Proceedings of the Second International Conference on Design, User Experience, and Usability. Part III: User Experience in Novel Technological Environments
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Aaron Marcus
Proceedings of the Second International Conference on Design, User Experience, and Usability. Part III: User Experience in Novel Technological Environments
HCI/DUXU p3, 2013.

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@proceedings{DUXU-NTE-2013,
	address       = "Las Vegas, Nevada, USA",
	doi           = "10.1007/978-3-642-39238-2",
	editor        = "Aaron Marcus",
	isbn          = "978-3-642-39237-5",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Proceedings of the Second International Conference on Design, User Experience, and Usability. Part III: User Experience in Novel Technological Environments}",
	volume        = 8014,
	year          = 2013,
}

Contents (65 items)

DUXU-NTE-2013-AbujaradSDP #monitoring #safety
Rap Backs: Continuous Workforce Monitoring to Improve Patient Safety in Long-Term Care (FA, SJS, TAD, LAP), pp. 3–9.
DUXU-NTE-2013-ArningZM #design #exclamation #framework #guidelines #interface #platform #requirements
Join the Ride! User Requirements and Interface Design Guidelines for a Commuter Carpooling Platform (KA, MZ, HM), pp. 10–19.
DUXU-NTE-2013-Attisano #named #people
SustainDesign — A Project with Young Creative People (RA), pp. 20–29.
DUXU-NTE-2013-AyanogluRDNT #artificial reality #design #using
Using Virtual Reality to Examine Hazard Perception in Package Design (HA, FR, ED, PN, LT), pp. 30–39.
DUXU-NTE-2013-Choi #design #multi #navigation #standard #user interface
Multi-touch Based Standard UI Design of Car Navigation System for Providing Information of Surrounding Areas (JMC), pp. 40–48.
DUXU-NTE-2013-CombeHD #design #people #self #usability
Designing Technology for Older People — The Role of Technical Self-confidence in Usability of an Inclusive Heating Control (NC, DH, HD), pp. 49–56.
DUXU-NTE-2013-GokturkP #navigation
Effects of In-Car Navigation Systems on User Perception of the Spatial Environment (MG, AP), pp. 57–64.
DUXU-NTE-2013-Gyoda #ad hoc #analysis #communication #evaluation #network #performance
Analysis and Evaluation of Wireless Ad Hoc Network Performance for a Disaster Communication Model and Scenarios (KG), pp. 65–74.
DUXU-NTE-2013-HaoGC
Improving Management of Medical Equipment (YH, YG, YM(C), pp. 75–84.
DUXU-NTE-2013-IbrahimABSBL #safety
Safety of Natural Disasters (LFI, RA, SB, RS, MB, TAAL), pp. 85–94.
DUXU-NTE-2013-KakaraNM #behaviour #database #design #geometry #interactive #using
Interaction Design Using a Child Behavior-Geometry Database (HK, YN, HM), pp. 95–104.
DUXU-NTE-2013-KulkarniW #energy #using
Classifying Energy-Related Events Using Electromagnetic Field Signatures (ASK, KCW), pp. 105–111.
DUXU-NTE-2013-Langhorne #evaluation #online #security
Department of Homeland Security Websites Uncoupled: An Evaluation of Online Counterterrorism and Security Information across Agencies (ALL), pp. 112–119.
DUXU-NTE-2013-LinAWCLYDDCPWLZYLPC #development
Development of an Unconventional Unmanned Coaxial Rotorcraft: GremLion (FL, KZYA, FW, BMC, THL, BY, MD, XD, JC, SKP, BW, DL, SZ, MY, KL, KP, GC), pp. 120–129.
DUXU-NTE-2013-MarcusAA #evaluation #heuristic
Heuristic Evaluation of iCalamityGuide Application (AM, SA, MFA), pp. 130–139.
DUXU-NTE-2013-MarcusA #design #mobile #persuasion #user interface
The Driving Machine: Mobile UX Design That Combines Information Design with Persuasion Design (AM, SA), pp. 140–149.
DUXU-NTE-2013-MartinsMSA #behaviour #fault
Human Error in Aviation: The Behavior of Pilots Facing the Modern Technology (ITM, ETM, MMS, LGdSA), pp. 150–159.
DUXU-NTE-2013-MartinsMS #design #multi #paradigm
Breaking Technological Paradigms — Sustainable Design in Air Transport Multi-mission (ETM, ITM, MMS), pp. 160–168.
DUXU-NTE-2013-MeloSAR #aspect-oriented
Ergonomics Aspects in Operators of the Electric Power Control and Operation Centers (MM, LBS, AA, FR), pp. 169–178.
DUXU-NTE-2013-PriorSEBM #challenge
HALO the Winning Entry to the DARPA UAVForge Challenge 2012 (SDP, STS, MAE, MB, WM), pp. 179–188.
DUXU-NTE-2013-ReisDR #usability #using
Main Usability Issues in Using Virtual Environments for Older Population Warning Studies (LR, ED, FR), pp. 189–198.
DUXU-NTE-2013-Schieder
Merging Two Worlds Together (AS), pp. 199–204.
DUXU-NTE-2013-VilarRNTDF #question
Are Emergency Egress Signs Strong Enough to Overlap the Influence of the Environmental Variables? (EV, FR, PN, LT, ED, EF), pp. 205–214.
DUXU-NTE-2013-WaldronS
Calculation of Areas of Permanence in Public Spaces, According to Solar Radiation Simulated Conditions (JAW, JHS), pp. 215–223.
DUXU-NTE-2013-BreyerRVCTK #artificial reality #case study #design
Design Methodology for Body Tracking Based Applications — A Kinect Case Study (FB, BR, LAV, AC, JMXNT, JK), pp. 227–236.
DUXU-NTE-2013-VegaF
Empowering Electronic Divas through Beauty Technology (KFCV, HF), pp. 237–245.
DUXU-NTE-2013-ChenD #empirical #interactive #multi
An Empirical Study of the Characteristics of Interactive Projection Systems in Multi-media Exhibits (THC, SYD), pp. 246–254.
DUXU-NTE-2013-FukatsuOKST #evaluation #mobile
Evaluation of Effects of Textures Attached to Mobile Devices on Pointing Accuracy (YF, TO, YK, BS, JT), pp. 255–263.
DUXU-NTE-2013-FukumotoI #algorithm #interactive #mobile #optimisation #search-based
A Proposal for Optimization Method of Vibration Pattern of Mobile Device with Interactive Genetic Algorithm (MF, TI), pp. 264–269.
DUXU-NTE-2013-FurbachM #case study #navigation
NUI-Based Floor Navigation — A Case Study (UF, MM), pp. 270–279.
DUXU-NTE-2013-InoueHNNN #interactive #mobile
Capturing Nursing Interactions from Mobile Sensor Data and In-Room Sensors (SI, KH, MN, YN, NN), pp. 280–289.
DUXU-NTE-2013-Lam #interactive #using
Creating Instantly Disappearing Prints Using Thermochromic Paint and Thermal Printer in an Interactive Art Installation (MLL), pp. 290–295.
DUXU-NTE-2013-Lamontagne #interface #smarttech
Fashioning Embodied Interfaces: Open Wearables Crafting (VL), pp. 296–305.
DUXU-NTE-2013-LiangCKL #interactive #named #social
InTouch: Crossing Social Interaction with Perception (RHL, WMC, HLK, TYL), pp. 306–315.
DUXU-NTE-2013-ShinAH #case study #interface #smarttech
A Pilot Study of the Intuitiveness of Smartphone Camera Interface for Elderly Users (HS, DA, JH), pp. 316–323.
DUXU-NTE-2013-AltakrouriCS #interactive #mobile
Sharing Kinetic Interactions for Mobile Devices (BA, DC, AS), pp. 327–336.
DUXU-NTE-2013-BarrosSFCC #analysis #artificial reality #people
Virtual Reality Immersion: An Important Tool for Diagnostic Analysis and Rehabilitation of People with Disabilities (HOB, MMS, ELRF, WC, FC), pp. 337–344.
DUXU-NTE-2013-CaladoSCC #artificial reality #case study #interactive #overview #perspective
Virtual Reality Applied to the Study of the Interaction between the User and the Built Space: A Literature Review (AVSC, MMS, FC, WC), pp. 345–351.
DUXU-NTE-2013-DonovanSS #gesture #interactive #research
Gestural, Emergent and Expressive: Three Research Themes for Haptic Interaction (JD, GS, JS), pp. 352–361.
DUXU-NTE-2013-DuarteRTVTN #behaviour
Sense of Presence in a VR-Based Study on Behavioral Compliance with Warnings (ED, FR, LT, EV, JT, PN), pp. 362–371.
DUXU-NTE-2013-MankodiyaMFGGN #experience #interactive
Interactive Shopping Experience through Immersive Store Environments (KM, RM, JF, EG, RG, PN), pp. 372–382.
DUXU-NTE-2013-Osen #design #gesture #interface
Minimal Yet Integral — Designing a Gestural Interface (MO), pp. 383–392.
DUXU-NTE-2013-ParkK #performance #representation
Efficient Information Representation Method for Driver-Centered AR-HUD System (HP, KhK), pp. 393–400.
DUXU-NTE-2013-SonntagZSWT #artificial reality #cyber-physical #information management #multimodal #towards
Towards Medical Cyber-Physical Systems: Multimodal Augmented Reality for Doctors and Knowledge Discovery about Patients (DS, SZ, CHS, MW, TT), pp. 401–410.
DUXU-NTE-2013-TalligHE
Border Crosser — A Robot as Mediator between the Virtual and Real World (AT, WH, ME), pp. 411–418.
DUXU-NTE-2013-TeixeiraVDNRS #artificial reality #development #interface
Strategy for the Development of a Walk-In-Place Interface for Virtual Reality (LT, EV, ED, PN, FR, FMdS), pp. 419–426.
DUXU-NTE-2013-AlelisBA
Exhibiting Emotion: Capturing Visitors’ Emotional Responses to Museum Artefacts (GA, AB, CSA), pp. 429–438.
DUXU-NTE-2013-VegaFF #case study #named #prototype #smarttech #visual notation
Blinklifier: A Case Study for Prototyping Wearable Computers in Technology and Visual Arts (KFCV, PJF, HF), pp. 439–445.
DUXU-NTE-2013-ChenC13b #design #experience #interactive
Emotional Experience and Interactive Design in the Workplace (KPC, WHC), pp. 446–454.
DUXU-NTE-2013-ChuangH #case study #difference
A Study on Time Differences between Actual Advertisement Viewing and Retrospective Perception (MHC, CH), pp. 455–464.
DUXU-NTE-2013-Danylak #analysis #gesture #human-computer #interactive
Semiotic Analysis for Gestural and Emotional Human-Computer Interaction (RD), pp. 465–474.
DUXU-NTE-2013-DinisDNTVR #artificial reality #case study #design #using
Evaluating Emotional Responses to the Interior Design of a Hospital Room: A Study Using Virtual Reality (SD, ED, PN, LT, EV, FR), pp. 475–483.
DUXU-NTE-2013-FabriWT #behaviour #product line
Changing Eating Behaviors through a Cooking-Based Website for the Whole Family (MF, AW, PT), pp. 484–493.
DUXU-NTE-2013-FeijsKSL #design #using
Design for Relaxation during Milk Expression Using Biofeedback (LMGF, JK, NHvS, MvL), pp. 494–503.
DUXU-NTE-2013-GaoB #case study #comparative #design #interactive
Designing Ludic Engagement in an Interactive Virtual Dressing Room System — A Comparative Study (YG, EPB), pp. 504–512.
DUXU-NTE-2013-Gasser #design #summary
Humor Illustration Design, a Summary of Illustrations, Designs, and Projects (JG), pp. 513–519.
DUXU-NTE-2013-JaimesMR #tool support #trust
Increasing Trust in Personal Informatics Tools (LGJ, TM, AR), pp. 520–529.
DUXU-NTE-2013-KitamuraTIS #case study
Feed-In Tariff Personal Carbon Allowance: A Case Study of Psychological Change (TK, AT, HI, HS), pp. 530–539.
DUXU-NTE-2013-Pohlmeyer #challenge #design
Positive Design: New Challenges, Opportunities, and Responsibilities for Design (AEP), pp. 540–547.
DUXU-NTE-2013-SamsonA #named
Tassophonics: Nanotechnology as the Magical Unknown (AS, KA), pp. 548–557.
DUXU-NTE-2013-SannaVBBR #approach #behaviour #design
Engineering AwarenessTM: An e-Service Design Approach for Behavioral Change in Healthcare and Well-Being (AS, SV, SB, IB, AR), pp. 558–567.
DUXU-NTE-2013-Shieh #design #segmentation #using
Designing a Product Satisfaction Model Using Customer Segmentation and Information Consolidation (MDS), pp. 568–577.
DUXU-NTE-2013-StillwaterK #design #empirical #feedback #matter #multi
Design Matters: Mid-Term Results from a Multi-Design Fuel Economy Feedback Experiment (TS, KSK), pp. 578–584.
DUXU-NTE-2013-TrevorrowF #behaviour
Running to Behavior Change (PT, MF), pp. 585–593.
DUXU-NTE-2013-ViciniBRS #behaviour
Well-Being on the Go: An IoT Vending Machine Service for the Promotion of Healthy Behaviors and Lifestyles (SV, SB, AR, AS), pp. 594–603.

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