Collaborated with:
Vadim Bulitko Marcia Spetch Ingibergur Sindri Stefnisson Michelangelo Diamanti Francesca Foffano Giulio Mori Stephan Schiffel Eric Wasylishen Michael Webb Trevon Romanuik
Talks about:
player (4) model (4) storytel (3) interact (3) experi (3) manag (3) game (3) adapt (2) mimisbrunnur (1) understand (1)
Person: David Thue
DBLP: Thue:David
Contributed to:
Wrote 10 papers:
- AIIDE-2006-ThueB #game studies #modelling
- Modeling Goal-Directed Players in Digital Games (DT, VB), pp. 86–91.
- AIIDE-2007-ThueBSW #approach #interactive #modelling
- Interactive Storytelling: A Player Modelling Approach (DT, VB, MS, EW), pp. 43–48.
- AIIDE-2008-ThueBS #interactive #modelling #named
- PaSSAGE: A Demonstration of Player Modeling in Interactive Storytelling (DT, VB, MS).
- AIIDE-2010-ThueBSW #consistency
- Socially Consistent Characters in Player-Specific Stories (DT, VB, MS, MW).
- AIIDE-2011-ThueBSR #game studies #video
- A Computational Model of Perceived Agency in Video Games (DT, VB, MS, TR).
- AIIDE-2018-StefnissonT #authoring #interactive #named
- Mimisbrunnur: AI-Assisted Authoring for Interactive Storytelling (ISS, DT), pp. 236–242.
- AIIDE-2018-ThueB #comprehension #experience #towards
- Toward a Unified Understanding of Experience Management (DT, VB), pp. 130–137.
- AIIDE-2019-DiamantiT #abstraction #adaptation #automation #refinement #simulation
- Automatic Abstraction and Refinement for Simulations with Adaptive Level of Detail (MD, DT), pp. 17–23.
- AIIDE-2019-MoriTS #analysis #experience
- A Structured Analysis of Experience Management Techniques (GM, DT, SS), pp. 174–180.
- FDG-2019-FoffanoT #adaptation #case study #experience #game studies #user interface
- Changes of user experience in an adaptive game: a study of an AI manager (FF, DT), p. 8.