67 papers:
- CHI-2015-BreretonSVR #distance #prototype
- The Messaging Kettle: Prototyping Connection over a Distance between Adult Children and Older Parents (MB, AS, KV, PR), pp. 713–716.
- CHI-2015-HinikerSSSLK #how #mobile
- Texting while Parenting: How Adults Use Mobile Phones while Caring for Children at the Playground (AH, KS, HS, YCS, CPL, JAK), pp. 727–736.
- CHI-2015-LatulipeGNMQBSA #design
- Design Considerations for Patient Portal Adoption by Low-Income, Older Adults (CL, AG, HTN, DPM, SAQ, AGB, AS, TAA), pp. 3859–3868.
- CHI-2015-RenaudM #privacy
- Regulating Access to Adult Content (with Privacy Preservation) (KR, JM), pp. 4019–4028.
- CSCW-2015-ParkKLYJC #case study #facebook #network #social
- Manifestation of Depression and Loneliness on Social Networks: A Case Study of Young Adults on Facebook (SP, IK, SWL, JY, BJ, MC), pp. 557–570.
- CSCW-2015-ZhaoFZZD #online #social
- To Risk or Not to Risk?: Improving Financial Risk Taking of Older Adults by Online Social Information (JCZ, WTF, HZ, SZ, HBLD), pp. 95–104.
- DHM-EH-2015-HuZZRL #analysis #correlation
- Correlation Analysis on the Main and Basic Body Dimension for Chinese Adults (HH, CZ, XZ, LR, TL), pp. 37–43.
- DUXU-IXD-2015-IwamotoKM #analysis #case study #using
- A Study of Conversation Support System Between the Elderly Person and Young Adults by Using Facial Expression Analysis (MI, NK, KM), pp. 616–627.
- CHI-2014-ArreolaMFCCW #design
- From checking on to checking in: designing for low socio-economic status older adults (IA, ZM, MF, KC, KEC, GEW), pp. 1933–1936.
- CHI-2014-GossenHN #case study #comparative #web
- A comparative study about children’s and adults’ perception of targeted web search engines (TG, JH, AN), pp. 1821–1824.
- CHI-2014-HaddadMJ #design #interface #nondeterminism #towards
- Interface design for older adults with varying cultural attitudes toward uncertainty (SH, JM, CJ), pp. 1913–1922.
- CHI-2014-HopeSP #comprehension #social
- Understanding digital and material social communications for older adults (AH, TS, AMP), pp. 3903–3912.
- CHI-2014-MeurerSRRW #dependence #mobile #social
- Social dependency and mobile autonomy: supporting older adults’ mobility with ridesharing ict (JM, MS, DR, MR, VW), pp. 1923–1932.
- CHI-2014-NorvalAH #network #recommendation #social #what
- What’s on your mind?: investigating recommendations for inclusive social networking and older adults (CN, JLA, VLH), pp. 3923–3932.
- CHI-2014-ThreattMGWBH #design #evaluation #process
- An assistive robotic table for older and post-stroke adults: results from participatory design and evaluation activities with clinical staff (AT, JM, KEG, IDW, JOB, SH), pp. 673–682.
- DUXU-DI-2014-ArfaaW14a #network #social #usability
- A Usability Study on Elder Adults Utilizing Social Networking Sites (JA, Y(W), pp. 50–61.
- DUXU-DP-2014-RizvanogluOA
- The Impact of Human Likeness on the Older Adults’ Perceptions and Preferences of Humanoid Robot Appearance (KR, ÖÖ, ÖA), pp. 164–172.
- LCT-TRE-2014-Timotheou
- Reflective Thinking: Exploring Blog Use by Adult Learners (MMT), pp. 460–466.
- SCSM-2014-ArfaaW #evaluation #social #social media
- An Accessibility Evaluation of Social Media Websites for Elder Adults (JA, Y(W), pp. 13–24.
- HT-2013-BellFFNHF #social #social media
- Examining social media use among older adults (CB, CBF, SF, JN, LH, WBF), pp. 158–163.
- CHI-2013-OdomZFHMCLNLLKRSSM #comprehension
- Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States (WO, JZ, JF, ALH, MM, JC, YKL, TJN, MHL, YL, DjK, YKR, JS, BS, HM), pp. 1833–1842.
- CHI-2013-RiceTOYWN #behaviour #game studies #interactive
- The dynamics of younger and older adult’s paired behavior when playing an interactive silhouette game (MDR, WPT, JO, LJY, MW, JN), pp. 1081–1090.
- CHI-2013-WaycottVPKOGD
- Older adults as digital content producers (JW, FV, SP, LK, EO, AG, JD), pp. 39–48.
- DUXU-CXC-2013-BaylissVNLB #game studies #lazy evaluation #visual notation
- Lazy Eye Shooter: Making a Game Therapy for Visual Recovery in Adult Amblyopia Usable (JDB, IV, MN, DL, DB), pp. 352–360.
- DUXU-CXC-2013-Maciel #named #testing #usability
- PALMA: Usability Testing of an Application for Adult Literacy in Brazil (FRM), pp. 229–237.
- DUXU-CXC-2013-MoodyTOKHB #self
- Exploring the Need for, and Feasibility of, a Web-Based Self-Management Resource for Teenage and Young Adult Cancer Survivors in the UK (LM, AT, JO, JKA, LH, LB), pp. 417–423.
- HCI-AS-2013-DixonDD13a #design #health #implementation #mobile #testing
- Designing, Implementing and Testing a Mobile Application to Assist with Pediatric-to-Adult Health Care Transition (JD, JD, SDD), pp. 66–75.
- HIMI-D-2013-VuH #memory management #strict
- The Influence of Password Restrictions and Mnemonics on the Memory for Passwords of Older Adults (KPLV, MMH), pp. 660–668.
- HIMI-HSM-2013-DjamasbiW #design #health #research
- Young Adult Health Promotion: Supporting Research Design with Eye-Tracking Methodologies (SD, EVW), pp. 235–244.
- OCSC-2013-Eustace #learning #network
- Building and Sustaining a Lifelong Adult Learning Network (KE), pp. 260–268.
- OCSC-2013-WangA #network #social
- Adult Learners and Their Use of Social Networking Sites (Y(W, JA), pp. 222–229.
- ECIR-2013-DowieA #exclamation #framework #information management
- Re-leashed! The PuppyIR Framework for Developing Information Services for Children, Adults and Dogs (DD, LA), pp. 824–827.
- CHI-2012-BrehmerMTJ #testing
- Investigating interruptions in the context of computerised cognitive testing for older adults (MB, JM, CT, CJ), pp. 2649–2658.
- CHI-2012-GerlingLNM #game studies #interactive
- Full-body motion-based game interaction for older adults (KMG, IJL, LN, RLM), pp. 1873–1882.
- CSCW-2012-HongKAA12a #design #independence #network #social
- Designing a social network to support the independence of young adults with autism (HH, JGK, GDA, RIA), pp. 627–636.
- SIGIR-2012-AzzopardiPG #game studies #named #retrieval
- PageFetch: a retrieval game for children (and adults) (LA, JP, RG), p. 1010.
- CHI-2011-HollinworthH
- Cursor relocation techniques to help older adults find “lost” cursors (NH, FH), pp. 863–866.
- CHI-2011-LeeD #functional
- Reflecting on pills and phone use: supporting awareness of functional abilities for older adults (MLL, AKD), pp. 2095–2104.
- CHI-2011-OlwalLZ #mobile #named #personalisation
- OldGen: mobile phone personalization for older adults (AO, DL, EZ), pp. 3393–3396.
- HCD-2011-LoLT
- Electronic Medication Reminder for Older Adults (YLL, CFL, WCT), pp. 327–334.
- HCI-UA-2011-LargeB #comparison #interface #retrieval #using #visualisation
- A Comparison of Children’s and Adults’ Retrieval Performances and Affective Reactions When Using a Conventional Interface and an Information Visualization Interface (AL, JB), pp. 590–598.
- HIMI-v2-2011-ShinCRR #behaviour #interactive #named #visualisation
- VizKid: A Behavior Capture and Visualization System of Adult-Child Interaction (GS, TC, AR, MR), pp. 190–198.
- SIGIR-2011-GossenLN #difference #web #what
- What are the real differences of children’s and adults’ web search (TG, TL, AN), pp. 1115–1116.
- CHI-2010-HourcadeNPD
- Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks (JPH, CMN, KBP, NLD), pp. 1115–1124.
- CHI-2010-MoffattM #fault #named
- Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults (KM, JM), pp. 1125–1134.
- CHI-2010-PiperCH #health
- Exploring the accessibility and appeal of surface computing for older adult health care support (AMP, RC, JDH), pp. 907–916.
- CSCW-2010-BurkeKW #communication #social
- Social use of computer-mediated communication by adults on the autism spectrum (MB, RK, DW), pp. 425–434.
- ICPR-2010-LiD #classification #multi #verification
- Multi-classifier Q-stack Aging Model for Adult Face Verification (WL, AD), pp. 1310–1313.
- CHI-2009-LindleyHS
- Desiring to be in touch in a changing communications landscape: attitudes of older adults (SEL, RHRH, AS), pp. 1693–1702.
- CHI-2009-MaC #communication #how #question #visual notation
- How well do visual verbs work in daily communication for young and old adults? (XM, PRC), pp. 361–364.
- DHM-2009-LoudonM #design #representation #towards #visual notation
- Towards a Visual Representation of the Effects of Reduced Muscle Strength in Older Adults: New Insights and Applications for Design and Healthcare (DL, ASM), pp. 540–549.
- ICPR-2008-DeselaersPN #classification #image #modelling
- Bag-of-visual-words models for adult image classification and filtering (TD, LP, HN), pp. 1–4.
- HT-2007-HishamE #case study #interface
- Incorporating culture in user-interface: a case study of older adults in malaysia (SH, ADNE), pp. 145–146.
- CSEET-2007-Armarego #learning
- Learning from Reflection: Practitioners as Adult Learners (JA), pp. 55–63.
- CHI-2007-ZiefleSSM #how
- How younger and older adults master the usage of hyperlinks in small screen devices (MZ, US, JS, TM), pp. 307–316.
- DHM-2007-WuWJHYZY
- Effect of Noise-Enhanced on the Balance Control Ability in Older Adults (FW, RW, DJ, XH, YY, JZ, NY), pp. 483–489.
- HCI-IDU-2007-WangSJRA #animation
- Perception of Movements and Transformations in Flash Animations of Older Adults (LW, HS, LJ, PLPR, YA), pp. 966–975.
- HCI-MIE-2007-BaranDC #approach #eye tracking #how #problem
- How Do Adults Solve Digital Tangram Problems? Analyzing Cognitive Strategies Through Eye Tracking Approach (BB, BD, KÇ), pp. 555–563.
- CHI-2006-Dawe #how #product line
- Desperately seeking simplicity: how young adults with cognitive disabilities and their families adopt assistive technologies (MD), pp. 1143–1152.
- ICEIS-v5-2004-Zajicek #design #interface
- A Methodology for Interface Design for Older Adults (MZ), pp. 81–88.
- ICPR-v4-2004-YangFTH04a #approach #detection #image #novel
- A Novel Approach to Detecting Adult Images (JY, ZF, TT, WH), pp. 479–482.
- CHI-2003-JackoSSBEEKMZ #feedback #multimodal #performance #question #visual notation #what
- Older adults and visual impairment: what do exposure times and accuracy tell us about performance gains associated with multimodal feedback? (JAJ, IUS, FS, LB, PJE, VKE, TK, KPM, BSZ), pp. 33–40.
- CSEET-2000-Cusick #education #lessons learnt #re-engineering #student
- Lessons Learned from Teaching Software Engineering to Adult Students (JJC), p. 39–?.
- ICRE-1998-MillardLT #elicitation #game studies #requirements #using
- Child’s Play: Using Techniques Developed to Elicit Requirements from Children with Adults (NM, PL, KT), pp. 66–73.
- CHI-1997-WordenWBH
- Making Computers Easier for Older Adults to Use: Area Cursors and Sticky Icons (AW, NW, KB, SEH), pp. 266–271.
- CHI-1996-Druin #named
- CHIkids: A Common Ground for Kids and Adults (AD), pp. 506–507.
- DLT-1993-Fernau #parallel #strict
- Remarks on Adult Languages of Propagating Systems with Restricted Parallelism (HF), pp. 90–101.