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Collaborated with:
Andy Nealen Fernando de Mesentier Silva Julian Togelius Daniel Gopstein Andrew Nealen Drew Wallace Adam Finkelstein Christoph Salge
Talks about:
player (3) game (3) analysi (2) strategi (1) without (1) statist (1) heurist (1) generat (1) surviv (1) replac (1)

Person: Aaron Isaksen

DBLP DBLP: Isaksen:Aaron

Contributed to:

FDG 20152015
CIG 20162016
DiGRA/FDG 20162016
CIG 20172017
FDG 20182018

Wrote 5 papers:

FDG-2015-IsaksenGN #analysis #game studies #using
Exploring Game Space Using Survival Analysis (AI, DG, AN).
CIG-2016-SilvaITN #generative #heuristic
Generating heuristics for novice players (FdMS, AI, JT, AN), pp. 1–8.
DiGRA-FDG-2016-IsaksenN #analysis #statistics
A Statistical Analysis of Player Improvement and Single-Player High Scores (AI, AN).
CIG-2017-IsaksenWFN #game studies #simulation
Simulating strategy and dexterity for puzzle games (AI, DW, AF, AN), pp. 142–149.
FDG-2018-SilvaSITN #game studies
Drawing without replacement as a game mechanic (FdMS, CS, AI, JT, AN), p. 6.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.