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Travelled to:
1 × Canada
1 × China
1 × France
1 × South Korea
1 × USA
Collaborated with:
D.Wigdor H.Benko A.Wilson J.A.Jorge J.Deber C.Forlines P.Lopes A.Ng P.Dietz P.Santos A.Stork T.Gierlinger A.Pagani B.Araújo L.C.Bruno J.M.Pereira M.Witzel G.Conti R.d.Amicis I.Barandarian C.Paloc M.Hafner D.McIntyre
Talks about:
latenc (3) fast (3) interact (2) realiti (2) improv (2) enough (2) effect (2) direct (2) touch (2) tabletop (1)

Person: Ricardo Jota

DBLP DBLP: Jota:Ricardo

Contributed to:

CHI 20152015
CHI 20142014
CHI 20132013
CHI 20122012
HCI p2 20072007

Wrote 5 papers:

CHI-2015-DeberJFW #how #latency #performance
How Much Faster is Fast Enough?: User Perception of Latency & Latency Improvements in Direct and Indirect Touch (JD, RJ, CF, DW), pp. 1827–1836.
CHI-2014-JotaLWJ #how #scalability
Let’s kick it: how to stop wasting the bottom third of your large screen display (RJ, PL, DW, JAJ), pp. 1411–1414.
CHI-2013-JotaNDW #case study #how #latency #performance
How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks (RJ, AN, PD, DW), pp. 2291–2300.
CHI-2012-BenkoJW #artificial reality #interactive #named
MirageTable: freehand interaction on a projected augmented reality tabletop (HB, RJ, AW), pp. 199–208.
HCI-IPT-2007-SantosSGPAJBJPWCABPHM #artificial reality #design #effectiveness #interactive #named
IMPROVE: Designing Effective Interaction for Virtual and Mixed Reality Environments (PS, AS, TG, AP, BA, RJ, LCB, JAJ, JMP, MW, GC, RdA, IB, CP, MH, DM), pp. 689–699.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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