Proceedings of the Fourth International Conference on Internationalization, Design and Global Development
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Pei-Luen Patrick Rau
Proceedings of the Fourth International Conference on Internationalization, Design and Global Development
HCI/IDGD, 2011.

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@proceedings{IDGD-2011,
	address       = "Orlando, Florida, USA",
	doi           = "10.1007/978-3-642-21660-2",
	editor        = "Pei-Luen Patrick Rau",
	isbn          = "978-3-642-21659-6",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Proceedings of the Fourth International Conference on Internationalization, Design and Global Development}",
	volume        = 6775,
	year          = 2011,
}

Contents (67 items)

IDGD-2011-ChangH11a #case study #design
A Study on the Application of Cultural Elements in Product Design (WCC, MrH), pp. 3–10.
IDGD-2011-Chen11c #mobile #research
Mobile Research: Benefits, Applications, and Outlooks (GC), pp. 11–16.
IDGD-2011-ChenCC11a #design
Discussion of Design and Experiential Marketing in Ming-Show Pottery Cultural Creative Product (IYC, CHC, CHC), pp. 17–26.
IDGD-2011-ChenC11a #design #interactive
Friendly Design and Interaction Relationship Study on Sitou Tea-Sipping Design of Cultural Product (CHC, BCC), pp. 27–36.
IDGD-2011-GuoSR #case study #design #effectiveness
Creating Effective Personas for Product Design: Insights from a Case Study (FYG, SS, BR), pp. 37–46.
IDGD-2011-GuoRHW #design #industrial
Decision Support System for Industrial Designer Based on Kansei Engineering (FG, LR, ZH, HW), pp. 47–54.
IDGD-2011-HsuLL #case study #design #development #framework #process
A Study of Framework and Process Development for Cultural Product Design (CHH, CLL, RL), pp. 55–64.
IDGD-2011-HuangHL #design
Exploration of the Cultural Product Design of the National Palace Museum from a Qualia Viewpoint (MHH, WH, RL), pp. 65–74.
IDGD-2011-LiRH #communication #difference
The Impact of Cultural Differences on Instant Messaging Communication in China and Germany (HL, PLPR, AH), pp. 75–84.
IDGD-2011-MarcusGW #design #education
Culture-Centered Design: Culture Audit of Screen Designs for Educational Software in Saudi Arabia (AM, EWG, LW), pp. 85–93.
IDGD-2011-SalgadoSL #design #using
Using Metaphors to Explore Cultural Perspectives in Cross-Cultural Design (LCdCS, CSdS, CFL), pp. 94–103.
IDGD-2011-SuadamaraWH #design
Cross-Cultural Design of a Groupware Application for Global Virtual Team (RS, SW, AH), pp. 104–113.
IDGD-2011-YehL #design
Applying Local Culture Features into Creative Craft Products Design (MLY, PHL), pp. 114–122.
IDGD-2011-BaZ #overview
A Review of Driver Mental Workload in Driver-Vehicle-Environment System (YB, WZ), pp. 125–134.
IDGD-2011-BakerSH #testing
Testing Touch: Emulators vs. Devices (RMSB, XS, BH), pp. 135–142.
IDGD-2011-EksiogluKCSO #case study #evaluation #heuristic #testing #usability
Heuristic Evaluation and Usability Testing: Case Study (ME, EK, , MNS, SO), pp. 143–151.
IDGD-2011-GaoQ #analysis #distributed #simulation
Analysis of the Applied Pattern of Distributed Computing Used in Simulation (SfG, HQ), pp. 152–158.
IDGD-2011-HwangY #interface #multi
Accommodating Both Expert Users and Novice Users in One Interface by Utilizing Multi-layer Interface in Complex Function Products (TKPH, HYY), pp. 159–165.
IDGD-2011-KangLCW
Friendship Display Medium in Response to Academic Major Influences in Visuospatial Abilities (YYK, CLL, SHC, MJJW), pp. 166–176.
IDGD-2011-LiLY #image #modelling
Study of the Influence of Handset Modeling Characteristics on Image Cognition (BL, JlL, LY), pp. 177–184.
IDGD-2011-LinH11a #music
The Effect of Music on Spatial Ability (HL, HYH), pp. 185–191.
IDGD-2011-LiuL #complexity #comprehension #performance #towards
Toward Understanding the Relationship between Task Complexity and Task Performance (PL, ZL), pp. 192–200.
IDGD-2011-LuL #case study
A Study of Producing Ceramic Glaze Utilizing Shihmen Reservoir Silt (CCL, PHL), pp. 201–210.
IDGD-2011-MaR #overview #perspective
Reading Chinese in e-Book Readers: A Review (LM, PLPR), pp. 211–219.
IDGD-2011-ShenROWZZY #design
Service Design about the Recycle System of College Bicycles (TS, PR, YO, YW, BZ, YZ, LY), pp. 220–227.
IDGD-2011-WuCCL #design #evaluation #novel
Design and Evaluation of a Novel Trackball Input Device for Middle-Aged Users (FGW, JC, CHC, LRL), pp. 228–237.
IDGD-2011-Yang11a #communication
Common Task-Oriented Communication Tool Applied in Radiology Department of Hospital (RY), pp. 238–247.
IDGD-2011-YuZLXW #assembly
Motion Control with Intentions for Virtual Assembly (JY, DZ, CL, SX, ZW), pp. 248–257.
IDGD-2011-YuSZ #analysis
Driving Distraction Analysis by ECG Signals: An Entropy Analysis (LY, XS, KZ), pp. 258–264.
IDGD-2011-YuehLLC #design
Menu Design of Digital Photo Frame for Older Users (HPY, WJL, TYL, YLC), pp. 265–272.
IDGD-2011-ZhangFZ #feedback #visual notation
Effects of Different Visual Feedback Forms on Eye Cursor’s Stabilities (XZ, WF, HZ), pp. 273–282.
IDGD-2011-ZhouZL #database #evaluation #network #research #usability
Usability Evaluation Factors Research in Network Database System (EgZ, JZ, BL), pp. 283–290.
IDGD-2011-ChenCC11b #identification #user interface
Identifying the Features of Friendly User Interfaces from Emotional Perspectives (LCC, PYC, YMC), pp. 293–301.
IDGD-2011-Gould #question
Seeing the World in 5 Dimensions — More or Less? (EWG), pp. 302–311.
IDGD-2011-KreifeldtLC #design
The Importance of “Feel” in Product Design Feel, the Neglected Aesthetic “DO NOT TOUCH” (JK, RL, MCC), pp. 312–321.
IDGD-2011-LinLY #design #experience
Design for Aesthetic Experience (PHL, CCL, MLY), pp. 322–331.
IDGD-2011-WangG #development #experience #mobile #network #research #user interface
The User’s Emotional Elements Research of Mobile Network Products Development Guided by User Experience (YW, QG), pp. 332–340.
IDGD-2011-ZhangM #trust
Once Broken, Never Fixed? The Impact of Culture and Medium on Repairing Trust in CMC (QZ, NM), pp. 341–350.
IDGD-2011-BrandND #embedded #interactive #network #social #using
Using Embedded Technology Badges to Derive Social Networks, Patterns of Interaction and Space Utilization in a Corporate Headquarters (JLB, GN, HD), pp. 353–360.
IDGD-2011-ChiaoLYCL #experience #towards
Can I Help You?: Towards the Improvement of Occupational Experience for Convenience Store Employees in Taiwan (YLC, CHL, HWY, YYC, PLL), pp. 361–368.
IDGD-2011-GuoSCWL #case study #fuzzy
Study on the Perception of Car Appearance Based on Fuzzy Inference (FG, YS, CC, HW, CyL), pp. 369–378.
IDGD-2011-GuoR #experience
Employee Experience Management of Convenience Store in Beijing (JG, PLPR), pp. 379–384.
IDGD-2011-OginoKIK #behaviour #comprehension
Smart Store Understanding Consumer’s Preference through Behavior Logs (AO, TK, YI, TK), pp. 385–392.
IDGD-2011-Shin #challenge #multi #towards
Toward the New Sullivan Principles in the Information Age: Conflicts and Challenges of Multinational Information Technology Companies in Asian Countries (BS), pp. 393–401.
IDGD-2011-Sun #design #experience #social
Designing for Social Commerce Experience as Cultural Consumption (HS), pp. 402–406.
IDGD-2011-WelkerGS #design #evaluation #web
Designing Web Marketing that Works for Users: Finding Best Practices through Evaluation and Conversation (KW, FYG, SS), pp. 407–416.
IDGD-2011-WongLL
The Entwined Economic and Cultural Issues in the Production of Barbie in Taiwan, Taishan (JJW, RL, ZAL), pp. 417–426.
IDGD-2011-YanQ #design #experience #social
Experience Design on m-Commerce in China ( Digital Marketing Oriented Social Innovation Design (GY, WQ), pp. 427–436.
IDGD-2011-ZhaoH
Cross-Cultural Study on Shop-Floor Control System (XZ, HH), pp. 437–445.
IDGD-2011-ZhouRLJKSSW #design
Design Convenience Stores for Chinese Teenagers (JZ, PLPR, HL, WJ, BK, CS, KS, CW), pp. 446–453.
IDGD-2011-AbulkhairAAAA
Cultural Effects on Arabic Electronic TV (MA, HA, HA, SA, RA), pp. 457–466.
IDGD-2011-AndaloV #animation
Animating Our Island’s Culture — Spreading and Socializing Our Island’s Culture through Digital Animation (FA, MLHV), pp. 467–472.
IDGD-2011-OzturkRPKB #case study #interactive #network #smarttech #social
The Impact of “Device” in Social Networking: An Explorative Study with Turkish Social Network Site Users on the Nature of Interactions through Personal Computers and Smartphones (ÖÖ, KR, SP, FK, OB), pp. 473–482.
IDGD-2011-Dai #communication #development #interactive #mobile
New Development of Mobile Instant Messaging: Virtual Body Communication Interaction (LD), pp. 483–489.
IDGD-2011-DingR #network #performance
An Investigation on the Relationship between Informal Networks and Organizational Performance (HD, JR), pp. 490–493.
IDGD-2011-FuZ #design #framework #social
Designing for Social Urban Media: Creating an Integrated Framework of Social Innovation and Service Design in China (ZF, XZ), pp. 494–503.
IDGD-2011-GongMC #collaboration #network #ubiquitous
Mobilized Collaborative Services in Ubiquitous Network (MG, EM, FC), pp. 504–513.
IDGD-2011-HaiS #design #education #social
Design for All: Social Innovation and Service Design Education and Practice in China (JH, KWMS), pp. 514–523.
IDGD-2011-LeeY #education #web
Does Internationalization Have Its Own Face in Each Country? Measuring the Internationalization of Web Presence on Higher Education Admission Web Pages between USA and Taiwan (JL, MY), pp. 524–532.
IDGD-2011-LiuLGCWL #design #experience #research #user interface
Exhibition User Experience Research and Design for Applications of Context Awareness Technologies (JL, XL, BG, JC, JW, QL), pp. 533–542.
IDGD-2011-MurakamiNNY #community #design #education #framework #platform
Design and Construction of SNS Platform and “Working Room” for Making Community for Fostering Japanese Teachers (MM, NN, KN, KY), pp. 543–549.
IDGD-2011-RigbyD #analysis #design #network #on the
On the Design of Organizational Network Analysis Software (JR, HD), pp. 550–555.
IDGD-2011-RinconBCPC #community #human-computer #interactive
Human-Computer Interaction as an Instrument for Strengthening Culture and Language of a Colombian Native Community (SRR, AB, GC, FP, TRC), pp. 556–565.
IDGD-2011-SunW #interactive #social
Interactive Media in Social Innovation (XS, LW), pp. 566–575.
IDGD-2011-XianF #design #education #interactive #prototype #research #social
Design for Social Emotional Interaction in China: Light-Tech Driven Design and Prototyping Applied in Design Education and Research (FX, ZF), pp. 576–584.
IDGD-2011-YangLD #behaviour #case study #internet #mobile
A Case Study: Behavior Study of Chinese Users on the Internet and Mobile Internet (YY, HL, GD), pp. 585–593.
IDGD-2011-YouL #case study #design #education
Design Ethics Education in Taiwan: A Study of Syllabi of Ethics-Related Courses (MY, YL), pp. 594–603.

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