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Collaborated with:
F.'.Mueller J.Marshall C.T.Tan Matt Jones 0001 Daniel J. Finnegan E.Velloso Robb Mitchell Florian Mueller 0001 Paula Alavesa Julia Schmidt Anton Fedosov P.Hämäläinen Raine A. Kajastila
Talks about:
play (4) game (4) vertigo (3) design (3) bodili (3) explor (2) digit (2) interperson (1) vestibular (1) multiplay (1)

Person: Richard Byrne

DBLP DBLP: Byrne:Richard

Contributed to:

CHI PLAY 20142014
CHI PLAY 20152015
CHI PLAY 20162016
CHI PLAY 20172017
CHI PLAY 20182018

Wrote 7 papers:

CHI-PLAY-2014-FinneganVMMB #game studies #multi
Reindeer & wolves: exploring sensory deprivation in multiplayer digital bodily play (DJF, EV, RM, FM0, RB), pp. 411–412.
CHI-PLAY-2015-AlavesaSFBM #collaboration #game studies
Air Tandem: A Collaborative Bodily Game Exploring Interpersonal Synchronization (PA, JS, AF, RB, F'M), pp. 433–438.
CHI-PLAY-2015-Byrne #design #game studies
Vertigo as a Design Resource for Bodily Play (RB), pp. 399–402.
CHI-PLAY-2015-HamalainenMKBM #game studies
Utilizing Gravity in Movement-Based Games and Play (PH, JM, RAK, RB, F'M), pp. 67–77.
CHI-PLAY-2016-ByrneMM #design #game studies #towards
Balance Ninja: Towards the Design of Digital Vertigo Games via Galvanic Vestibular Stimulation (RB, JM, F'M), pp. 159–170.
CHI-PLAY-2017-MuellerTBJ #design #game studies #interactive #lens
13 Game Lenses for Designing Diverse Interactive Jogging Systems (F'M, CTT, RB, MJ0), pp. 43–56.
CHI-PLAY-2018-ByrneMM #case study #experience #game studies #using
AR Fighter: Using HMDs to create Vertigo Play Experiences (RB, JM, F'M), pp. 45–57.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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