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Travelled to:
1 × Canada
1 × France
Collaborated with:
S.Björk J.Holopainen Karl Bergström J.E.Fischer S.Reeves O.Torgersson
Talks about:
game (3) interact (2) design (2) gameplay (1) artifact (1) pattern (1) neither (1) aesthet (1) tempor (1) potter (1)

Person: Sus Lundgren

DBLP DBLP: Lundgren:Sus

Contributed to:

CSCW 20152015
CHI 20132013
DiGRA 20032003
DiGRA 20092009
FDG 20122012

Wrote 5 papers:

CSCW-2015-LundgrenFRT #case study #design #experience #interactive #mobile
Designing Mobile Experiences for Collocated Interaction (SL, JEF, SR, OT), pp. 496–507.
CHI-2013-Lundgren #interactive
Toying with time: considering temporal themes in interactive artifacts (SL), pp. 1639–1648.
DiGRA-2003-BjorkLH #design pattern #game studies
Game Design Patterns (SB, SL, JH).
DiGRA-2009-LundgrenBB
Exploring Aesthetic Ideals of Gameplay (SL, KB, SB).
FDG-2012-LundgrenB #game studies
Neither playing nor gaming: pottering in games (SL, SB), pp. 113–120.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.