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Travelled to:
2 × USA
Collaborated with:
L.A.Vasconcelos F.Breyer J.M.X.N.Teixeira J.Kelner B.Reis G.d.S.Moura D.d.Silva C.W.M.Leão
Talks about:
methodolog (1) languag (1) kinect (1) improv (1) design (1) câmera (1) applic (1) track (1) studi (1) mobil (1)

Person: Aline Cavalcanti

DBLP DBLP: Cavalcanti:Aline

Contributed to:

HCI/DUXU p2 20132013
HCI/DUXU p3 20132013

Wrote 2 papers:

DUXU-CXC-2013-MouraVCBSTLK #exclamation #game studies #how #learning #mobile
Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages (GdSM, LAV, AC, FB, DdS, JMXNT, CWML, JK), pp. 266–275.
DUXU-NTE-2013-BreyerRVCTK #artificial reality #case study #design
Design Methodology for Body Tracking Based Applications — A Kinect Case Study (FB, BR, LAV, AC, JMXNT, JK), pp. 227–236.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.