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Used together with:
human (45)
use (35)
base (28)
knowledg (17)
model (17)

Stem bodi$ (all stems)

184 papers:

DATEDATE-2015-KuhnPABR
Spatial and temporal granularity limits of body biasing in UTBB-FDSOI (JMK, DP, HA, OB, WR), pp. 876–879.
CHICHI-2015-AlvinaZPARF #mobile #named #towards
OmniVib: Towards Cross-body Spatiotemporal Vibrotactile Notifications for Mobile Phones (JA, SZ, STP, MA, TR, MF), pp. 2487–2496.
CHICHI-2015-ChanHCYHLC #gesture #named #smarttech
Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices (LWC, CHH, YLC, SY, DYH, RHL, BYC), pp. 3001–3009.
CHICHI-2015-GrubertHQS #interactive #multi #named
MultiFi: Multi Fidelity Interaction with Displays On and Around the Body (JG, MH, AJQ, DS), pp. 3933–3942.
CHICHI-2015-HolzBK #identification #mobile #named #using
Bodyprint: Biometric User Identification on Mobile Devices Using the Capacitive Touchscreen to Scan Body Parts (CH, SB, MK), pp. 3011–3014.
CHICHI-2015-MaluF #artificial reality #personalisation #smarttech
Personalized, Wearable Control of a Head-mounted Display for Users with Upper Body Motor Impairments (MM, LF), pp. 221–230.
CHICHI-2015-NoroozMJMF #approach #learning #named #smarttech #visualisation
BodyVis: A New Approach to Body Learning Through Wearable Sensing and Visualization (LN, MLM, AJ, BM, JEF), pp. 1025–1034.
CHICHI-2015-Ruiz0 #bias #constraints #elicitation #gesture #legacy #performance
Soft-Constraints to Reduce Legacy and Performance Bias to Elicit Whole-body Gestures with Low Arm Fatigue (JR, DV), pp. 3347–3350.
CHICHI-2015-Tajadura-Jimenez
As Light as your Footsteps: Altering Walking Sounds to Change Perceived Body Weight, Emotional State and Gait (ATJ, MB, OD, MF, NM, NBB), pp. 2943–2952.
CHICHI-2015-WeigelLBOMS #flexibility #mobile #named #visual notation
iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing (MW, TL, GB, AO, CM, JS), pp. 2991–3000.
HCIDHM-EH-2015-BordegoniCCC #design #experience #generative
Body Tracking as a Generative Tool for Experience Design (MB, SC, GC, UC), pp. 122–133.
HCIDHM-EH-2015-HuZ #case study #design #women
Study on the Body Shape of Middle-Aged and Old Women for Garment Design (XH, YZ), pp. 53–61.
HCIDHM-EH-2015-HuZZRL #analysis #correlation
Correlation Analysis on the Main and Basic Body Dimension for Chinese Adults (HH, CZ, XZ, LR, TL), pp. 37–43.
HCIDHM-EH-2015-SirisuwanYYH #process
EMG Activity of Arms Muscles and Body Movement During Chucking in Lathebetween Expert and Non-expert (PS, HY, TY, HH), pp. 216–226.
HCIHCI-IT-2015-KinemuchiKY
Synchronization Between Utterance Rhythm and Body Movement in a Two-Person Greeting (KK, HK, TY), pp. 305–316.
HCIHCI-IT-2015-KondoTT #communication #smarttech #using
Information Select and Transfer Between Touch Panel and Wearable Devices Using Human Body Communication (YK, ST, JT), pp. 208–216.
HCIHIMI-IKD-2015-SakuraiNKTH #image #integration
Basic Study of Evoking Emotion Through Extending One’s Body Image by Integration of Internal Sense and External Sense (SS, TN, TK, TT, MH), pp. 433–444.
SACSAC-2015-AlyI #named #process #realtime #recognition
ubiMonitor: intelligent fusion of body-worn sensors for real-time human activity recognition (HA, MAI), pp. 563–568.
SACSAC-2015-HamataniUH #smarttech #using
Estimating core body temperature based on human thermal model using wearable sensors (TH, AU, TH), pp. 521–526.
CASECASE-2014-HuangYL #approach #identification
An intelligent approach to identify elderly body information (YPH, WJY, SYL), pp. 824–829.
CASECASE-2014-NodaMNKOI #behaviour #maintenance #online #predict
Online maintaining behavior of high-load and unstable postures based on whole-body load balancing strategy with thermal prediction (SN, MM, SN, YK, KO, MI), pp. 1166–1171.
DACDAC-2014-AkgulPLBPBT #power management
Power management through DVFS and dynamic body biasing in FD-SOI circuits (YA, DP, SL, EB, IMP, PB, LT), p. 6.
DATEDATE-2014-CasamassimaFB #network #power management
Context aware power management for motion-sensing body area network nodes (FC, EF, LB), pp. 1–6.
CHICHI-2014-HayashiMH #gesture #identification #using
Wave to me: user identification using body lengths and natural gestures (EH, MM, JIH), pp. 3453–3462.
CHICHI-2014-JangMH #communication #named
BodyDiagrams: improving communication of pain symptoms through drawing (AJ, DLM, JH), pp. 1153–1162.
CHICHI-2014-MentisCS #learning
Learning to see the body: supporting instructional practices in laparoscopic surgical procedures (HMM, AC, SDS), pp. 2113–2122.
CHICHI-2014-RaeMT
Bodies in motion: mobility, presence, and task awareness in telepresence (IR, BM, LT), pp. 2153–2162.
CHICHI-2014-SchwarzMLHM #gesture #interface
Combining body pose, gaze, and gesture to determine intention to interact in vision-based interfaces (JS, CCM, TL, SEH, JM), pp. 3443–3452.
CHICHI-2014-SilpasuwanchaiR #exclamation #gesture
Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay (CS, XR), pp. 951–954.
HCIDHM-2014-Luo #artificial reality #case study #metric #re-engineering #using
Study on Three Dimensions Body Reconstruction and Measurement by Using Kinect (QL), pp. 35–42.
HCIDUXU-DI-2014-NeidlingerJ #quantum
Sound Bending — Talking Bodies Quantum Sound Suits (KN, WJ), pp. 598–605.
HCIHCI-AIMT-2014-IscenGM #design #image #interactive
Body Image and Body Schema: Interaction Design for and through Embodied Cognition (OEI, DG, MM), pp. 556–566.
HCIHCI-AIMT-2014-MiedaODTKK #multi
Expressing Observation Direction through Face and Body Rotation in a Multi-user Conversation Setting (SM, SO, MD, HT, YK, AK), pp. 273–280.
HCIHIMI-DE-2014-SakuraiKNTH #pseudo #using
Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues (SS, TK, TN, TT, MH), pp. 241–250.
ICEISICEIS-v3-2014-RohlfsGP #architecture #comprehension #concept #enterprise
Understanding Enterprise Architecture through Bodies of Knowledge — A Conceptual Model (CLdRR, GG, FSP), pp. 249–259.
ICPRICPR-2014-Gonzalez-SosaVFO #comparison #image #recognition #using
Comparison of Body Shape Descriptors for Biometric Recognition Using MMW Images (EGS, RVR, JF, JOG), pp. 124–129.
ICPRICPR-2014-OlsenHNP
Body Part Tracking of Infants (MDO, AH, JBN, RRP), pp. 2167–2172.
ICPRICPR-2014-PistocchiCBFC #3d #classification #detection #kernel
Kernelized Structural Classification for 3D Dogs Body Parts Detection (SP, SC, SB, NF, RC), pp. 1993–1998.
SEKESEKE-2014-BifflKESW #empirical #information management #re-engineering
Building Empirical Software Engineering Bodies of Knowledge with Systematic Knowledge Engineering (SB, MK, FJE, ES, DW), pp. 552–559.
SEKESEKE-2014-SchotsRS #analysis #performance #process
A Body of Knowledge for Executing Performance Analysis of Software Processes (NCLS, ARR, GS), pp. 560–565.
CASECASE-2013-LiFZS #adaptation #named #performance #smarttech
DEPEND: Density adaptive power efficient neighbor discovery for wearable body sensors (BL, WF, LZ, CJS), pp. 581–586.
CASECASE-2013-MoubarakAB #composition #configuration management #multi #scheduling
Reconfiguring a modular robot into a humanoid formation: A multi-body dynamic perspective on motion scheduling for modules and their assemblies (PMM, EJA, PBT), pp. 687–692.
DACDAC-2013-ZhangRJ #network #towards
Towards trustworthy medical devices and body area networks (MZ, AR, NKJ), p. 6.
ICDARICDAR-2013-DiamantatosVK #detection #documentation #image
Detecting Main Body Size in Document Images (DP, VV, EK), pp. 1160–1164.
CHICHI-2013-EdgeCW #learning #named
SpatialEase: learning language through body motion (DE, KYC, MW), pp. 469–472.
CHICHI-2013-MentisT
Imaging the body: embodied vision in minimally invasive surgery (HMM, AST), pp. 1479–1488.
CHICHI-2013-OulasvirtaRML #capacity
Information capacity of full-body movements (AO, TR, AM, LL), pp. 1289–1298.
CHICHI-2013-RaeTM #case study #communication #experience #trust
In-body experiences: embodiment, control, and trust in robot-mediated communication (IR, LT, BM), pp. 1921–1930.
CHICHI-2013-SeguraWMJ #design #game studies #physics #social
The design space of body games: technological, physical, and social design (EMS, AW, JM, CJ), pp. 3365–3374.
CHICHI-2013-WagnerNGHM #design #interactive #multi
Body-centric design space for multi-surface interaction (JW, MN, SG, SH, WEM), pp. 1299–1308.
HCIDHM-HB-2013-JanochaGPSLJFS #assessment
Assessment of Body Surface Potential Mapping in VDT-Operators (AJ, MG, WP, RS, KLS, EJ, PF, MS), pp. 223–231.
HCIDHM-HB-2013-Reed #modelling
Modeling Body Shape from Surface Landmark Configurations (MPR), pp. 376–383.
HCIDHM-HB-2013-YangZF #simulation
Simulation of Pushing the Push-Pull Rod Action Based on Human Body Dynamics (ZY, YZ, SF), pp. 393–401.
HCIDHM-HB-2013-ZhangZLDW #optimisation
Optimization for Lunar Mission Training Scheme Based on AnyBody Software (JZ, RZ, JL, LD, LW), pp. 169–178.
HCIDUXU-CXC-2013-ChoensawatSKH #education #learning
Desirability of a Teaching and Learning Tool for Thai Dance Body Motion (WC, KS, CK, KH), pp. 171–179.
HCIDUXU-NTE-2013-BreyerRVCTK #artificial reality #case study #design
Design Methodology for Body Tracking Based Applications — A Kinect Case Study (FB, BR, LAV, AC, JMXNT, JK), pp. 227–236.
HCIHCI-III-2013-ParkKWL #metric #parametricity
Vision Based Body Dither Measurement for Estimating Human Emotion Parameters (SP, DK, MCW, ECL), pp. 346–352.
HCIHCI-III-2013-RuffieuxLKM #developer #gesture #visual notation
A Developer-Oriented Visual Model for Upper-Body Gesture Characterization (SR, DL, OAK, EM), pp. 186–195.
RERE-2013-PenzenstadlerFRCW #requirements
The requirements engineering body of knowledge (REBoK) (BP, DMF, DR, DC, KW), pp. 377–379.
WRLAWRLA-2012-FadlisyahOA #analysis #formal method #modelling
Formal Modeling and Analysis of Human Body Exposure to Extreme Heat in HI-Maude (MF, PCÖ, ), pp. 139–161.
CHICHI-2012-CohnMPT #interactive #named #realtime #using
Humantenna: using the body as an antenna for real-time whole-body interaction (GC, DM, SP, DST), pp. 1901–1910.
CHICHI-2012-GerlingLNM #game studies #interactive
Full-body motion-based game interaction for older adults (KMG, IJL, LN, RLM), pp. 1873–1882.
CHICHI-2012-RofoueiWBT #interactive #multi
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CSCWCSCW-2012-CarrollLLSW #process
Bodies in critique: a technological intervention in the dance production process (EAC, DML, CL, VS, MW), pp. 705–714.
ICEISICEIS-J-2012-KandjaniB12a #architecture #enterprise #evolution
The Enterprise Architecture Body of Knowledge as an Evolving Discipline (HK, PB), pp. 452–470.
ICEISICEIS-v3-2012-KandjaniB #architecture #enterprise #evolution #towards
Evolution of Enterprise Architecture Discipline — Towards a Unified Developing Theory of Enterprise Architecture Body of Knowledge as an Evolving Discipline (HK, PB), pp. 145–154.
ICPRICPR-2012-BarbulescuGGMR #2d #3d #detection #estimation #using
3D human pose estimation using 2D body part detectors (AB, WG, JG, TBM, FXR), pp. 2484–2487.
KEODKEOD-2012-HmidaCBN #3d #logic #using
From 9-IM Topological Operators to Qualitative Spatial Relations using 3D Selective Nef Complexes and Logic Rules for Bodies (HBH, CC, FB, CN), pp. 208–213.
DATEDATE-2011-SunYW #co-evolution #design #framework #network #uml
A UML 2-based hardware-software co-design framework for body sensor network applications (ZS, CTY, WFW), pp. 1505–1508.
CSEETCSEET-2011-BoehmBGHPST #education #re-engineering
Panel on the role of graduate software and systems engineering bodies of knowledge in formulating graduate software engineering curricula (BWB, PB, DG, TBH, ABP, MMS, JBT), pp. 535–536.
FMFM-2011-BowenR #case study #community #formal method
From a Community of Practice to a Body of Knowledge: A Case Study of the Formal Methods Community (JPB, SR), pp. 308–322.
CHICHI-2011-CohnMPT #gesture #using
Your noise is my command: sensing gestures using the body as an antenna (GC, DM, SNP, DST), pp. 791–800.
CHICHI-2011-HalpernTEDESBG #interactive #named
MoBoogie: creative expression through whole body musical interaction (MKH, JT, ME, SD, AE, KS, EPSB, GG), pp. 557–560.
CHICHI-2011-KarueiMFMKE #detection #mobile
Detecting vibrations across the body in mobile contexts (IK, KEM, ZFF, RM, SK, MEZ), pp. 3267–3276.
CHICHI-2011-LeeT #mobile #quote #social
“Now, I have a body”: uses and social norms for mobile remote presence in the workplace (MKL, LT), pp. 33–42.
CSCWCSCW-2011-MistryNM11a #named #using
SPARSH: passing data using the body as a medium (PM, SN, PM), pp. 689–692.
HCIDHM-2011-SixiangCIL #3d #analysis #modelling #parametricity
3D Parametric Body Model Based on Chinese Female Anhtropometric Analysis (PS, CKC, WHI, AL), pp. 22–29.
HCIHCI-ITE-2011-HipplerKLPKJ #empirical
More than Speed? An Empirical Study of Touchscreens and Body Awareness on an Object Manipulation Task (RKH, DSK, LML, GMP, BAK, SDJ), pp. 33–42.
HCIHCI-ITE-2011-OhILLK #gesture #interactive #recognition
Upper Body Gesture Recognition for Human-Robot Interaction (CMO, MZI, JSL, CWL, ISK), pp. 294–303.
HCIHIMI-v1-2011-TakeuchiN #how #question
How Do Real or Virtual Agent’s Body and Instructions Contribute to Task Achievement? (YT, HN), pp. 142–151.
HCIIDGD-2011-Dai #communication #development #interactive #mobile
New Development of Mobile Instant Messaging: Virtual Body Communication Interaction (LD), pp. 483–489.
KMISKMIS-2011-SchwittekSEH #towards
Towards a Common Body of Knowledge for Engineering Secure Software and Services (WS, HS, SE, MH), pp. 369–374.
CASECASE-2010-BorsuYP #automation #detection
Automated surface deformations detection and marking on automotive body panels (VB, AY, PP), pp. 551–556.
CHICHI-2010-HarrisonTM #named
Skinput: appropriating the body as an input surface (CH, DST, DM), pp. 453–462.
ICPRICPR-2010-AslanAFRAX #3d #graph #segmentation #using
3D Vertebral Body Segmentation Using Shape Based Graph Cuts (MSA, AMA, AAF, HMR, BA, PX), pp. 3951–3954.
ICPRICPR-2010-CaoZL #markov #random #using
Human Body Parts Tracking Using Sequential Markov Random Fields (XQC, JZ, ZQL), pp. 1759–1762.
ICPRICPR-2010-ChenJ #3d #performance #self
Efficient 3D Upper Body Tracking with Self-Occlusions (JC, QJ), pp. 3636–3639.
ICPRICPR-2010-HurWL #estimation #invariant #learning
View Invariant Body Pose Estimation Based on Biased Manifold Learning (DH, CW, SWL), pp. 3866–3869.
ICPRICPR-2010-RybokVES #estimation #multi
Multi-view Based Estimation of Human Upper-Body Orientation (LR, MV, HKE, RS), pp. 1558–1561.
ICPRICPR-2010-ScharfenbergerCF #artificial reality #predict #using
Driver Body-Height Prediction for an Ergonomically Optimized Ingress Using a Single Omnidirectional Camera (CS, SC, GF), pp. 298–301.
ICPRICPR-2010-WangC10a #3d #estimation #using
Articulated Human Body: 3D Pose Estimation Using a Single Camera (ZW, RC), pp. 3768–3771.
ICPRICPR-2010-WilliamsTSB #analysis #multi #verification
Body Motion Analysis for Multi-modal Identity Verification (GW, GWT, KS, CB), pp. 2198–2201.
ICPRICPR-2010-XingAL #detection #learning #multi
Multiple Human Tracking Based on Multi-view Upper-Body Detection and Discriminative Learning (JX, HA, SL), pp. 1698–1701.
ICPRICPR-2010-YamauchiBS #3d #modelling #using
3D Human Body Modeling Using Range Data (KY, BB, HS), pp. 3476–3479.
RERE-2010-AoyamaNS #requirements #towards
REBOK Manifest: Towards a Requirements Engineering Body of Knowledge (MA, TN, SS), pp. 383–384.
SACSAC-2010-GongWWLZY #using
Recognizing affect from non-stylized body motion using shape of Gaussian descriptors (LG, TW, CW, FL, FZ, XY), pp. 1203–1206.
SACSAC-2010-MacielNJIS #interactive #using
Reality cues-based interaction using whole-body awareness (AM, LPN, VAMJ, JMTI, LFMSS), pp. 1224–1228.
DATEDATE-2009-GhasemzadehJSJ #communication #network
Communication minimization for in-network processing in body sensor networks: A buffer assignment technique (HG, NJ, MS, RJ), pp. 358–363.
DATEDATE-2009-PaciBB #adaptation #bias #communication #effectiveness #variability
Effectiveness of adaptive supply voltage and body bias as post-silicon variability compensation techniques for full-swing and low-swing on-chip communication channels (GP, DB, LB), pp. 1404–1409.
DATEDATE-2009-SathanurPBMM #clustering #design #variability
Physically clustered forward body biasing for variability compensation in nanometer CMOS design (AVS, AP, LB, GDM, EM), pp. 154–159.
CHICHI-2009-DucheneautWYW #case study #personalisation
Body and mind: a study of avatar personalization in three virtual worlds (ND, MHW, NY, GW), pp. 1151–1160.
HCIDHM-2009-FaustC #3d
3D Body Scanning’s Contribution to the Use of Apparel as an Identity Construction Tool (MEF, SC), pp. 19–28.
HCIDHM-2009-HeZFH #artificial reality #multi #visualisation
A Multi-functional Visualization System for Motion Captured Human Body Based on Virtual Reality Technology (QH, LZ, XF, YH), pp. 115–122.
HCIDHM-2009-PaolisPA #interactive #modelling #visualisation
An Advanced Modality of Visualization and Interaction with Virtual Models of the Human Body (LTDP, MP, GA), pp. 13–18.
HCIHCI-AUII-2009-WatanabeMSNM #interactive #interface #novel #towards
Electromyography Focused on Passiveness and Activeness in Embodied Interaction: Toward a Novel Interface for Co-creating Expressive Body Movement (TW, NM, RS, HN, YM), pp. 554–562.
HCIHCI-NIMT-2009-SaitoS #exclamation #locality
Fly! Little Me: Localization of Body-Image within Reduced-Self (TS, MS), pp. 255–260.
HCIHCI-NT-2009-SakataWOH #music
Effect of Body Movement on Music Expressivity in Jazz Performances (MS, SW, NO, KH), pp. 159–168.
SACSAC-2009-BerardNT #fault #simulation
Sources of error in a rigid body simulation of rigid parts on a vibrating rigid plate (SB, BN, JCT), pp. 1181–1185.
SACSAC-2009-HallerJSSW #constraints #geometry
Body-and-cad geometric constraint systems (KH, ALSJ, MS, IS, NW), pp. 1127–1131.
SACSAC-2009-ShellD #precise #simulation
Precise generalized contact point and normal determination for rigid body simulation (DAS, ED), pp. 2107–2108.
CASECASE-2008-SoetebierMMKL #assembly #automation #flexibility
Flexible automation for automotive body assembly (SS, CHM, NM, SK, FL), pp. 341–346.
DATEDATE-2008-BacinschiMKG #adaptation #bias
An Analog On-Chip Adaptive Body Bias Calibration for Reducing Mismatches in Transistor Pairs (PBB, TM, KK, MG), pp. 698–703.
DATEDATE-2008-HongYBCEK #bias #runtime #scalability
Dynamic Voltage Scaling of Supply and Body Bias Exploiting Software Runtime Distribution (SH, SY, BB, KMC, SKE, TK), pp. 242–247.
DRRDRR-2008-GaoTQ #approach #detection
A mixed approach to auto-detection of page body (LG, ZT, RQ), p. 68150.
CHICHI-2008-AshbrookCLSP #named
Quickdraw: the impact of mobility and on-body placement on device access time (DA, JC, KL, TS, NJP), pp. 219–222.
ICPRICPR-2008-GritaiBS #2d #constraints #geometry #modelling
Geometric constraints on 2D action models for tracking human body (AG, AB, MS), pp. 1–4.
ICPRICPR-2008-GuDWW #recognition
Full body tracking-based human action recognition (JG, XD, SW, YW), pp. 1–4.
ICPRICPR-2008-HahnKW #3d #algorithm #estimation #using
Spatio-temporal 3D pose estimation and tracking of human body parts using the Shape Flow algorithm (MH, LK, CW), pp. 1–4.
ICPRICPR-2008-LuJZ #detection #effectiveness #segmentation
An effective method for detection and segmentation of the body of human in the view of a single stationary camera (HL, CJ, RZ), pp. 1–4.
ICPRICPR-2008-ZhangCZJ #2d #3d #framework
2D and 3D upper body tracking with one framework (LZ, JC, ZZ, QJ), pp. 1–4.
SACSAC-2008-RochaR #animation #evaluation #using
An evaluation of a collision handling system using sphere-trees for plausible rigid body animation (RdSR, MAFR), pp. 1241–1245.
CSEETCSEET-2007-ShoemakerDIM #assurance #comparison #standard
A Comparison of the Software Assurance Common Body of Knowledge to Common Curricular Standards (DS, AD, JAI, NRM), pp. 149–156.
HCIDHM-2007-ChoiKHSKHLPMMHL #modelling #simulation
Human Body Modeling for Riding Comfort Simulation (HYC, KMK, JH, SS, SHK, SHH, KNL, JKP, NM, CM, EH, IL), pp. 813–823.
HCIDHM-2007-ChoiNCC #3d #generative
A Method for Garment Pattern Generation by Flattening 3D Body Scan Data (YLC, YN, KMC, MHC), pp. 803–812.
HCIDHM-2007-ColomboFRR #design #simulation
ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design (GC, SF, PR, CR), pp. 559–568.
HCIDHM-2007-DongWY #research #simulation
Experimental Research on Human Body Motion Simulation Based on the Motion Capture Technology (DD, LW, XY), pp. 42–47.
HCIDHM-2007-Godil #analysis #representation
Advanced Human Body and Head Shape Representation and Analysis (AG), pp. 92–100.
HCIDHM-2007-HuDYY #3d
Investigation on Ergonomics Characteristics of Protective Clothing Based on Capture of Three-Dimensional Body Movements (HH, LD, CY, XY), pp. 856–864.
HCIDHM-2007-KuboTA
Two Vibration Modes of a Human Body Sitting on a Car Seat- The Relationship Between Riding Discomfort Affected by the Material Properties of the Seat Cushion and the Two Vibration Modes (MK, FT, HA), pp. 894–903.
HCIDHM-2007-VolzBHK #automation #generative #linear #metric #using
Automatic, Body Measurements Based Generation of Individual Avatars Using Highly Adjustable Linear Transformation (AV, RB, SH, KK), pp. 453–459.
HCIDHM-2007-YuWXM #automation
Automatic Joints Extraction of Scanned Human Body (YY, ZW, SX, TM), pp. 286–293.
HCIDHM-2007-ZhuXYM #detection #novel
A Novel Method for Cloth-Body Collision Detection (XZ, SX, YY, TM), pp. 1056–1063.
HCIHIMI-MTT-2007-SakataH #information management
KANSEI Information Processing of Human Body Movement (MS, KH), pp. 930–939.
CASECASE-2006-LowYPZ #design #prototype
Initial Prototype Design and Investigation of an Undulating Body by SMA (KHL, JY, APP, YZ), pp. 472–477.
DATEDATE-2006-HuangG06a #adaptation #compilation #embedded #power management #scalability
Power-aware compilation for embedded processors with dynamic voltage scaling and adaptive body biasing capabilities (PKH, SG), pp. 943–944.
ICPRICPR-v1-2006-BernardinES #adaptation #detection #multi #robust
Detection-Assisted Initialization, Adaptation and Fusion of Body Region Trackers for Robust Multiperson Tracking (KB, AE, RS), pp. 441–445.
ICPRICPR-v1-2006-ChenHHH #segmentation #using
Segmentation of Human Body Parts Using Deformable Triangulation (CCC, JWH, YTH, CYH), pp. 355–358.
ICPRICPR-v1-2006-GunesP #analysis #automation #behaviour #database #gesture
A Bimodal Face and Body Gesture Database for Automatic Analysis of Human Nonverbal Affective Behavior (HG, MP), pp. 1148–1153.
ICPRICPR-v1-2006-SilvaMMO #gesture #interactive #multi #quantifier #towards
A Multi-agent Based Interactive System Towards Child’s Emotion Performances Quantified Through Affective Body Gestures (PRDS, APM, AM, MO), pp. 1236–1239.
ICPRICPR-v2-2006-SundaresanC #modelling #probability #segmentation
Segmentation and Probabilistic Registration of Articulated Body Models (AS, RC), pp. 92–96.
ICPRICPR-v3-2006-LeeE06a #using
Simultaneous Inference of View and Body Pose using Torus Manifolds (CSL, AME), pp. 489–494.
ICPRICPR-v3-2006-YangL06a #3d #image #learning #sequence #using
Reconstructing 3D Human Body Pose from Stereo Image Sequences Using Hierarchical Human Body Model Learning (HDY, SWL), pp. 1004–1007.
ICPRICPR-v4-2006-KimPL #3d #using
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera (SK, CBP, SWL), pp. 805–808.
ICPRICPR-v4-2006-LuC #3d
Accurate 3D Scanning of Swaying Human Body Parts by One Projection Based on OIMP Technique (CL, GC), pp. 1–4.
ICPRICPR-v4-2006-YamauchiS #3d #image #metric #multi
3D Human Body Measurement by Multiple Range Images (KY, YS), pp. 833–836.
ICPRICPR-v4-2006-YangPL #gesture #interactive #recognition
Human-Robot Interaction by Whole Body Gesture Spotting and Recognition (HDY, AYP, SWL), pp. 774–777.
ICDARICDAR-2005-Miyazaki #documentation
Documents and Services: From the Historical Points of Document Media as Extension of Human Body (JM), p. 811.
CHICHI-2005-GnanayuthamBC #interface #paradigm #personalisation
Discrete acceleration and personalised tiling as brain?body interface paradigms for neurorehabilitation (PG, CB, GC), pp. 261–270.
SIGIRSIGIR-2005-HuXSHSCL #documentation #html #retrieval #web
Title extraction from bodies of HTML documents and its application to web page retrieval (YH, GX, RS, GH, SS, YC, HL), pp. 250–257.
DATEDATE-v1-2004-ChenG #adaptation #bias #low cost #performance #power management #reduction
A Low Cost Individual-Well Adaptive Body Bias (IWABB) Scheme for Leakage Power Reduction and Performance Enhancement in the Presence of Intra-Die Variations (TWC, JG), pp. 240–245.
CSCWCSCW-2004-HorvitzKA #cost analysis #modelling #named #personalisation
BusyBody: creating and fielding personalized models of the cost of interruption (EH, PK, JA), pp. 507–510.
ICPRICPR-v3-2004-FurukawaKMSMT #3d #approximate #estimation #image #physics #using
Spine Posture Estimation Method from Human Images Using 3D Spine Model — Computation of the rough approximation of the physical forces working on vertebral bodies (DF, TK, KM, YS, KM, TT), pp. 322–325.
ICPRICPR-v3-2004-XiaoSW #distance #segmentation
Topological Segmentation of Discrete Human Body Shapes in Various Postures Based on Geodesic Distance (YX, PS, NW), pp. 131–135.
ICPRICPR-v4-2004-SongN
Combined Face-body Tracking in Indoor Environment (XS, RN), pp. 159–162.
ASEASE-2002-EllmanDF #animation #knowledge-based #simulation #source code #synthesis
Knowledge-Based Synthesis of Numerical Programs for Simulation of Rigid-Body Systems in Physics-Based Animation (TE, RD, JF), p. 93–?.
ICPRICPR-v1-2002-HuangH #modelling
Model-Based Human Body Tracking (YH, TSH), pp. 552–555.
ICPRICPR-v1-2002-WerghiX #3d
Wavelet Moments for Recognizing Human Body Posture from 3D (NW, YX), pp. 319–322.
SACSAC-2002-AsaiOST
Viewpoint motion control by body position in immersive projection display (KA, NO, YYS, YT), pp. 1074–1079.
CSEETCSEET-2001-SindersonS #education #re-engineering #source code
Undergraduate Software Engineering Education: The Body of Knowledge, Existing Programs and Accreditation (ES, LS), pp. 221–230.
ICSEICSE-2001-FreemanBSSDT #re-engineering
Software Engineering Body of Knowledge (SWEBOK) (PF, DJB, HS, MS, RD, JBT), pp. 693–696.
CSEETCSEET-2000-DupuisB #information management #re-engineering
Guide to the Software Engineering Body of Knowledge Diffusion and Experimentation Strategy (RD, PB), pp. 49–50.
ICPRICPR-v1-2000-Weik #using
A Passive Full Body Scanner Using Shape from Silhouettes (SW), pp. 1750–1753.
ICPRICPR-v3-2000-IiyamaKM #estimation
Estimation of the Location of Joint Points of Human Body from Successive Volume Data (MI, YK, MM), pp. 3699–3702.
ICPRICPR-v3-2000-Nakano #using
Classifying the Motions of Human Body by Using Gabor Wavelets (HN), pp. 3691–3694.
ICPRICPR-v3-2000-SteinbachG #3d #cost analysis #estimation
An Image-Domain Cost Function for 3-D Rigid Body Motion Estimation (EGS, BG), pp. 3823–3826.
ICPRICPR-v4-2000-HaritaogluHD00a #multi #people
An Appearance-Based Body Model for Multiple People Tracking (IH, DH, LSD), pp. 4184–4187.
ICPRICPR-v4-2000-LilienblumMAC #detection
Dent Detection in Car Bodies (TL, BM, PA, RC), pp. 4775–4778.
ICPRICPR-v4-2000-ShimadaOI #image #metric #video
Human Body Posture Measurement by Matching Foot Pressure Distribution to Video Images (SS, SO, KI), pp. 4188–4191.
ICPRICPR-v4-2000-TakahashiSO #3d #estimation #image #realtime #using
Remarks on a Real-Time 3D Human Body Posture Estimation Method Using Trinocular Images (KT, TS, JO), pp. 4693–4697.
CSEETCSEET-1999-FraileyELD #education #re-engineering
Status Report from the ACM/IEEE-CS Task Forces on Software Engineering Curriculum and Body of Knowledge (panel) (DJF, GLE, RJL, RD), p. 124–?.
HCIHCI-EI-1999-FukuzumiY #case study
Study on Stress Management — Relationship among Body Sway, Eye Accomodation, and Mental Fatigue by VDT Work - (SF, TY), pp. 79–83.
PPoPPPPoPP-1999-McCurdyM #architecture #distributed #evaluation #memory management #paradigm #simulation
An Evaluation of Computing Paradigms for N-Body Simulations on Distributed Memory Architectures (CM, JMMC), pp. 25–36.
ICPRICPR-1998-HaritaogluHD #named #using
Ghost: a human body part labeling system using silhouettes (IH, DH, LSD), pp. 77–82.
CHICHI-1997-FukumotoT #quote #smarttech
“Body Coupled FingeRing”: Wireless Wearable Keyboard (MF, YT), pp. 147–154.
HCIHCI-CC-1997-Fukuzumi #using
Discrimination of Living Body Fingers by Using EMG and Finger Pulse Volume (SF), pp. 575–578.
ICPRICPR-1996-ChangH #analysis
Ribbon-based motion analysis of human body movements (ICC, CLH), pp. 436–440.
KDDKDD-1996-PfitznerS #parallel #simulation
Parallel Halo Finding in N-Body Cosmology Simulations (DWP, JKS), pp. 26–31.
ICDARICDAR-v2-1995-DeforgesB #detection #documentation #image #multi #performance #robust #segmentation
Segmentation of Complex Documents Multilevel Images: A Robust and Fast Text Bodies-Headers Detection and Extraction Scheme 770 (OD, DB), pp. 770–773.
ICALPICALP-1993-ReifT #complexity #simulation
The Complexity of N-body Simulation (JHR, SRT), pp. 162–176.
STOCSTOC-1992-CallahanK #composition #multi #nearest neighbour
A Decomposition of Multi-Dimensional Point-Sets with Applications to k-Nearest-Neighbors and n-Body Potential Fields (Preliminary Version) (PBC, SRK), pp. 546–556.
STOCSTOC-1989-DyerFK #algorithm #approximate #polynomial #random
A Random Polynomial Time Algorithm for Approximating the Volume of Convex Bodies (MED, AMF, RK), pp. 375–381.
SIGIRSIGIR-1988-Case #comprehension #how #retrieval #scalability
How Do the Experts Do It? The Use of Ethnographic Methods as an Aid to Understanding the Cognitive Processing and Retrieval of Large Bodies of Text (DOC), pp. 127–133.
ICGTGG-1982-LuckL #3d #generative
Generation of 3-dimensional plant bodies by double wall map and stereomap systems (JL, HBL), pp. 219–231.
PLDISCC-1979-Ball #optimisation #predict
Predicting the effects of optimization on a procedure body (JEB), pp. 214–220.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.