Proceedings of the 29th ACM SIGCHI Conference on Human Factors in Computing Systems
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Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare
Proceedings of the 29th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2011.

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@proceedings{CHI-2011,
	address       = "Vancouver, British Columbia, Canada",
	editor        = "Desney S. Tan and Saleema Amershi and Bo Begole and Wendy A. Kellogg and Manas Tungare",
	isbn          = "978-1-4503-0228-9",
	publisher     = "{ACM}",
	title         = "{Proceedings of the 29th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	year          = 2011,
}

Contents (409 items)

CHI-2011-CramerHTYH #interactive #student #using #visual notation
Classroom-based assistive technology: collective use of interactive visual schedules by students with autism (MC, SHH, MT, MTY, GRH), pp. 1–10.
CHI-2011-RaijGKS #mobile #privacy #risk management #smarttech
Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment (AR, AG, SK, MBS), pp. 11–20.
CHI-2011-DasFS #design #interactive #question
Interaction design for cancer patients: do we need to take into account the effects of illness and medication? (AD, AF, DS), pp. 21–24.
CHI-2011-QuekBWMTPST #design #development #human-computer #interactive #interface #simulation #social
Simulating the feel of brain-computer interfaces for design, development and social interaction (MQ, DB, JW, RMS, MT, SP, MS, MT), pp. 25–28.
CHI-2011-WilcoxMTGH
Characterizing patient-friendly “micro-explanations” of medical events (LW, DM, DST, JG, EH), pp. 29–32.
CHI-2011-LeeT #mobile #quote #social
“Now, I have a body”: uses and social norms for mobile remote presence in the workplace (MKL, LT), pp. 33–42.
CHI-2011-LuffYKH
Hands on hitchcock: embodied reference to a moving scene (PL, NY, HK, CH), pp. 43–52.
CHI-2011-ZhuGT #modelling #multi
Exploring camera viewpoint control models for a multi-tasking setting in teleoperation (DZ, TG, KT), pp. 53–62.
CHI-2011-NakanishiKI #social
Zoom cameras and movable displays enhance social telepresence (HN, KK, HI), pp. 63–72.
CHI-2011-MarshallREBWM
Breath control of amusement rides (JM, DR, SRE, SB, BW, DM), pp. 73–82.
CHI-2011-NoguchiSBO
Time characteristics of olfaction in a single breath (DN, SS, YB, KiO), pp. 83–92.
CHI-2011-NarumiNKTH #artificial reality #interactive
Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction (TN, SN, TK, TT, MH), pp. 93–102.
CHI-2011-NackeKLM #design #game studies #interactive #using
Biofeedback game design: using direct and indirect physiological control to enhance game interaction (LEN, MK, CL, RLM), pp. 103–112.
CHI-2011-FurnissBC #case study #experience #lessons learnt
Confessions from a grounded theory PhD: experiences and lessons learnt (DF, AB, PC), pp. 113–122.
CHI-2011-Rode #reflexive
Reflexivity in digital anthropology (JAR), pp. 123–132.
CHI-2011-BaumerT #analysis #distributed #process #video
Comparing activity theory with distributed cognition for video analysis: beyond “kicking the tires” (EPSB, BT), pp. 133–142.
CHI-2011-WobbrockFGH #analysis #parametricity #rank #using
The aligned rank transform for nonparametric factorial analyses using only anova procedures (JOW, LF, DG, JJH), pp. 143–146.
CHI-2011-FiebrinkCT #evaluation #interactive #learning
Human model evaluation in interactive supervised learning (RF, PRC, DT), pp. 147–156.
CHI-2011-AmershiLKMC #named #network #performance
CueT: human-guided fast and accurate network alarm triage (SA, BL, AK, RM, BC), pp. 157–166.
CHI-2011-ChauKHF #interactive #machine learning #named #network #scalability
Apolo: making sense of large network data by combining rich user interaction and machine learning (DHC, AK, JIH, CF), pp. 167–176.
CHI-2011-NancelWPCM
Mid-air pan-and-zoom on wall-sized displays (MN, JW, EP, OC, WEM), pp. 177–186.
CHI-2011-BragdonK #gesture #scalability
Gesture select: : acquiring remote targets on large displays without pointing (AB, HSK), pp. 187–196.
CHI-2011-RuizLL #gesture #interactive #mobile
User-defined motion gestures for mobile interaction (JR, YL, EL), pp. 197–206.
CHI-2011-LuL #gesture #mobile #user interface #using
Gesture avatar: a technique for operating mobile user interfaces using gestures (HL, YL), pp. 207–216.
CHI-2011-ChenNC #online #recommendation #social
Speak little and well: recommending conversations in online social streams (JC, RN, EHhC), pp. 217–226.
CHI-2011-MarcusBBKMM #microblog #named #visualisation
Twitinfo: aggregating and visualizing microblogs for event exploration (AM, MSB, OB, DRK, SM, RCM), pp. 227–236.
CHI-2011-HechtHSC #twitter
Tweets from Justin Bieber’s heart: the dynamics of the location field in user profiles (BH, LH, BS, EHC), pp. 237–246.
CHI-2011-GeyerDBMDM #enterprise #question #social
An open, social microcalender for the enterprise: timely? (WG, CD, BB, MM, EMD, DRM), pp. 247–256.
CHI-2011-BardzellB #design #human-computer
Pleasure is your birthright: digitally enabled designer sex toys as a case of third-wave HCI (JB, SB), pp. 257–266.
CHI-2011-SambasivanWC #design
Designing a phone broadcasting system for urban sex workers in India (NS, JW, EC), pp. 267–276.
CHI-2011-FerreiraH #lessons learnt
Bodily orientations around mobiles: lessons learnt in vanuatu (PF, KH), pp. 277–286.
CHI-2011-VihavainenMSCC #collaboration #human-computer #mobile #music #social #video
We want more: human-computer collaboration in mobile social video remixing of music concerts (SV, SM, LS, FC, IDDC), pp. 287–296.
CHI-2011-YewSC #categorisation #social #video
Knowing funny: genre perception and categorization in social video sharing (JY, DAS, EFC), pp. 297–306.
CHI-2011-ShiraziRSKMS #mobile #realtime
Real-time nonverbal opinion sharing through mobile phones during sports events (ASS, MR, RS, SGK, AM, AS), pp. 307–310.
CHI-2011-GeertsVMDC #online #requirements #video
Are we in sync?: synchronization requirements for watching online video together (DG, IV, RM, OvD, PC), pp. 311–314.
CHI-2011-MaitlandC #design
Designing for peer involvement in weight management (JM, MC), pp. 315–324.
CHI-2011-LeeKF #behaviour #design #mining #persuasion
Mining behavioral economics to design persuasive technology for healthy choices (MKL, SBK, JF), pp. 325–334.
CHI-2011-KapteinDM #adaptation #persuasion
Means based adaptive persuasive systems (MK, SD, PM), pp. 335–344.
CHI-2011-SchwandaIRC #persuasion #tool support
Side effects and “gateway” tools: advocating a broader look at evaluating persuasive systems (VS, SI, LR, DC), pp. 345–348.
CHI-2011-SchwindBH #recommendation
I will do it, but i don’t like it: user reactions to preference-inconsistent recommendations (CS, JB, FWH), pp. 349–352.
CHI-2011-OHaraSH #human-computer #interactive
Embodiment in brain-computer interaction (KO, AS, RHRH), pp. 353–362.
CHI-2011-PanCHMHMC
Now where was I?: physiologically-triggered bookmarking (MKXJP, GJSC, GHH, AJM, TWH, KEM, EAC), pp. 363–372.
CHI-2011-HirshfieldGHHRWWJ #functional #interface #testing #usability
This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy (LMH, RG, SHH, SWH, MR, RW, TW, RJKJ), pp. 373–382.
CHI-2011-SoloveyLCWPSSFSGJ #adaptation #multi #user interface
Sensing cognitive multitasking for a brain-based adaptive user interface (ETS, FL, KC, DW, MP, MS, AS, SF, PWS, AG, RJKJ), pp. 383–392.
CHI-2011-ChoiHLLL #interactive #named
RemoteTouch: touch-screen-like interaction in the tv viewing environment (SC, JH, GL, NL, WL), pp. 393–402.
CHI-2011-BragdonNLH #analysis #design #gesture #mobile
Experimental analysis of touch-screen gesture designs in mobile environments (AB, EN, YL, KH), pp. 403–412.
CHI-2011-KaneWL #comprehension #gesture #people #performance
Usable gestures for blind people: understanding preference and performance (SKK, JOW, REL), pp. 413–422.
CHI-2011-PurpuraSWSS #behaviour #design #named #persuasion
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight (SP, VS, KW, WS, PS), pp. 423–432.
CHI-2011-AssogbaRDM #visualisation
Many bills: engaging citizens through visualizations of congressional legislation (YA, IR, JMD, MM), pp. 433–442.
CHI-2011-HourcadeB #human-computer
HCI for peace: a call for constructive action (JPH, NEBR), pp. 443–452.
CHI-2011-JayatilakaBSG #approach #visual notation
Evaluating a pattern-based visual support approach for humanitarian landmine clearance (LGJ, LFB, JS, KZG), pp. 453–462.
CHI-2011-IqbalHJM #exclamation
Hang on a sec!: effects of proactive mediation of phone conversations while driving (STI, EH, YCJ, EM), pp. 463–472.
CHI-2011-BrumbyDJG #how #performance
Fast or safe?: how performance objectives determine modality output choices while interacting on the move (DPB, SCED, CPJ, JJG), pp. 473–482.
CHI-2011-DoringKMPSGS #gesture #interactive #visual notation
Gestural interaction on the steering wheel: reducing the visual demand (TD, DK, PM, MP, JS, VG, AS), pp. 483–492.
CHI-2011-KimDLF #usability
Usability of car dashboard displays for elder drivers (SK, AKD, JL, JF), pp. 493–502.
CHI-2011-EricksonSKL #evaluation #interactive
Synchronous interaction among hundreds: an evaluation of a conference in an avatar-based virtual environment (TE, NSS, WAK, DWL), pp. 503–512.
CHI-2011-JunuzovicIHZTB #multimodal #overview #using #what
What did i miss?: in-meeting review using multimodal accelerated instant replay (air) conferencing (SJ, KI, RH, ZZ, JCT, CB), pp. 513–522.
CHI-2011-ZhouPWWZ #collaboration #education #evaluation #mobile #music #named
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children (YZ, GP, XW, YW, SZ), pp. 523–532.
CHI-2011-LindenJBRS #feedback #game studies #lessons learnt #realtime
Buzzing to play: lessons learned from an in the wild study of real-time vibrotactile feedback (JvdL, RMGJ, JB, YR, ES), pp. 533–542.
CHI-2011-TamakiMR #named #using
PossessedHand: techniques for controlling human hands using electrical muscles stimuli (ET, TM, JR), pp. 543–552.
CHI-2011-McLoughlinC #assembly #design
Design interventions for open-air museums: applying and extending the principles of “assembly” (MM, LC), pp. 553–556.
CHI-2011-HalpernTEDESBG #interactive #named
MoBoogie: creative expression through whole body musical interaction (MKH, JT, ME, SD, AE, KS, EPSB, GG), pp. 557–560.
CHI-2011-OzencF #social #social media
Life “modes” in social media (FKO, SF), pp. 561–570.
CHI-2011-BurkeKM #facebook #social
Social capital on facebook: differentiating uses and users (MB, RK, CM), pp. 571–580.
CHI-2011-JianqiangMZKBJ #facebook #game studies #volunteer
Farmer’s tale: a facebook game to promote volunteerism (DSJ, XM, SZ, JTK, SLB, ZJ), pp. 581–584.
CHI-2011-YoderS #facebook #identification #interface #social
Identifying social capital in the facebook interface (CY, FS), pp. 585–588.
CHI-2011-MankoffKKRW #modelling #online
Competing online viewpoints and models of chronic illness (JM, KK, SBK, JAR, KW), pp. 589–598.
CHI-2011-KimS #community #health #interface #online #using
Using interface cues in online health community boards to change impressions and encourage user contribution (HSK, SSS), pp. 599–608.
CHI-2011-HailpernDHKDH #named #towards
ACES: promoting empathy towards aphasia through language distortion emulation software (JMH, MD, AH, KK, GD, JH), pp. 609–618.
CHI-2011-McNaneyLLLSPHJWMO
Cueing for drooling in Parkinson’s disease (RM, SL, KL, CL, GS, TP, NYH, DJ, RW, NM, PO), pp. 619–622.
CHI-2011-WacharamanothamHMKSB
Evaluating swabbing: a touchscreen input method for elderly users with tremor (CW, JH, AM, MK, CMS, JOB), pp. 623–626.
CHI-2011-KwonJEY
Direct manipulation through surrogate objects (BCK, WJ, NE, JSY), pp. 627–636.
CHI-2011-YoshizakiSCHIIAKKM #physics
An actuated physical puppet as an input device for controlling a digital manikin (WY, YS, ACC, SH, MI, TI, YA, KK, SK, MM), pp. 637–646.
CHI-2011-LiuSII #interface #multi #named #sketching
Roboshop: multi-layered sketching interface for robot housework assignment and management (KL, DS, MI, TI), pp. 647–656.
CHI-2011-MamykinaMGMTMD #collaboration
Examining the impact of collaborative tagging on sensemaking in nutrition management (LM, ADM, CG, YM, MAT, EDM, PD), pp. 657–666.
CHI-2011-KuhnCQS #using
Using tags to encourage reflection and annotation on data during nomadic inquiry (AK, CC, CQ, SS), pp. 667–670.
CHI-2011-KimR
User perceptions of the role and value of tags (YMK, SYR), pp. 671–674.
CHI-2011-BardzellB11a #human-computer #social #towards
Towards a feminist HCI methodology: social science, feminism, and HCI (SB, JB), pp. 675–684.
CHI-2011-Taylor
Out there (AST), pp. 685–694.
CHI-2011-KannabiranBB #how #human-computer #research
How HCI talks about sexuality: discursive strategies, blind spots, and opportunities for future research (GK, JB, SB), pp. 695–704.
CHI-2011-ShinoharaW #interactive #social
In the shadow of misperception: assistive technology use and social interactions (KS, JOW), pp. 705–714.
CHI-2011-EppLM #identification #using
Identifying emotional states using keystroke dynamics (CE, ML, RLM), pp. 715–724.
CHI-2011-PollakAG #metric #named
PAM: a photographic affect meter for frequent, in situ measurement of affect (JPP, PA, GG), pp. 725–734.
CHI-2011-LewisDG
Affective computational priming and creativity (SL, MD, EG), pp. 735–744.
CHI-2011-GuillorySDWDH #distributed
Upset now?: emotion contagion in distributed groups (JG, JS, MD, BW, WD, JTH), pp. 745–748.
CHI-2011-HarrisN
Emotion regulation for frustrating driving contexts (HH, CN), pp. 749–752.
CHI-2011-YeeDNL
Introverted elves & conscientious gnomes: the expression of personality in world of warcraft (NY, ND, LN, PL), pp. 753–762.
CHI-2011-CheungH #comprehension #game studies
Starcraft from the stands: understanding the game spectator (GC, JH), pp. 763–772.
CHI-2011-YeeDYN
Do men heal more when in drag?: conflicting identity cues between user and avatar (NY, ND, MY, LN), pp. 773–776.
CHI-2011-PfeiferB #equation #social
Is the media equation a flash in the pan?: the durability and longevity of social responses to computers (LMP, TWB), pp. 777–780.
CHI-2011-MaratheS #question #what
What drives customization?: control or identity? (SM, SSS), pp. 781–790.
CHI-2011-CohnMPT #gesture #using
Your noise is my command: sensing gestures using the body as an antenna (GC, DM, SNP, DST), pp. 791–800.
CHI-2011-HinckleyS
Sensor synaesthesia: touch in motion, and motion in touch (KH, HS), pp. 801–810.
CHI-2011-HolzW #gesture
Data miming: inferring spatial object descriptions from human gesture (CH, AW), pp. 811–820.
CHI-2011-GrandhiJM #comprehension #gesture #interface
Understanding naturalness and intuitiveness in gesture production: insights for touchless gestural interfaces (SAG, GJ, IM), pp. 821–824.
CHI-2011-LozanoJK #interactive #multi #tablet
The impact on musculoskeletal system during multitouch tablet interactions (CL, DLJ, KK), pp. 825–828.
CHI-2011-HuotCD #named
TorusDesktop: pointing via the backdoor is sometimes shorter (SH, OC, PD), pp. 829–838.
CHI-2011-HasanGI
Comet and target ghost: techniques for selecting moving targets (KH, TG, PI), pp. 839–848.
CHI-2011-XinBR #empirical #interactive
Acquiring and pointing: an empirical study of pen-tilt-based interaction (YX, XB, XR), pp. 849–858.
CHI-2011-QuinnCRD #cost analysis #multi #on the
On the costs of multiple trajectory pointing methods (PQ, AC, KJR, JD), pp. 859–862.
CHI-2011-HollinworthH
Cursor relocation techniques to help older adults find “lost” cursors (NH, FH), pp. 863–866.
CHI-2011-BalaamFGH
Enhancing interactional synchrony with an ambient display (MB, GF, JG, EH), pp. 867–876.
CHI-2011-HazlewoodSC #case study
Issues in evaluating ambient displays in the wild: two case studies (WRH, ES, KC), pp. 877–886.
CHI-2011-LucaFMSHKH #internet #security #visualisation
Does MoodyBoard make internet use more secure?: evaluating an ambient security visualization tool (ADL, BF, MEM, JS, DH, NK, HH), pp. 887–890.
CHI-2011-IqbalGH #cost analysis
Peripheral computing during presentations: perspectives on costs and preferences (STI, JG, EH), pp. 891–894.
CHI-2011-PazminoL #case study #mobile
An exploratory study of input modalities for mobile devices used with museum exhibits (PJP, LL), pp. 895–904.
CHI-2011-LeshedS #case study #experience #quote #tool support
“I lie to myself that I have freedom in my own schedule”: productivity tools and experiences of busyness (GL, PS), pp. 905–914.
CHI-2011-VoidaHA #database #information management
Homebrew databases: complexities of everyday information management in nonprofit organizations (AV, EH, BAA), pp. 915–924.
CHI-2011-KandoganKMP #how #interface #problem
How a freeform spatial interface supports simple problem solving tasks (EK, JK, TPM, PP), pp. 925–934.
CHI-2011-BahamondezWS #education #mobile #multi
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama (EdCVB, CW, AS), pp. 935–944.
CHI-2011-CervantesWNS #low cost
Infrastructures for low-cost laptop use in Mexican schools (RC, MW, BAN, NS), pp. 945–954.
CHI-2011-ParuthiT #internet #low cost
Utilizing DVD players as low-cost offline internet browsers (GP, WT), pp. 955–958.
CHI-2011-WaldnerSGS
Importance-driven compositing window management (MW, MS, RG, DS), pp. 959–968.
CHI-2011-DixonLF #interface #reverse engineering
Content and hierarchy in pixel-based methods for reverse engineering interface structure (MD, DL, JF), pp. 969–978.
CHI-2011-MartinRB #comprehension #delivery #interactive #modelling
Client TouchPoint modeling: understanding client interactions in the context of service delivery (AMM, YAR, JB), pp. 979–982.
CHI-2011-John #design #modelling #performance #predict #recommendation #user interface #using
Using predictive human performance models to inspire and support UI design recommendations (BEJ), pp. 983–986.
CHI-2011-MassimiOBK #human-computer #matter #research
Matters of life and death: locating the end of life in lifespan-oriented hci research (MM, WO, RB, DSK), pp. 987–996.
CHI-2011-GettyCGNWH #facebook
I said your name in an empty room: grieving and continuing bonds on facebook (EG, JC, MG, CN, EW, JTH), pp. 997–1000.
CHI-2011-MassimiB #design
Dealing with death in design: developing systems for the bereaved (MM, RMB), pp. 1001–1010.
CHI-2011-RoudautPB
Touch input on curved surfaces (AR, HP, PB), pp. 1011–1020.
CHI-2011-BeyerAMSIKSH #behaviour #interactive #scalability
Audience behavior around large interactive cylindrical screens (GB, FA, JM, AS, KI, SK, MS, IH), pp. 1021–1030.
CHI-2011-WillisPS #interactive #named
Motionbeam: a metaphor for character interaction with handheld projectors (KDDW, IP, TS), pp. 1031–1040.
CHI-2011-DalsgardH #3d #design #physics
3d projection on physical objects: design insights from five real life cases (PD, KH), pp. 1041–1050.
CHI-2011-Fallman #human-computer #interactive
The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction (DF), pp. 1051–1060.
CHI-2011-GoodmanSW #comprehension #design #interactive
Understanding interaction design practices (EG, ES, RW), pp. 1061–1070.
CHI-2011-StarbirdP #quote #self #volunteer
“Voluntweeters”: self-organizing by digital volunteers in times of crisis (KS, LP), pp. 1071–1080.
CHI-2011-MarshallS #social #social media #twitter #using
Social media ownership: using twitter as a window onto current attitudes and beliefs (CCM, FMSI), pp. 1081–1090.
CHI-2011-KwakCM #online #twitter
Fragile online relationship: a first look at unfollow dynamics in twitter (HK, HC, SBM), pp. 1091–1100.
CHI-2011-Kivran-SwaineGN #network #online #social #twitter
The impact of network structure on breaking ties in online social networks: unfollowing on twitter (FKS, PG, MN), pp. 1101–1104.
CHI-2011-GolbeckH #twitter
Computing political preference among twitter followers (JG, DLH), pp. 1105–1108.
CHI-2011-ShklovskiK #internet #online
Online contribution practices in countries that engage in internet blocking and censorship (IS, NK), pp. 1109–1118.
CHI-2011-ScissorsSIRS #behaviour #collaboration #distributed #editing #realtime
Real-time collaborative editing behavior in USA and Japanese distributed teams (LES, NSS, TI, SLR, SS), pp. 1119–1128.
CHI-2011-ZhaoJ #difference #image #network #self #social #visual notation
Cultural differences on visual self-presentation through social networking site profile images (CZ, GJ), pp. 1129–1132.
CHI-2011-HuBRK #named
MonoTrans2: a new human computation system to support monolingual translation (CH, BBB, PR, YK), pp. 1133–1136.
CHI-2011-SetlockF #communication #interactive
Culture or fluency?: unpacking interactions between culture and communication medium (LDS, SRF), pp. 1137–1140.
CHI-2011-DugganP #eye tracking
Skim reading by satisficing: evidence from eye tracking (GBD, SJP), pp. 1141–1150.
CHI-2011-HillDAGM #experience #eye tracking #web
Older web users’ eye movements: experience counts (RLH, AD, JLA, PG, LM), pp. 1151–1160.
CHI-2011-EllingLJ #eye tracking #using
Retrospective think-aloud method: using eye movements as an extra cue for participants’ verbalizations (SE, LL, MdJ), pp. 1161–1170.
CHI-2011-Freeman #eye tracking #protocol #usability #using
Triggered think-aloud protocol: using eye tracking to improve usability test moderation (BF), pp. 1171–1174.
CHI-2011-DavidoffZZD #coordination #learning #product line
Learning patterns of pick-ups and drop-offs to support busy family coordination (SD, BDZ, JZ, AKD), pp. 1175–1184.
CHI-2011-YaroshA #product line
Mediated parent-child contact in work-separated families (SY, GDA), pp. 1185–1194.
CHI-2011-RaffleRMBBHKCFGS #chat #exclamation #product line #video
Hello, is grandma there? let’s read! StoryVisit: family video chat and connected e-books (HR, GR, KM, RB, KB, HH, JK, KC, NF, JG, MS), pp. 1195–1204.
CHI-2011-JudgeNHB #multi #product line
Family portals: connecting families through a multifamily media space (TKJ, CN, SH, ACB), pp. 1205–1214.
CHI-2011-DorkCW #fresh look
The information flaneur: a fresh look at information seeking (MD, MSTC, CW), pp. 1215–1224.
CHI-2011-HuangWD #problem #using
No clicks, no problem: using cursor movements to understand and improve search (JH, RWW, STD), pp. 1225–1234.
CHI-2011-YamamotoT #web
Enhancing credibility judgment of web search results (YY, KT), pp. 1235–1244.
CHI-2011-SchwarzM #assessment #web
Augmenting web pages and search results to support credibility assessment (JS, MRM), pp. 1245–1254.
CHI-2011-MarshallB #case study #experience #interactive #performance #using
Using fast interaction to create intense experiences (JM, SB), pp. 1255–1264.
CHI-2011-HookGMTWO #interactive
A VJ centered exploration of expressive interaction (JH, DPG, JCM, ST, PCW, PO), pp. 1265–1274.
CHI-2011-AndersenLSSP #game studies #online
Placing a value on aesthetics in online casual games (EA, YEL, RS, RS, ZP), pp. 1275–1278.
CHI-2011-KimL
Kinetic tiles (HK, WL), pp. 1279–1282.
CHI-2011-KaziCZDL #animation #multi #named
SandCanvas: a multi-touch art medium inspired by sand animation (RHK, KCC, SZ, RCD, KLL), pp. 1283–1292.
CHI-2011-DijkstraPV #flexibility #performance
Evaluating effects of structural holds on pointing and dragging performance with flexible displays (RD, CP, RV), pp. 1293–1302.
CHI-2011-LaheyGBV #comprehension #flexibility #gesture #mobile #named #using
PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
CHI-2011-KarrerWLHB #interactive #named
Pinstripe: eyes-free continuous input on interactive clothing (TK, MW, LL, FH, JOB), pp. 1313–1322.
CHI-2011-SongBGICH #gesture #multi
Grips and gestures on a multi-touch pen (HS, HB, FG, SI, XC, KH), pp. 1323–1332.
CHI-2011-SongGFMH #named
WYSIWYF: exploring and annotating volume data with a tangible handheld device (PS, WBG, CWF, QM, PAH), pp. 1333–1342.
CHI-2011-KinMBDHA #multi #named
Eden: a professional multitouch tool for constructing virtual organic environments (KK, TM, BB, TD, BH, MA), pp. 1343–1352.
CHI-2011-ValkovSBH #2d #3d
2d touching of 3d stereoscopic objects (DV, FS, GB, KHH), pp. 1353–1362.
CHI-2011-WilliamsYPMMI #3d #interactive #multi #named
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions (CW, XDY, GAP, JMU, AM, PI), pp. 1363–1372.
CHI-2011-GuyPDGT #crowdsourcing #game studies #graph #social
Guess who?: enriching the social graph through a crowdsourcing game (IG, AP, TD, OG, IT), pp. 1373–1382.
CHI-2011-TuiteSHTP #game studies #image #named #scalability
PhotoCity: training experts at large-scale image acquisition through a competitive game (KT, NS, DYH, NT, ZP), pp. 1383–1392.
CHI-2011-YuN
Cooks or cobblers?: crowd creativity through combination (LY, JVN), pp. 1393–1402.
CHI-2011-QuinnB #overview #taxonomy
Human computation: a survey and taxonomy of a growing field (AJQ, BBB), pp. 1403–1412.
CHI-2011-KumarMO #mobile
The times they are a-changin‘: mobile payments in India (DK, DBM, JO), pp. 1413–1422.
CHI-2011-KumarCP #music
Folk music goes digital in India (NK, GC, TSP), pp. 1423–1432.
CHI-2011-OregliaLZ #case study #design #experience
Designing for emerging rural users: experiences from China (EO, YL, WZ), pp. 1433–1436.
CHI-2011-GormanRYBK #adaptation #testing #usability
Adapting usability testing for oral, rural users (TG, EJR, JY, AB, BEK), pp. 1437–1440.
CHI-2011-RomeroVPSA #behaviour #video #visualisation
Evaluating video visualizations of human behavior (MR, AV, JP, JTS, GDA), pp. 1441–1450.
CHI-2011-JakobsenH #interface #overview #visualisation
Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces (MRJ, KH), pp. 1451–1460.
CHI-2011-HullmanAS #social #visual notation
The impact of social information on visual judgments (JH, EA, PS), pp. 1461–1470.
CHI-2011-VeasMFS #memory management #visual notation
Directing attention and influencing memory with visual saliency modulation (EEV, EM, SF, DS), pp. 1471–1480.
CHI-2011-MendelsFO #design #multi #named #process
Freed: a system for creating multiple views of a digital collection during the design process (PM, JWF, KO), pp. 1481–1490.
CHI-2011-OdomZF #design
Teenagers and their virtual possessions: design opportunities and issues (WO, JZ, JF), pp. 1491–1500.
CHI-2011-ByrneKJ #editing
Life editing: third-party perspectives on lifelog content (DB, AK, GJFJ), pp. 1501–1510.
CHI-2011-NebelingMN #evaluation #layout #metric
Metrics for the evaluation of news site content layout in large-screen contexts (MN, FM, MCN), pp. 1511–1520.
CHI-2011-HailpernJWKSS #named
YouPivot: improving recall with contextual search (JMH, NJ, AW, KK, RS, NS), pp. 1521–1530.
CHI-2011-KellyG #delivery #interactive
An examination of two delivery modes for interactive search system experiments: remote and laboratory (DK, KG), pp. 1531–1540.
CHI-2011-YataniNTT #overview #user interface #using #word
Review spotlight: a user interface for summarizing user-generated reviews using adjective-noun word pairs (KY, MN, AT, KNT), pp. 1541–1550.
CHI-2011-Gaver #design #how
Making spaces: how design workbooks work (WWG), pp. 1551–1560.
CHI-2011-SundstromTGWBL #comprehension #towards
Inspirational bits: towards a shared understanding of the digital material (PS, AST, KG, NW, JSB, ML), pp. 1561–1570.
CHI-2011-WahidMDEH #exclamation
Don’t drop it!: pick it up and storyboard (SW, DSM, JD, NE, SH), pp. 1571–1580.
CHI-2011-WigdorBPLW #gesture #interactive #multi #precise
Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations (DW, HB, JP, JL, SW), pp. 1581–1590.
CHI-2011-ChiuLC #documentation #gesture #modelling #multi #symmetry
Multi-touch document folding: gesture models, fold directions and symmetries (PC, CL, FC), pp. 1591–1600.
CHI-2011-KaserAP #interactive #multi #named #performance
FingerGlass: efficient multiscale interaction on multitouch screens (DPK, MA, MP), pp. 1601–1610.
CHI-2011-SunFH #interactive #interface #multi #sketching
An interactive multi-touch sketching interface for diffusion curves (QS, CWF, YH), pp. 1611–1614.
CHI-2011-FrischKLD #layout #multi #tool support
Grids & guides: multi-touch layout and alignment tools (MF, SK, RL, RD), pp. 1615–1618.
CHI-2011-GuiardOP #fault #trade-off
Fitt’s law as an explicit time/error trade-off (YG, HBO, STP), pp. 1619–1628.
CHI-2011-BlanchO #benchmark #metric #paradigm
Benchmarking pointing techniques with distractors: adding a density factor to Fitts’ pointing paradigm (RB, MO), pp. 1629–1638.
CHI-2011-WobbrockSJ #design #empirical #metric #modelling #throughput
The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and models (JOW, KS, AJ), pp. 1639–1648.
CHI-2011-MandrykL
The effects of intended use on target acquisition (RLM, CL), pp. 1649–1652.
CHI-2011-WobbrockJS #2d #fault #modelling #predict
Modeling and predicting pointing errors in two dimensions (JOW, AJ, KS), pp. 1653–1656.
CHI-2011-BrownRS #challenge
Into the wild: challenges and opportunities for field trial methods (BB, SR, SS), pp. 1657–1666.
CHI-2011-ONeillMCG
When a little knowledge isn’t a dangerous thing (JO, DBM, TC, AG), pp. 1667–1676.
CHI-2011-ZimmermanTGYHATHS #co-evolution #design
Field trial of Tiramisu: crowd-sourcing bus arrival times to spur co-design (JZ, AT, CG, DY, CH, RA, NRT, YH, AS), pp. 1677–1686.
CHI-2011-DantecFCBEKE #ubiquitous #women
Publics in practice: ubiquitous computing at a shelter for homeless mothers (CALD, RGF, JC, MB, JBE, WAK, WKE), pp. 1687–1696.
CHI-2011-WoelferH #people
Homeless young people and living with personal digital artifacts (JPW, DGH), pp. 1697–1706.
CHI-2011-WoelferIHFG #mobile #people #safety
Improving the safety of homeless young people with mobile phones: values, form and function (JPW, AI, DGH, BF, BTG), pp. 1707–1716.
CHI-2011-DiakopoulosKN #design
Playable data: characterizing the design space of game-y infographics (ND, FKS, MN), pp. 1717–1726.
CHI-2011-SedlmairIBMPB #named #visual notation
Cardiogram: visual analytics for automotive engineers (MS, PI, DB, MM, CP, AB), pp. 1727–1736.
CHI-2011-ZhaoCB #multi #named #navigation #using #visual notation
KronoMiner: using multi-foci navigation for the visual exploration of time-series data (JZ, FC, RB), pp. 1737–1746.
CHI-2011-WongsuphasawatGPWTS #named #overview #sequence #visualisation
LifeFlow: visualizing an overview of event sequences (KW, JAGG, CP, TDW, MTM, BS), pp. 1747–1756.
CHI-2011-GaverBBBJCKWPW
The photostroller: supporting diverse care home residents in engaging with the world (WWG, AB, JB, MB, NJ, DWTC, TK, AW, RP, PCW), pp. 1757–1766.
CHI-2011-DurrantRKBFM #generative #named
Automics: souvenir generating photoware for theme parks (AD, DR, DSK, SB, JEF, DM), pp. 1767–1776.
CHI-2011-JonesO
Contextual dynamics of group-based sharing decisions (SLJ, EO), pp. 1777–1786.
CHI-2011-LuceroHJ #collaboration #mobile #named #using
Pass-them-around: collaborative use of mobile phones for photo sharing (AL, JH, TJ), pp. 1787–1796.
CHI-2011-MoravejiMMCR #development #learning #named #social #web
ClassSearch: facilitating the development of web search skills through social learning (NM, MRM, DM, MC, NHR), pp. 1797–1806.
CHI-2011-Sharma
Role of available and provided resources in sensemaking (NS), pp. 1807–1816.
CHI-2011-FourneyMT #analysis #interactive #query #usability
Characterizing the usability of interactive applications through query log analysis (AF, RM, MAT), pp. 1817–1826.
CHI-2011-FritzM #developer #how
Determining relevancy: how software developers determine relevant information in feeds (TF, GCM), pp. 1827–1830.
CHI-2011-ZhangZ #web
Measuring web page revisitation in tabbed browsing (HZ, SZ), pp. 1831–1834.
CHI-2011-LatulipeCL
Evaluating longitudinal projects combining technology with temporal arts (CL, EAC, DML), pp. 1835–1844.
CHI-2011-LatulipeCL11a
Love, hate, arousal and engagement: exploring audience responses to performing arts (CL, EAC, DML), pp. 1845–1854.
CHI-2011-TaylorSSWWBO #design
Designing from within: humanaquarium (RT, GS, JS, JW, PCW, PB, PO), pp. 1855–1864.
CHI-2011-CranshawK #collaboration #lessons learnt #online
The polymath project: lessons from a successful online collaboration in mathematics (JC, AK), pp. 1865–1874.
CHI-2011-AragonW #collaboration #distributed
Collaborative creativity: a complex systems model with distributed affect (CRA, AW), pp. 1875–1884.
CHI-2011-TausczikP #online #predict #quality
Predicting the perceived quality of online mathematics contributions from users’ reputations (YRT, JWP), pp. 1885–1888.
CHI-2011-ChettyHBOSG #internet #network #why
Why is my internet slow?: making network speeds visible (MC, DH, AB, UO, BS, REG), pp. 1889–1898.
CHI-2011-Hincapie-RamosTB #framework #named #volunteer
GridOrbit: an infrastructure awareness system for increasing contribution in volunteer computing (JDHR, AT, JEB), pp. 1899–1908.
CHI-2011-ChongG #how
How users associate wireless devices (MKC, HG), pp. 1909–1918.
CHI-2011-LvTJCLLZDW #collaboration #named
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage (FL, FT, YJ, XC, WL, GL, XZ, GD, HW), pp. 1919–1928.
CHI-2011-DeckersWAO #design
Designing for perceptual crossing to improve user involvement (ED, SW, RA, KO), pp. 1929–1938.
CHI-2011-MitchellM #interactive
Limits of rereadability in procedural interactive stories (AM, KM), pp. 1939–1948.
CHI-2011-DenefKO #independence #monitoring
Rigid structures, independent units, monitoring: organizing patterns in frontline firefighting (SD, DVK, RO), pp. 1949–1958.
CHI-2011-ToupsKHS #coordination #learning #simulation
Zero-fidelity simulation of fire emergency response: improving team coordination learning (ZOT, AK, WAH, NS), pp. 1959–1968.
CHI-2011-MartinH #coordination #named #scheduling #social
Kairoscope: managing time perception and scheduling through social event coordination (RM, HH), pp. 1969–1978.
CHI-2011-LinehanKLC #design #education #game studies #guidelines
Practical, appropriate, empirically-validated guidelines for designing educational games (CL, BK, SWL, GC), pp. 1979–1988.
CHI-2011-HowisonTRA #concept #interactive #learning
The mathematical imagery trainer: from embodied interaction to conceptual learning (MH, DT, DR, DA), pp. 1989–1998.
CHI-2011-HarrisonHWFH #design #named #user interface #using #visual notation
Kineticons: using iconographic motion in graphical user interface design (CH, GH, KDDW, JF, SEH), pp. 1999–2008.
CHI-2011-DragicevicBJEF
Temporal distortion for animated transitions (PD, AB, WJ, NE, JDF), pp. 2009–2018.
CHI-2011-IsrarP #grid
Tactile brush: drawing on skin with a tactile grid display (AI, IP), pp. 2019–2028.
CHI-2011-SrikulwongO #case study #comparative #representation #smarttech
A comparative study of tactile representation techniques for landmarks on a wearable device (MS, EO), pp. 2029–2038.
CHI-2011-KimL11a #experience #named #people #statistics
Handscope: enabling blind people to experience statistical graphics on websites through haptics (DjK, YKL), pp. 2039–2042.
CHI-2011-AshbrookBW #mobile #named
Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring (DA, PB, SW), pp. 2043–2046.
CHI-2011-IannacciTAP #feedback #interactive #multi #physics
The haptic laser: multi-sensation tactile feedback for at-a-distance physical space perception and interaction (FI, ET, DA, SNP), pp. 2047–2050.
CHI-2011-BadshahGCVHP #feedback #generative #interactive #self
Interactive generator: a self-powered haptic feedback device (AB, SG, GC, NV, SH, SNP), pp. 2051–2054.
CHI-2011-HayashiHC #authentication #security #visual notation
Security through a different kind of obscurity: evaluating distortion in graphical authentication schemes (EH, JIH, NC), pp. 2055–2064.
CHI-2011-ReederBCRV #usability
More than skin deep: measuring effects of the underlying model on access-control system usability (RWR, LB, LFC, MKR, KV), pp. 2065–2074.
CHI-2011-LinGTMA #identification #people #question
Does domain highlighting help people identify phishing sites? (EL, SG, ET, DM, JA), pp. 2075–2084.
CHI-2011-MazurekKSTBC #data access
Exploring reactive access control (MLM, PFK, RS, HT, LB, LFC), pp. 2085–2094.
CHI-2011-LeeD #functional
Reflecting on pills and phone use: supporting awareness of functional abilities for older adults (MLL, AKD), pp. 2095–2104.
CHI-2011-McGee-LennonWB #multimodal
User-centred multimodal reminders for assistive living (MRML, MKW, SAB), pp. 2105–2114.
CHI-2011-BrushLMASD #automation #challenge
Home automation in the wild: challenges and opportunities (AJBB, BL, RM, SA, SS, CD), pp. 2115–2124.
CHI-2011-KimRZPH #usability
Creek watch: pairing usefulness and usability for successful citizen science (SK, CR, TZ, JSP, EMH), pp. 2125–2134.
CHI-2011-Strengers #design
Designing eco-feedback systems for everyday life (YAAS), pp. 2135–2144.
CHI-2011-GabrielliSMMM #behaviour #feedback #interface #named
BeeParking: feedback interfaces for collective behavior change (SG, AS, JM, MM, OM), pp. 2145–2148.
CHI-2011-RyokaiOMA #named
GreenHat: exploring the natural environment through experts’ perspectives (KR, LO, MM, AMA), pp. 2149–2152.
CHI-2011-GrandhiSJ #mobile
Telling calls: facilitating mobile phone conversation grounding and management (SAG, RPS, QJ), pp. 2153–2162.
CHI-2011-ChangL #framework #migration #mobile #using
Deep shot: a framework for migrating tasks across devices using mobile phone cameras (THC, YL), pp. 2163–2172.
CHI-2011-Vazquez-AlvarezB #interface #mobile #multi
Eyes-free multitasking: the effect of cognitive load on mobile spatial audio interfaces (YVA, SAB), pp. 2173–2176.
CHI-2011-KoZ #detection #feedback #web
Feedlack detects missing feedback in web applications (AJK, XZ), pp. 2177–2186.
CHI-2011-DongHK #interface #performance
Entity-linking interfaces in user-contributed content: preference and performance (XD, FMH, JAK), pp. 2187–2196.
CHI-2011-KumarTAK #design #named #web
Bricolage: example-based retargeting for web design (RK, JOT, SA, SRK), pp. 2197–2206.
CHI-2011-HartmannDC #named #web
HyperSource: bridging the gap between source and code-related web sites (BH, MD, MKC), pp. 2207–2210.
CHI-2011-Miller #architecture
Item sampling for information architecture (CSM), pp. 2211–2214.
CHI-2011-SauroL #design #question #usability
When designing usability questionnaires, does it hurt to be positive? (JS, JRL), pp. 2215–2224.
CHI-2011-MadathilG #approach #testing #usability
Synchronous remote usability testing: a new approach facilitated by virtual worlds (KCM, JSG), pp. 2225–2234.
CHI-2011-SearsH #representation #research
Representing users in accessibility research (AS, VLH), pp. 2235–2238.
CHI-2011-Light #design #performance #using
Democratising technology: making transformation using designing, performance and props (AL), pp. 2239–2242.
CHI-2011-ChilanaKWGF #overview #usability
Post-deployment usability: a survey of current practices (PKC, AJK, JOW, TG, GWF), pp. 2243–2246.
CHI-2011-MatthewsWMY #approach #collaboration #design #tool support
Collaboration personas: a new approach to designing workplace collaboration tools (TM, SW, TPM, SY), pp. 2247–2256.
CHI-2011-GoodmanR #online
From garments to gardens: negotiating material relationships online and “by hand” (EG, DR), pp. 2257–2266.
CHI-2011-FailyF
Persona cases: a technique for grounding personas (SF, IF), pp. 2267–2270.
CHI-2011-BaumerS #design
When the implication is not to design (technology) (EPSB, MSS), pp. 2271–2274.
CHI-2011-ToomimKPL #human-computer #interactive #metric #towards
Utility of human-computer interactions: toward a science of preference measurement (MT, TK, CP, JAL), pp. 2275–2284.
CHI-2011-LelisH #how #online #people #rating
Informing decisions: how people use online rating information to make choices (SL, AH), pp. 2285–2294.
CHI-2011-EgelmanOK #data access #facebook #fault
Oops, I did it again: mitigating repeated access control errors on facebook (SE, AO, SK), pp. 2295–2304.
CHI-2011-AyyavuJ #feedback #heuristic #privacy #security
Integrating user feedback with heuristic security and privacy management systems (PA, CJ), pp. 2305–2314.
CHI-2011-UzunSK #comparative #evaluation #interactive #social #usability
Pairing devices for social interactions: a comparative usability evaluation (EU, NS, AK), pp. 2315–2324.
CHI-2011-MathiasenB #design #interactive #security
Experiencing security in interaction design (NRM, SB), pp. 2325–2334.
CHI-2011-MorrisonVM #interactive
Building sensitising terms to understand free-play in open-ended interactive art environments (AJM, SV, PM), pp. 2335–2344.
CHI-2011-LaViolaL #3d #game studies #video
Evaluating the benefits of 3d stereo in modern video games (JJLJ, TL), pp. 2345–2354.
CHI-2011-BatemanMSG #game studies
Target assistance for subtly balancing competitive play (SB, RLM, TS, CG), pp. 2355–2364.
CHI-2011-MedlerJL #game studies #online #visual notation
Data cracker: developing a visual game analytic tool for analyzing online gameplay (BM, MJ, JL), pp. 2365–2374.
CHI-2011-KuznetsovDCP #authoring #pipes and filters #quality
Ceci n’est pas une pipe bombe: authoring urban landscapes with air quality sensors (SK, GND, JCC, EP), pp. 2375–2384.
CHI-2011-PierceP #interactive
Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects (JP, EP), pp. 2385–2394.
CHI-2011-KimP #reuse #using
Practices in the creative reuse of e-waste (SK, EP), pp. 2395–2404.
CHI-2011-PierceP11a
A phenomenology of human-electricity relations (JP, EP), pp. 2405–2408.
CHI-2011-LindqvistCWHZ #people #why
I’m the mayor of my house: examining why people use foursquare — a social-driven location sharing application (JL, JC, JW, JIH, JZ), pp. 2409–2418.
CHI-2011-ManciniRTJPBJN #product line
In the best families: tracking and relationships (CM, YR, KT, ANJ, BAP, AKB, LJ, BN), pp. 2419–2428.
CHI-2011-DearmanST #process
Opportunities exist: continuous discovery of places to perform activities (DD, TS, KNT), pp. 2429–2438.
CHI-2011-PakanenHH #social #social media #visualisation
Location visualization in social media applications (MP, JH, JH), pp. 2439–2448.
CHI-2011-KelleyBCS #question
When are users comfortable sharing locations with advertisers? (PGK, MB, LFC, NMS), pp. 2449–2452.
CHI-2011-FindlaterWW #type system
Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces (LF, JOW, DW), pp. 2453–2462.
CHI-2011-SporkaFKPHM #named #predict #using
CHANTI: predictive text entry using non-verbal vocal input (AJS, TF, SHK, OP, PH, ISM), pp. 2463–2472.
CHI-2011-NiBN #gesture #interface #named
AirStroke: bringing unistroke text entry to freehand gesture interfaces (TN, DAB, CN), pp. 2473–2476.
CHI-2011-PaekH #set
Sampling representative phrase sets for text entry experiments: a procedure and public resource (TP, BJPH), pp. 2477–2480.
CHI-2011-LevesqueOMCMJCP #interactive #programmable
Enhancing physicality in touch interaction with programmable friction (VL, LO, KEM, AC, NDM, DJ, JEC, MAP), pp. 2481–2490.
CHI-2011-CasiezRVG #named #towards
Surfpad: riding towards targets on a squeeze film effect (GC, NR, RV, FG), pp. 2491–2500.
CHI-2011-HolzB #comprehension
Understanding touch (CH, PB), pp. 2501–2510.
CHI-2011-BiGMF #multi
Magic desk: bringing multi-touch surfaces into desktop work (XB, TG, JM, GWF), pp. 2511–2520.
CHI-2011-BillmanAFLST
Benefits of matching domain structure for planning software: the right stuff (DB, LA, MF, JL, AS, RT), pp. 2521–2530.
CHI-2011-BekkerA #design
Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children’s technology (TB, ANA), pp. 2531–2540.
CHI-2011-BakkeKM #user interface
A spreadsheet-based user interface for managing plural relationships in structured data (EB, DRK, RM), pp. 2541–2550.
CHI-2011-SuzukiBYJNAF #mobile #modelling
Variation in importance of time-on-task with familiarity with mobile phone models (SS, VB, NY, BEJ, YN, TA, SF), pp. 2551–2554.
CHI-2011-WilsonHBH #feedback #mobile
Some like it hot: thermal feedback for mobile devices (GW, MH, SAB, SAH), pp. 2555–2564.
CHI-2011-LarsonCGRHFP #interactive #named
HeatWave: thermal imaging for surface user interaction (ECL, GC, SG, XR, BLH, DF, SP), pp. 2565–2574.
CHI-2011-RogersWSM #3d #estimation #named #precise #robust
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation (SR, JW, CDS, RMS), pp. 2575–2584.
CHI-2011-YangGIF #proximity #using
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
CHI-2011-KomanduriSKMBCCE #people #policy
Of passwords and people: measuring the effect of password-composition policies (SK, RS, PGK, MLM, LB, NC, LFC, SE), pp. 2595–2604.
CHI-2011-KhotSK #authentication #named #novel #using
MARASIM: a novel jigsaw based authentication scheme using tagging (RAK, KS, PK), pp. 2605–2614.
CHI-2011-DenningBDJ #memory management
Exploring implicit memory for painless password recovery (TD, KDB, MvD, AJ), pp. 2615–2618.
CHI-2011-Kaye #self
Self-reported password sharing strategies (JK), pp. 2619–2622.
CHI-2011-FidasVA #on the
On the necessity of user-friendly CAPTCHA (CF, AGV, NMA), pp. 2623–2626.
CHI-2011-HayashiH
A diary study of password usage in daily life (EH, JIH), pp. 2627–2630.
CHI-2011-WeilenmannJ #comprehension #interactive #people #using
Understanding people and animals: the use of a positioning system in ordinary human-canine interaction (AW, OJ), pp. 2631–2640.
CHI-2011-PaldaniusKVJH #case study #communication #experience #interactive
Communication technology for human-dog interaction: exploration of dog owners’ experiences and expectations (MP, TK, KVVM, OJ, JH), pp. 2641–2650.
CHI-2011-MuellerEVGABS #design #framework #game studies
Designing sports: a framework for exertion games (FM, DE, FV, MRG, SA, BB, JGS), pp. 2651–2660.
CHI-2011-NozA #experience #game studies
Cat cat revolution: an interspecies gaming experience (FN, JA), pp. 2661–2664.
CHI-2011-RosnerT #design
Antiquarian answers: book restoration as a resource for design (DKR, AST), pp. 2665–2668.
CHI-2011-KarlsonSL #ecosystem #experience #version control
Which version is this?: improving the desktop experience within a copy-aware computing ecosystem (AKK, GS, BL), pp. 2669–2678.
CHI-2011-YiJB #design #experience #online
Enticing consumers via incomplete product experience: an investigation of online product interactivity designs (CY, ZJ, IB), pp. 2679–2688.
CHI-2011-Bargas-AvilaH #analysis #challenge #empirical #experience #novel #user interface
Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience (JABA, KH), pp. 2689–2698.
CHI-2011-MaLD #analysis #perspective
Perceptual analysis of talking avatar head movements: a quantitative perspective (XM, BHL, ZD), pp. 2699–2702.
CHI-2011-AndersonDB #performance
Diminishing returns?: revisiting perception of computing performance (GJA, RD, EB), pp. 2703–2706.
CHI-2011-CowanL #interactive #mobile #named #using
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows (LGC, KAL), pp. 2707–2716.
CHI-2011-RuizL #gesture #interactive #mobile #named
DoubleFlip: a motion gesture delimiter for mobile interaction (JR, YL), pp. 2717–2720.
CHI-2011-BoringGWBSB #interactive #mobile #multi #video
Multi-user interaction on media facades through live video on mobile devices (SB, SG, AW, AMB, JS, AB), pp. 2721–2724.
CHI-2011-RohsOS #interactive #lens #validation
Interaction with magic lenses: real-world validation of a Fitts’ Law model (MR, AO, TS), pp. 2725–2728.
CHI-2011-KhalilbeigiLMS #interactive #named
Xpaaand: interaction techniques for rollable displays (MK, RL, MM, JS), pp. 2729–2732.
CHI-2011-RobinsonRJJSN #interface #mobile #named #towards
TapBack: towards richer mobile interfaces in impoverished contexts (SR, NR, MJ, AJ, SS, AAN), pp. 2733–2736.
CHI-2011-MaedaHKA
“ClearPlate” for capturing printed information: a scanner and viewfinder in one optical unit (AM, KH, MK, MA), pp. 2737–2740.
CHI-2011-ScarrCGQ #comprehension #user interface
Dips and ceilings: understanding and supporting transitions to expertise in user interfaces (JS, AC, CG, PQ), pp. 2741–2750.
CHI-2011-MatejkaGF
Ambient help (JM, TG, GWF), pp. 2751–2760.
CHI-2011-HendyLBM #parametricity
Parameter selection in keyboard-based dialog boxes (JCH, JL, KSB, JM), pp. 2761–2764.
CHI-2011-MillerDO #categorisation
Categorization costs for hierarchical keyboard commands (CSM, SD, RCO), pp. 2765–2768.
CHI-2011-SatoZKTA #experience #named #web
Sasayaki: augmented voice web browsing experience (DS, SZ, MK, HT, CA), pp. 2769–2778.
CHI-2011-HaradaTA #on the #representation
On the audio representation of radial direction (SH, HT, CA), pp. 2779–2788.
CHI-2011-McPhersonK #gesture #multi
Multidimensional gesture sensing at the piano keyboard (APM, YEK), pp. 2789–2798.
CHI-2011-RieckeFRM #self
Spatialized sound enhances biomechanically-induced self-motion illusion (vection) (BER, DF, JJR, TPM), pp. 2799–2802.
CHI-2011-McGee-LennonWMBH
Name that tune: musicons as reminders in the home (MRML, MKW, RM, SAB, CVH), pp. 2803–2806.
CHI-2011-DowFSASK #design #multi #prototype
Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results (SD, JF, DS, BA, DLS, SRK), pp. 2807–2816.
CHI-2011-ShaerSVFLW #interactive #learning
Enhancing genomic learning through tabletop interaction (OS, MS, CV, TF, ML, HW), pp. 2817–2826.
CHI-2011-YamashitaKHAS #collaboration
Supporting fluid tabletop collaboration across distances (NY, HK, KH, SA, YS), pp. 2827–2836.
CHI-2011-WhiteRL #community #social
Effects of community size and contact rate in synchronous social q&a (RWW, MR, YL), pp. 2837–2846.
CHI-2011-Gazan #community #interactive #social
Redesign as an act of violence: disrupted interaction patterns and the fragmenting of a social Q&A community (RG), pp. 2847–2856.
CHI-2011-MamykinaMMHH #design #lessons learnt #performance
Design lessons from the fastest q&a site in the west (LM, BM, MM, GH, BH), pp. 2857–2866.
CHI-2011-ShroffK #design #towards #women
Towards a design model for women’s empowerment in the developing world (GS, MK), pp. 2867–2876.
CHI-2011-MejovaSBL #empirical #reuse
Reuse in the wild: an empirical and ethnographic study of organizational content reuse (YM, KDS, LB, JL), pp. 2877–2886.
CHI-2011-LaquaSGG #case study #information management #user study
Do you know dis?: a user study of a knowledge discovery tool for organizations (SL, MAS, SG, CG), pp. 2887–2896.
CHI-2011-ZadehBKC #challenge #design #what
What’s in a move?: normal disruption and a design challenge (RZ, ADB, SBK, JNC), pp. 2897–2906.
CHI-2011-KleekSsK #named #people
Finders/keepers: a longitudinal study of people managing information scraps in a micro-note tool (MVK, WS, MMCS, DRK), pp. 2907–2916.
CHI-2011-ThayerLHSSD
The imposition and superimposition of digital reading technology: the academic potential of e-readers (AT, CPL, LHH, HS, PS, ND), pp. 2917–2926.
CHI-2011-TashmanE #problem
Active reading and its discontents: the situations, problems and ideas of readers (CST, WKE), pp. 2927–2936.
CHI-2011-CoyleMDO #behaviour #game studies
Exploratory evaluations of a computer game supporting cognitive behavioural therapy for adolescents (DC, NM, GD, GO), pp. 2937–2946.
CHI-2011-MatthewsD #mobile #using
In the mood: engaging teenagers in psychotherapy using mobile phones (MM, GD), pp. 2947–2956.
CHI-2011-KuznetsovTKHPS #bound
Breaking boundaries: strategies for mentoring through textile computing workshops (SK, LCT, CK, IH, EP, DPS), pp. 2957–2966.
CHI-2011-DiSalvoYGMMPB
African American men constructing computing identity (BJD, SY, MG, TM, CM, KP, AB), pp. 2967–2970.
CHI-2011-RaderEC
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers (ER, ME, JC), pp. 2971–2974.
CHI-2011-PedersenH #interactive #interface
Tangible bots: interaction with active tangibles in tabletop interfaces (EWP, KH), pp. 2975–2984.
CHI-2011-LeitnerH #design #image #interactive #named
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction (JL, MH), pp. 2985–2994.
CHI-2011-YuCLTHTHCCHH #interactive #multi #named
TUIC: enabling tangible interaction on capacitive multi-touch displays (NHY, LWC, SYL, SST, ICH, DJT, FIH, LPC, MYC, PH, YPH), pp. 2995–3004.
CHI-2011-CoheDH #3d #named
tBox: a 3d transformation widget designed for touch-screens (AC, FD, MH), pp. 3005–3008.
CHI-2011-WeissRB #physics
Rendering physical effects in tabletop controls (MW, CR, JOB), pp. 3009–3012.
CHI-2011-JetterGZRM #collaboration #hybrid #query
Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops (HCJ, JG, MZ, HR, NMF), pp. 3013–3022.
CHI-2011-HinrichsC #gesture #interactive #multi #sequence
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits (UH, MSTC), pp. 3023–3032.
CHI-2011-MarshallMRKD #approach #how #interface #multi
Rethinking “multi-user”: an in-the-wild study of how groups approach a walk-up-and-use tabletop interface (PM, RM, YR, SK, MD), pp. 3033–3042.
CHI-2011-JamilOPKS #collaboration #interactive #learning
The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables (IJ, KO, MJP, AK, SS), pp. 3043–3052.
CHI-2011-ChoeCWK #behaviour
Opportunities for computing technologies to support healthy sleep behaviors (EKC, SC, NFW, JAK), pp. 3053–3062.
CHI-2011-KlasnjaCP #behaviour #health #how #human-computer #research
How to evaluate technologies for health behavior change in HCI research (PVK, SC, WP), pp. 3063–3072.
CHI-2011-BalaamEFRHWNAHRMB #design #motivation
Motivating mobility: designing for lived motivation in stroke rehabilitation (MB, SRE, GF, TR, AMH, AW, TN, LA, EH, IR, SM, JHB), pp. 3073–3082.
CHI-2011-TaylorAGC #internet
Group pulmonary rehabilitation delivered to the home via the internet: feasibility and patient perception (AT, AA, DG, JC), pp. 3083–3092.
CHI-2011-ChilanaGF #multi #process
Modern software product support processes and the usage of multimedia formats (PKC, TG, GWF), pp. 3093–3102.
CHI-2011-OulasvirtaB #multi
Ease of juggling: studying the effects of manual multitasking (AO, JBL), pp. 3103–3112.
CHI-2011-KimK #design #feedback #multimodal #performance
Designing of multimodal feedback for enhanced multitasking performance (GK, HCK), pp. 3113–3122.
CHI-2011-BogunovichS #behaviour #constraints
The effects of time constraints on user behavior for deferrable interruptions (PB, DDS), pp. 3123–3126.
CHI-2011-DabbishMG #self #why
Why do i keep interrupting myself?: environment, habit and self-interruption (LD, GM, VMG), pp. 3127–3130.
CHI-2011-WillettHHA #analysis #collaboration #named #visual notation
CommentSpace: structured support for collaborative visual analysis (WW, JH, JMH, MA), pp. 3131–3140.
CHI-2011-HuhNA #collaboration
Supporting collaborative help for individualized use (JH, MWN, MSA), pp. 3141–3150.
CHI-2011-CostaCS #collaboration #coordination #distributed #evolution #generative #scalability #tool support
The scale and evolution of coordination needs in large-scale distributed projects: implications for the future generation of collaborative tools (JMdRC, MC, CRBdS), pp. 3151–3160.
CHI-2011-MahmudMWML #collaboration #email #named
Topika: integrating collaborative sharing with email (JM, TM, SW, TM, TL), pp. 3161–3164.
CHI-2011-ChiL #named #realtime #social #social media
Raconteur: integrating authored and real-time social media (PYC, HL), pp. 3165–3168.
CHI-2011-EdgeSCZL #learning #mobile #named
MicroMandarin: mobile language learning in context (DE, ES, KC, JZ, JAL), pp. 3169–3178.
CHI-2011-TrustyT #learning #web
Augmenting the web for second language vocabulary learning (AT, KNT), pp. 3179–3188.
CHI-2011-MiyataF #documentation #identification
Document area identification for extending books without markers (AM, KF), pp. 3189–3198.
CHI-2011-PearsonBT #documentation #interactive #physics
The reading desk: applying physical interactions to digital documents (JSP, GB, HWT), pp. 3199–3202.
CHI-2011-PatelF #named #visualisation
Read-N-Karaoke: visualizing prosody in children’s books for expressive oral reading (RP, WF), pp. 3203–3206.
CHI-2011-NguyenBBH #empirical #privacy #video
Situating the concern for information privacy through an empirical study of responses to video recording (DHN, AB, AGB, GRH), pp. 3207–3216.
CHI-2011-LampinenLLT #network #social
We’re in it together: interpersonal management of disclosure in social network services (AL, VL, AL, ST), pp. 3217–3226.
CHI-2011-GillVPJ #analysis #privacy #taxonomy
Privacy dictionary: a linguistic taxonomy of privacy for content analysis (AJG, AV, CP, ANJ), pp. 3227–3236.
CHI-2011-YardiB #challenge #social #social media
Social and technical challenges in parenting teens’ social media use (SY, AB), pp. 3237–3246.
CHI-2011-AzenkotPBFLW #independence #safety
Enhancing independence and safety for blind and deaf-blind public transit riders (SA, SP, AB, EF, REL, JOW), pp. 3247–3256.
CHI-2011-PasqueroSS #interactive
A haptic wristwatch for eyes-free interactions (JP, SJS, NS), pp. 3257–3266.
CHI-2011-KarueiMFMKE #detection #mobile
Detecting vibrations across the body in mobile contexts (IK, KEM, ZFF, RM, SK, MEZ), pp. 3267–3276.
CHI-2011-PasqueroH #feedback #interactive #mobile
Tactile feedback can assist vision during mobile interactions (JP, VH), pp. 3277–3280.
CHI-2011-LylykangasSSRLRR #design #feedback
Designing tactile feedback for piezo buttons (JL, VS, KS, JR, PL, KR, RR), pp. 3281–3284.
CHI-2011-TashmanE11a #flexibility #multi #named
LiquidText: a flexible, multitouch environment to support active reading (CST, WKE), pp. 3285–3294.
CHI-2011-GiustiZGW #collaboration #interface
Dimensions of collaboration on a tabletop interface for children with autism spectrum disorder (LG, MZ, EG, PL(W), pp. 3295–3304.
CHI-2011-HunterMSK #named
MemTable: an integrated system for capture and recall of shared histories in group workspaces (SEH, PM, SDS, HK), pp. 3305–3314.
CHI-2011-HutamaSFG #correlation #interactive #multi #using
Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation (WH, PS, CWF, WBG), pp. 3315–3318.
CHI-2011-ZarinF #design #interactive
Through the troll forest: exploring tabletop interaction design for children with special cognitive needs (RZ, DF), pp. 3319–3322.
CHI-2011-JohnsonOSCC #interactive
Exploring the potential for touchless interaction in image-guided interventional radiology (RJ, KO, AS, CC, AC), pp. 3323–3332.
CHI-2011-NiKW #communication #named #using
AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device (TN, AKK, DW), pp. 3333–3342.
CHI-2011-ChenNHD #interactive
Unpacking exam-room computing: negotiating computer-use in patient-physician interactions (YC, VN, SH, VD), pp. 3343–3352.
CHI-2011-ZhouAZ #bound
CPOE workarounds, boundary objects, and assemblages (XZ, MSA, KZ), pp. 3353–3362.
CHI-2011-KandelPHH #data transformation #interactive #named #specification #visual notation
Wrangler: interactive visual specification of data transformation scripts (SK, AP, JMH, JH), pp. 3363–3372.
CHI-2011-GerkenJZMR #api #concept #usability
The concept maps method as a tool to evaluate the usability of APIs (JG, HCJ, MZ, MM, HR), pp. 3373–3382.
CHI-2011-GjerlufsenKEPB #flexibility #multi
Shared substance: developing flexible multi-surface applications (TG, CNK, JE, CP, MBL), pp. 3383–3392.
CHI-2011-OlwalLZ #mobile #named #personalisation
OldGen: mobile phone personalization for older adults (AO, DL, EZ), pp. 3393–3396.
CHI-2011-GrossYK #interface #named #visual notation
Dinah: an interface to assist non-programmers with selecting program code causing graphical output (PAG, JY, CK), pp. 3397–3400.
CHI-2011-SukumaranVMN #online
Normative influences on thoughtful online participation (AS, SV, MM, CN), pp. 3401–3410.
CHI-2011-Antin #people #wiki
My kind of people?: perceptions about wikipedia contributors and their motivations (JA), pp. 3411–3420.
CHI-2011-Monroy-HernandezHGb #automation #community #how #online
Computers can’t give credit: how automatic attribution falls short in an online remixing community (AMH, BMH, JGR, DB), pp. 3421–3430.
CHI-2011-ZhuKWK #identification #wiki
Identifying shared leadership in Wikipedia (HZ, REK, YCW, AK), pp. 3431–3434.
CHI-2011-HsiehHK #how
Donate for credibility: how contribution incentives can improve credibility (GH, SEH, REK), pp. 3435–3438.
CHI-2011-WainerDK #email
Should I open this email?: inbox-level cues, curiosity and attention to email (JW, LD, RK), pp. 3439–3448.
CHI-2011-WhittakerMCBT #case study #email
Am I wasting my time organizing email?: a study of email refinding (SW, TM, JAC, HB, JCT), pp. 3449–3458.
CHI-2011-ChiZXYW #authoring #collaboration #coordination #email #using
Using email to facilitate wiki-based coordinated, collaborative authoring (CYC, MXZ, WX, MY, EW), pp. 3459–3468.
CHI-2011-BlythePC #how
F for fake: four studies on how we fall for phish (MB, HP, JAC), pp. 3469–3478.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.