Collaborated with:
S.Ontañón C.Harteveld Adam Summerville ∅ Omid Mohaddesi Christoffer Holmgård Nathan Partlan Elín Carstensdóttir Erica Kleinman G.Smith M.S.El-Nasr Borna Fatehi Julian R. H. Mariño Levi H. S. Lelis B.Goldberg Ariel Evans Brandon Packard Cathy Lu Jichen Zhu Jack Hart Guillermo Romera Rodriguez Camillia Matuk S.C.Sutherland
Talks about:
generat (6) level (4) procedur (3) approach (3) use (3) map (3) represent (2) framework (2) interact (2) hierarch (2)
Person: Sam Snodgrass
DBLP: Snodgrass:Sam
Contributed to:
Wrote 14 papers:
- AIIDE-2014-SnodgrassO #approach #generative #markov #using
- A Hierarchical Approach to Generating Maps Using Markov Chains (SS, SO).
- CHI-PLAY-2014-SnodgrassGEPLZ
- Extended abstract for Canvas Obscura (SS, BG, AE, BP, CL, JZ), pp. 379–382.
- FDG-2014-SnodgrassO #generative #markov #using
- Experiments in map generation using Markov chains (SS, SO).
- AIIDE-2015-SnodgrassO #2d #approach #game studies #generative #video
- A Hierarchical MdMC Approach to 2D Video Game Map Generation (SS, SO), pp. 205–211.
- AIIDE-2016-SnodgrassO #2d #approach #game studies #generative
- An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels (SS, SO), pp. 79–85.
- AIIDE-2017-SnodgrassSO #generative #machine learning
- Studying the Effects of Training Data on Machine Learning-Based Procedural Content Generation (SS, AS, SO), pp. 122–128.
- CIG-2017-SnodgrassO #generative #multi #using
- Procedural level generation using multi-layer level representations with MdMCs (SS, SO), pp. 280–287.
- FDG-2017-SummervilleMSOL #comprehension #design #evaluation #metric #platform
- Understanding mario: an evaluation of design metrics for platformers (AS, JRHM, SS, SO, LHSL), p. 10.
- AIIDE-2018-PartlanCSKSHE #analysis #automation #interactive
- Exploratory Automated Analysis of Structural Features of Interactive Narrative (NP, EC, SS, EK, GS, CH, MSEN), pp. 88–94.
- AIIDE-2019-Snodgrass #sketching
- Levels from Sketches with Example-Driven Binary Space Partition (SS), pp. 73–79.
- FDG-2019-FatehiHSH #assessment
- Gamifying psychological assessment: insights from gamifying the thematic apperception test (BF, CH, SS, CH), p. 12.
- FDG-2019-PartlanCKSHSMSE #evaluation #graph #interactive #representation
- Evaluation of an automatically-constructed graph-based representation for interactive narrative (NP, EC, EK, SS, CH, GS, CM, SCS, MSEN), p. 9.
- FDG-2019-SnodgrassMH #framework #towards
- Towards a generalized player model through the PEAS framework (SS, OM, CH), p. 7.
- FDG-2019-SnodgrassMHRHH #framework #personalisation
- Like PEAS in PoDS: the player, environment, agents, system framework for the personalization of digital systems (SS, OM, JH, GRR, CH, CH), p. 15.