BibSLEIGH
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Used together with:
make (4)
educ (2)
win (2)
everi (2)
engin (2)

Stem winner$ (all stems)

12 papers:

ICMLICML-2015-RajkumarGL0 #probability #ranking #set
Ranking from Stochastic Pairwise Preferences: Recovering Condorcet Winners and Tournament Solution Sets at the Top (AR, SG, LHL, SA), pp. 665–673.
ICALPICALP-v1-2013-Grier #finite #game studies
Deciding the Winner of an Arbitrary Finite Poset Game Is PSPACE-Complete (DG), pp. 497–503.
CSEETCSEET-2011-LiB #education #process #re-engineering #research #validation #verification
Making winners for both education and research: Verification and validation process improvement practice in a software engineering course (QL, BWB), pp. 304–313.
CSEETCSEET-2006-GrunbacherSBIKP #approach #education #re-engineering #student
Making Every Student a Winner: The WinWin Approach in Software Engineering Education (PG, NS, ROB, HPI, HK, DP), pp. 201–208.
ICPRICPR-v2-2006-YangLWW #clustering #markov #robust
Robust Clustering based on Winner-Population Markov Chain (FWY, HJL, PSPW, HHW), pp. 589–592.
ICPRICPR-v3-2006-LiuWL #estimation #performance
Winner Update on Walsh-Hadamard Domain for Fast Motion Estimation (SWL, SDW, SHL), pp. 794–797.
SACSAC-2005-EbertG #approach
A “Go With the Winners” approach to finding frequent patterns (TE, DG), pp. 498–502.
SACSAC-2005-FradkinK #classification #learning
Methods for learning classifier combinations: no clear winner (DF, PBK), pp. 1038–1043.
STOCSTOC-2004-BeierV #optimisation
Typical properties of winners and losers in discrete optimization (RB, BV), pp. 343–352.
DATEDATE-2002-Ratford #design #memory management
Make Your SoC Design a Winner: Select the Right Memory IP (VR), p. 15.
ICPRICPR-v2-2000-ChenHF #algorithm #nearest neighbour
Winner-Update Algorithm for Nearest Neighbor Search (YSC, YPH, CSF), pp. 2704–2707.
STOCSTOC-1996-AwerbuchAFL #how #nondeterminism
Making Commitments in the Face of Uncertainty: How to Pick a Winner Almost Every Time (Extended Abstract) (BA, YA, AF, FTL), pp. 519–530.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.