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Travelled to:
1 × Greece
1 × USA
Collaborated with:
E.Toma R.Rughinis S.Matei
Talks about:
game (3) art (2) repertoir (1) reminisc (1) sketchi (1) refresh (1) quantif (1) presenc (1) feminin (1) shadow (1)

Person: Cosima Rughinis

DBLP DBLP: Rughinis:Cosima

Contributed to:

HCI p2 20152015
HCI p3 20142014
DiGRA 20152015
DiGRA/FDG 20162016

Wrote 4 papers:

HCI-IT-2015-RughinisT #game studies #gender #quote #sketching
“Sketchy Wives” and “Funny Heroines” — Doing and Undoing Gender in Art Games (CR, ET), pp. 640–648.
HCI-AS-2014-MateiRR #quantifier
Refreshing Quantification and other Ploys to Give Up the Habit — A Repertoire of Relations, Identities, and Rhetorical Devices in Smoking Cessation Applications (SM, CR, RR), pp. 265–276.
DiGRA-2015-RughinisTR #game studies #representation
Time to Reminisce and Die: Representing Old Age in Art Games (CR, ET, RR).
DiGRA-FDG-2016-RughinisRT #game studies #video
Three Shadowed Dimensions of Feminine Presence in Video Games (CR, RR, ET).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.