Travelled to:
1 × Canada
1 × Greece
1 × USA
Collaborated with:
G.Wallner Guenter Wallner M.Pohl Anders Drachen Ruben Schertler F.Scholz B.Alsallakh S.Miksch Sonja Gabriel Christian S. Loh Yanyan Sheng I-Hung Li Mike Schaekermann Giovanni Ribeiro Daniel M. Johnson 0001 R.Sifa L.E.Nacke
Talks about:
game (5) visual (4) user (4) analysi (3) studi (3) gameplay (2) destini (2) profil (2) base (2) spatiotempor (1)
Person: Simone Kriglstein
DBLP: Kriglstein:Simone
Contributed to:
Wrote 9 papers:
- CHI-2014-KriglsteinWP #case study #user study #visualisation
- A user study of different gameplay visualizations (SK, GW, MP), pp. 361–370.
- HIMI-DE-2014-PohlSKAM #usability
- Evaluating the Dot-Based Contingency Wheel: Results from a Usability and Utility Study (MP, FS, SK, BA, SM), pp. 76–86.
- CHI-2012-WallnerK #analysis #approach #visualisation
- A spatiotemporal visualization approach for the analysis of gameplay data (GW, SK), pp. 1115–1124.
- CHI-PLAY-2016-WallnerK #analysis #case study #game studies #user study #visualisation
- Visualizations for Retrospective Analysis of Battles in Team-based Combat Games: A User Study (GW, SK), pp. 22–32.
- FDG-2018-WallnerK #community #visualisation
- Introducing PlaNet: a tool for visualizing player communities (GW, SK), p. 4.
- FDG-2018-WallnerKGLSL #education #game studies #geometry
- Lost my way: an educational geometry game for young children (GW, SK, SG, CSL, YS, IHL), p. 4.
- CHI-PLAY-2019-SchertlerKW #analysis #game studies #semantics #using
- User Guided Movement Analysis in Games using Semantic Trajectories (RS, SK, GW), pp. 613–623.
- CHI-PLAY-2017-SchaekermannRWK #behaviour #game studies #metric #motivation #profiling #self
- Curiously Motivated: Profiling Curiosity with Self-Reports and Behaviour Metrics in the Game “Destiny” (MS, GR, GW, SK, DMJ0, AD, RS, LEN), pp. 143–156.
- CoG-2019-WallnerKD #game studies #online #profiling #twitter
- Tweeting your Destiny: Profiling Users in the Twitter Landscape around an Online Game (GW, SK, AD), pp. 1–8.