7 papers:
HIMI-IKD-2015-SakuraiNKTH #image #integration- Basic Study of Evoking Emotion Through Extending One’s Body Image by Integration of Internal Sense and External Sense (SS, TN, TK, TT, MH), pp. 433–444.
LCT-2015-HayashiM #design #online- Designing Pedagogical Agents to Evoke Emotional States in Online Tutoring Investigating the Influence of Animated Characters (YH, DMM), pp. 372–383.
DUXU-DP-2014-PosadaHB #motivation #on the #user interface- On Feelings of Comfort, Motivation and Joy that GUI and TUI Evoke (JEGP, ECSH, MCCB), pp. 273–284.
HIMI-DE-2014-SakuraiKNTH #pseudo #using- Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues (SS, TK, TN, TT, MH), pp. 241–250.
HIMI-D-2013-JinnaiONKAS #evaluation #multi- Evaluation of Somatosensory Evoked Responses When Multiple Tactile Information Was Given to the Palm: A MEG Study (AJ, AO, SN, KK, TA, SS), pp. 594–603.
ITiCSE-2011-GottelS #design #game studies #student- Creativity room 5555: evoking creativity in game design amongst CS students (TG, JS), pp. 98–102.
DUXU-v2-2011-YasumaN #artificial reality #question- User Characteristic-Based Information-Providing Service for Museum with Optical See-Through Head-Mounted Display: Does It Evoke Enthusiasm? (YY, MN), pp. 234–242.