BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
use (3)
detect (3)
base (3)
system (3)
imag (3)

Stem comic$ (all stems)

15 papers:

DRRDRR-2014-LiuWTLG #analysis #automation #comprehension #image
Automatic comic page image understanding based on edge segment analysis (DL, YW, ZT, LL, LG), p. ?–12.
CHICHI-2014-AndrewsB #branch #interactive #visualisation
Visualizing interactive narratives: employing a branching comic to tell a story and show its readings (DA, CB), pp. 1895–1904.
DRRDRR-2013-LiWTL #comprehension #detection #image
Comic image understanding based on polygon detection (LL, YW, ZT, DL).
ICDARICDAR-2013-GuerinRMABBBLOR #database #named
eBDtheque: A Representative Database of Comics (CG, CR, AM, FAB, KB, AB, JCB, GL, JMO, AR), pp. 1145–1149.
ICDARICDAR-2013-LiWTLG #image #locality #speech
Unsupervised Speech Text Localization in Comic Images (LL, YW, ZT, XL, LG), pp. 1190–1194.
ICDARICDAR-2013-RigaudBOKW #detection #speech
An Active Contour Model for Speech Balloon Detection in Comics (CR, JCB, JMO, DK, JvdW), pp. 1240–1244.
ICDARICDAR-2013-SunBOK #detection #using
Specific Comic Character Detection Using Local Feature Matching (WS, JCB, JMO, KK), pp. 275–279.
CHICHI-2012-AndrewsBEK #branch #interactive #using
Creating and using interactive narratives: reading and writing branching comics (DA, CB, SE, MK), pp. 1703–1712.
ICDARICDAR-2011-SuCL #novel
Recognizing Text Elements for SVG Comic Compression and Its Novel Applications (CYS, RIC, JCL), pp. 1329–1333.
HPCAHPCA-2010-LeeLSKKS #clustering #manycore
COMIC++: A software SVM system for heterogeneous multicore accelerator clusters (JL, JL, SS, JK, SK, ZS), pp. 1–12.
CHICHI-2007-MoravejiLDOW #design #named #using
Comicboarding: using comics as proxies for participatory design with children (NM, JL, JD, PO, SW), pp. 1371–1374.
CHICHI-2007-Salovaara
Appropriation of a MMS-based comic creator: from system functionalities to resources for action (AS), pp. 1117–1126.
HTHT-2001-Calvi #hypermedia #towards
Hypertext and comics: towards an aesthetics of hypertext (LC), pp. 135–137.
CHICHI-2000-BoreczkyGGU #interactive #video
An interactive comic book presentation for exploring video (JSB, AG, GG, SU), pp. 185–192.
CAiSECAiSE-1989-Kangassalo #concept #modelling #named
COMIC: A System for Conceptual Modelling and Information Construction (HK).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.