Design Methodology for Body Tracking Based Applications — A Kinect Case Study
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Felipe Breyer, Bernardo Reis, Luis Arthur Vasconcelos, Aline Cavalcanti, João Marcelo X. N. Teixeira, Judith Kelner
Design Methodology for Body Tracking Based Applications — A Kinect Case Study
HCI, 2013.

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@inproceedings{DUXU-NTE-2013-BreyerRVCTK,
	author        = "Felipe Breyer and Bernardo Reis and Luis Arthur Vasconcelos and Aline Cavalcanti and João Marcelo X. N. Teixeira and Judith Kelner",
	booktitle     = "{Proceedings of the Second International Conference on Design, User Experience, and Usability. Part III: User Experience in Novel Technological Environments}",
	doi           = "10.1007/978-3-642-39238-2_25",
	isbn          = "978-3-642-39237-5",
	pages         = "227--236",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Design Methodology for Body Tracking Based Applications — A Kinect Case Study}",
	volume        = 8014,
	year          = 2013,
}

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