Travelled to:
1 × Canada
1 × France
1 × South Korea
2 × USA
Collaborated with:
J.P.Bigham J.Teevan E.Kamar C.D.Miller J.M.Rzeszotarski A.Marcus Y.Zhong E.L.Brady L.Weingard G.Ferguson Y.C.Song H.A.Kautz Anna Loparev Kyle I. Murray G.Laput J.Wiese R.Xiao C.Harrison M.Gordon W.Leung E.Lim S.P.Dow J.Kim N.Rafter O.Sen M.S.Bernstein
Talks about:
crowd (5) crowdsourc (3) time (3) inform (2) effect (2) deploy (2) video (2) exist (2) user (2) real (2)
Person: Walter S. Lasecki
DBLP: Lasecki:Walter_S=
Contributed to:
Wrote 11 papers:
- CHI-2015-LaputLWXBH #adaptation #named
- Zensors: Adaptive, Rapidly Deployable, Human-Intelligent Sensor Feeds (GL, WSL, JW, RX, JPB, CH), pp. 1935–1944.
- CHI-2015-LaseckiGLLBD #behaviour #crowdsourcing #privacy #trade-off #video
- Exploring Privacy and Accuracy Trade-Offs in Crowdsourced Behavioral Video Coding (WSL, MG, WL, EL, JPB, SPD), pp. 1945–1954.
- CHI-2015-LaseckiKRSBB #crowdsourcing #named #sketching #user interface
- Apparition: Crowdsourced User Interfaces that Come to Life as You Sketch Them (WSL, JK, NR, OS, JPB, MSB), pp. 1925–1934.
- CHI-2015-LaseckiRMB #sequence
- The Effects of Sequence and Delay on Crowd Work (WSL, JMR, AM, JPB), pp. 1375–1378.
- CHI-2015-ZhongLBB #image #named
- RegionSpeak: Quick Comprehensive Spatial Descriptions of Complex Images for Blind Users (YZ, WSL, ELB, JPB), pp. 2353–2362.
- CHI-2014-BighamL #information management
- Crowd storage: storing information on existing memories (JPB, WSL), pp. 601–604.
- CHI-2014-LaseckiWFB #dependence #using
- Finding dependencies between actions using the crowd (WSL, LW, GF, JPB), pp. 3095–3098.
- CSCW-2014-LaseckiTK #information management
- Information extraction and manipulation threats in crowd-powered systems (WSL, JT, EK), pp. 248–256.
- CHI-2013-LaseckiMB #crowdsourcing #effectiveness #realtime
- Warping time for more effective real-time crowdsourcing (WSL, CDM, JPB), pp. 2033–2036.
- CSCW-2013-LaseckiSKB #process #realtime #recognition
- Real-time crowd labeling for deployable activity recognition (WSL, YCS, HAK, JPB), pp. 1203–1212.
- FDG-2014-LoparevLMB #game studies #video
- Introducing shared character control to existing video games (AL, WSL, KIM, JPB).