BibSLEIGH
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Used together with:
older (32)
social (11)
use (10)
design (9)
young (8)

Stem adult$ (all stems)

67 papers:

CHICHI-2015-BreretonSVR #distance #prototype
The Messaging Kettle: Prototyping Connection over a Distance between Adult Children and Older Parents (MB, AS, KV, PR), pp. 713–716.
CHICHI-2015-HinikerSSSLK #how #mobile
Texting while Parenting: How Adults Use Mobile Phones while Caring for Children at the Playground (AH, KS, HS, YCS, CPL, JAK), pp. 727–736.
CHICHI-2015-LatulipeGNMQBSA #design
Design Considerations for Patient Portal Adoption by Low-Income, Older Adults (CL, AG, HTN, DPM, SAQ, AGB, AS, TAA), pp. 3859–3868.
CHICHI-2015-RenaudM #privacy
Regulating Access to Adult Content (with Privacy Preservation) (KR, JM), pp. 4019–4028.
CSCWCSCW-2015-ParkKLYJC #case study #facebook #network #social
Manifestation of Depression and Loneliness on Social Networks: A Case Study of Young Adults on Facebook (SP, IK, SWL, JY, BJ, MC), pp. 557–570.
CSCWCSCW-2015-ZhaoFZZD #online #social
To Risk or Not to Risk?: Improving Financial Risk Taking of Older Adults by Online Social Information (JCZ, WTF, HZ, SZ, HBLD), pp. 95–104.
HCIDHM-EH-2015-HuZZRL #analysis #correlation
Correlation Analysis on the Main and Basic Body Dimension for Chinese Adults (HH, CZ, XZ, LR, TL), pp. 37–43.
HCIDUXU-IXD-2015-IwamotoKM #analysis #case study #using
A Study of Conversation Support System Between the Elderly Person and Young Adults by Using Facial Expression Analysis (MI, NK, KM), pp. 616–627.
CHICHI-2014-ArreolaMFCCW #design
From checking on to checking in: designing for low socio-economic status older adults (IA, ZM, MF, KC, KEC, GEW), pp. 1933–1936.
CHICHI-2014-GossenHN #case study #comparative #web
A comparative study about children’s and adults’ perception of targeted web search engines (TG, JH, AN), pp. 1821–1824.
CHICHI-2014-HaddadMJ #design #interface #nondeterminism #towards
Interface design for older adults with varying cultural attitudes toward uncertainty (SH, JM, CJ), pp. 1913–1922.
CHICHI-2014-HopeSP #comprehension #social
Understanding digital and material social communications for older adults (AH, TS, AMP), pp. 3903–3912.
CHICHI-2014-MeurerSRRW #dependence #mobile #social
Social dependency and mobile autonomy: supporting older adults’ mobility with ridesharing ict (JM, MS, DR, MR, VW), pp. 1923–1932.
CHICHI-2014-NorvalAH #network #recommendation #social #what
What’s on your mind?: investigating recommendations for inclusive social networking and older adults (CN, JLA, VLH), pp. 3923–3932.
CHICHI-2014-ThreattMGWBH #design #evaluation #process
An assistive robotic table for older and post-stroke adults: results from participatory design and evaluation activities with clinical staff (AT, JM, KEG, IDW, JOB, SH), pp. 673–682.
HCIDUXU-DI-2014-ArfaaW14a #network #social #usability
A Usability Study on Elder Adults Utilizing Social Networking Sites (JA, Y(W), pp. 50–61.
HCIDUXU-DP-2014-RizvanogluOA
The Impact of Human Likeness on the Older Adults’ Perceptions and Preferences of Humanoid Robot Appearance (KR, ÖÖ, ÖA), pp. 164–172.
HCILCT-TRE-2014-Timotheou
Reflective Thinking: Exploring Blog Use by Adult Learners (MMT), pp. 460–466.
HCISCSM-2014-ArfaaW #evaluation #social #social media
An Accessibility Evaluation of Social Media Websites for Elder Adults (JA, Y(W), pp. 13–24.
HTHT-2013-BellFFNHF #social #social media
Examining social media use among older adults (CB, CBF, SF, JN, LH, WBF), pp. 158–163.
CHICHI-2013-OdomZFHMCLNLLKRSSM #comprehension
Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States (WO, JZ, JF, ALH, MM, JC, YKL, TJN, MHL, YL, DjK, YKR, JS, BS, HM), pp. 1833–1842.
CHICHI-2013-RiceTOYWN #behaviour #game studies #interactive
The dynamics of younger and older adult’s paired behavior when playing an interactive silhouette game (MDR, WPT, JO, LJY, MW, JN), pp. 1081–1090.
CHICHI-2013-WaycottVPKOGD
Older adults as digital content producers (JW, FV, SP, LK, EO, AG, JD), pp. 39–48.
HCIDUXU-CXC-2013-BaylissVNLB #game studies #lazy evaluation #visual notation
Lazy Eye Shooter: Making a Game Therapy for Visual Recovery in Adult Amblyopia Usable (JDB, IV, MN, DL, DB), pp. 352–360.
HCIDUXU-CXC-2013-Maciel #named #testing #usability
PALMA: Usability Testing of an Application for Adult Literacy in Brazil (FRM), pp. 229–237.
HCIDUXU-CXC-2013-MoodyTOKHB #self
Exploring the Need for, and Feasibility of, a Web-Based Self-Management Resource for Teenage and Young Adult Cancer Survivors in the UK (LM, AT, JO, JKA, LH, LB), pp. 417–423.
HCIHCI-AS-2013-DixonDD13a #design #health #implementation #mobile #testing
Designing, Implementing and Testing a Mobile Application to Assist with Pediatric-to-Adult Health Care Transition (JD, JD, SDD), pp. 66–75.
HCIHIMI-D-2013-VuH #memory management #strict
The Influence of Password Restrictions and Mnemonics on the Memory for Passwords of Older Adults (KPLV, MMH), pp. 660–668.
HCIHIMI-HSM-2013-DjamasbiW #design #health #research
Young Adult Health Promotion: Supporting Research Design with Eye-Tracking Methodologies (SD, EVW), pp. 235–244.
HCIOCSC-2013-Eustace #learning #network
Building and Sustaining a Lifelong Adult Learning Network (KE), pp. 260–268.
HCIOCSC-2013-WangA #network #social
Adult Learners and Their Use of Social Networking Sites (Y(W, JA), pp. 222–229.
ECIRECIR-2013-DowieA #exclamation #framework #information management
Re-leashed! The PuppyIR Framework for Developing Information Services for Children, Adults and Dogs (DD, LA), pp. 824–827.
CHICHI-2012-BrehmerMTJ #testing
Investigating interruptions in the context of computerised cognitive testing for older adults (MB, JM, CT, CJ), pp. 2649–2658.
CHICHI-2012-GerlingLNM #game studies #interactive
Full-body motion-based game interaction for older adults (KMG, IJL, LN, RLM), pp. 1873–1882.
CSCWCSCW-2012-HongKAA12a #design #independence #network #social
Designing a social network to support the independence of young adults with autism (HH, JGK, GDA, RIA), pp. 627–636.
SIGIRSIGIR-2012-AzzopardiPG #game studies #named #retrieval
PageFetch: a retrieval game for children (and adults) (LA, JP, RG), p. 1010.
CHICHI-2011-HollinworthH
Cursor relocation techniques to help older adults find “lost” cursors (NH, FH), pp. 863–866.
CHICHI-2011-LeeD #functional
Reflecting on pills and phone use: supporting awareness of functional abilities for older adults (MLL, AKD), pp. 2095–2104.
CHICHI-2011-OlwalLZ #mobile #named #personalisation
OldGen: mobile phone personalization for older adults (AO, DL, EZ), pp. 3393–3396.
HCIHCD-2011-LoLT
Electronic Medication Reminder for Older Adults (YLL, CFL, WCT), pp. 327–334.
HCIHCI-UA-2011-LargeB #comparison #interface #retrieval #using #visualisation
A Comparison of Children’s and Adults’ Retrieval Performances and Affective Reactions When Using a Conventional Interface and an Information Visualization Interface (AL, JB), pp. 590–598.
HCIHIMI-v2-2011-ShinCRR #behaviour #interactive #named #visualisation
VizKid: A Behavior Capture and Visualization System of Adult-Child Interaction (GS, TC, AR, MR), pp. 190–198.
SIGIRSIGIR-2011-GossenLN #difference #web #what
What are the real differences of children’s and adults’ web search (TG, TL, AN), pp. 1115–1116.
CHICHI-2010-HourcadeNPD
Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks (JPH, CMN, KBP, NLD), pp. 1115–1124.
CHICHI-2010-MoffattM #fault #named
Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults (KM, JM), pp. 1125–1134.
CHICHI-2010-PiperCH #health
Exploring the accessibility and appeal of surface computing for older adult health care support (AMP, RC, JDH), pp. 907–916.
CSCWCSCW-2010-BurkeKW #communication #social
Social use of computer-mediated communication by adults on the autism spectrum (MB, RK, DW), pp. 425–434.
ICPRICPR-2010-LiD #classification #multi #verification
Multi-classifier Q-stack Aging Model for Adult Face Verification (WL, AD), pp. 1310–1313.
CHICHI-2009-LindleyHS
Desiring to be in touch in a changing communications landscape: attitudes of older adults (SEL, RHRH, AS), pp. 1693–1702.
CHICHI-2009-MaC #communication #how #question #visual notation
How well do visual verbs work in daily communication for young and old adults? (XM, PRC), pp. 361–364.
HCIDHM-2009-LoudonM #design #representation #towards #visual notation
Towards a Visual Representation of the Effects of Reduced Muscle Strength in Older Adults: New Insights and Applications for Design and Healthcare (DL, ASM), pp. 540–549.
ICPRICPR-2008-DeselaersPN #classification #image #modelling
Bag-of-visual-words models for adult image classification and filtering (TD, LP, HN), pp. 1–4.
HTHT-2007-HishamE #case study #interface
Incorporating culture in user-interface: a case study of older adults in malaysia (SH, ADNE), pp. 145–146.
CSEETCSEET-2007-Armarego #learning
Learning from Reflection: Practitioners as Adult Learners (JA), pp. 55–63.
CHICHI-2007-ZiefleSSM #how
How younger and older adults master the usage of hyperlinks in small screen devices (MZ, US, JS, TM), pp. 307–316.
HCIDHM-2007-WuWJHYZY
Effect of Noise-Enhanced on the Balance Control Ability in Older Adults (FW, RW, DJ, XH, YY, JZ, NY), pp. 483–489.
HCIHCI-IDU-2007-WangSJRA #animation
Perception of Movements and Transformations in Flash Animations of Older Adults (LW, HS, LJ, PLPR, YA), pp. 966–975.
HCIHCI-MIE-2007-BaranDC #approach #eye tracking #how #problem
How Do Adults Solve Digital Tangram Problems? Analyzing Cognitive Strategies Through Eye Tracking Approach (BB, BD, ), pp. 555–563.
CHICHI-2006-Dawe #how #product line
Desperately seeking simplicity: how young adults with cognitive disabilities and their families adopt assistive technologies (MD), pp. 1143–1152.
ICEISICEIS-v5-2004-Zajicek #design #interface
A Methodology for Interface Design for Older Adults (MZ), pp. 81–88.
ICPRICPR-v4-2004-YangFTH04a #approach #detection #image #novel
A Novel Approach to Detecting Adult Images (JY, ZF, TT, WH), pp. 479–482.
CHICHI-2003-JackoSSBEEKMZ #feedback #multimodal #performance #question #visual notation #what
Older adults and visual impairment: what do exposure times and accuracy tell us about performance gains associated with multimodal feedback? (JAJ, IUS, FS, LB, PJE, VKE, TK, KPM, BSZ), pp. 33–40.
CSEETCSEET-2000-Cusick #education #lessons learnt #re-engineering #student
Lessons Learned from Teaching Software Engineering to Adult Students (JJC), p. 39–?.
REICRE-1998-MillardLT #elicitation #game studies #requirements #using
Child’s Play: Using Techniques Developed to Elicit Requirements from Children with Adults (NM, PL, KT), pp. 66–73.
CHICHI-1997-WordenWBH
Making Computers Easier for Older Adults to Use: Area Cursors and Sticky Icons (AW, NW, KB, SEH), pp. 266–271.
CHICHI-1996-Druin #named
CHIkids: A Common Ground for Kids and Adults (AD), pp. 506–507.
DLTDLT-1993-Fernau #parallel #strict
Remarks on Adult Languages of Propagating Systems with Restricted Parallelism (HF), pp. 90–101.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.