Collaborated with:
F.'.Mueller J.Marshall ∅ C.T.Tan Matt Jones 0001 Daniel J. Finnegan E.Velloso Robb Mitchell Florian Mueller 0001 Paula Alavesa Julia Schmidt Anton Fedosov P.Hämäläinen Raine A. Kajastila
Talks about:
play (4) game (4) vertigo (3) design (3) bodili (3) explor (2) digit (2) interperson (1) vestibular (1) multiplay (1)
Person: Richard Byrne
DBLP: Byrne:Richard
Contributed to:
Wrote 7 papers:
- CHI-PLAY-2014-FinneganVMMB #game studies #multi
- Reindeer & wolves: exploring sensory deprivation in multiplayer digital bodily play (DJF, EV, RM, FM0, RB), pp. 411–412.
- CHI-PLAY-2015-AlavesaSFBM #collaboration #game studies
- Air Tandem: A Collaborative Bodily Game Exploring Interpersonal Synchronization (PA, JS, AF, RB, F'M), pp. 433–438.
- CHI-PLAY-2015-Byrne #design #game studies
- Vertigo as a Design Resource for Bodily Play (RB), pp. 399–402.
- CHI-PLAY-2015-HamalainenMKBM #game studies
- Utilizing Gravity in Movement-Based Games and Play (PH, JM, RAK, RB, F'M), pp. 67–77.
- CHI-PLAY-2016-ByrneMM #design #game studies #towards
- Balance Ninja: Towards the Design of Digital Vertigo Games via Galvanic Vestibular Stimulation (RB, JM, F'M), pp. 159–170.
- CHI-PLAY-2017-MuellerTBJ #design #game studies #interactive #lens
- 13 Game Lenses for Designing Diverse Interactive Jogging Systems (F'M, CTT, RB, MJ0), pp. 43–56.
- CHI-PLAY-2018-ByrneMM #case study #experience #game studies #using
- AR Fighter: Using HMDs to create Vertigo Play Experiences (RB, JM, F'M), pp. 45–57.