Elizabeth D. Mynatt, Don Schoner, Geraldine Fitzpatrick, Scott E. Hudson, W. Keith Edwards, Tom Rodden
Proceedings of the 28th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2010.
@proceedings{CHI-2010, address = "Atlanta, Georgia, USA", editor = "Elizabeth D. Mynatt and Don Schoner and Geraldine Fitzpatrick and Scott E. Hudson and W. Keith Edwards and Tom Rodden", isbn = "978-1-60558-929-9", publisher = "{ACM}", title = "{Proceedings of the 28th ACM SIGCHI Conference on Human Factors in Computing Systems}", year = 2010, }
Contents (302 items)
- CHI-2010-LankST #documentation #fault #injection #using
- Estimating residual error rate in recognized handwritten documents using artificial error injection (EL, RS, MAT), pp. 1–4.
- CHI-2010-ArifS #cost analysis #fault #predict
- Predicting the cost of error correction in character-based text entry technologies (ASA, WS), pp. 5–14.
- CHI-2010-WangZC #gesture #mobile #named #predict #problem
- SHRIMP: solving collision and out of vocabulary problems in mobile predictive input with motion gesture (JW, SZ, JFC), pp. 15–24.
- CHI-2010-LawranceBBBS #evolution #information management
- Reactive information foraging for evolving goals (JL, MMB, RKEB, CB, CS), pp. 25–34.
- CHI-2010-AulaKG #behaviour #how #question
- How does search behavior change as search becomes more difficult? (AA, RMK, ZG), pp. 35–44.
- CHI-2010-KellyCDNG #information management #quality #query
- Effects of popularity and quality on the usage of query suggestions during information search (DK, AC, MD, XN, KG), pp. 45–54.
- CHI-2010-AndrewsEN #scalability
- Space to think: large high-resolution displays for sensemaking (CA, AE, CN), pp. 55–64.
- CHI-2010-BiBB #scalability #visual notation
- Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection (XB, SHB, RB), pp. 65–74.
- CHI-2010-BranhamGCB #reuse
- Let’s go from the whiteboard: supporting transitions in work through whiteboard capture and reuse (SMB, GG, SC, JTB), pp. 75–84.
- CHI-2010-SalvucciB #multi
- Multitasking and monotasking: the effects of mental workload on deferred task interruptions (DDS, PB), pp. 85–88.
- CHI-2010-Salvucci #on the #re-engineering
- On reconstruction of task context after interruption (DDS), pp. 89–92.
- CHI-2010-ParninD #programming
- Evaluating cues for resuming interrupted programming tasks (CP, RD), pp. 93–102.
- CHI-2010-WangC #concept #evaluation #multi #prototype
- Multitasking bar: prototype and evaluation of introducing the task concept into a browser (QW, HC), pp. 103–112.
- CHI-2010-DantecE #bound #information management #multi
- Across boundaries of influence and accountability: the multiple scales of public sector information systems (CALD, WKE), pp. 113–122.
- CHI-2010-ZhangQCW #case study #enterprise
- A case study of micro-blogging in the enterprise: use, value, and related issues (JZ, YQ, JC, YW), pp. 123–132.
- CHI-2010-BarkhuusT #facebook #student
- Student socialization in the age of facebook (LB, JT), pp. 133–142.
- CHI-2010-BirnholtzJ #comprehension #independence #interactive #privacy
- Independence and interaction: understanding seniors’ privacy and awareness needs for aging in place (JPB, MJR), pp. 143–152.
- CHI-2010-ManciniRBCJJPTN #named
- Contravision: exploring users’ reactions to futuristic technology (CM, YR, AKB, TC, LJ, ANJ, BAP, KT, BN), pp. 153–162.
- CHI-2010-KarkkainenVV #case study #mobile #process
- I don’t mind being logged, but want to remain in control: a field study of mobile activity and context logging (TK, TV, KVVM), pp. 163–172.
- CHI-2010-SkeelsUPP #social
- Catalyzing social support for breast cancer patients (MMS, KTU, CP, WP), pp. 173–182.
- CHI-2010-UnruhSCP
- Transforming clinic environments into information workspaces for patients (KTU, MMS, ACH, WP), pp. 183–192.
- CHI-2010-KlasnjaCUP
- Blowing in the wind: unanchored patient information work during cancer care (PVK, ACH, KTU, WP), pp. 193–202.
- CHI-2010-HeerB #crowdsourcing #design #using #visual notation #visualisation
- Crowdsourcing graphical perception: using mechanical turk to assess visualization design (JH, MB), pp. 203–212.
- CHI-2010-FreirePSG #analysis #interface #multi #named #network #visualisation
- ManyNets: an interface for multiple network analysis and visualization (MF, CP, BS, JG), pp. 213–222.
- CHI-2010-SongKLS #comparative #evaluation #scalability #visualisation
- A comparative evaluation on tree visualization methods for hierarchical structures with large fan-outs (HS, BHK, BL, JS), pp. 223–232.
- CHI-2010-PaceBB
- The rogue in the lovely black dress: intimacy in world of warcraft (TP, SB, JB), pp. 233–242.
- CHI-2010-BerkovskyCFBB #game studies #physics #process
- Physical activity motivating games: virtual rewards for real activity (SB, MC, JF, DB, NB), pp. 243–252.
- CHI-2010-El-NasrAMELMM #comprehension #game studies
- Understanding and evaluating cooperative games (MSEN, BA, DM, ME, BL, HM, SM), pp. 253–262.
- CHI-2010-VogelB #interface
- Occlusion-aware interfaces (DV, RB), pp. 263–272.
- CHI-2010-AppertCP #lens
- High-precision magnification lenses (CA, OC, EP), pp. 273–282.
- CHI-2010-BiSZ #optimisation
- Quasi-qwerty soft keyboard optimization (XB, BAS, SZ), pp. 283–286.
- CHI-2010-Kramer #behaviour
- An unobtrusive behavioral model of “gross national happiness” (ADIK), pp. 287–290.
- CHI-2010-HechtG #multi #web
- The tower of Babel meets web 2.0: user-generated content and its applications in a multilingual context (BH, DG), pp. 291–300.
- CHI-2010-Rantanen
- Indexicality of language and the art of creating treasures (MR), pp. 301–304.
- CHI-2010-HsiehKH #how #why
- Why pay?: exploring how financial incentives are used for question & answer (GH, REK, SEH), pp. 305–314.
- CHI-2010-SeukenJTC #design #user interface
- Hidden markets: UI design for a P2P backup application (SS, KJ, DST, MC), pp. 315–324.
- CHI-2010-JeonKC #online #predict #quality
- Re-examining price as a predictor of answer quality in an online q&a site (GYJ, YMK, YC), pp. 325–328.
- CHI-2010-DearmanT #exclamation #why
- Why users of yahoo!: answers do not answer questions (DD, KNT), pp. 329–332.
- CHI-2010-HogganB #interface #multimodal #named #testing #using
- Crosstrainer: testing the use of multimodal interfaces in situ (EEH, SAB), pp. 333–342.
- CHI-2010-GunaratneB #mobile #named
- Newport: enabling sharing during mobile calls (JG, AJBB), pp. 343–352.
- CHI-2010-QuinnT #effectiveness #independence #performance #usability
- Attractive phones don’t have to work better: independent effects of attractiveness, effectiveness, and efficiency on perceived usability (JMQ, TQT), pp. 353–362.
- CHI-2010-Villamarin-SalomonB #behaviour #using
- Using reinforcement to strengthen users’ secure behaviors (RVS, JCB), pp. 363–372.
- CHI-2010-ShengHKCD #analysis #effectiveness
- Who falls for phish?: a demographic analysis of phishing susceptibility and effectiveness of interventions (SS, MBH, PK, LFC, JSD), pp. 373–382.
- CHI-2010-InglesantS #cost analysis #policy
- The true cost of unusable password policies: password use in the wild (PI, MAS), pp. 383–392.
- CHI-2010-KangFK #social
- Exploiting knowledge-in-the-head and knowledge-in-the-social-web: effects of domain expertise on exploratory search in individual and social search environments (RK, WTF, TGK), pp. 393–402.
- CHI-2010-ChinF #difference #interactive #interface #performance
- Interactive effects of age and interface differences on search strategies and performance (JC, WTF), pp. 403–412.
- CHI-2010-DruinFHGH #interface #keyword #using
- Children’s roles using keyword search interfaces at home (AD, EF, HH, EG, LH), pp. 413–422.
- CHI-2010-EdwardsNP #framework #human-computer #problem
- The infrastructure problem in HCI (WKE, MWN, ESP), pp. 423–432.
- CHI-2010-LeeS #named #smarttech
- BuzzWear: alert perception in wearable tactile displays on the wrist (SCL, TS), pp. 433–442.
- CHI-2010-NgaiCNCCLT #framework #scalability #smarttech
- i*CATch: a scalable plug-n-play wearable computing framework for novices and children (GN, SCFC, VTYN, JCYC, SSSC, WWYL, JTPT), pp. 443–452.
- CHI-2010-HarrisonTM #named
- Skinput: appropriating the body as an input surface (CH, DST, DM), pp. 453–462.
- CHI-2010-SundstromH #design
- Hand in hand with the material: designing for suppleness (PS, KH), pp. 463–472.
- CHI-2010-FlorLJPKC #case study #mobile #process
- The case of the disappearing Ox: a field study of mobile activity and context logging (GdlF, PL, MJ, JP, RK, AC), pp. 473–482.
- CHI-2010-MedlerM #design #game studies
- The implications of improvisational acting and role-playing on design methodologies (BM, BM), pp. 483–492.
- CHI-2010-HartmannFRCK #user interface
- d.note: revising user interfaces through change tracking, annotations, and alternatives (BH, SF, AR, TC, SRK), pp. 493–502.
- CHI-2010-LiCEDL #automation #interactive #logic #named #prototype #testing
- FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests (YL, XC, KE, MD, JAL), pp. 503–512.
- CHI-2010-BrandtDWK #development #programming #web
- Example-centric programming: integrating web search into the development environment (JB, MD, MW, SRK), pp. 513–522.
- CHI-2010-BohojBBBZ #collaboration #timeline
- Timeline collaboration (MB, NGB, NOB, SB, POZ), pp. 523–532.
- CHI-2010-StollEM #interactive #network
- Informal interactions in nonprofit networks (JS, WKE, EDM), pp. 533–536.
- CHI-2010-SaeedPRW #case study #social
- Managing nomadic knowledge: a case study of the European social forum (SS, VP, MR, VW), pp. 537–546.
- CHI-2010-DowMMM #social
- Eliza meets the wizard-of-oz: evaluating social acceptability (SPD, MM, BM, MM), pp. 547–556.
- CHI-2010-LiDF
- A stage-based model of personal informatics systems (IL, AKD, JF), pp. 557–566.
- CHI-2010-MarshallBP #collaboration #interactive
- Deception and magic in collaborative interaction (JM, SB, TPP), pp. 567–576.
- CHI-2010-RogersWSM #named #nondeterminism
- FingerCloud: uncertainty and autonomy handover incapacitive sensing (SR, JW, CDS, RMS), pp. 577–580.
- CHI-2010-HolzB #how
- The generalized perceived input point model and how to double touch accuracy by extracting fingerprints (CH, PB), pp. 581–590.
- CHI-2010-BaillyLG #linear #multi
- Finger-count & radial-stroke shortcuts: 2 techniques for augmenting linear menus on multi-touch surfaces (GB, EL, YG), pp. 591–594.
- CHI-2010-VertanenM #performance #speech #using
- Speech dasher: fast writing using speech and gaze (KV, DJCM), pp. 595–598.
- CHI-2010-BrandlRH #named
- NiCEBook: supporting natural note taking (PB, CR, MH), pp. 599–608.
- CHI-2010-HallerLSWSRBGH
- The NICE discussion room: integrating paper and digital media to support co-located group meetings (MH, JL, TS, JRW, SDS, CR, PB, AG, SEH), pp. 609–618.
- CHI-2010-Takeuchi
- Weightless walls and the future office (YT), pp. 619–628.
- CHI-2010-MazurekABGIJLLOSSVBCGR #data access #social
- Access control for home data sharing: evaluating social acceptability (MLM, JPA, JB, NG, II, CJ, DL, YL, JO, BS, RS, KV, LB, LFC, GRG, MKR), pp. 645–654.
- CHI-2010-JudgeN #video
- Sharing conversation and sharing life: video conferencing in the home (TKJ, CN), pp. 655–658.
- CHI-2010-ChettyBHRSGKK
- Who’s hogging the bandwidth: the consequences of revealing the invisible in the home (MC, RB, RHRH, TR, AS, CG, TK, PBK), pp. 659–668.
- CHI-2010-YeeDQ #game studies #mobile
- Investigating narrative in mobile games for seniors (SLCYY, HBLD, FKHQ), pp. 669–672.
- CHI-2010-DubroyB #case study
- A study of tabbed browsing among mozilla firefox users (PD, RB), pp. 673–682.
- CHI-2010-ChevalierDBF #documentation #navigation #using
- Using text animated transitions to support navigation in document histories (FC, PD, AB, JDF), pp. 683–692.
- CHI-2010-ChoKJSS #distance #interface #proximity #query
- Dynamic query interface for spatial proximity query with degree-of-interest varied by distance to query point (MC, BHK, DKJ, YGS, JS), pp. 693–702.
- CHI-2010-DornG #design #learning #programming #web
- Learning on the job: characterizing the programming knowledge and learning strategies of web designers (BD, MG), pp. 703–712.
- CHI-2010-GrigoreanuBR #approach #debugging #design #tool support
- A strategy-centric approach to the design of end-user debugging tools (VG, MMB, GGR), pp. 713–722.
- CHI-2010-LiNLDC #process #reuse #web #what
- Here’s what i did: sharing and reusing web activity with ActionShot (IL, JN, TAL, CD, AC), pp. 723–732.
- CHI-2010-PatelCJDP #case study #interactive
- Avaaj Otalo: a field study of an interactive voice forum for small farmers in rural India (NP, DC, AJ, PD, TSP), pp. 733–742.
- CHI-2010-KumarTSCKC #case study #learning #mobile
- An exploratory study of unsupervised mobile learning in rural India (AK, AT, GS, DC, MK, JC), pp. 743–752.
- CHI-2010-SmythKMT #mobile
- Where there’s a will there’s a way: mobile media sharing in urban india (TNS, SK, IM, KT), pp. 753–762.
- CHI-2010-MullerMF #enterprise
- Patterns of usage in an enterprise file-sharing service: publicizing, discovering, and telling the news (MJM, DRM, JF), pp. 763–766.
- CHI-2010-JensenLWCSD #case study
- The life and times of files and information: a study of desktop provenance (CJ, HL, EW, JC, MS, TGD), pp. 767–776.
- CHI-2010-Rader #design
- The effect of audience design on labeling, organizing, and finding shared files (ER), pp. 777–786.
- CHI-2010-BalakrishnanMM #tool support
- Fitting an activity-centric system into an ecology of workplace tools (ADB, TM, TPM), pp. 787–790.
- CHI-2010-HuangSDWKAL #learning #mobile #music
- Mobile music touch: mobile tactile stimulation for passive learning (KH, TS, EYLD, GW, DK, CA, RL), pp. 791–800.
- CHI-2010-StewartRKE #mobile
- Characteristics of pressure-based input for mobile devices (CDS, MR, SGK, GE), pp. 801–810.
- CHI-2010-FuXH #3d #interactive #interface #multi #named
- LayerPaint: a multi-layer interactive 3D painting interface (CWF, JX, YH), pp. 811–820.
- CHI-2010-ChenRR #online #volunteer
- The effects of diversity on group productivity and member withdrawal in online volunteer groups (JC, YR, JR), pp. 821–830.
- CHI-2010-JansenS #gender
- Gender demographic targeting in sponsored search (BJJ, LS), pp. 831–840.
- CHI-2010-TurnerQBGB #communication
- Exploring the workplace communication ecology (TT, PQ, JTB, GG, MB), pp. 841–850.
- CHI-2010-SaponasTMTL #interface
- Making muscle-computer interfaces more practical (TSS, DST, DM, JT, JAL), pp. 851–854.
- CHI-2010-YukselDTS #human-computer #interface #multi #novel #using
- A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
- CHI-2010-KuikkaniemiLTSKR #game studies
- The influence of implicit and explicit biofeedback in first-person shooter games (KK, TL, MT, TS, IK, NR), pp. 859–868.
- CHI-2010-SjolieBEEJN #3d #process
- Effects of interactivity and 3D-motion on mental rotation brain activity in an immersive virtual environment (DS, KB, EE, JE, LEJ, LN), pp. 869–878.
- CHI-2010-AppertB #detection #gesture #recognition
- Scale detection for a priori gesture recognition (CA, OB), pp. 879–882.
- CHI-2010-NieuwenhuizenAM
- Insight into goal-directed movement strategies (KN, DA, JBM), pp. 883–886.
- CHI-2010-RicoB #gesture #interface #mobile #social
- Usable gestures for mobile interfaces: evaluating social acceptability (JR, SAB), pp. 887–896.
- CHI-2010-DixonPH #feedback #named #recognition #sketching #using
- iCanDraw: using sketch recognition and corrective feedback to assist a user in drawing human faces (DD, MP, TH), pp. 897–906.
- CHI-2010-PiperCH #health
- Exploring the accessibility and appeal of surface computing for older adult health care support (AMP, RC, JDH), pp. 907–916.
- CHI-2010-DenningBFGKM #security
- Patients, pacemakers, and implantable defibrillators: human values and security for wireless implantable medical devices (TD, AB, BF, BTG, TK, WHM), pp. 917–926.
- CHI-2010-HeGH #design #energy #feedback
- One size does not fit all: applying the transtheoretical model to energy feedback technology design (HAH, SG, EMH), pp. 927–936.
- CHI-2010-BonanniHZCI #design #web
- Small business applications of sourcemap: a web tool for sustainable design and supply chain transparency (LB, MH, DZ, CC, HI), pp. 937–946.
- CHI-2010-HongCSCK #named
- FeedWinnower: layering structures over collections of information streams (LH, GC, BS, EHC, SK), pp. 947–950.
- CHI-2010-CapraMVM #collaboration #learning #multi
- Tools-at-hand and learning in multi-session, collaborative search (RGC, GM, JVM, KM), pp. 951–960.
- CHI-2010-AssogbaD #bound #named #programming
- Share: a programming environment for loosely bound cooperation (YA, JSD), pp. 961–970.
- CHI-2010-BernsteinMKM #resource management #web
- Enhancing directed content sharing on the web (MSB, AM, DRK, RCM), pp. 971–980.
- CHI-2010-DongF #difference #image
- Cultural difference in image tagging (WD, WTF), pp. 981–984.
- CHI-2010-CherubiniGOO #persuasion #self #social
- Social tagging revamped: supporting the users’ need of self-promotion through persuasive techniques (MC, AG, RdO, NO), pp. 985–994.
- CHI-2010-KelkarJS #collaboration #enterprise
- Some observations on the “live” collaborative tagging of audio conferences in the enterprise (SK, AJ, DDS), pp. 995–998.
- CHI-2010-TerryKL #community #open source #usability
- Perceptions and practices of usability in the free/open source software (FoSS) community (MAT, MK, BL), pp. 999–1008.
- CHI-2010-CaoRWBG #design #lens #programming
- End-user mashup programming: through the design lens (JC, YR, SW, MMB, VG), pp. 1009–1018.
- CHI-2010-HartmannMBK #error message #fault #what
- What would other programmers do: suggesting solutions to error messages (BH, DM, JB, SRK), pp. 1019–1028.
- CHI-2010-WongG
- Where are you pointing?: the accuracy of deictic pointing in CVEs (NW, CG), pp. 1029–1038.
- CHI-2010-SteptoeSRR #social
- Lie tracking: social presence, truth and deception in avatar-mediated telecommunication (WS, AS, AR, JR), pp. 1039–1048.
- CHI-2010-VenoliaTCBRLI #social
- Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams (GV, JCT, RC, SB, GGR, BL, KI), pp. 1049–1058.
- CHI-2010-SmythEB #named
- MOSES: exploring new ground in media and post-conflict reconciliation (TNS, JE, MLB), pp. 1059–1068.
- CHI-2010-Al-AniMS
- Blogging in a region of conflict: supporting transition to recovery (BAA, GM, BS), pp. 1069–1078.
- CHI-2010-ViewegHSP #microblog #twitter #what
- Microblogging during two natural hazards events: what twitter may contribute to situational awareness (SV, ALH, KS, LP), pp. 1079–1088.
- CHI-2010-BianchiOK
- The secure haptic keypad: a tactile password system (AB, IO, DSK), pp. 1089–1092.
- CHI-2010-KimDBHNNO #authentication #multi
- Multi-touch authentication on tabletops (DK, PD, PB, JH, JN, JN, PO), pp. 1093–1102.
- CHI-2010-LucaHH #named
- ColorPIN: securing PIN entry through indirect input (ADL, KH, HH), pp. 1103–1106.
- CHI-2010-ForgetCB #visual notation
- Shoulder-surfing resistance with eye-gaze entry in cued-recall graphical passwords (AF, SC, RB), pp. 1107–1110.
- CHI-2010-LipfordWWFR #comparison #interface #policy #privacy #visual notation
- Visual vs. compact: a comparison of privacy policy interfaces (HRL, JW, MW, KF, RWR), pp. 1111–1114.
- CHI-2010-HourcadeNPD
- Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks (JPH, CMN, KBP, NLD), pp. 1115–1124.
- CHI-2010-MoffattM #fault #named
- Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults (KM, JM), pp. 1125–1134.
- CHI-2010-Weilenmann #how #interactive #learning #mobile
- Learning to text: an interaction analytic study of how an interaction analytic study of how seniors learn to enter text on mobile phones (AW), pp. 1135–1144.
- CHI-2010-BlockGV #interactive
- Touch-display keyboards: transforming keyboards into interactive surfaces (FB, HG, NV), pp. 1145–1154.
- CHI-2010-ChengLCLK #named
- iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers (KYC, RHL, BYC, RHL, SYK), pp. 1155–1164.
- CHI-2010-BaudischBR #named
- Lumino: tangible blocks for tabletop computers based on glass fiber bundles (PB, TB, FR), pp. 1165–1174.
- CHI-2010-FaridaniBRG #online #scalability
- Opinion space: a scalable tool for browsing online comments (SF, EB, KR, KYG), pp. 1175–1184.
- CHI-2010-ChenNNBC #recommendation #twitter
- Short and tweet: experiments on recommending content from information streams (JC, RN, LN, MSB, EHC), pp. 1185–1194.
- CHI-2010-DiakopoulosS #performance #sentiment #twitter
- Characterizing debate performance via aggregated twitter sentiment (ND, DAS), pp. 1195–1198.
- CHI-2010-ChiZYXYS #authoring #collaboration #coordination #named #wiki
- Dandelion: supporting coordinated, collaborative authoring in Wikis (CYC, MXZ, MY, WX, YY, XS), pp. 1199–1202.
- CHI-2010-MamykinaMMG
- Constructing identities through storytelling in diabetes management (LM, ADM, EDM, DG), pp. 1203–1212.
- CHI-2010-MaitlandC #self
- Self-monitoring, self-awareness, and self-determination in cardiac rehabilitation (JM, MC), pp. 1213–1222.
- CHI-2010-AarhusB #bound
- Negotiating boundaries: managing disease at home (RA, SAB), pp. 1223–1232.
- CHI-2010-BaoGGH #named #topic
- Momentum: getting and staying on topic during a brainstorm (PB, EG, DG, DH), pp. 1233–1236.
- CHI-2010-WalshDGFGHBF #co-evolution #design
- Layered elaboration: a new technique for co-design with children (GW, AD, MLG, EF, EG, LH, EMB, SF), pp. 1237–1240.
- CHI-2010-WangG #exclamation
- Don’t just stare at me! (NW, JG), pp. 1241–1250.
- CHI-2010-YaroshIB #distance #game studies #towards #video
- Video playdate: toward free play across distance (SY, KMI, AJBB), pp. 1251–1260.
- CHI-2010-ForlizziBS #collaboration #design #interactive #navigation
- Where should i turn: moving from individual to collaborative navigation strategies to inform the interaction design of future navigation systems (JF, WCB, TS), pp. 1261–1270.
- CHI-2010-JensenST #behaviour #navigation
- Studying driver attention and behaviour for three configurations of GPS navigation in real traffic driving (BSJ, MBS, NT), pp. 1271–1280.
- CHI-2010-IqbalJH
- Cars, calls, and cognition: investigating driving and divided attention (STI, YCJ, EH), pp. 1281–1290.
- CHI-2010-WoelferH #case study #community #experience #information management #people
- Homeless young people’s experiences with information systems: life and work in a community technology center (JPW, DGH), pp. 1291–1300.
- CHI-2010-Bardzell #design #human-computer
- Feminist HCI: taking stock and outlining an agenda for design (SB), pp. 1301–1310.
- CHI-2010-IraniVDPG #design #development #lens
- Postcolonial computing: a lens on design and development (LI, JV, PD, KP, REG), pp. 1311–1320.
- CHI-2010-JankowskiSIJD #3d #readability #video
- Integrating Text with Video and 3D Graphics: The Effects of Text Drawing Styles on Text Readability (JJ, KS, II, MJ, SD), pp. 1321–1330.
- CHI-2010-EisenbergSM #api #named
- Apatite: a new interface for exploring APIs (DSE, JS, BAM), pp. 1331–1334.
- CHI-2010-XuC
- Push-and-pull switching: window switching based on window overlapping (QX, GC), pp. 1335–1338.
- CHI-2010-HuhtalaSMIH #case study #mobile #user interface #user study
- Animated UI transitions and perception of time: a user study on animated effects on a mobile screen (JH, AHS, JM, MI, JH), pp. 1339–1342.
- CHI-2010-KapoorLTH #classification #interactive #optimisation
- Interactive optimization for steering machine classification (AK, BL, DST, EH), pp. 1343–1352.
- CHI-2010-TeevanDL #how #interactive #people #web
- A longitudinal study of how highlighting web content change affects people’s web interactions (JT, STD, DJL), pp. 1353–1356.
- CHI-2010-AmershiFKT #concept #interactive #learning #modelling #multi
- Examining multiple potential models in end-user interactive concept learning (SA, JF, AK, DST), pp. 1357–1360.
- CHI-2010-LeskovecHK #network #social #social media
- Signed networks in social media (JL, DPH, JMK), pp. 1361–1370.
- CHI-2010-AhlstromCGI #design #modelling #why
- Why it’s quick to be square: modelling new and existing hierarchical menu designs (DA, AC, CG, PI), pp. 1371–1380.
- CHI-2010-StavnessLF #named #polynomial
- pCubee: a perspective-corrected handheld cubic display (IS, BL, SF), pp. 1381–1390.
- CHI-2010-YangX #2d #bias #towards
- Bias towards regular configuration in 2D pointing (HY, XX), pp. 1391–1400.
- CHI-2010-BeatonHT #case study #collaboration #coordination
- Digital drumming: a study of co-located, highly coordinated, dyadic collaboration (BB, SH, DGT), pp. 1417–1426.
- CHI-2010-ShaerKSFGE #collaboration #interface
- G-nome surfer: a tabletop interface for collaborative exploration of genomic data (OS, GK, MS, CF, CG, SE), pp. 1427–1436.
- CHI-2010-BaumerST
- America is like Metamucil: fostering critical and creative thinking about metaphor in political blogs (EPSB, JS, BT), pp. 1437–1446.
- CHI-2010-BillingsW #comprehension #online #using
- Understanding dispute resolution online: using text to reflect personal and substantive issues in conflict (MB, LAW), pp. 1447–1456.
- CHI-2010-MunsonR #how
- Presenting diverse political opinions: how and how much (SAM, PR), pp. 1457–1466.
- CHI-2010-Lackaff #network
- Propitious aggregation: reducing participant burden in ego-centric network data collection (DL), pp. 1467–1470.
- CHI-2010-CramerESGW #mobile #social #trust
- Trying too hard: effects of mobile agents’ (Inappropriate) social expressiveness on trust, affect and compliance (HSMC, VE, TvS, MG, BJW), pp. 1471–1474.
- CHI-2010-OulasvirtaB #flexibility #multimodal
- A simple index for multimodal flexibility (AO, JBL), pp. 1475–1484.
- CHI-2010-WilliamsonRSMJB #privacy #social
- Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous (JW, SR, CDS, RMS, MJ, SAB), pp. 1485–1494.
- CHI-2010-EngstromJPB #realtime
- Temporal hybridity: footage with instant replay in real time (AE, OJ, MJP, MB), pp. 1495–1504.
- CHI-2010-TullioHWZGT #experience #video
- Experience, adjustment, and engagement: the role of video in law enforcement (JT, EMH, DW, HZ, CVSG, AT), pp. 1505–1514.
- CHI-2010-GrossmanF #comprehension #named #video
- ToolClips: an investigation of contextual video assistance for functionality understanding (TG, GWF), pp. 1515–1524.
- CHI-2010-DixonF #behaviour #implementation #interface #named #reverse engineering #using
- Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure (MD, JF), pp. 1525–1534.
- CHI-2010-ChangYM #testing #user interface #using
- GUI testing using computer vision (THC, TY, RCM), pp. 1535–1544.
- CHI-2010-HarrisonYH #performance #visual notation
- Faster progress bars: manipulating perceived duration with visual augmentations (CH, ZY, SEH), pp. 1545–1548.
- CHI-2010-HarrisonDH #evaluation #image
- Evaluation of progressive image loading schemes (CH, AKD, SEH), pp. 1549–1552.
- CHI-2010-StutzmanK #behaviour #facebook #privacy
- Friends only: examining a privacy-enhancing behavior in facebook (FS, JKD), pp. 1553–1562.
- CHI-2010-BesmerL #privacy
- Moving beyond untagging: photo privacy in a tagged world (AB, HRL), pp. 1563–1572.
- CHI-2010-KelleyCBC #approach #online #privacy #standard
- Standardizing privacy notices: an online study of the nutrition label approach (PGK, LC, JB, LFC), pp. 1573–1582.
- CHI-2010-RaffleBRHFGRMKS #distance #game studies #product line
- Family story play: reading with young children (and elmo) over a distance (HR, RB, GR, HH, SF, JG, ER, KM, JK, MS), pp. 1583–1592.
- CHI-2010-BidwellRMH #design #mobile
- Designing with mobile digital storytelling in rural Africa (NJB, TR, GM, SH), pp. 1593–1602.
- CHI-2010-TianLWWLKSDC #game studies #learning #mobile
- Let’s play chinese characters: mobile learning approaches via culturally inspired group games (FT, FL, JW, HW, WL, MK, VS, GD, JC), pp. 1603–1612.
- CHI-2010-SaerbeckSBJ #behaviour #education #social
- Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor (MS, TS, CB, MDJ), pp. 1613–1622.
- CHI-2010-BalaamFGL
- Exploring affective technologies for the classroom with the subtle stone (MB, GF, JG, RL), pp. 1623–1632.
- CHI-2010-HiranoYMNBH #evaluation #named #process
- vSked: evaluation of a system to support classroom activities for children with autism (SHH, MTY, GM, DHN, LAB, GRH), pp. 1633–1642.
- CHI-2010-CaoVI #hybrid #performance
- Comparing user performance with single-finger, whole-hand, and hybrid pointing devices (XC, NV, SI), pp. 1643–1646.
- CHI-2010-LeeKJCKJKL #how
- How users manipulate deformable displays as input devices (SSL, SK, BJ, EC, BK, XJ, DK, KPL), pp. 1647–1656.
- CHI-2010-SchwarzHHM #mobile #multi
- Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices (JS, CH, SEH, JM), pp. 1657–1660.
- CHI-2010-HarrisonH #interactive #low cost #mobile #multi #named
- Minput: enabling interaction on small mobile devices with high-precision, low-cost, multipoint optical tracking (CH, SEH), pp. 1661–1664.
- CHI-2010-KoC #debugging #how
- How power users help and hinder open bug reporting (AJK, PKC), pp. 1665–1674.
- CHI-2010-Civan-HartzlerMPSMP #design
- Bringing the field into focus: user-centered design of a patient expertise locator (ACH, DWM, CP, MMS, MM, WP), pp. 1675–1684.
- CHI-2010-Thom-SantelliCG #collaboration #what
- What do you know?: experts, novices and territoriality in collaborative systems (JTS, DC, GG), pp. 1685–1694.
- CHI-2010-WeaverBSIL #analysis #artificial reality #empirical #order #using
- An empirical task analysis of warehouse order picking using head-mounted displays (KW, HB, TS, HI, ML), pp. 1695–1704.
- CHI-2010-PielotKB
- Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
- CHI-2010-McGookinRB #graph #interactive #using
- Clutching at straws: using tangible interaction to provide non-visual access to graphs (DKM, ER, SAB), pp. 1715–1724.
- CHI-2010-PanJYPQ #automation #communication #comprehension #quality #realtime
- Effects of automated transcription quality on non-native speakers’ comprehension in real-time computer-mediated communication (YP, DJ, LY, MP, YQ), pp. 1725–1734.
- CHI-2010-ShiraziSASH #comprehension
- Understanding the impact of abstracted audio preview of SMS (ASS, AHS, FA, AS, JH), pp. 1735–1738.
- CHI-2010-MorrisTP #behaviour #network #overview #people #social #what #why
- What do people ask their social networks, and why?: a survey study of status message q&a behavior (MRM, JT, KP), pp. 1739–1748.
- CHI-2010-Toma #network #online #social
- Affirming the self through online profiles: beneficial effects of social networking sites (CLT), pp. 1749–1752.
- CHI-2010-KirmanLLMGG #facebook #game studies #information management #social
- Improving social game engagement on facebook through enhanced socio-contextual information (BK, SWL, CL, FM, LG, AG), pp. 1753–1756.
- CHI-2010-NeustaedterTT #community #maintenance
- The role of community and groupware in geocache creation and maintenance (CN, AT, TKJ), pp. 1757–1766.
- CHI-2010-ZhouAZ #reuse
- Doctors and psychosocial information: records and reuse in inpatient care (XZ, MSA, KZ), pp. 1767–1776.
- CHI-2010-ScupelliXFKG #aspect-oriented #coordination #physics
- Supporting coordination in surgical suites: physical aspects of common information spaces (PS, YX, SRF, SBK, MDG), pp. 1777–1786.
- CHI-2010-Chen
- Documenting transitional information in EMR (YC), pp. 1787–1796.
- CHI-2010-YooZST #co-evolution #comprehension #design #interactive
- Understanding the space for co-design in riders’ interactions with a transit service (DY, JZ, AS, AT), pp. 1797–1806.
- CHI-2010-FerrisWB #named #realtime
- OneBusAway: results from providing real-time arrival information for public transit (BF, KW, AB), pp. 1807–1816.
- CHI-2010-ReddySDCES #named
- Biketastic: sensing and mapping for better biking (SR, KS, GD, CC, DE, MBS), pp. 1817–1820.
- CHI-2010-MassimiB #design #product line
- A death in the family: opportunities for designing technologies for the bereaved (MM, RMB), pp. 1821–1830.
- CHI-2010-OdomHSKB #comprehension #interactive #rest
- Passing on & putting to rest: understanding bereavement in the context of interactive technologies (WO, RHRH, AS, DSK, RB), pp. 1831–1840.
- CHI-2010-BlomVSGAA #mobile #safety #security
- Fear and the city: role of mobile services in harnessing safety and security in urban use contexts (JB, DV, MS, JG, KA, RA), pp. 1841–1850.
- CHI-2010-KuznetsovP #low cost #named #persuasion
- UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays (SK, EP), pp. 1851–1860.
- CHI-2010-KimP #metric #named #quality #visualisation
- InAir: sharing indoor air quality measurements and visualizations (SK, EP), pp. 1861–1870.
- CHI-2010-WagnerM #design #reuse
- Exploring sustainable design with reusable paper (JW, WEM), pp. 1871–1874.
- CHI-2010-HuhNS #comprehension #reuse #using
- Finding the lost treasure: understanding reuse of used computing devices (JH, KN, NS), pp. 1875–1878.
- CHI-2010-WilcoxLLFJ
- Physician-driven management of patient progress notes in an intensive care unit (LW, JL, JCL, SF, DAJ), pp. 1879–1888.
- CHI-2010-RamachandranCDC #health
- Mobile-izing health workers in rural India (DR, JC, PDD, EC), pp. 1889–1898.
- CHI-2010-Sarcevic #quote
- “Who’s scribing?”: documenting patient encounter during trauma resuscitation (AS), pp. 1899–1908.
- CHI-2010-BurkeML #network #process #social
- Social network activity and social well-being (MB, CM, TML), pp. 1909–1912.
- CHI-2010-Sylvan #community #online #predict
- Predicting influence in an online community of creators (ES), pp. 1913–1916.
- CHI-2010-PancieraPET #analysis #behaviour #lifecycle
- Lurking? cyclopaths?: a quantitative lifecycle analysis of user behavior in a geowiki (KAP, RP, TE, LGT), pp. 1917–1926.
- CHI-2010-LampeWVO #community #online
- Motivations to participate in online communities (CL, RW, AV, EO), pp. 1927–1936.
- CHI-2010-GonzalesNZG
- Motivating expressive writing with a text-to-sound application (ALG, TYN, OJZ, GG), pp. 1937–1940.
- CHI-2010-KomatsuYKFN
- Artificial subtle expressions: intuitive notification methodology of artifacts (TK, SY, KK, KF, MN), pp. 1941–1944.
- CHI-2010-MaFC #named
- SoundNet: investigating a language composed of environmental sounds (XM, CF, PRC), pp. 1945–1954.
- CHI-2010-WuDM #detection #enterprise #network #social #using
- Detecting professional versus personal closeness using an enterprise social network site (AW, JMD, DRM), pp. 1955–1964.
- CHI-2010-DuganGM #lessons learnt
- Lessons learned from blog muse: audience-based inspiration for bloggers (CD, WG, DRM), pp. 1965–1974.
- CHI-2010-DiSalvoSB #human-computer
- Mapping the landscape of sustainable HCI (CFD, PS, HB), pp. 1975–1984.
- CHI-2010-PierceSP #energy #interactive
- Home, habits, and energy: examining domestic interactions and energy consumption (JP, DJS, EP), pp. 1985–1994.
- CHI-2010-RicheDM #feedback
- Studying always-on electricity feedback in the home (YR, JD, RAM), pp. 1995–1998.
- CHI-2010-FroehlichFL #design
- The design of eco-feedback technology (JF, LF, JAL), pp. 1999–2008.
- CHI-2010-KarlsonIMRLT #mobile #smarttech
- Mobile taskflow in context: a screenshot study of smartphone usage (AKK, STI, BM, GR, KL, JCT), pp. 2009–2018.
- CHI-2010-LeeSL #adaptation #algorithm #evaluation
- An adaptive speed-call list algorithm and its evaluation with ESM (SL, JS, GL), pp. 2019–2022.
- CHI-2010-IlinkinK #case study #evaluation #mobile #user study
- Evaluation of text entry methods for Korean mobile phones, a user study (II, SK), pp. 2023–2026.
- CHI-2010-PeesapatiSSLJC #named
- Pensieve: supporting everyday reminiscence (STP, VS, JS, ML, SyJ, DC), pp. 2027–2036.
- CHI-2010-BachT #design
- Involving reflective users in design (PMB, MT), pp. 2037–2040.
- CHI-2010-IsbisterFH #design #game studies #learning
- Designing games for learning: insights from conversations with designers (KI, MF, CH), pp. 2041–2044.
- CHI-2010-KalnikaiteSWK #comprehension #how #memory management
- Now let me see where i was: understanding how lifelogs mediate memory (VK, AS, SW, DSK), pp. 2045–2054.
- CHI-2010-GaverBBJBW
- The prayer companion: openness and specificity, materiality and spirituality (WWG, MB, AB, NJ, JB, PCW), pp. 2055–2064.
- CHI-2010-BaileyH #case study #idea #pipes and filters #scalability #what
- What’s your idea?: a case study of a grassroots innovation pipeline within a large software company (BPB, EH), pp. 2065–2074.
- CHI-2010-CavenderOBL #collaboration #online
- Asl-stem forum: enabling sign language to grow through online collaboration (AC, DSO, JPB, REL), pp. 2075–2078.
- CHI-2010-WalshG #game studies #named #recommendation
- Curator: a game with a purpose for collection recommendation (GW, JG), pp. 2079–2082.
- CHI-2010-ZhangRZ #modelling
- Modeling dwell-based eye pointing target acquisition (XZ, XR, HZ), pp. 2083–2092.
- CHI-2010-KernMS #named #visual notation
- Gazemarks: gaze-based visual placeholders to ease attention switching (DK, PM, AS), pp. 2093–2102.
- CHI-2010-HornofZH #multimodal
- Knowing where and when to look in a time-critical multimodal dual task (AJH, YZ, TH), pp. 2103–2112.
- CHI-2010-AlankusLMK #game studies #towards
- Towards customizable games for stroke rehabilitation (GA, AL, MM, CK), pp. 2113–2122.
- CHI-2010-WilcoxMTG #design
- Designing patient-centric information displays for hospitals (LW, DM, DST, JG), pp. 2123–2132.
- CHI-2010-HancockCCI #interactive
- Supporting Sandtray Therapy on an Interactive Tabletop (MSH, TtC, MSTC, TI), pp. 2133–2142.
- CHI-2010-AshbrookS #design #gesture #named
- MAGIC: a motion gesture design tool (DA, TS), pp. 2159–2168.
- CHI-2010-Li #gesture #named #performance
- Protractor: a fast and accurate gesture recognizer (YL), pp. 2169–2172.
- CHI-2010-JonesAAIS #gesture #named
- GesText: accelerometer-based gestural text-entry systems (EJ, JA, AA, PI, SS), pp. 2173–2182.
- CHI-2010-LiuR #mobile #predict
- Predicting Chinese text entry speeds on mobile phones (YL, KJR), pp. 2183–2192.
- CHI-2010-LiaoPZM #community #online
- Chinese online communities: balancing management control and individual autonomy (QL, YP, MXZ, FM), pp. 2193–2202.
- CHI-2010-LiuLRLWL #how #mobile
- How socio-economic structure influences rural users’ acceptance of mobile entertainment (JL, YL, PLPR, HL, XW, DL), pp. 2203–2212.
- CHI-2010-FuGN #3d #multi #scalability #simulation
- Multi-touch techniques for exploring large-scale 3D astrophysical simulations (CWF, WBG, JAN), pp. 2213–2222.
- CHI-2010-TuddenhamKI #multi
- Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
- CHI-2010-LepinskiGF #design #evaluation #multi
- The design and evaluation of multitouch marking menus (GJL, TG, GWF), pp. 2233–2242.
- CHI-2010-FriedmanN #community #design #human-computer #information management #multi #research
- Multi-lifespan information system design: a research initiative for the hci community (BF, LPN), pp. 2243–2246.
- CHI-2010-SundarXB #design #interface #perspective
- Designing interactivity in media interfaces: a communications perspective (SSS, QX, SB), pp. 2247–2256.
- CHI-2010-LeeSKBK #design #interactive
- Designing with interactive example galleries (BL, SS, RK, RIB, SRK), pp. 2257–2266.
- CHI-2010-JacucciMRKPPL #design #multi
- Worlds of information: designing for engagement at a public multi-touch display (GJ, AM, GTR, JK, PP, LP, TL), pp. 2267–2276.
- CHI-2010-DalsgardH #challenge #design
- Designing urban media façades: cases and challenges (PD, KH), pp. 2277–2286.
- CHI-2010-BoringBBGB #interactive #mobile #video
- Touch projector: mobile interaction through video (SB, DB, AB, SG, PB), pp. 2287–2296.
- CHI-2010-NakatsumaS #2d #communication #detection #network
- High accuracy position and orientation detection in two-dimensional communication network (KN, HS), pp. 2297–2306.
- CHI-2010-MarquardtTVG #interactive
- Rethinking RFID: awareness and control for interaction with RFID systems (NM, AST, NV, SG), pp. 2307–2316.
- CHI-2010-CostanzaPZNFHH #interface #mobile #named #network
- SensorTune: a mobile auditory interface for DIY wireless sensor networks (EC, JP, GZ, JN, JF, JH, JPH), pp. 2317–2326.
- CHI-2010-FarooqWZ #api #programming #usability
- API usability peer reviews: a method for evaluating the usability of application programming interfaces (UF, LW, DZ), pp. 2327–2336.
- CHI-2010-ChilanaWK #comprehension #usability
- Understanding usability practices in complex domains (PKC, JOW, AJK), pp. 2337–2346.
- CHI-2010-SauroL #question #testing #usability #what
- Average task times in usability tests: what to report? (JS, JRL), pp. 2347–2350.
- CHI-2010-LindleyHS #case study #design #game studies
- Designing a technological playground: a field study of the emergence of play in household messaging (SEL, RHRH, AS), pp. 2351–2360.
- CHI-2010-JudgeNK #design #evaluation #product line
- The family window: the design and evaluation of a domestic media space (TKJ, CN, AFK), pp. 2361–2370.
- CHI-2010-PetrelliVKDW #product line
- FM radio: family interplay with sonic mementos (DP, NV, VK, LD, SW), pp. 2371–2380.
- CHI-2010-Olmsted-HawalaMHA #comparison #protocol #testing #usability #web
- Think-aloud protocols: a comparison of three think-aloud protocols for use in testing data-dissemination web sites for usability (ELOH, EDM, SH, KTA), pp. 2381–2390.
- CHI-2010-KapteinNM #analysis #consistency
- Powerful and consistent analysis of likert-type ratingscales (MCK, CN, PM), pp. 2391–2394.
- CHI-2010-RoddenHF #experience #metric #scalability #user interface #web
- Measuring the user experience on a large scale: user-centered metrics for web applications (KR, HH, XF), pp. 2395–2398.
- CHI-2010-DownsHSC #game studies
- Are your participants gaming the system?: screening mechanical turk workers (JSD, MBH, SS, LFC), pp. 2399–2402.
- CHI-2010-BohmeK #empirical
- Trained to accept?: a field experiment on consent dialogs (RB, SK), pp. 2403–2406.
- CHI-2010-RosnerR #named
- Spyn: augmenting the creative and communicative potential of craft (DKR, KR), pp. 2407–2416.
- CHI-2010-TarkanSDGBWA #design #named #programming language
- Toque: designing a cooking-based programming language for and with children (ST, VS, AD, EG, EMB, GW, ZA), pp. 2417–2426.
- CHI-2010-SugiuraSWII #design
- Cooking with robots: designing a household system working in open environments (YS, DS, AIW, MI, TI), pp. 2427–2430.
- CHI-2010-YangMMICI #interactive #named
- LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
- CHI-2010-LiaoLLW #fine-grained #gesture #hybrid #interactive #named
- Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone (CL, QL, BL, LW), pp. 2441–2450.
- CHI-2010-SongGGF #interactive #mobile #named #using
- MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector (HS, FG, TG, GWF), pp. 2451–2460.
- CHI-2010-DavidoffZD #coordination #how #product line
- How routine learners can support family coordination (SD, JZ, AKD), pp. 2461–2470.
- CHI-2010-PatelGR #design #evaluation #power management
- The design and evaluation of an end-user-deployable, whole house, contactless power consumption sensor (SNP, SG, MSR), pp. 2471–2480.
- CHI-2010-TsujitaTS #behaviour #communication #evaluation #named
- InPhase: evaluation of a communication system focused on “happy coincidences” of daily behaviors (HT, KT, IS), pp. 2481–2490.
- CHI-2010-ShastriFBTP #process
- O job can you return my mojo: improving human engagement and enjoyment in routine activities (DS, YF, RB, PT, IP), pp. 2491–2498.
- CHI-2010-Vaananen-Vainio-MattilaWOS #experience #identification #social #user interface #web #web service
- Identifying drivers and hindrances of social user experience in web services (KVVM, MW, JO, KS), pp. 2499–2502.
- CHI-2010-BragdonZRKCKCAL #comprehension #interface #maintenance
- Code bubbles: a working set-based interface for code understanding and maintenance (AB, RCZ, SPR, SK, WC, JK, CC, FA, JJLJ), pp. 2503–2512.
- CHI-2010-OzencKZOM #design #how
- How to support designers in getting hold of the immaterial material of software (FKO, MK, JZ, SO, BAM), pp. 2513–2522.
- CHI-2010-YuM #readability #web
- Enhancing web page readability for non-native readers (CHY, RCM), pp. 2523–2532.
- CHI-2010-ChuDWB #physics
- Countertop responsive mirror: supporting physical retail shopping for sellers, buyers and companions (MC, BD, AW, BB), pp. 2533–2542.
- CHI-2010-ParkZ #process
- Investigating the opportunity for a smart activity bag (SYP, JZ), pp. 2543–2552.
- CHI-2010-LiMW
- A model of symbol size discrimination in scatterplots (JL, JBM, JJvW), pp. 2553–2562.
- CHI-2010-FlatlaG #difference #modelling #visualisation
- Individual models of color differentiation to improve interpretability of information visualization (DRF, CG), pp. 2563–2572.
- CHI-2010-BatemanMGGMB #comprehension #visual notation
- Useful junk?: the effects of visual embellishment on comprehension and memorability of charts (SB, RLM, CG, AG, DM, CAB), pp. 2573–2582.
- CHI-2010-SambasivanCTN #community
- Intermediated technology use in developing communities (NS, EC, KT, BAN), pp. 2583–2592.
- CHI-2010-WycheSCAG #interactive
- Deliberate interactions: characterizing technology use in Nairobi, Kenya (SW, TNS, MC, PMA, REG), pp. 2593–2602.
- CHI-2010-GitauMD #challenge #internet
- After access: challenges facing mobile-only internet users in the developing world (SG, GM, JD), pp. 2603–2606.
- CHI-2010-SambasivanCT #community #low cost #named
- ViralVCD: tracing information-diffusion paths with low cost media in developing communities (NS, EC, KT), pp. 2607–2610.
- CHI-2010-OHara
- Interactivity and non-interactivity on tabletops (KO), pp. 2611–2614.
- CHI-2010-MalacriaLG #approach
- Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach (SM, EL, YG), pp. 2615–2624.
- CHI-2010-ChanKCLHH #interactive
- Touching the void: direct-touch interaction for intangible displays (LWC, HK, MYC, MSL, JYjH, YPH), pp. 2625–2634.
46 ×#named
37 ×#design
27 ×#interactive
25 ×#mobile
19 ×#social
18 ×#multi
16 ×#interface
15 ×#using
14 ×#case study
14 ×#game studies
37 ×#design
27 ×#interactive
25 ×#mobile
19 ×#social
18 ×#multi
16 ×#interface
15 ×#using
14 ×#case study
14 ×#game studies