Proceedings of the 28th ACM SIGCHI Conference on Human Factors in Computing Systems
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Elizabeth D. Mynatt, Don Schoner, Geraldine Fitzpatrick, Scott E. Hudson, W. Keith Edwards, Tom Rodden
Proceedings of the 28th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2010.

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@proceedings{CHI-2010,
	address       = "Atlanta, Georgia, USA",
	editor        = "Elizabeth D. Mynatt and Don Schoner and Geraldine Fitzpatrick and Scott E. Hudson and W. Keith Edwards and Tom Rodden",
	isbn          = "978-1-60558-929-9",
	publisher     = "{ACM}",
	title         = "{Proceedings of the 28th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	year          = 2010,
}

Contents (302 items)

CHI-2010-LankST #documentation #fault #injection #using
Estimating residual error rate in recognized handwritten documents using artificial error injection (EL, RS, MAT), pp. 1–4.
CHI-2010-ArifS #cost analysis #fault #predict
Predicting the cost of error correction in character-based text entry technologies (ASA, WS), pp. 5–14.
CHI-2010-WangZC #gesture #mobile #named #predict #problem
SHRIMP: solving collision and out of vocabulary problems in mobile predictive input with motion gesture (JW, SZ, JFC), pp. 15–24.
CHI-2010-LawranceBBBS #evolution #information management
Reactive information foraging for evolving goals (JL, MMB, RKEB, CB, CS), pp. 25–34.
CHI-2010-AulaKG #behaviour #how #question
How does search behavior change as search becomes more difficult? (AA, RMK, ZG), pp. 35–44.
CHI-2010-KellyCDNG #information management #quality #query
Effects of popularity and quality on the usage of query suggestions during information search (DK, AC, MD, XN, KG), pp. 45–54.
CHI-2010-AndrewsEN #scalability
Space to think: large high-resolution displays for sensemaking (CA, AE, CN), pp. 55–64.
CHI-2010-BiBB #scalability #visual notation
Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection (XB, SHB, RB), pp. 65–74.
CHI-2010-BranhamGCB #reuse
Let’s go from the whiteboard: supporting transitions in work through whiteboard capture and reuse (SMB, GG, SC, JTB), pp. 75–84.
CHI-2010-SalvucciB #multi
Multitasking and monotasking: the effects of mental workload on deferred task interruptions (DDS, PB), pp. 85–88.
CHI-2010-Salvucci #on the #re-engineering
On reconstruction of task context after interruption (DDS), pp. 89–92.
CHI-2010-ParninD #programming
Evaluating cues for resuming interrupted programming tasks (CP, RD), pp. 93–102.
CHI-2010-WangC #concept #evaluation #multi #prototype
Multitasking bar: prototype and evaluation of introducing the task concept into a browser (QW, HC), pp. 103–112.
CHI-2010-DantecE #bound #information management #multi
Across boundaries of influence and accountability: the multiple scales of public sector information systems (CALD, WKE), pp. 113–122.
CHI-2010-ZhangQCW #case study #enterprise
A case study of micro-blogging in the enterprise: use, value, and related issues (JZ, YQ, JC, YW), pp. 123–132.
CHI-2010-BarkhuusT #facebook #student
Student socialization in the age of facebook (LB, JT), pp. 133–142.
CHI-2010-BirnholtzJ #comprehension #independence #interactive #privacy
Independence and interaction: understanding seniors’ privacy and awareness needs for aging in place (JPB, MJR), pp. 143–152.
CHI-2010-ManciniRBCJJPTN #named
Contravision: exploring users’ reactions to futuristic technology (CM, YR, AKB, TC, LJ, ANJ, BAP, KT, BN), pp. 153–162.
CHI-2010-KarkkainenVV #case study #mobile #process
I don’t mind being logged, but want to remain in control: a field study of mobile activity and context logging (TK, TV, KVVM), pp. 163–172.
CHI-2010-SkeelsUPP #social
Catalyzing social support for breast cancer patients (MMS, KTU, CP, WP), pp. 173–182.
CHI-2010-UnruhSCP
Transforming clinic environments into information workspaces for patients (KTU, MMS, ACH, WP), pp. 183–192.
CHI-2010-KlasnjaCUP
Blowing in the wind: unanchored patient information work during cancer care (PVK, ACH, KTU, WP), pp. 193–202.
CHI-2010-HeerB #crowdsourcing #design #using #visual notation #visualisation
Crowdsourcing graphical perception: using mechanical turk to assess visualization design (JH, MB), pp. 203–212.
CHI-2010-FreirePSG #analysis #interface #multi #named #network #visualisation
ManyNets: an interface for multiple network analysis and visualization (MF, CP, BS, JG), pp. 213–222.
CHI-2010-SongKLS #comparative #evaluation #scalability #visualisation
A comparative evaluation on tree visualization methods for hierarchical structures with large fan-outs (HS, BHK, BL, JS), pp. 223–232.
CHI-2010-PaceBB
The rogue in the lovely black dress: intimacy in world of warcraft (TP, SB, JB), pp. 233–242.
CHI-2010-BerkovskyCFBB #game studies #physics #process
Physical activity motivating games: virtual rewards for real activity (SB, MC, JF, DB, NB), pp. 243–252.
CHI-2010-El-NasrAMELMM #comprehension #game studies
Understanding and evaluating cooperative games (MSEN, BA, DM, ME, BL, HM, SM), pp. 253–262.
CHI-2010-VogelB #interface
Occlusion-aware interfaces (DV, RB), pp. 263–272.
CHI-2010-AppertCP #lens
High-precision magnification lenses (CA, OC, EP), pp. 273–282.
CHI-2010-BiSZ #optimisation
Quasi-qwerty soft keyboard optimization (XB, BAS, SZ), pp. 283–286.
CHI-2010-Kramer #behaviour
An unobtrusive behavioral model of “gross national happiness” (ADIK), pp. 287–290.
CHI-2010-HechtG #multi #web
The tower of Babel meets web 2.0: user-generated content and its applications in a multilingual context (BH, DG), pp. 291–300.
CHI-2010-Rantanen
Indexicality of language and the art of creating treasures (MR), pp. 301–304.
CHI-2010-HsiehKH #how #why
Why pay?: exploring how financial incentives are used for question & answer (GH, REK, SEH), pp. 305–314.
CHI-2010-SeukenJTC #design #user interface
Hidden markets: UI design for a P2P backup application (SS, KJ, DST, MC), pp. 315–324.
CHI-2010-JeonKC #online #predict #quality
Re-examining price as a predictor of answer quality in an online q&a site (GYJ, YMK, YC), pp. 325–328.
CHI-2010-DearmanT #exclamation #why
Why users of yahoo!: answers do not answer questions (DD, KNT), pp. 329–332.
CHI-2010-HogganB #interface #multimodal #named #testing #using
Crosstrainer: testing the use of multimodal interfaces in situ (EEH, SAB), pp. 333–342.
CHI-2010-GunaratneB #mobile #named
Newport: enabling sharing during mobile calls (JG, AJBB), pp. 343–352.
CHI-2010-QuinnT #effectiveness #independence #performance #usability
Attractive phones don’t have to work better: independent effects of attractiveness, effectiveness, and efficiency on perceived usability (JMQ, TQT), pp. 353–362.
CHI-2010-Villamarin-SalomonB #behaviour #using
Using reinforcement to strengthen users’ secure behaviors (RVS, JCB), pp. 363–372.
CHI-2010-ShengHKCD #analysis #effectiveness
Who falls for phish?: a demographic analysis of phishing susceptibility and effectiveness of interventions (SS, MBH, PK, LFC, JSD), pp. 373–382.
CHI-2010-InglesantS #cost analysis #policy
The true cost of unusable password policies: password use in the wild (PI, MAS), pp. 383–392.
CHI-2010-KangFK #social
Exploiting knowledge-in-the-head and knowledge-in-the-social-web: effects of domain expertise on exploratory search in individual and social search environments (RK, WTF, TGK), pp. 393–402.
CHI-2010-ChinF #difference #interactive #interface #performance
Interactive effects of age and interface differences on search strategies and performance (JC, WTF), pp. 403–412.
CHI-2010-DruinFHGH #interface #keyword #using
Children’s roles using keyword search interfaces at home (AD, EF, HH, EG, LH), pp. 413–422.
CHI-2010-EdwardsNP #framework #human-computer #problem
The infrastructure problem in HCI (WKE, MWN, ESP), pp. 423–432.
CHI-2010-LeeS #named #smarttech
BuzzWear: alert perception in wearable tactile displays on the wrist (SCL, TS), pp. 433–442.
CHI-2010-NgaiCNCCLT #framework #scalability #smarttech
i*CATch: a scalable plug-n-play wearable computing framework for novices and children (GN, SCFC, VTYN, JCYC, SSSC, WWYL, JTPT), pp. 443–452.
CHI-2010-HarrisonTM #named
Skinput: appropriating the body as an input surface (CH, DST, DM), pp. 453–462.
CHI-2010-SundstromH #design
Hand in hand with the material: designing for suppleness (PS, KH), pp. 463–472.
CHI-2010-FlorLJPKC #case study #mobile #process
The case of the disappearing Ox: a field study of mobile activity and context logging (GdlF, PL, MJ, JP, RK, AC), pp. 473–482.
CHI-2010-MedlerM #design #game studies
The implications of improvisational acting and role-playing on design methodologies (BM, BM), pp. 483–492.
CHI-2010-HartmannFRCK #user interface
d.note: revising user interfaces through change tracking, annotations, and alternatives (BH, SF, AR, TC, SRK), pp. 493–502.
CHI-2010-LiCEDL #automation #interactive #logic #named #prototype #testing
FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests (YL, XC, KE, MD, JAL), pp. 503–512.
CHI-2010-BrandtDWK #development #programming #web
Example-centric programming: integrating web search into the development environment (JB, MD, MW, SRK), pp. 513–522.
CHI-2010-BohojBBBZ #collaboration #timeline
Timeline collaboration (MB, NGB, NOB, SB, POZ), pp. 523–532.
CHI-2010-StollEM #interactive #network
Informal interactions in nonprofit networks (JS, WKE, EDM), pp. 533–536.
CHI-2010-SaeedPRW #case study #social
Managing nomadic knowledge: a case study of the European social forum (SS, VP, MR, VW), pp. 537–546.
CHI-2010-DowMMM #social
Eliza meets the wizard-of-oz: evaluating social acceptability (SPD, MM, BM, MM), pp. 547–556.
CHI-2010-LiDF
A stage-based model of personal informatics systems (IL, AKD, JF), pp. 557–566.
CHI-2010-MarshallBP #collaboration #interactive
Deception and magic in collaborative interaction (JM, SB, TPP), pp. 567–576.
CHI-2010-RogersWSM #named #nondeterminism
FingerCloud: uncertainty and autonomy handover incapacitive sensing (SR, JW, CDS, RMS), pp. 577–580.
CHI-2010-HolzB #how
The generalized perceived input point model and how to double touch accuracy by extracting fingerprints (CH, PB), pp. 581–590.
CHI-2010-BaillyLG #linear #multi
Finger-count & radial-stroke shortcuts: 2 techniques for augmenting linear menus on multi-touch surfaces (GB, EL, YG), pp. 591–594.
CHI-2010-VertanenM #performance #speech #using
Speech dasher: fast writing using speech and gaze (KV, DJCM), pp. 595–598.
CHI-2010-BrandlRH #named
NiCEBook: supporting natural note taking (PB, CR, MH), pp. 599–608.
CHI-2010-HallerLSWSRBGH
The NICE discussion room: integrating paper and digital media to support co-located group meetings (MH, JL, TS, JRW, SDS, CR, PB, AG, SEH), pp. 609–618.
CHI-2010-Takeuchi
Weightless walls and the future office (YT), pp. 619–628.
CHI-2010-MazurekABGIJLLOSSVBCGR #data access #social
Access control for home data sharing: evaluating social acceptability (MLM, JPA, JB, NG, II, CJ, DL, YL, JO, BS, RS, KV, LB, LFC, GRG, MKR), pp. 645–654.
CHI-2010-JudgeN #video
Sharing conversation and sharing life: video conferencing in the home (TKJ, CN), pp. 655–658.
CHI-2010-ChettyBHRSGKK
Who’s hogging the bandwidth: the consequences of revealing the invisible in the home (MC, RB, RHRH, TR, AS, CG, TK, PBK), pp. 659–668.
CHI-2010-YeeDQ #game studies #mobile
Investigating narrative in mobile games for seniors (SLCYY, HBLD, FKHQ), pp. 669–672.
CHI-2010-DubroyB #case study
A study of tabbed browsing among mozilla firefox users (PD, RB), pp. 673–682.
CHI-2010-ChevalierDBF #documentation #navigation #using
Using text animated transitions to support navigation in document histories (FC, PD, AB, JDF), pp. 683–692.
CHI-2010-ChoKJSS #distance #interface #proximity #query
Dynamic query interface for spatial proximity query with degree-of-interest varied by distance to query point (MC, BHK, DKJ, YGS, JS), pp. 693–702.
CHI-2010-DornG #design #learning #programming #web
Learning on the job: characterizing the programming knowledge and learning strategies of web designers (BD, MG), pp. 703–712.
CHI-2010-GrigoreanuBR #approach #debugging #design #tool support
A strategy-centric approach to the design of end-user debugging tools (VG, MMB, GGR), pp. 713–722.
CHI-2010-LiNLDC #process #reuse #web #what
Here’s what i did: sharing and reusing web activity with ActionShot (IL, JN, TAL, CD, AC), pp. 723–732.
CHI-2010-PatelCJDP #case study #interactive
Avaaj Otalo: a field study of an interactive voice forum for small farmers in rural India (NP, DC, AJ, PD, TSP), pp. 733–742.
CHI-2010-KumarTSCKC #case study #learning #mobile
An exploratory study of unsupervised mobile learning in rural India (AK, AT, GS, DC, MK, JC), pp. 743–752.
CHI-2010-SmythKMT #mobile
Where there’s a will there’s a way: mobile media sharing in urban india (TNS, SK, IM, KT), pp. 753–762.
CHI-2010-MullerMF #enterprise
Patterns of usage in an enterprise file-sharing service: publicizing, discovering, and telling the news (MJM, DRM, JF), pp. 763–766.
CHI-2010-JensenLWCSD #case study
The life and times of files and information: a study of desktop provenance (CJ, HL, EW, JC, MS, TGD), pp. 767–776.
CHI-2010-Rader #design
The effect of audience design on labeling, organizing, and finding shared files (ER), pp. 777–786.
CHI-2010-BalakrishnanMM #tool support
Fitting an activity-centric system into an ecology of workplace tools (ADB, TM, TPM), pp. 787–790.
CHI-2010-HuangSDWKAL #learning #mobile #music
Mobile music touch: mobile tactile stimulation for passive learning (KH, TS, EYLD, GW, DK, CA, RL), pp. 791–800.
CHI-2010-StewartRKE #mobile
Characteristics of pressure-based input for mobile devices (CDS, MR, SGK, GE), pp. 801–810.
CHI-2010-FuXH #3d #interactive #interface #multi #named
LayerPaint: a multi-layer interactive 3D painting interface (CWF, JX, YH), pp. 811–820.
CHI-2010-ChenRR #online #volunteer
The effects of diversity on group productivity and member withdrawal in online volunteer groups (JC, YR, JR), pp. 821–830.
CHI-2010-JansenS #gender
Gender demographic targeting in sponsored search (BJJ, LS), pp. 831–840.
CHI-2010-TurnerQBGB #communication
Exploring the workplace communication ecology (TT, PQ, JTB, GG, MB), pp. 841–850.
CHI-2010-SaponasTMTL #interface
Making muscle-computer interfaces more practical (TSS, DST, DM, JT, JAL), pp. 851–854.
CHI-2010-YukselDTS #human-computer #interface #multi #novel #using
A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
CHI-2010-KuikkaniemiLTSKR #game studies
The influence of implicit and explicit biofeedback in first-person shooter games (KK, TL, MT, TS, IK, NR), pp. 859–868.
CHI-2010-SjolieBEEJN #3d #process
Effects of interactivity and 3D-motion on mental rotation brain activity in an immersive virtual environment (DS, KB, EE, JE, LEJ, LN), pp. 869–878.
CHI-2010-AppertB #detection #gesture #recognition
Scale detection for a priori gesture recognition (CA, OB), pp. 879–882.
CHI-2010-NieuwenhuizenAM
Insight into goal-directed movement strategies (KN, DA, JBM), pp. 883–886.
CHI-2010-RicoB #gesture #interface #mobile #social
Usable gestures for mobile interfaces: evaluating social acceptability (JR, SAB), pp. 887–896.
CHI-2010-DixonPH #feedback #named #recognition #sketching #using
iCanDraw: using sketch recognition and corrective feedback to assist a user in drawing human faces (DD, MP, TH), pp. 897–906.
CHI-2010-PiperCH #health
Exploring the accessibility and appeal of surface computing for older adult health care support (AMP, RC, JDH), pp. 907–916.
CHI-2010-DenningBFGKM #security
Patients, pacemakers, and implantable defibrillators: human values and security for wireless implantable medical devices (TD, AB, BF, BTG, TK, WHM), pp. 917–926.
CHI-2010-HeGH #design #energy #feedback
One size does not fit all: applying the transtheoretical model to energy feedback technology design (HAH, SG, EMH), pp. 927–936.
CHI-2010-BonanniHZCI #design #web
Small business applications of sourcemap: a web tool for sustainable design and supply chain transparency (LB, MH, DZ, CC, HI), pp. 937–946.
CHI-2010-HongCSCK #named
FeedWinnower: layering structures over collections of information streams (LH, GC, BS, EHC, SK), pp. 947–950.
CHI-2010-CapraMVM #collaboration #learning #multi
Tools-at-hand and learning in multi-session, collaborative search (RGC, GM, JVM, KM), pp. 951–960.
CHI-2010-AssogbaD #bound #named #programming
Share: a programming environment for loosely bound cooperation (YA, JSD), pp. 961–970.
CHI-2010-BernsteinMKM #resource management #web
Enhancing directed content sharing on the web (MSB, AM, DRK, RCM), pp. 971–980.
CHI-2010-DongF #difference #image
Cultural difference in image tagging (WD, WTF), pp. 981–984.
CHI-2010-CherubiniGOO #persuasion #self #social
Social tagging revamped: supporting the users’ need of self-promotion through persuasive techniques (MC, AG, RdO, NO), pp. 985–994.
CHI-2010-KelkarJS #collaboration #enterprise
Some observations on the “live” collaborative tagging of audio conferences in the enterprise (SK, AJ, DDS), pp. 995–998.
CHI-2010-TerryKL #community #open source #usability
Perceptions and practices of usability in the free/open source software (FoSS) community (MAT, MK, BL), pp. 999–1008.
CHI-2010-CaoRWBG #design #lens #programming
End-user mashup programming: through the design lens (JC, YR, SW, MMB, VG), pp. 1009–1018.
CHI-2010-HartmannMBK #error message #fault #what
What would other programmers do: suggesting solutions to error messages (BH, DM, JB, SRK), pp. 1019–1028.
CHI-2010-WongG
Where are you pointing?: the accuracy of deictic pointing in CVEs (NW, CG), pp. 1029–1038.
CHI-2010-SteptoeSRR #social
Lie tracking: social presence, truth and deception in avatar-mediated telecommunication (WS, AS, AR, JR), pp. 1039–1048.
CHI-2010-VenoliaTCBRLI #social
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams (GV, JCT, RC, SB, GGR, BL, KI), pp. 1049–1058.
CHI-2010-SmythEB #named
MOSES: exploring new ground in media and post-conflict reconciliation (TNS, JE, MLB), pp. 1059–1068.
CHI-2010-Al-AniMS
Blogging in a region of conflict: supporting transition to recovery (BAA, GM, BS), pp. 1069–1078.
CHI-2010-ViewegHSP #microblog #twitter #what
Microblogging during two natural hazards events: what twitter may contribute to situational awareness (SV, ALH, KS, LP), pp. 1079–1088.
CHI-2010-BianchiOK
The secure haptic keypad: a tactile password system (AB, IO, DSK), pp. 1089–1092.
CHI-2010-KimDBHNNO #authentication #multi
Multi-touch authentication on tabletops (DK, PD, PB, JH, JN, JN, PO), pp. 1093–1102.
CHI-2010-LucaHH #named
ColorPIN: securing PIN entry through indirect input (ADL, KH, HH), pp. 1103–1106.
CHI-2010-ForgetCB #visual notation
Shoulder-surfing resistance with eye-gaze entry in cued-recall graphical passwords (AF, SC, RB), pp. 1107–1110.
CHI-2010-LipfordWWFR #comparison #interface #policy #privacy #visual notation
Visual vs. compact: a comparison of privacy policy interfaces (HRL, JW, MW, KF, RWR), pp. 1111–1114.
CHI-2010-HourcadeNPD
Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks (JPH, CMN, KBP, NLD), pp. 1115–1124.
CHI-2010-MoffattM #fault #named
Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults (KM, JM), pp. 1125–1134.
CHI-2010-Weilenmann #how #interactive #learning #mobile
Learning to text: an interaction analytic study of how an interaction analytic study of how seniors learn to enter text on mobile phones (AW), pp. 1135–1144.
CHI-2010-BlockGV #interactive
Touch-display keyboards: transforming keyboards into interactive surfaces (FB, HG, NV), pp. 1145–1154.
CHI-2010-ChengLCLK #named
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers (KYC, RHL, BYC, RHL, SYK), pp. 1155–1164.
CHI-2010-BaudischBR #named
Lumino: tangible blocks for tabletop computers based on glass fiber bundles (PB, TB, FR), pp. 1165–1174.
CHI-2010-FaridaniBRG #online #scalability
Opinion space: a scalable tool for browsing online comments (SF, EB, KR, KYG), pp. 1175–1184.
CHI-2010-ChenNNBC #recommendation #twitter
Short and tweet: experiments on recommending content from information streams (JC, RN, LN, MSB, EHC), pp. 1185–1194.
CHI-2010-DiakopoulosS #performance #sentiment #twitter
Characterizing debate performance via aggregated twitter sentiment (ND, DAS), pp. 1195–1198.
CHI-2010-ChiZYXYS #authoring #collaboration #coordination #named #wiki
Dandelion: supporting coordinated, collaborative authoring in Wikis (CYC, MXZ, MY, WX, YY, XS), pp. 1199–1202.
CHI-2010-MamykinaMMG
Constructing identities through storytelling in diabetes management (LM, ADM, EDM, DG), pp. 1203–1212.
CHI-2010-MaitlandC #self
Self-monitoring, self-awareness, and self-determination in cardiac rehabilitation (JM, MC), pp. 1213–1222.
CHI-2010-AarhusB #bound
Negotiating boundaries: managing disease at home (RA, SAB), pp. 1223–1232.
CHI-2010-BaoGGH #named #topic
Momentum: getting and staying on topic during a brainstorm (PB, EG, DG, DH), pp. 1233–1236.
CHI-2010-WalshDGFGHBF #co-evolution #design
Layered elaboration: a new technique for co-design with children (GW, AD, MLG, EF, EG, LH, EMB, SF), pp. 1237–1240.
CHI-2010-WangG #exclamation
Don’t just stare at me! (NW, JG), pp. 1241–1250.
CHI-2010-YaroshIB #distance #game studies #towards #video
Video playdate: toward free play across distance (SY, KMI, AJBB), pp. 1251–1260.
CHI-2010-ForlizziBS #collaboration #design #interactive #navigation
Where should i turn: moving from individual to collaborative navigation strategies to inform the interaction design of future navigation systems (JF, WCB, TS), pp. 1261–1270.
CHI-2010-JensenST #behaviour #navigation
Studying driver attention and behaviour for three configurations of GPS navigation in real traffic driving (BSJ, MBS, NT), pp. 1271–1280.
CHI-2010-IqbalJH
Cars, calls, and cognition: investigating driving and divided attention (STI, YCJ, EH), pp. 1281–1290.
CHI-2010-WoelferH #case study #community #experience #information management #people
Homeless young people’s experiences with information systems: life and work in a community technology center (JPW, DGH), pp. 1291–1300.
CHI-2010-Bardzell #design #human-computer
Feminist HCI: taking stock and outlining an agenda for design (SB), pp. 1301–1310.
CHI-2010-IraniVDPG #design #development #lens
Postcolonial computing: a lens on design and development (LI, JV, PD, KP, REG), pp. 1311–1320.
CHI-2010-JankowskiSIJD #3d #readability #video
Integrating Text with Video and 3D Graphics: The Effects of Text Drawing Styles on Text Readability (JJ, KS, II, MJ, SD), pp. 1321–1330.
CHI-2010-EisenbergSM #api #named
Apatite: a new interface for exploring APIs (DSE, JS, BAM), pp. 1331–1334.
CHI-2010-XuC
Push-and-pull switching: window switching based on window overlapping (QX, GC), pp. 1335–1338.
CHI-2010-HuhtalaSMIH #case study #mobile #user interface #user study
Animated UI transitions and perception of time: a user study on animated effects on a mobile screen (JH, AHS, JM, MI, JH), pp. 1339–1342.
CHI-2010-KapoorLTH #classification #interactive #optimisation
Interactive optimization for steering machine classification (AK, BL, DST, EH), pp. 1343–1352.
CHI-2010-TeevanDL #how #interactive #people #web
A longitudinal study of how highlighting web content change affects people’s web interactions (JT, STD, DJL), pp. 1353–1356.
CHI-2010-AmershiFKT #concept #interactive #learning #modelling #multi
Examining multiple potential models in end-user interactive concept learning (SA, JF, AK, DST), pp. 1357–1360.
CHI-2010-LeskovecHK #network #social #social media
Signed networks in social media (JL, DPH, JMK), pp. 1361–1370.
CHI-2010-AhlstromCGI #design #modelling #why
Why it’s quick to be square: modelling new and existing hierarchical menu designs (DA, AC, CG, PI), pp. 1371–1380.
CHI-2010-StavnessLF #named #polynomial
pCubee: a perspective-corrected handheld cubic display (IS, BL, SF), pp. 1381–1390.
CHI-2010-YangX #2d #bias #towards
Bias towards regular configuration in 2D pointing (HY, XX), pp. 1391–1400.
CHI-2010-BeatonHT #case study #collaboration #coordination
Digital drumming: a study of co-located, highly coordinated, dyadic collaboration (BB, SH, DGT), pp. 1417–1426.
CHI-2010-ShaerKSFGE #collaboration #interface
G-nome surfer: a tabletop interface for collaborative exploration of genomic data (OS, GK, MS, CF, CG, SE), pp. 1427–1436.
CHI-2010-BaumerST
America is like Metamucil: fostering critical and creative thinking about metaphor in political blogs (EPSB, JS, BT), pp. 1437–1446.
CHI-2010-BillingsW #comprehension #online #using
Understanding dispute resolution online: using text to reflect personal and substantive issues in conflict (MB, LAW), pp. 1447–1456.
CHI-2010-MunsonR #how
Presenting diverse political opinions: how and how much (SAM, PR), pp. 1457–1466.
CHI-2010-Lackaff #network
Propitious aggregation: reducing participant burden in ego-centric network data collection (DL), pp. 1467–1470.
CHI-2010-CramerESGW #mobile #social #trust
Trying too hard: effects of mobile agents’ (Inappropriate) social expressiveness on trust, affect and compliance (HSMC, VE, TvS, MG, BJW), pp. 1471–1474.
CHI-2010-OulasvirtaB #flexibility #multimodal
A simple index for multimodal flexibility (AO, JBL), pp. 1475–1484.
CHI-2010-WilliamsonRSMJB #privacy #social
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous (JW, SR, CDS, RMS, MJ, SAB), pp. 1485–1494.
CHI-2010-EngstromJPB #realtime
Temporal hybridity: footage with instant replay in real time (AE, OJ, MJP, MB), pp. 1495–1504.
CHI-2010-TullioHWZGT #experience #video
Experience, adjustment, and engagement: the role of video in law enforcement (JT, EMH, DW, HZ, CVSG, AT), pp. 1505–1514.
CHI-2010-GrossmanF #comprehension #named #video
ToolClips: an investigation of contextual video assistance for functionality understanding (TG, GWF), pp. 1515–1524.
CHI-2010-DixonF #behaviour #implementation #interface #named #reverse engineering #using
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure (MD, JF), pp. 1525–1534.
CHI-2010-ChangYM #testing #user interface #using
GUI testing using computer vision (THC, TY, RCM), pp. 1535–1544.
CHI-2010-HarrisonYH #performance #visual notation
Faster progress bars: manipulating perceived duration with visual augmentations (CH, ZY, SEH), pp. 1545–1548.
CHI-2010-HarrisonDH #evaluation #image
Evaluation of progressive image loading schemes (CH, AKD, SEH), pp. 1549–1552.
CHI-2010-StutzmanK #behaviour #facebook #privacy
Friends only: examining a privacy-enhancing behavior in facebook (FS, JKD), pp. 1553–1562.
CHI-2010-BesmerL #privacy
Moving beyond untagging: photo privacy in a tagged world (AB, HRL), pp. 1563–1572.
CHI-2010-KelleyCBC #approach #online #privacy #standard
Standardizing privacy notices: an online study of the nutrition label approach (PGK, LC, JB, LFC), pp. 1573–1582.
CHI-2010-RaffleBRHFGRMKS #distance #game studies #product line
Family story play: reading with young children (and elmo) over a distance (HR, RB, GR, HH, SF, JG, ER, KM, JK, MS), pp. 1583–1592.
CHI-2010-BidwellRMH #design #mobile
Designing with mobile digital storytelling in rural Africa (NJB, TR, GM, SH), pp. 1593–1602.
CHI-2010-TianLWWLKSDC #game studies #learning #mobile
Let’s play chinese characters: mobile learning approaches via culturally inspired group games (FT, FL, JW, HW, WL, MK, VS, GD, JC), pp. 1603–1612.
CHI-2010-SaerbeckSBJ #behaviour #education #social
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor (MS, TS, CB, MDJ), pp. 1613–1622.
CHI-2010-BalaamFGL
Exploring affective technologies for the classroom with the subtle stone (MB, GF, JG, RL), pp. 1623–1632.
CHI-2010-HiranoYMNBH #evaluation #named #process
vSked: evaluation of a system to support classroom activities for children with autism (SHH, MTY, GM, DHN, LAB, GRH), pp. 1633–1642.
CHI-2010-CaoVI #hybrid #performance
Comparing user performance with single-finger, whole-hand, and hybrid pointing devices (XC, NV, SI), pp. 1643–1646.
CHI-2010-LeeKJCKJKL #how
How users manipulate deformable displays as input devices (SSL, SK, BJ, EC, BK, XJ, DK, KPL), pp. 1647–1656.
CHI-2010-SchwarzHHM #mobile #multi
Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices (JS, CH, SEH, JM), pp. 1657–1660.
CHI-2010-HarrisonH #interactive #low cost #mobile #multi #named
Minput: enabling interaction on small mobile devices with high-precision, low-cost, multipoint optical tracking (CH, SEH), pp. 1661–1664.
CHI-2010-KoC #debugging #how
How power users help and hinder open bug reporting (AJK, PKC), pp. 1665–1674.
CHI-2010-Civan-HartzlerMPSMP #design
Bringing the field into focus: user-centered design of a patient expertise locator (ACH, DWM, CP, MMS, MM, WP), pp. 1675–1684.
CHI-2010-Thom-SantelliCG #collaboration #what
What do you know?: experts, novices and territoriality in collaborative systems (JTS, DC, GG), pp. 1685–1694.
CHI-2010-WeaverBSIL #analysis #artificial reality #empirical #order #using
An empirical task analysis of warehouse order picking using head-mounted displays (KW, HB, TS, HI, ML), pp. 1695–1704.
CHI-2010-PielotKB
Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
CHI-2010-McGookinRB #graph #interactive #using
Clutching at straws: using tangible interaction to provide non-visual access to graphs (DKM, ER, SAB), pp. 1715–1724.
CHI-2010-PanJYPQ #automation #communication #comprehension #quality #realtime
Effects of automated transcription quality on non-native speakers’ comprehension in real-time computer-mediated communication (YP, DJ, LY, MP, YQ), pp. 1725–1734.
CHI-2010-ShiraziSASH #comprehension
Understanding the impact of abstracted audio preview of SMS (ASS, AHS, FA, AS, JH), pp. 1735–1738.
CHI-2010-MorrisTP #behaviour #network #overview #people #social #what #why
What do people ask their social networks, and why?: a survey study of status message q&a behavior (MRM, JT, KP), pp. 1739–1748.
CHI-2010-Toma #network #online #social
Affirming the self through online profiles: beneficial effects of social networking sites (CLT), pp. 1749–1752.
CHI-2010-KirmanLLMGG #facebook #game studies #information management #social
Improving social game engagement on facebook through enhanced socio-contextual information (BK, SWL, CL, FM, LG, AG), pp. 1753–1756.
CHI-2010-NeustaedterTT #community #maintenance
The role of community and groupware in geocache creation and maintenance (CN, AT, TKJ), pp. 1757–1766.
CHI-2010-ZhouAZ #reuse
Doctors and psychosocial information: records and reuse in inpatient care (XZ, MSA, KZ), pp. 1767–1776.
CHI-2010-ScupelliXFKG #aspect-oriented #coordination #physics
Supporting coordination in surgical suites: physical aspects of common information spaces (PS, YX, SRF, SBK, MDG), pp. 1777–1786.
CHI-2010-Chen
Documenting transitional information in EMR (YC), pp. 1787–1796.
CHI-2010-YooZST #co-evolution #comprehension #design #interactive
Understanding the space for co-design in riders’ interactions with a transit service (DY, JZ, AS, AT), pp. 1797–1806.
CHI-2010-FerrisWB #named #realtime
OneBusAway: results from providing real-time arrival information for public transit (BF, KW, AB), pp. 1807–1816.
CHI-2010-ReddySDCES #named
Biketastic: sensing and mapping for better biking (SR, KS, GD, CC, DE, MBS), pp. 1817–1820.
CHI-2010-MassimiB #design #product line
A death in the family: opportunities for designing technologies for the bereaved (MM, RMB), pp. 1821–1830.
CHI-2010-OdomHSKB #comprehension #interactive #rest
Passing on & putting to rest: understanding bereavement in the context of interactive technologies (WO, RHRH, AS, DSK, RB), pp. 1831–1840.
CHI-2010-BlomVSGAA #mobile #safety #security
Fear and the city: role of mobile services in harnessing safety and security in urban use contexts (JB, DV, MS, JG, KA, RA), pp. 1841–1850.
CHI-2010-KuznetsovP #low cost #named #persuasion
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays (SK, EP), pp. 1851–1860.
CHI-2010-KimP #metric #named #quality #visualisation
InAir: sharing indoor air quality measurements and visualizations (SK, EP), pp. 1861–1870.
CHI-2010-WagnerM #design #reuse
Exploring sustainable design with reusable paper (JW, WEM), pp. 1871–1874.
CHI-2010-HuhNS #comprehension #reuse #using
Finding the lost treasure: understanding reuse of used computing devices (JH, KN, NS), pp. 1875–1878.
CHI-2010-WilcoxLLFJ
Physician-driven management of patient progress notes in an intensive care unit (LW, JL, JCL, SF, DAJ), pp. 1879–1888.
CHI-2010-RamachandranCDC #health
Mobile-izing health workers in rural India (DR, JC, PDD, EC), pp. 1889–1898.
CHI-2010-Sarcevic #quote
“Who’s scribing?”: documenting patient encounter during trauma resuscitation (AS), pp. 1899–1908.
CHI-2010-BurkeML #network #process #social
Social network activity and social well-being (MB, CM, TML), pp. 1909–1912.
CHI-2010-Sylvan #community #online #predict
Predicting influence in an online community of creators (ES), pp. 1913–1916.
CHI-2010-PancieraPET #analysis #behaviour #lifecycle
Lurking? cyclopaths?: a quantitative lifecycle analysis of user behavior in a geowiki (KAP, RP, TE, LGT), pp. 1917–1926.
CHI-2010-LampeWVO #community #online
Motivations to participate in online communities (CL, RW, AV, EO), pp. 1927–1936.
CHI-2010-GonzalesNZG
Motivating expressive writing with a text-to-sound application (ALG, TYN, OJZ, GG), pp. 1937–1940.
CHI-2010-KomatsuYKFN
Artificial subtle expressions: intuitive notification methodology of artifacts (TK, SY, KK, KF, MN), pp. 1941–1944.
CHI-2010-MaFC #named
SoundNet: investigating a language composed of environmental sounds (XM, CF, PRC), pp. 1945–1954.
CHI-2010-WuDM #detection #enterprise #network #social #using
Detecting professional versus personal closeness using an enterprise social network site (AW, JMD, DRM), pp. 1955–1964.
CHI-2010-DuganGM #lessons learnt
Lessons learned from blog muse: audience-based inspiration for bloggers (CD, WG, DRM), pp. 1965–1974.
CHI-2010-DiSalvoSB #human-computer
Mapping the landscape of sustainable HCI (CFD, PS, HB), pp. 1975–1984.
CHI-2010-PierceSP #energy #interactive
Home, habits, and energy: examining domestic interactions and energy consumption (JP, DJS, EP), pp. 1985–1994.
CHI-2010-RicheDM #feedback
Studying always-on electricity feedback in the home (YR, JD, RAM), pp. 1995–1998.
CHI-2010-FroehlichFL #design
The design of eco-feedback technology (JF, LF, JAL), pp. 1999–2008.
CHI-2010-KarlsonIMRLT #mobile #smarttech
Mobile taskflow in context: a screenshot study of smartphone usage (AKK, STI, BM, GR, KL, JCT), pp. 2009–2018.
CHI-2010-LeeSL #adaptation #algorithm #evaluation
An adaptive speed-call list algorithm and its evaluation with ESM (SL, JS, GL), pp. 2019–2022.
CHI-2010-IlinkinK #case study #evaluation #mobile #user study
Evaluation of text entry methods for Korean mobile phones, a user study (II, SK), pp. 2023–2026.
CHI-2010-PeesapatiSSLJC #named
Pensieve: supporting everyday reminiscence (STP, VS, JS, ML, SyJ, DC), pp. 2027–2036.
CHI-2010-BachT #design
Involving reflective users in design (PMB, MT), pp. 2037–2040.
CHI-2010-IsbisterFH #design #game studies #learning
Designing games for learning: insights from conversations with designers (KI, MF, CH), pp. 2041–2044.
CHI-2010-KalnikaiteSWK #comprehension #how #memory management
Now let me see where i was: understanding how lifelogs mediate memory (VK, AS, SW, DSK), pp. 2045–2054.
CHI-2010-GaverBBJBW
The prayer companion: openness and specificity, materiality and spirituality (WWG, MB, AB, NJ, JB, PCW), pp. 2055–2064.
CHI-2010-BaileyH #case study #idea #pipes and filters #scalability #what
What’s your idea?: a case study of a grassroots innovation pipeline within a large software company (BPB, EH), pp. 2065–2074.
CHI-2010-CavenderOBL #collaboration #online
Asl-stem forum: enabling sign language to grow through online collaboration (AC, DSO, JPB, REL), pp. 2075–2078.
CHI-2010-WalshG #game studies #named #recommendation
Curator: a game with a purpose for collection recommendation (GW, JG), pp. 2079–2082.
CHI-2010-ZhangRZ #modelling
Modeling dwell-based eye pointing target acquisition (XZ, XR, HZ), pp. 2083–2092.
CHI-2010-KernMS #named #visual notation
Gazemarks: gaze-based visual placeholders to ease attention switching (DK, PM, AS), pp. 2093–2102.
CHI-2010-HornofZH #multimodal
Knowing where and when to look in a time-critical multimodal dual task (AJH, YZ, TH), pp. 2103–2112.
CHI-2010-AlankusLMK #game studies #towards
Towards customizable games for stroke rehabilitation (GA, AL, MM, CK), pp. 2113–2122.
CHI-2010-WilcoxMTG #design
Designing patient-centric information displays for hospitals (LW, DM, DST, JG), pp. 2123–2132.
CHI-2010-HancockCCI #interactive
Supporting Sandtray Therapy on an Interactive Tabletop (MSH, TtC, MSTC, TI), pp. 2133–2142.
CHI-2010-AshbrookS #design #gesture #named
MAGIC: a motion gesture design tool (DA, TS), pp. 2159–2168.
CHI-2010-Li #gesture #named #performance
Protractor: a fast and accurate gesture recognizer (YL), pp. 2169–2172.
CHI-2010-JonesAAIS #gesture #named
GesText: accelerometer-based gestural text-entry systems (EJ, JA, AA, PI, SS), pp. 2173–2182.
CHI-2010-LiuR #mobile #predict
Predicting Chinese text entry speeds on mobile phones (YL, KJR), pp. 2183–2192.
CHI-2010-LiaoPZM #community #online
Chinese online communities: balancing management control and individual autonomy (QL, YP, MXZ, FM), pp. 2193–2202.
CHI-2010-LiuLRLWL #how #mobile
How socio-economic structure influences rural users’ acceptance of mobile entertainment (JL, YL, PLPR, HL, XW, DL), pp. 2203–2212.
CHI-2010-FuGN #3d #multi #scalability #simulation
Multi-touch techniques for exploring large-scale 3D astrophysical simulations (CWF, WBG, JAN), pp. 2213–2222.
CHI-2010-TuddenhamKI #multi
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
CHI-2010-LepinskiGF #design #evaluation #multi
The design and evaluation of multitouch marking menus (GJL, TG, GWF), pp. 2233–2242.
CHI-2010-FriedmanN #community #design #human-computer #information management #multi #research
Multi-lifespan information system design: a research initiative for the hci community (BF, LPN), pp. 2243–2246.
CHI-2010-SundarXB #design #interface #perspective
Designing interactivity in media interfaces: a communications perspective (SSS, QX, SB), pp. 2247–2256.
CHI-2010-LeeSKBK #design #interactive
Designing with interactive example galleries (BL, SS, RK, RIB, SRK), pp. 2257–2266.
CHI-2010-JacucciMRKPPL #design #multi
Worlds of information: designing for engagement at a public multi-touch display (GJ, AM, GTR, JK, PP, LP, TL), pp. 2267–2276.
CHI-2010-DalsgardH #challenge #design
Designing urban media façades: cases and challenges (PD, KH), pp. 2277–2286.
CHI-2010-BoringBBGB #interactive #mobile #video
Touch projector: mobile interaction through video (SB, DB, AB, SG, PB), pp. 2287–2296.
CHI-2010-NakatsumaS #2d #communication #detection #network
High accuracy position and orientation detection in two-dimensional communication network (KN, HS), pp. 2297–2306.
CHI-2010-MarquardtTVG #interactive
Rethinking RFID: awareness and control for interaction with RFID systems (NM, AST, NV, SG), pp. 2307–2316.
CHI-2010-CostanzaPZNFHH #interface #mobile #named #network
SensorTune: a mobile auditory interface for DIY wireless sensor networks (EC, JP, GZ, JN, JF, JH, JPH), pp. 2317–2326.
CHI-2010-FarooqWZ #api #programming #usability
API usability peer reviews: a method for evaluating the usability of application programming interfaces (UF, LW, DZ), pp. 2327–2336.
CHI-2010-ChilanaWK #comprehension #usability
Understanding usability practices in complex domains (PKC, JOW, AJK), pp. 2337–2346.
CHI-2010-SauroL #question #testing #usability #what
Average task times in usability tests: what to report? (JS, JRL), pp. 2347–2350.
CHI-2010-LindleyHS #case study #design #game studies
Designing a technological playground: a field study of the emergence of play in household messaging (SEL, RHRH, AS), pp. 2351–2360.
CHI-2010-JudgeNK #design #evaluation #product line
The family window: the design and evaluation of a domestic media space (TKJ, CN, AFK), pp. 2361–2370.
CHI-2010-PetrelliVKDW #product line
FM radio: family interplay with sonic mementos (DP, NV, VK, LD, SW), pp. 2371–2380.
CHI-2010-Olmsted-HawalaMHA #comparison #protocol #testing #usability #web
Think-aloud protocols: a comparison of three think-aloud protocols for use in testing data-dissemination web sites for usability (ELOH, EDM, SH, KTA), pp. 2381–2390.
CHI-2010-KapteinNM #analysis #consistency
Powerful and consistent analysis of likert-type ratingscales (MCK, CN, PM), pp. 2391–2394.
CHI-2010-RoddenHF #experience #metric #scalability #user interface #web
Measuring the user experience on a large scale: user-centered metrics for web applications (KR, HH, XF), pp. 2395–2398.
CHI-2010-DownsHSC #game studies
Are your participants gaming the system?: screening mechanical turk workers (JSD, MBH, SS, LFC), pp. 2399–2402.
CHI-2010-BohmeK #empirical
Trained to accept?: a field experiment on consent dialogs (RB, SK), pp. 2403–2406.
CHI-2010-RosnerR #named
Spyn: augmenting the creative and communicative potential of craft (DKR, KR), pp. 2407–2416.
CHI-2010-TarkanSDGBWA #design #named #programming language
Toque: designing a cooking-based programming language for and with children (ST, VS, AD, EG, EMB, GW, ZA), pp. 2417–2426.
CHI-2010-SugiuraSWII #design
Cooking with robots: designing a household system working in open environments (YS, DS, AIW, MI, TI), pp. 2427–2430.
CHI-2010-YangMMICI #interactive #named
LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
CHI-2010-LiaoLLW #fine-grained #gesture #hybrid #interactive #named
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone (CL, QL, BL, LW), pp. 2441–2450.
CHI-2010-SongGGF #interactive #mobile #named #using
MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector (HS, FG, TG, GWF), pp. 2451–2460.
CHI-2010-DavidoffZD #coordination #how #product line
How routine learners can support family coordination (SD, JZ, AKD), pp. 2461–2470.
CHI-2010-PatelGR #design #evaluation #power management
The design and evaluation of an end-user-deployable, whole house, contactless power consumption sensor (SNP, SG, MSR), pp. 2471–2480.
CHI-2010-TsujitaTS #behaviour #communication #evaluation #named
InPhase: evaluation of a communication system focused on “happy coincidences” of daily behaviors (HT, KT, IS), pp. 2481–2490.
CHI-2010-ShastriFBTP #process
O job can you return my mojo: improving human engagement and enjoyment in routine activities (DS, YF, RB, PT, IP), pp. 2491–2498.
CHI-2010-Vaananen-Vainio-MattilaWOS #experience #identification #social #user interface #web #web service
Identifying drivers and hindrances of social user experience in web services (KVVM, MW, JO, KS), pp. 2499–2502.
CHI-2010-BragdonZRKCKCAL #comprehension #interface #maintenance
Code bubbles: a working set-based interface for code understanding and maintenance (AB, RCZ, SPR, SK, WC, JK, CC, FA, JJLJ), pp. 2503–2512.
CHI-2010-OzencKZOM #design #how
How to support designers in getting hold of the immaterial material of software (FKO, MK, JZ, SO, BAM), pp. 2513–2522.
CHI-2010-YuM #readability #web
Enhancing web page readability for non-native readers (CHY, RCM), pp. 2523–2532.
CHI-2010-ChuDWB #physics
Countertop responsive mirror: supporting physical retail shopping for sellers, buyers and companions (MC, BD, AW, BB), pp. 2533–2542.
CHI-2010-ParkZ #process
Investigating the opportunity for a smart activity bag (SYP, JZ), pp. 2543–2552.
CHI-2010-LiMW
A model of symbol size discrimination in scatterplots (JL, JBM, JJvW), pp. 2553–2562.
CHI-2010-FlatlaG #difference #modelling #visualisation
Individual models of color differentiation to improve interpretability of information visualization (DRF, CG), pp. 2563–2572.
CHI-2010-BatemanMGGMB #comprehension #visual notation
Useful junk?: the effects of visual embellishment on comprehension and memorability of charts (SB, RLM, CG, AG, DM, CAB), pp. 2573–2582.
CHI-2010-SambasivanCTN #community
Intermediated technology use in developing communities (NS, EC, KT, BAN), pp. 2583–2592.
CHI-2010-WycheSCAG #interactive
Deliberate interactions: characterizing technology use in Nairobi, Kenya (SW, TNS, MC, PMA, REG), pp. 2593–2602.
CHI-2010-GitauMD #challenge #internet
After access: challenges facing mobile-only internet users in the developing world (SG, GM, JD), pp. 2603–2606.
CHI-2010-SambasivanCT #community #low cost #named
ViralVCD: tracing information-diffusion paths with low cost media in developing communities (NS, EC, KT), pp. 2607–2610.
CHI-2010-OHara
Interactivity and non-interactivity on tabletops (KO), pp. 2611–2614.
CHI-2010-MalacriaLG #approach
Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach (SM, EL, YG), pp. 2615–2624.
CHI-2010-ChanKCLHH #interactive
Touching the void: direct-touch interaction for intangible displays (LWC, HK, MYC, MSL, JYjH, YPH), pp. 2625–2634.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.