Travelled to:
1 × Canada
1 × France
1 × Italy
1 × South Korea
2 × USA
Collaborated with:
R.Vertegaal J.Lo E.T.Solovey R.J.K.Jacob A.P.Tarun L.M.Hirshfield K.Warren V.Vadgama B.Lahey W.Burleson A.Sassaroli S.Fantini K.Kim J.Bolton J.Cooperstock M.Riyadh F.Daliri A.K.Eady J.Pasquero Erin Martel F.Su Jesse Gerroir A.Hassan K.Muldner J.Kebinger M.S.Horn O.Shaer J.Zigelbaum F.Lalooses K.Chauncey D.Weaver M.Parasi M.Scheutz P.W.Schermerhorn
Talks about:
display (4) bend (4) interfac (3) interact (3) flexibl (3) realiti (2) gestur (2) stack (2) paper (2) brain (2)
Person: Audrey Girouard
DBLP: Girouard:Audrey
Contributed to:
Wrote 9 papers:
- CHI-2015-GirouardLRDEP #interactive #smarttech
- One-Handed Bend Interactions with Deformable Smartphones (AG, JL, MR, FD, AKE, JP), pp. 1509–1518.
- CHI-2013-WarrenLVG #classification #flexibility #gesture
- Bending the rules: bend gesture classification for flexible displays (KW, JL, VV, AG), pp. 607–610.
- CHI-2012-GirouardTV #flexibility #interactive #named
- DisplayStacks: interaction techniques for stacks of flexible thin-film displays (AG, APT, RV), pp. 2431–2440.
- CHI-2012-KimBGCV #3d #estimation #named
- TeleHuman: effects of 3d perspective on gaze and pose estimation with a life-size cylindrical telepresence pod (KK, JB, AG, JC, RV), pp. 2531–2540.
- CHI-2011-LaheyGBV #comprehension #flexibility #gesture #mobile #named #using
- PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
- CHI-2011-SoloveyLCWPSSFSGJ #adaptation #multi #user interface
- Sensing cognitive multitasking for a brain-based adaptive user interface (ETS, FL, KC, DW, MP, MS, AS, SF, PWS, AG, RJKJ), pp. 383–392.
- CHI-2009-HirshfieldSGKJSF #adaptation #functional #interface #metric #testing #usability
- Brain measurement for usability testing and adaptive interfaces: an example of uncovering syntactic workload with functional near infrared spectroscopy (LMH, ETS, AG, JK, RJKJ, AS, SF), pp. 2185–2194.
- CHI-2008-JacobGHHSSZ #framework #interactive #interface
- Reality-based interaction: a framework for post-WIMP interfaces (RJKJ, AG, LMH, MSH, OS, ETS, JZ), pp. 201–210.
- FDG-2015-MartelSGHGM #artificial reality #game studies
- Diving Head-First into Virtual Reality: Evaluating HMD Control Schemes for VR Games (EM, FS, JG, AH, AG, KM).