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Collaborated with:
Christopher A. Paul
Talks about:
game (5) videogam (2) social (2) player (2) cultur (2) ravenhearst (1) commentari (1) constitut (1) discours (1) boundari (1)

Person: Mia Consalvo

DBLP DBLP: Consalvo:Mia

Facilitated 1 volumes:

FDG 2012Ed

Contributed to:

DiGRA 20032003
DiGRA 20052005
DiGRA 20072007
FDG 20092009
FDG 20112011
FDG 20132013
DiGRA 20172017

Wrote 7 papers:

DiGRA-2003-Consalvo #game studies
It's no videogame: news commentary and the second gulf war (MC).
DiGRA-2005-Consalvo #game studies #how
Gaining Advantage: How Videogame Players Define and Negotiate Cheating (MC).
DiGRA-2007-Consalvo #float #game studies
Visiting the Floating World: Tracing a Cultural History of Games Through Japan and America (MC).
FDG-2009-Consalvo #game studies
Hardcore casual: game culture Return(s) to Ravenhearst (MC), pp. 50–54.
FDG-2011-Consalvo #game studies #social #using
Using your friends: social mechanics in social games (MC), pp. 188–195.
FDG-2013-ConsalvoP #bound #game studies
Welcome to the discourse of the real: Constituting the boundaries of games and players (MC, CAP), pp. 55–62.
DiGRA-2017-ConsalvoP #developer #game studies
'If you are feeling bold, ask for $3': Value Crafting and Indie Game Developers (MC, CAP).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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