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Collaborated with:
Mike Dominguez Stephen Roller Steven P. Cash James M. Thomas Julio César Bahamón H.Wu Marc Christie Justus Robertson Arnav Jhala S.Basu Chris Jurney Bob Sottilare
Talks about:
game (3) highlight (2) generat (2) cinemat (2) automat (2) narrat (2) domain (2) design (2) evalu (2) choic (2)

Person: R. Michael Young

DBLP DBLP: Young:R=_Michael

Facilitated 3 volumes:

AIIDE 2005Ed
GDCSE 2008Ed
FDG 2009Ed

Contributed to:

AIIDE 20092009
FDG 20092009
AIIDE 20102010
AIIDE 20112011
FDG 20112011
AIIDE 20162016
AIIDE 20172017
FDG 20192019

Wrote 8 papers:

AIIDE-2009-CashY #declarative #named
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains (SPC, RMY).
FDG-2009-ThomasY #framework #game studies #independence #learning #towards
Toward a domain-independent framework to automate scaffolding of task-based learning in digital games (JMT, RMY), pp. 331–332.
AIIDE-2010-BasuJSY
Invited Talks (SB, CJ, BS, RMY).
AIIDE-2011-DominguezYR #3d #automation #design #evaluation #game studies
Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games (MD, RMY, SR).
FDG-2011-DominguezYR #3d #automation #game studies #generative #identification
Automatic identification and generation of highlight cinematics for 3D games (MD, RMY, SR), pp. 259–261.
AIIDE-2016-WuYC
A Cognitive-Based Model of Flashbacks for Computational Narratives (HYW, RMY, MC), pp. 239–246.
AIIDE-2017-BahamonY #empirical #evaluation #generative
An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice (JCB, RMY), pp. 144–150.
FDG-2019-RobertsonJY #design #performance
Efficient choice enumeration for narrative world design (JR, AJ, RMY), p. 10.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.