Richard L. Hazlett
Measuring emotional valence during interactive experiences: boys at video game play
CHI, 2006.
@inproceedings{CHI-2006-Hazlett, author = "Richard L. Hazlett", booktitle = "{Proceedings of the 24th ACM SIGCHI Conference on Human Factors in Computing Systems}", doi = "10.1145/1124772.1124925", isbn = "1-59593-372-7", pages = "1023--1026", publisher = "{ACM}", title = "{Measuring emotional valence during interactive experiences: boys at video game play}", year = 2006, }