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Travelled to:
1 × USA
Collaborated with:
G.L.Ramalho Charles A. G. Madeira Magalie Ochs Nicolas Sabouret J.Zucker J.Thomas G.Ramalho Gustavo Andrade A.S.Gomes
Talks about:
game (3) dynam (2) satisfact (1) discoveri (1) strategi (1) reinforc (1) environ (1) charact (1) social (1) player (1)

Person: Vincent Corruble

DBLP DBLP: Corruble:Vincent

Contributed to:

KDD 19941994
AIIDE 20062006
AIIDE 20082008

Wrote 4 papers:

KDD-1994-ZuckerCTR #bias #induction #named
DICE: A Discovery Environment Integrating Inductive Bias (JDZ, VC, JT, GR), pp. 275–286.
AIIDE-2006-AndradeRGC #evaluation #game studies #user satisfaction
Dynamic Game Balancing: An Evaluation of User Satisfaction (GA, GLR, ASG, VC), pp. 3–8.
AIIDE-2006-MadeiraCR #adaptation #design #game studies #scalability
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games (CAGM, VC, GLR), pp. 121–123.
AIIDE-2008-OchsSC #game studies #modelling #social #video
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games (MO, NS, VC).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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