10 papers:
- CHI-2015-ValtchanovH #feedback #named
- EnviroPulse: Providing Feedback about the Expected Affective Valence of the Environment (DV, MSH), pp. 2073–2082.
- DUXU-DI-2014-EstupinanRNFD #artificial reality #case study
- Can Virtual Reality Increase Emotional Responses (Arousal and Valence)? A Pilot Study (SE, FR, PN, CF, ED), pp. 541–549.
- HCI-AIMT-2014-MullerT #framework #simulation #workflow
- An Emotional Framework for a Real-Life Worker Simulation — Emotional Valence Scoring Inside a Workflow Enhancement Simulator (NHM, MT), pp. 675–686.
- ICPR-2014-TavakoliYRHS #analysis #eye tracking #recognition
- Emotional Valence Recognition, Analysis of Salience and Eye Movements (HRT, VY, ER, JH, NS), pp. 4666–4671.
- ICDAR-2009-SchullerSRK #analysis #bibliography #estimation #online #quote
- “The Godfather” vs. “Chaos”: Comparing Linguistic Analysis Based on On-line Knowledge Sources and Bags-of-N-Grams for Movie Review Valence Estimation (BWS, JS, GR, TK), pp. 858–862.
- LATA-2008-RenderK #automaton
- Polycyclic and Bicyclic Valence Automata (ER, MK), pp. 464–475.
- CHI-2006-Hazlett #case study #experience #game studies #interactive #video
- Measuring emotional valence during interactive experiences: boys at video game play (RLH), pp. 1023–1026.
- DLT-2001-FernauS #algebra #perspective
- Valuated and Valence Grammars: An Algebraic View (HF, RS), pp. 281–292.
- DLT-2001-Hoogeboom #revisited
- Context-Free Valence Grammars — Revisited (HJH), pp. 293–303.
- STOC-1983-FurerSS #bound #graph #normalisation
- Normal Forms for Trivalent Graphs and Graphs of Bounded Valence (MF, WS, ES), pp. 161–170.