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Collaborated with:
S.Björk Daniel Eriksson
Talks about:
game (4) gameplay (2) board (2) understand (1) electron (1) pattern (1) augment (1) social (1) pervas (1) enhanc (1)

Person: Johan Peitz

DBLP DBLP: Peitz:Johan

Contributed to:

DiGRA 20052005
DiGRA 20072007

Wrote 3 papers:

DiGRA-2005-ErikssonBP #adaptation #game studies
Socially Adaptable Games (DE, SB, JP).
DiGRA-2005-PeitzEB #game studies #using
Augmented Board Games - Using Electronics to Enhance Gameplay in Board Games (JP, DE, SB).
DiGRA-2007-BjorkP #comprehension #design pattern #game studies #pervasive
Understanding Pervasive Games through Gameplay Design Patterns (SB, JP).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.