BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
S.M.Lucas Diego Perez Liebana Diego Pérez-Liébana Matthew Stephenson Olve Drageset Alexander Dockhorn Vanessa Volz Ivan Bravi Mark H. M. Winands J.Renz Ercüment Ilhan Martin Balla Chris Bamford Sanaz Mostaghim R.Kruse
Talks about:
game (7) general (4) video (4) forward (3) learn (3) horizon (2) model (2) local (2) roll (2) play (2)

Person: Raluca D. Gaina

DBLP DBLP: Gaina:Raluca_D=

Contributed to:

CIG 20172017
AIIDE 20182018
CIG 20182018
AIIDE 20192019
CoG 20192019

Wrote 10 papers:

CIG-2017-GainaLL #evolution #game studies #video
Rolling horizon evolution enhancements in general video game playing (RDG, SML, DPL), pp. 88–95.
CIG-2017-LiebanaSGRL #game studies #physics #video
Introducing real world physics and macro-actions to general video game ai (DPL, MS, RDG, JR, SML), pp. 248–255.
AIIDE-2018-GainaLP #algorithm #named #visualisation
VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI (RDG, SML, DPL), pp. 265–267.
CIG-2018-GainaLP #experience #predict
General Win Prediction from Agent Experience (RDG, SML, DPL), pp. 1–8.
AIIDE-2019-LiebanaGDIBL #analysis #statistics
Analysis of Statistical Forward Planning Methods in Pommerman (DPL, RDG, OD, EI, MB, SML), pp. 66–72.
CoG-2019-DockhornLVBGL #game studies #learning #modelling
Learning Local Forward Models on Unforgiving Games (AD, SML, VV, IB, RDG, DPL), pp. 1–4.
CoG-2019-DragesetWGL #game studies #generative #optimisation #video
Optimising Level Generators for General Video Game AI (OD, MHMW, RDG, DPL), pp. 1–8.
CoG-2019-GainaLP
Project Thyia: A Forever Gameplayer (RDG, SML, DPL), pp. 1–8.
CoG-2019-GainaS #game studies #learning #video
“Did You Hear That?” Learning to Play Video Games from Audio Cues (RDG, MS), pp. 1–4.
CoG-2019-LucasDVBGBPMK #approach #game studies #learning
A Local Approach to Forward Model Learning: Results on the Game of Life Game (SML, AD, VV, CB, RDG, IB, DPL, SM, RK), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.