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interact (70)
use (47)
design (37)
user (36)
evalu (34)

Stem display$ (all stems)

433 papers:

DACDAC-2015-ChenCX #classification #named #power management #video
DaTuM: dynamic tone mapping technique for OLED display power saving based on video classification (XC, YC, CJX), p. 6.
CHICHI-2015-0001RJ #smarttech
It’s About Time: Smartwatches as Public Displays (JP, SR, MJ), pp. 1257–1266.
CHICHI-2015-ApostolopoulosC #artificial reality
Accuracy of Pedometry on a Head-mounted Display (IA, DSC, EF), pp. 2153–2156.
CHICHI-2015-AvellinoFB #gesture
Accuracy of Deictic Gestures to Support Telepresence on Wall-sized Displays (IA, CF, MBL), pp. 2393–2396.
CHICHI-2015-ClaesWSM #evaluation
Controlling In-the-Wild Evaluation Studies of Public Displays (SC, NW, KS, AVM), pp. 81–84.
CHICHI-2015-DaltonCM #using
Display Blindness?: Looking Again at the Visibility of Situated Displays using Eye-tracking (NSD, EC, PM), pp. 3889–3898.
CHICHI-2015-DobbelsteinHR #named
Belt: An Unobtrusive Touch Input Device for Head-worn Displays (DD, PH, ER), pp. 2135–2138.
CHICHI-2015-GaoYHF #automation #collaboration #game studies #how #multi
Improving Multilingual Collaboration by Displaying How Non-native Speakers Use Automated Transcripts and Bilingual Dictionaries (GG, NY, AMJH, SRF), pp. 3463–3472.
CHICHI-2015-GrubertHQS #interactive #multi #named
MultiFi: Multi Fidelity Interaction with Displays On and Around the Body (JG, MH, AJQ, DS), pp. 3933–3942.
CHICHI-2015-HardyWTVA #agile #design #named #prototype #towards
ShapeClip: Towards Rapid Prototyping with Shape-Changing Displays for Designers (JH, CW, FT, JV, JA), pp. 19–28.
CHICHI-2015-HuberLP #detection
Detecting User Intention at Public Displays from Foot Positions (BH, JHL, JHP), pp. 3899–3902.
CHICHI-2015-IonWB #physics
Skin Drag Displays: Dragging a Physical Tactor across the User’s Skin Produces a Stronger Tactile Stimulus than Vibrotactile (AI, EJW, PB), pp. 2501–2504.
CHICHI-2015-JainFGHDZVF #artificial reality #visualisation
Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing (DJ, LF, JG, BH, RD, DNZ, CV, JEF), pp. 241–250.
CHICHI-2015-JakobsenH #interactive
Is Moving Improving?: Some Effects of Locomotion in Wall-Display Interaction (MRJ, KH), pp. 4169–4178.
CHICHI-2015-JungSGS #behaviour #experience #nondeterminism
Displayed Uncertainty Improves Driving Experience and Behavior: The Case of Range Anxiety in an Electric Car (MFJ, DS, TMG, MS), pp. 2201–2210.
CHICHI-2015-KawaguchiKS #case study #image
Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display (IK, HK, YS), pp. 1729–1737.
CHICHI-2015-LauberCB #artificial reality
Content Destabilization for Head-Mounted Displays (FL, SC, AB), pp. 2139–2142.
CHICHI-2015-LeeHL #performance
Investigating the Information Transfer Efficiency of a 3x3 Watch-back Tactile Display (JL, JH, GL), pp. 1229–1232.
CHICHI-2015-MaluF #artificial reality #personalisation #smarttech
Personalized, Wearable Control of a Head-mounted Display for Users with Upper Body Motor Impairments (MM, LF), pp. 221–230.
CHICHI-2015-McGillBMB #artificial reality #challenge #usability
A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays (MM, DB, RMS, SAB), pp. 2143–2152.
CHICHI-2015-PolitisBP #multimodal
To Beep or Not to Beep?: Comparing Abstract versus Language-Based Multimodal Driver Displays (IP, SAB, FEP), pp. 3971–3980.
CHICHI-2015-RedaJPL #behaviour #visual notation
Effects of Display Size and Resolution on User Behavior and Insight Acquisition in Visual Exploration (KR, AEJ, MEP, JL), pp. 2759–2768.
CHICHI-2015-TsandilasBJ #named #sketching #visual notation
SketchSliders: Sketching Widgets for Visual Exploration on Wall Displays (TT, AB, TJ), pp. 3255–3264.
CHICHI-2015-WilliamsMMF #artificial reality #design
Designing Conversation Cues on a Head-Mounted Display to Support Persons with Aphasia (KW, KM, DM, LF), pp. 231–240.
CHICHI-2015-WinklerGLHSDR #security #smarttech
Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display (CW, JG, ADL, GH, PS, DD, ER), pp. 1407–1410.
CHICHI-2015-ZhengFSDYG #maintenance
Eye-Wearable Technology for Machine Maintenance: Effects of Display Position and Hands-free Operation (XSZ, CF, PMdS, SD, TY, SG), pp. 2125–2134.
CSCWCSCW-2015-JohnsonGM #artificial reality #collaboration #lightweight
Handheld or Handsfree?: Remote Collaboration via Lightweight Head-Mounted Displays and Handheld Devices (SJ, MG, BM), pp. 1825–1836.
CSCWCSCW-2015-SnyderMCCSAG #named #social
MoodLight: Exploring Personal and Social Implications of Ambient Display of Biosensor Data (JS, MM, JTC, PFC, ES, SA, GG), pp. 143–153.
HCIDHM-EH-2015-KollingKHC #design #evaluation #feedback #interactive #process #using
Estimating Ergonomic Comfort During the Process of Mechanism Design by Interaction with a Haptic Feedback-System — Evaluation of Simulated and Kinesthetically Displayed Mechanisms Using the Haptic Feedback System RePlaLink (TK, MK, MH, BC), pp. 62–73.
HCIDUXU-IXD-2015-LinC15a #what
What Travelers Want: An Investigation into User Needs and User Wants on Display (TSL, CNC), pp. 496–504.
HCIDUXU-IXD-2015-Pauzie
Head Up Display in Automotive: A New Reality for the Driver (AP), pp. 505–516.
HCIHCI-IT-2015-AdhikarlaJS #design #evaluation #gesture #interactive
Design and Evaluation of Freehand Gesture Interaction for Light Field Display (VKA, GJ, JS), pp. 54–65.
HCIHCI-IT-2015-CravenSGNSY #game studies #video
Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder (MPC, LS, AG, SN, HS, ZY), pp. 584–595.
HCIHCI-IT-2015-GentileMSG #design #gesture #interactive
Designing Touchless Gestural Interactions for Public Displays In-the-Wild (VG, AM, SS, AG), pp. 24–34.
HCIHCI-IT-2015-MurataMF #modelling #performance
Effects of Target Shape and Display Location on Pointing Performance by Eye-Gaze Input System — Modeling of Pointing Time by Extended Fitts’ Law (AM, MM, DF), pp. 94–106.
HCIHCI-IT-2015-OrtegaBROAA #multi #named
GyroTouch: Wrist Gyroscope with a Multi-Touch Display (FRO, AB, NR, NOL, MA, FA), pp. 262–270.
HCIHIMI-IKC-2015-BanKNTH #interactive
Virtual Jizai-Ryu: Hi-Fidelity Interactive Virtual Exhibit with Digital Display Case (YB, TK, TN, TT, MH), pp. 397–408.
HCIHIMI-IKC-2015-GotzeB #comparison #what
Urban Driving: Where to Present What Types of Information — Comparison of Head-Down and Head-Up Displays (MG, KB), pp. 190–200.
HCIHIMI-IKC-2015-OliveiraCBA #artificial reality #gamification #interface #motivation #using
A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks (AO, NC, LCB, RBdA), pp. 499–510.
HCIHIMI-IKC-2015-TanikawaOKNH
Virtual Bogie: Exhibition System to Understand Mechanism of Bogie with Digital Display Case (TT, HO, RK, TN, MH), pp. 634–645.
HCIHIMI-IKD-2015-ArgyleLG #evaluation #predict
Evaluation of Data Display Methods in a Flash Flood Prediction Tool (EMA, CL, JJG), pp. 15–22.
HCIHIMI-IKD-2015-LawsonBTKHR #development
Human Factors to Consider During the Early Development and Dissemination of New Displays to Improve Spatial Orientation and Situation Awareness (BDL, JCB, LBIT, AMK, CRH, AHR), pp. 412–424.
HCIHIMI-IKD-2015-SkinnerVB #communication #development #gesture #navigation
Development of Tactile and Gestural Displays for Navigation, Communication, and Robotic Control (AS, JMV, LB), pp. 445–457.
HCILCT-2015-DuA #artificial reality #design #evaluation #learning
Design and Evaluation of a Learning Assistant System with Optical Head-Mounted Display (OHMD) (XD, AA), pp. 75–86.
HCISCSM-2015-FilhoPV15a #chat #mobile
Enabling Continuous Emotional Status Display in Mobile Text Chat (JFF, WP, TV), pp. 12–19.
KDDKDD-2015-HillMHTPT #online
Measuring Causal Impact of Online Actions via Natural Experiments: Application to Display Advertising (DNH, RM, AEH, VT, FJP, KT), pp. 1839–1847.
KDDKDD-2015-ZhangW15a #mining #statistics
Statistical Arbitrage Mining for Display Advertising (WZ, JW), pp. 1465–1474.
SIGIRSIGIR-2015-LiKF #behaviour #matrix #predict
Predicting User Behavior in Display Advertising via Dynamic Collective Matrix Factorization (SL, JK, YF), pp. 875–878.
SACSAC-2015-LasagniR #3d
Force model of a robotic particle chain for 3d displays (ML, KR), pp. 314–319.
ESEC-FSEESEC-FSE-2015-LiTH #energy #mobile #named #web
Nyx: a display energy optimizer for mobile web apps (DL, AHT, WGJH), pp. 958–961.
ICSTICST-2015-WanJLH #android #detection #energy
Detecting Display Energy Hotspots in Android Apps (MW, YJ, DL, WGJH), pp. 1–10.
DACDAC-2014-KimJC #energy #mobile
Content-centric Display Energy Management for Mobile Devices (DK, NJ, HC), p. 6.
DACDAC-2014-LinKH #mobile #power management
Catch Your Attention: Quality-retaining Power Saving on Mobile OLED Displays (CHL, CKK, PCH), p. 6.
CHICHI-2014-BroySAS #3d #design #guidelines #interface #prototype #tool support
FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays (NB, SS, FA, AS), pp. 2037–2046.
CHICHI-2014-ChapuisBF #development #named
Smarties: an input system for wall display development (OC, AB, SF), pp. 2763–2772.
CHICHI-2014-DaviesLCEFKS #network #personalisation #pervasive #privacy
Personalisation and privacy in future pervasive display networks (ND, ML, SC, IE, AF, TK, BS), pp. 2357–2366.
CHICHI-2014-EnsFI #effectiveness #interface
The personal cockpit: a spatial interface for effective task switching on head-worn displays (BME, RF, PPI), pp. 3171–3180.
CHICHI-2014-GreisAHM
I can wait a minute: uncovering the optimal delay time for pre-moderated user-generated content on public displays (MG, FA, NH, NM), pp. 1435–1438.
CHICHI-2014-JotaLWJ #how #scalability
Let’s kick it: how to stop wasting the bottom third of your large screen display (RJ, PL, DW, JAJ), pp. 1411–1414.
CHICHI-2014-KihmGKM #interactive #power management #symmetry #using
Using asymmetric cores to reduce power consumption for interactive devices with bi-stable displays (JK, FG, JK, RM), pp. 1059–1062.
CHICHI-2014-KusunokiSWMZTB #ad hoc #design #multi
Balancing design tensions: iterative display design to support ad hoc and multidisciplinary medical teamwork (DSK, AS, NW, IM, ZZ, GT, RSB), pp. 3777–3786.
CHICHI-2014-LiangCTKHYC #interactive #named
GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays (RHL, LWC, HYT, HCK, DYH, DNY, BYC), pp. 3153–3162.
CHICHI-2014-LiuCBLM #classification #navigation
Effects of display size and navigation type on a classification task (CL, OC, MBL, EL, WEM), pp. 4147–4156.
CHICHI-2014-MaurielloGF #design #evaluation #smarttech #social
Social fabric fitness: the design and evaluation of wearable E-textile displays to support group running (MLM, MG, JF), pp. 2833–2842.
CHICHI-2014-MullerET #case study #named
Communiplay: a field study of a public display mediaspace (JM, DE, KT), pp. 1415–1424.
CHICHI-2014-PanSS #interactive #trust
Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction (YP, WS, AS), pp. 1397–1406.
CHICHI-2014-PolitisBP #multimodal
Evaluating multimodal driver displays under varying situational urgency (IP, SAB, FEP), pp. 4067–4076.
CHICHI-2014-RadleJMR #navigation #performance
Bigger is not always better: display size, performance, and task load during peephole map navigation (RR, HCJ, JM, HR), pp. 4127–4136.
CHICHI-2014-SchaubSHMR0 #interactive #interface #quote #smarttech
“Broken display = broken interface”: the impact of display damage on smartphone interaction (FS, JS, FH, MM, ER, MW), pp. 2337–2346.
CHICHI-2014-SeahPBKOKCS #named #smell
SensaBubble: a chrono-sensory mid-air display of sight and smell (SAS, DMP, PDB, AK, VSO, JK, AC, SS), pp. 2863–2872.
CHICHI-2014-SerranoEI
Exploring the use of hand-to-face input for interacting with head-worn displays (MS, BME, PPI), pp. 3181–3190.
CHICHI-2014-SpindlerSMD #mobile
Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays (MS, MS, MM, RD), pp. 1113–1122.
CHICHI-2014-WinklerSDR #constant #mobile #pervasive
Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D) (CW, JS, DD, ER), pp. 4117–4126.
HCIDUXU-DI-2014-OgataSMII #smarttech
Augmenting a Wearable Display with Skin Surface as an Expanded Input Area (MO, YS, YM, MI, MI), pp. 606–614.
HCIHCI-AIMT-2014-LifOHALP #evaluation
Evaluation of Tactile Drift Displays in Helicopter (PL, PAO, JH, PA, BL, CP), pp. 578–588.
HCIHCI-AS-2014-KadomuraITRS #named #using #visualisation
AwareCycle: Application for Sports Visualization Using an Afterimage Display Attached to the Wheel of a Bicycle (AK, YI, KT, JR, IS), pp. 256–264.
HCIHCI-TMT-2014-BendinelliP #design #user interface
Design Criteria for Public Display User Interfaces (AB, FP), pp. 623–630.
HCIHIMI-DE-2014-OzawaMDTK #evaluation #multi #named
MulDiRoH: An Evaluation of Facial Direction Expression in Teleconferencing on a Multi-view Display System (SO, SM, MD, HT, AK), pp. 525–535.
HCIHIMI-DE-2014-SakaguchiIH #development #performance #using
Development of High-Speed Thermal Display Using Water Flow (MS, KI, KH), pp. 233–240.
ICMLICML-c2-2014-YanLXH #predict
Coupled Group Lasso for Web-Scale CTR Prediction in Display Advertising (LY, WJL, GRX, DH), pp. 802–810.
ICPRICPR-2014-CosmoABT #design #evaluation
Design and Evaluation of a Viewer-Dependent Stereoscopic Display (LC, AA, FB, AT), pp. 2861–2866.
ICPRICPR-2014-KimP14a #3d #interactive #physics #using
Sensor-Display Registration for 3D Physical User Interaction Using a Flat-Panel Display (JSK, JMP), pp. 1675–1680.
ICPRICPR-2014-MontealegreH #interactive #named #tool support #visual notation
GIST: Graphical Interactive Display Tools Defining a Model for Interactive Search (IM, RMH), pp. 2984–2989.
KDDKDD-2014-Chapelle #feedback #modelling
Modeling delayed feedback in display advertising (OC), pp. 1097–1105.
KDDKDD-2014-ZhangYW #realtime
Optimal real-time bidding for display advertising (WZ, SY, JW), pp. 1077–1086.
RecSysRecSys-2014-WaldnerV #exclamation #game studies #recommendation #timeline #twitter
Emphasize, don’t filter!: displaying recommendations in Twitter timelines (WW, JV), pp. 313–316.
SACSAC-2014-KleffmannBHG #automation #interactive #navigation #scalability #sketching #version control
Automated versioning and temporal navigation for model sketches on large interactive displays (MK, MB, EH, VG), pp. 161–168.
DATEDATE-2013-KimJC #estimation #mobile #runtime
Runtime power estimation of mobile AMOLED displays (DK, WJ, HC), pp. 61–64.
DATEDATE-2013-XiaoINSC #power management
Saliency aware display power management (YX, KMI, VN, DS, NC), pp. 1203–1208.
ITiCSEITiCSE-2013-BergesH #concept #game studies #specification
Concept specification maps: displaying content structures (MB, PH), pp. 291–296.
CHICHI-2013-AltSKS #interactive
Interaction techniques for creating and exchanging content with public displays (FA, ASS, TK, AS), pp. 1709–1718.
CHICHI-2013-BeyerKSHB #behaviour #how
Squaring the circle: how framing influences user behavior around a seamless cylindrical display (GB, FK, MS, IH, AB), pp. 1729–1738.
CHICHI-2013-BlytheBHWO
Unlimited editions: three approaches to the dissemination and display of digital art (MB, JB, JH, PCW, PO), pp. 139–148.
CHICHI-2013-HirschIHR #3d #named
8D: interacting with a relightable glasses-free 3D display (MH, SI, HH, RR), pp. 2209–2212.
CHICHI-2013-IchinoIHU #behaviour
Effects of the display angle in museums on user’s cognition, behavior, and subjective responses (JI, KI, AH, TU), pp. 2979–2988.
CHICHI-2013-IonCHHS #multi #named #scalability
Canyon: providing location awareness of multiple moving objects in a detail view on large displays (AI, YLBC, MH, MSH, SDS), pp. 3149–3158.
CHICHI-2013-KukkaOKGO #interactive #visual notation #what
What makes you click: exploring visual signals to entice interaction on public displays (HK, HO, VK, JG, TO), pp. 1699–1708.
CHICHI-2013-LeeB
Binocular cursor: enabling selection on transparent displays troubled by binocular parallax (JHL, SHB), pp. 3169–3172.
CHICHI-2013-LeithingerFOLHLI #interactive #named #physics
Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays (DL, SF, AO, SL, AH, JL, HI), pp. 1441–1450.
CHICHI-2013-NancelCPYIB #scalability #using
High-precision pointing on large wall displays using small handheld devices (MN, OC, EP, XDY, PPI, MBL), pp. 831–840.
CHICHI-2013-SchmidtMB #named #scalability
Screenfinity: extending the perception area of content on very large public displays (CS, JM, GB), pp. 1719–1728.
CHICHI-2013-SteimleJM13a #flexibility #interactive #named
Flexpad: highly flexible bending interactions for projected handheld displays (JS, AJ, PM), pp. 237–246.
CHICHI-2013-SuCWLCC #named #visual notation
NailDisplay: bringing an always available visual display to fingertips (CHS, LWC, CTW, RHL, KYC, BYC), pp. 1461–1464.
CHICHI-2013-Thimbleby
Reasons to question seven segment displays (HT), pp. 1431–1440.
CHICHI-2013-WalterBM #gesture #named
StrikeAPose: revealing mid-air gestures on public displays (RW, GB, JM), pp. 841–850.
CHICHI-2013-WarrenLVG #classification #flexibility #gesture
Bending the rules: bend gesture classification for flexible displays (KW, JL, VV, AG), pp. 607–610.
CHICHI-2013-WilfingerMOMT
The wheels are turning: content rotation on steering wheel displays (DW, MM, SO, AM, MT), pp. 1809–1812.
CHICHI-2013-ZhangBG #interactive #interface #named
SideWays: a gaze interface for spontaneous interaction with situated displays (YZ, AB, HG), pp. 851–860.
CSCWCSCW-2013-GenestGTKI #distributed #game studies #named #tool support
KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware (AG, CG, AT, MK, ZI), pp. 157–166.
HCIDHM-HB-2013-TheisAMW #artificial reality #aspect-oriented #industrial
Considering Ergonomic Aspects of Head-Mounted Displays for Applications in Industrial Manufacturing (ST, TA, MPM, MW), pp. 282–291.
HCIDUXU-PMT-2013-KarlinF #feedback #usability
The Usability Perception Scale (UPscale): A Measure for Evaluating Feedback Displays (BK, RF), pp. 312–321.
HCIDUXU-WM-2013-FordK #approach #visual notation
Graphical Displays in Eco-Feedback: A Cognitive Approach (RF, BK), pp. 486–495.
HCIDUXU-WM-2013-GaoZGZ #experience #user interface
User Experience on Product Display Page: At Tmall.com (JG, YZ, XG, ZZ), pp. 352–358.
HCIHCI-AS-2013-DickeJS
Auditory and Head-Up Displays in Vehicles (CD, GJ, JS), pp. 551–560.
HCIHCI-AS-2013-LeeC #game studies
Influence of Gaming Display and Controller on Perceived Characteristics, Perceived Interactivity, Presence, and Discomfort (HL, DC), pp. 258–265.
HCIHCI-III-2013-Yang-MaoLLZW #evaluation #image #using
Evaluation of Mono/Binocular Depth Perception Using Virtual Image Display (SFYM, YTL, MHL, WJZ, YlW), pp. 483–490.
HCIHCI-IMT-2013-KuhnLS #concept #interactive #mobile
An Interaction Concept for Public Displays and Mobile Devices in Public Transport (RK, DL, TS), pp. 698–705.
HCIHCI-IMT-2013-TingTHZL #3d #research #user interface
Human Factor Research of User Interface for 3D Display (CHT, TYT, YPH, WJZ, MHL), pp. 506–512.
HCIHCI-IMT-2013-ViverosR #interactive
Kinect©, as Interaction Device with a Tiled Display (AMV, EHR), pp. 301–311.
HCIHCI-UC-2013-TsaiW #design #encryption #towards #visual notation
Towards a Design Guideline of Visual Cryptography on Stereoscopic Displays (SLT, CHW), pp. 78–84.
HCIHIMI-D-2013-ChangC #case study
A Study of Different Consumer Groups’ Preferences of Time Display on Watches (WCC, WTC), pp. 421–430.
HCIHIMI-D-2013-IizukaNG #case study #interactive #scalability
A Study for Personal Use of the Interactive Large Public Display (SI, WN, KG), pp. 55–61.
HCIHIMI-D-2013-KotaniKSA #analysis #development #memory management #using
Analysis of Spatiotemporal Memory Using Air-Jets as Tactile Stimuli for Development of Noncontact Tactile Displays (KK, NK, SS, TA), pp. 620–627.
HCIHIMI-D-2013-SusukiTOM #analysis #behaviour
Cognitive Analysis of Driver’s Behavior with Seamless Display of Back-Monitor and Side-View Mirror (NS, KT, MO, HM), pp. 642–649.
HCIHIMI-HSM-2013-BayBGZ #gesture #image #multi
Intuitive Gestures on Multi-touch Displays for Reading Radiological Images (SB, PB, TG, MZ), pp. 22–31.
HCIHIMI-HSM-2013-ParkRSOKAVSM #assessment #development
Development of Haptic Assistance for Route Assessment Tool of NASA NextGen Cockpit Situation Display (EP, JR, PS, RO, MTK, GBA, KPLV, TZS, PM), pp. 163–172.
HCIHIMI-HSM-2013-SakuradaH #interface #physics #using
A New Presence Display System Using Physical Interface Running on IP-Phones (TS, YH), pp. 411–420.
HCIHIMI-LCCB-2013-KangL #performance #student
The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance (YYK, YHL), pp. 70–78.
KDDKDD-2013-StitelmanPDHRP #detection #network #online #scalability #using
Using co-visitation networks for detecting large scale online display advertising exchange fraud (OS, CP, BD, RH, TR, FJP), pp. 1240–1248.
SEKESEKE-2013-Lou0 #artificial reality #gesture #interactive #personalisation #realtime #using
A Real-time Personalized Gesture Interaction System Using Wii Remote and Kinect for Tiled-Display Environment (YL, WW), pp. 131–136.
SIGIRSIGIR-2013-McCreadieMO #what
News vertical search: when and what to display to users (RM, CM, IO), pp. 253–262.
SIGIRSIGIR-2013-ShaniT #game studies
Displaying relevance scores for search results (GS, NT), pp. 901–904.
DACDAC-2012-ChajiJ #low cost
Generic low-cost characterization of Vth and mobility variations in LTPS TFTs for non-uniformity calibration of active-matrix OLED displays (GRC, JJ), pp. 182–187.
DocEngDocEng-2012-MarinaiQ #game studies
Displaying chemical structural formulae in ePub format (SM, SQ), pp. 125–128.
CHICHI-2012-BauerCGSWWK #mobile #named #recommendation
ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display (JSB, SC, BG, JWS, EW, NFW, JAK), pp. 1401–1410.
CHICHI-2012-FroehlichFORPWLFBPL #design #evaluation #prototype
The design and evaluation of prototype eco-feedback displays for fixture-level water usage data (JF, LF, MO, SR, JP, IW, ECL, FF, MB, SP, JAL), pp. 2367–2376.
CHICHI-2012-GirouardTV #flexibility #interactive #named
DisplayStacks: interaction techniques for stacks of flexible thin-film displays (AG, APT, RV), pp. 2431–2440.
CHICHI-2012-HenneckeMB #how #interactive #pointer
How screen transitions influence touch and pointer interaction across angled display arrangements (FH, WM, AB), pp. 209–212.
CHICHI-2012-HilligesKIWW #3d #interactive #named
HoloDesk: direct 3d interactions with a situated see-through display (OH, DK, SI, MW, AW), pp. 2421–2430.
CHICHI-2012-Hutchings #multi
An investigation of Fitts’ law in a multiple-display environment (DH), pp. 3181–3184.
CHICHI-2012-JansenDF
Tangible remote controllers for wall-size displays (YJ, PD, JDF), pp. 2865–2874.
CHICHI-2012-KarnikMS #multi #named
MUSTARD: a multi user see through AR display (AK, WWMC, SS), pp. 2541–2550.
CHICHI-2012-KoppelBMW #behaviour
Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior (MTK, GB, JM, RW), pp. 317–326.
CHICHI-2012-McGookinB #design #evaluation #named #social
PULSE: the design and evaluation of an auditory display to provide a social vibe (DKM, SAB), pp. 1263–1272.
CHICHI-2012-OyekoyaSS #named
SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
CHICHI-2012-RofoueiWBT #interactive #multi
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CHICHI-2012-SchwarzKHDW #ad hoc #mobile #scalability #using
Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices (JS, DK, CH, PD, AW), pp. 2235–2238.
CHICHI-2012-YemKYSYY #using
Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
CHICHI-2012-ZhangYELBI #lightweight
See me, see you: a lightweight method for discriminating user touches on tabletop displays (HZ, XDY, BE, HNL, PB, PI), pp. 2327–2336.
CSCWCSCW-2012-BoltonKV #comparison #performance #using
A comparison of competitive and cooperative task performance using spherical and flat displays (JB, KK, RV), pp. 529–538.
CIKMCIKM-2012-AzimiZZNMF #visual notation
Visual appearance of display ads and its effect on click through rate (JA, RZ, YZ, VN, JM, XF), pp. 495–504.
CIKMCIKM-2012-BarajasAHKFA
Dynamic effects of ad impressions on commercial actions in display advertising (JB, RA, MH, JK, AF, VA), pp. 1747–1751.
KDDKDD-2012-BhalgatFM #online
Online allocation of display ads with smooth delivery (AB, JF, VSM), pp. 1213–1221.
KDDKDD-2012-BharadwajCMNTVVY #algorithm #named #performance
SHALE: an efficient algorithm for allocation of guaranteed display advertising (VB, PC, WM, CN, JT, SV, EV, JY), pp. 1195–1203.
KDDKDD-2012-ChengZAMZZN #multi #predict
Multimedia features for click prediction of new ads in display advertising (HC, RvZ, JA, EM, RZ, YZ, VN), pp. 777–785.
KDDKDD-2012-GuptaDPN
Factoring past exposure in display advertising targeting (NG, AD, SP, VKN), pp. 1204–1212.
KDDKDD-2012-LeeODL
Estimating conversion rate in display advertising from past erformance data (KcL, BO, AD, WL), pp. 768–776.
SEKESEKE-2012-BublitzAP #case study #ontology #pervasive
A Context Ontology Model for Pervasive Advertising: a Case Study on Pervasive Displays (FB, HOdA, AP), pp. 426–431.
SIGIRSIGIR-2012-ArguelloWKE #complexity #interactive
Task complexity, vertical display and user interaction in aggregated search (JA, WCW, DK, AE), pp. 435–444.
CASECASE-2011-JamesBHACC #mining #mobile #using
Tele-operation of a mobile mining robot using a panoramic display: an exploration of operators sense of presence (CAJ, TPB, KH, LA, CC, AC), pp. 279–284.
DACDAC-2011-ShinKCP #scalability
Dynamic voltage scaling of OLED displays (DS, YK, NC, MP), pp. 53–58.
ICDARICDAR-2011-SuenDDTL #evaluation
Evaluation of Fonts for Digital Publishing and Display (CYS, ND, MD, YCT, XL), pp. 1424–1436.
CHICHI-2011-BalaamFGH
Enhancing interactional synchrony with an ambient display (MB, GF, JG, EH), pp. 867–876.
CHICHI-2011-BragdonK #gesture #scalability
Gesture select: : acquiring remote targets on large displays without pointing (AB, HSK), pp. 187–196.
CHICHI-2011-DijkstraPV #flexibility #performance
Evaluating effects of structural holds on pointing and dragging performance with flexible displays (RD, CP, RV), pp. 1293–1302.
CHICHI-2011-HazlewoodSC #case study
Issues in evaluating ambient displays in the wild: two case studies (WRH, ES, KC), pp. 877–886.
CHICHI-2011-HutamaSFG #correlation #interactive #multi #using
Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation (WH, PS, CWF, WBG), pp. 3315–3318.
CHICHI-2011-IsrarP #grid
Tactile brush: drawing on skin with a tactile grid display (AI, IP), pp. 2019–2028.
CHICHI-2011-JakobsenH #bibliography #interface #visualisation
Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces (MRJ, KH), pp. 1451–1460.
CHICHI-2011-KhalilbeigiLMS #interactive #named
Xpaaand: interaction techniques for rollable displays (MK, RL, MM, JS), pp. 2729–2732.
CHICHI-2011-KimDLF #usability
Usability of car dashboard displays for elder drivers (SK, AKD, JL, JF), pp. 493–502.
CHICHI-2011-LaheyGBV #comprehension #flexibility #gesture #mobile #named
PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
CHICHI-2011-NakanishiKI #social
Zoom cameras and movable displays enhance social telepresence (HN, KK, HI), pp. 63–72.
CHICHI-2011-NancelWPCM
Mid-air pan-and-zoom on wall-sized displays (MN, JW, EP, OC, WEM), pp. 177–186.
CHICHI-2011-NarumiNKTH #artificial reality #interactive
Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction (TN, SN, TK, TT, MH), pp. 93–102.
CHICHI-2011-YangGIF #proximity #using
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
CHICHI-2011-YuCLTHTHCCHH #interactive #multi #named
TUIC: enabling tangible interaction on capacitive multi-touch displays (NHY, LWC, SYL, SST, ICH, DJT, FIH, LPC, MYC, PH, YPH), pp. 2995–3004.
CSCWCSCW-2011-BoltonKV #privacy #scalability
Privacy and sharing information on spherical and large flat displays (JB, KK, RV), pp. 573–574.
CSCWCSCW-2011-BowieSMH #interactive #multi
Web-based multipointer interaction on shared displays (MB, OS, ALM, BH), pp. 609–612.
CSCWCSCW-2011-MunsonRR #twitter
Thanks and tweets: comparing two public displays (SAM, ER, PR), pp. 331–340.
HCIDUXU-v1-2011-KaptanG #design #guidelines #implementation #physics #usability #user interface
Effects of Physical Display Size on GUI Designers’ Perception and Implementation of Usability Guidelines (SNK, MG), pp. 128–137.
HCIDUXU-v2-2011-Cai #assessment #human-computer #interactive #protocol
A Camera-Aided Legibility Assessment Protocol of Displays for Enhanced Human-Computer Interaction (HC), pp. 359–367.
HCIDUXU-v2-2011-ChenL11a #2d #3d #design #evaluation #interface #using
Design and Evaluation of the Customized Product Color Combination Interfaces Using 3D Model and 2D Illustration Display (CYC, YJL), pp. 269–275.
HCIDUXU-v2-2011-KaptanG11a #comprehension #scalability
Improving Code Reading and Comprehension on Large Displays (SNK, MG), pp. 128–134.
HCIDUXU-v2-2011-RubegniML #interactive #scalability #social #using
Talking to Strangers: Using Large Public Displays to Facilitate Social Interaction (ER, NM, ML), pp. 195–204.
HCIDUXU-v2-2011-YasumaN #artificial reality #question
User Characteristic-Based Information-Providing Service for Museum with Optical See-Through Head-Mounted Display: Does It Evoke Enthusiasm? (YY, MN), pp. 234–242.
HCIHCI-ITE-2011-IkeYYMSYS #evaluation #user interface
Evaluation of User Support of a Hemispherical Sub-display with GUI Pointing Functions (SI, SY, YY, NM, KS, TY, HS), pp. 436–445.
HCIHCI-MIIE-2011-CharissisPMA #evaluation #interface #prototype
Evaluation of Collision Avoidance Prototype Head-Up Display Interface for Older Drivers (VC, SP, LMM, SA), pp. 367–375.
HCIHCI-UA-2011-LeeSP #design #interactive
Effect of Aesthetic Design Elements on Tabletop Display Interaction (HL, HJS, JHP), pp. 484–489.
HCIHIMI-v1-2011-KotaniHKA #information management #using
Characteristics of Information Transmission Rates Using Noncontact Tactile Display (KK, MH, NK, TA), pp. 450–453.
HCIHIMI-v1-2011-MoghaddamB #interactive #multi #named #visualisation
VICPAM: A Visualization Tool for Examining Interaction Data in Multiple Display Environments (RZM, BPB), pp. 278–287.
HCIHIMI-v1-2011-YamamotoSYNW #development #interactive
Development of an Eye-Tracking Pen Display for Analyzing Embodied Interaction (MY, HS, KY, TN, TW), pp. 651–658.
HCIHIMI-v2-2011-ChellaliB #locality #question #what
What Maps and What Displays for Remote Situation Awareness and ROV Localization? (RC, KB), pp. 364–372.
HCIHIMI-v2-2011-MacchiarellaKCHE #speech #visual notation
Pilot Information Presentation on the Flight Deck: An Application of Synthetic Speech and Visual Digital Displays (NDM, JPK, MSC, TH, ZE), pp. 500–506.
HCIHIMI-v2-2011-NguyenBRHVSB #how #multi
How Data Comm Methods and Multi-dimensional Traffic Displays Influence Pilot Workload under Trajectory Based Operations (JHN, LPB, RCR, MH, KPLV, TZS, VB), pp. 507–515.
HCIHIMI-v2-2011-TanumaSNN #artificial reality #design #using
Comfortable Design of Task-Related Information Displayed Using Optical See-Through Head-Mounted Display (KT, TS, MN, MN), pp. 419–429.
HCIIDGD-2011-KangLCW
Friendship Display Medium in Response to Academic Major Influences in Visuospatial Abilities (YYK, CLL, SHC, MJJW), pp. 166–176.
ICEISICEIS-v3-2011-Liu
The Impact of Display Incompleteness on Customers’ Choice (ZL), pp. 550–553.
CIKMCIKM-2011-TangLYSGGYZ #behaviour #learning #rank
Learning to rank audience for behavioral targeting in display ads (JT, NL, JY, YS, SG, BG, SY, MZ), pp. 605–610.
CIKMCIKM-2011-TylerPGJ #modelling #retrieval
Retrieval models for audience selection in display advertising (SKT, SP, EG, VJ), pp. 593–598.
KDDKDD-2011-ChenBAD #algorithm #realtime
Real-time bidding algorithms for performance-based display ad allocation (YC, PB, BA, NRD), pp. 1307–1315.
KDDKDD-2011-PapadimitriouGKLR #social
Display advertising impact: search lift and social influence (PP, HGM, PK, RAL, DHR), pp. 1019–1027.
SIGIRSIGIR-2011-CetintasCSSD #modelling #online #probability
Forecasting counts of user visits for online display advertising with probabilistic latent class models (SC, DC, LS, BS, ZD), pp. 1217–1218.
CASECASE-2010-KawasakiKME #interface
Finger pad force display for hand haptic interface (HK, SK, TM, TE), pp. 374–379.
CHICHI-2010-AndrewsEN #scalability
Space to think: large high-resolution displays for sensemaking (CA, AE, CN), pp. 55–64.
CHICHI-2010-BiBB #scalability #visual notation
Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection (XB, SHB, RB), pp. 65–74.
CHICHI-2010-BlockGV #interactive
Touch-display keyboards: transforming keyboards into interactive surfaces (FB, HG, NV), pp. 1145–1154.
CHICHI-2010-ChanKCLHH #interactive
Touching the void: direct-touch interaction for intangible displays (LWC, HK, MYC, MSL, JYjH, YPH), pp. 2625–2634.
CHICHI-2010-JacucciMRKPPL #design #multi
Worlds of information: designing for engagement at a public multi-touch display (GJ, AM, GTR, JK, PP, LP, TL), pp. 2267–2276.
CHICHI-2010-KuznetsovP #low cost #named #persuasion
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays (SK, EP), pp. 1851–1860.
CHICHI-2010-LeeKJCKJKL #how
How users manipulate deformable displays as input devices (SSL, SK, BJ, EC, BK, XJ, DK, KPL), pp. 1647–1656.
CHICHI-2010-LeeS #named #smarttech
BuzzWear: alert perception in wearable tactile displays on the wrist (SCL, TS), pp. 433–442.
CHICHI-2010-PielotKB
Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
CHICHI-2010-StavnessLF #named #polynomial
pCubee: a perspective-corrected handheld cubic display (IS, BL, SF), pp. 1381–1390.
CHICHI-2010-TuddenhamKI #multi
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
CHICHI-2010-WeaverBSIL #analysis #artificial reality #empirical #order #using
An empirical task analysis of warehouse order picking using head-mounted displays (KW, HB, TS, HI, ML), pp. 1695–1704.
CHICHI-2010-WilcoxMTG #design
Designing patient-centric information displays for hospitals (LW, DM, DST, JG), pp. 2123–2132.
CHICHI-2010-YangMMICI #interactive #named
LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
CSCWCSCW-2010-AmershiMMBT #multi
Multiple mouse text entry for single-display groupware (SA, MRM, NM, RB, KT), pp. 169–178.
CSCWCSCW-2010-MorrisLW #collaboration #named
WeSearch: supporting collaborative search and sensemaking on a tabletop display (MRM, JL, DW), pp. 401–410.
CIKMCIKM-2010-BharadwajMSSVXY #contract #online
Pricing guaranteed contracts in online display advertising (VB, WM, MS, JS, EV, JX, JY), pp. 399–408.
SEKESEKE-2010-Wang10a
Temporal Filter: A Temporal Extension to Wireshark Display Filter (Short Paper) (SW), pp. 421–424.
SACSAC-2010-MacielNMMMF #collaboration #interactive
Collaborative interaction through spatially aware moving displays (AM, LPN, EMM, MHM, GMM, CMDSF), pp. 1229–1233.
DACDAC-2009-DongCZ #modelling #user interface #visual notation
Power modeling of graphical user interfaces on OLED displays (MD, YSKC, LZ), pp. 652–657.
CHICHI-2009-BaoG #what
What’s “this” you say?: the use of local references on distant displays (PB, DG), pp. 1029–1032.
CHICHI-2009-BiB #scalability
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work (XB, RB), pp. 1005–1014.
CHICHI-2009-BrushMSV
Exploring awareness needs and information display preferences between coworkers (AJBB, BM, JS, GV), pp. 2091–2094.
CHICHI-2009-HarrisonH #physics #visual notation
Providing dynamically changeable physical buttons on a visual display (CH, SEH), pp. 299–308.
CHICHI-2009-HarrisonH09a #approach
Texture displays: a passive approach to tactile presentation (CH, SEH), pp. 2261–2264.
CHICHI-2009-HarrisonLSH #performance #smarttech #visual notation
Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe (CH, BYL, AS, SEH), pp. 941–944.
CHICHI-2009-HilligesK #design
Getting sidetracked: display design and occasioning photo-talk with the photohelix (OH, DSK), pp. 1733–1736.
CHICHI-2009-HsiaoCHCHH #comparison #multi #paradigm
To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systems (CHH, LWC, TTH, MCC, JYjH, YPH), pp. 153–162.
CHICHI-2009-KassilS #evaluation
Evaluation of a tool-mounted guidance display for computer-assisted surgery (KK, AJS), pp. 1275–1278.
CHICHI-2009-KimD #artificial reality #navigation
Simulated augmented reality windshield display as a cognitive mapping aid for elder driver navigation (SK, AKD), pp. 133–142.
CHICHI-2009-LoveJTH #assessment #learning #predict
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool (BCL, MJ, MTT, MH), pp. 1351–1360.
CHICHI-2009-MoravejiICB #performance
A mischief of mice: examining children’s performance in single display groupware systems with 1 to 32 mice (NM, KI, EC, RB), pp. 2157–2166.
CHICHI-2009-NanayakkaraTWO #design #evaluation #experience #music
An enhanced musical experience for the deaf: design and evaluation of a music display and a haptic chair (SCN, EAT, LW, SHO), pp. 337–346.
CHICHI-2009-PiperH
Tabletop displays for small group study: affordances of paper and digital materials (AMP, JDH), pp. 1227–1236.
CHICHI-2009-RukzioMH #design #evaluation #implementation #navigation #novel
Design, implementation and evaluation of a novel public display for pedestrian navigation: the rotating compass (ER, MM, RH), pp. 113–122.
CHICHI-2009-VoidaG09a #named
WikiFolders: augmenting the display of folders to better convey the meaning of files (SV, SG), pp. 1679–1682.
HCIHCI-AUII-2009-QuSPW #case study #information retrieval
A Study of Information Retrieval of En Route Display of Fire Information on PDA (WQ, XS, TP, LW), pp. 86–94.
HCIHCI-NIMT-2009-AsaoHHKH #case study #information management
A Study on Fundamental Information Transmission Characteristics of an Air-Jet Driven Tactile Display (TA, HH, MH, KK, KH), pp. 397–406.
HCIHCI-NIMT-2009-ChenN #named #scalability
VTouch: A Vision-Base Dual Finger Touched Inputs for Large Displays (CHC, CXN), pp. 426–434.
HCIHCI-NIMT-2009-ElliottCR #bibliography #visual notation
Overview of Meta-analyses Investigating Vibrotactile versus Visual Display Options (LRE, MDC, ESR), pp. 435–443.
HCIHCI-NIMT-2009-KitamuraSYFIK #interface #multi
Multi-modal Interface in Multi-Display Environment for Multi-users (YK, SS, TY, RF, YI, FK), pp. 66–74.
HCIHCI-NIMT-2009-LeeJLYP #gesture #interface #multi
Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment (HL, HJ, JHL, KWY, JHP), pp. 216–225.
HCIHCI-NIMT-2009-YamamotoXIS #named #user interface
PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays (GY, HX, KI, KS), pp. 281–290.
HCIHCI-NIMT-2009-YonemuraEK #effectiveness
Effectiveness of the Text Display in Bilingual Presentation of JSL/JT for Emergency Information (SY, SE, KK), pp. 761–769.
HCIHCI-VAD-2009-CharissisPV #case study #development #interface
Interface Development for Early Notification Warning System: Full Windshield Head-Up Display Case Study (VC, SP, GV), pp. 683–692.
HCIHIMI-II-2009-GongZ
Effects of Information Displays for Hyperlipidemia (YG, JZ), pp. 503–512.
HCIHIMI-II-2009-LigdaJLJ #automation #distributed #tool support #using
Pilot Confidence with ATC Automation Using Cockpit Situation Display Tools in a Distributed Traffic Management Environment (SVL, NHJ, JL, WWJ), pp. 816–825.
HCIHIMI-II-2009-ZhouH #3d #multi #research #visualisation
Multi-hierarchy Information Visualization Research Based on Three-Dimensional Display of Products System (HZ, WH), pp. 287–294.
ICEISICEIS-HCI-2009-NetoD #case study #gesture #scalability
A Study on the use of Gestures for Large Displays (AN, CD), pp. 55–60.
ICEISICEIS-J-2009-LipariBB #2d #fault #visual notation
Investigation of Error in 2D Vibrotactile Position Cues with Respect to Visual and Haptic Display Properties: A Radial Expansion Model for Improved Cuing (NGL, CWB, VBB), pp. 963–974.
SIGIRSIGIR-2009-BuscherED #comparison #eye tracking #feedback
Segment-level display time as implicit feedback: a comparison to eye tracking (GB, LvE, AD), pp. 67–74.
CHICHI-2008-BiehlBBTIC #collaboration #development #evaluation #framework #interactive #multi #named
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation for co-located software development (JTB, WTB, BPB, DST, KMI, MC), pp. 939–948.
CHICHI-2008-ChenGDLA #navigation
Navigation techniques for dual-display e-book readers (NC, FG, MD, CL, MA), pp. 1779–1788.
CHICHI-2008-GrossmanB #collaboration #interactive
Collaborative interaction with volumetric displays (TG, RB), pp. 383–392.
CHICHI-2008-HoferKK #multi #named
MightyTrace: multiuser tracking technology on lc-displays (RH, PK, AMK), pp. 215–218.
CHICHI-2008-OlwalFH #agile #precise
Rubbing and tapping for precise and rapid selection on touch-screen displays (AO, SF, SH), pp. 295–304.
CHICHI-2008-PeltonenKSJIEOS #exclamation #interactive #multi #scalability
It’s Mine, Don’t Touch!: interactions at a large multi-touch display in a city centre (PP, EK, AS, GJ, TI, JE, AO, PS), pp. 1285–1294.
CSCWCSCW-2008-CaoMB #ad hoc #case study #game studies #multi
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays (XC, MM, RB), pp. 77–86.
CSCWCSCW-2008-PiperH
Supporting medical conversations between deaf and hearing individuals with tabletop displays (AMP, JDH), pp. 147–156.
ICEISICEIS-HCI-2008-MordechaiFD #interface #named #taxonomy #using
TTLS: A Grouped Display of Search Results Based on Organizational Taxonomy Using the LCC&K Interface (VM, AJF, OD), pp. 47–53.
SACSAC-2008-TavaresV #mobile
A remote display system for Java-based mobile applications (ALCT, MTdOV), pp. 1918–1922.
DATEDATE-2007-SpangSW #memory management
A sophisticated memory test engine for LCD display drivers (OS, HMvS, MGW), pp. 213–218.
CHICHI-2007-BallNB #navigation #performance #physics #scalability
Move to improve: promoting physical navigation to increase user performance with large displays (RB, CN, DAB), pp. 191–200.
CHICHI-2007-BirnholtzGMB #case study #process #scalability #using
An exploratory study of input configuration and group process in a negotiation task using a large display (JPB, TG, CM, RB), pp. 91–100.
CHICHI-2007-ForlinesWSB
Direct-touch vs. mouse input for tabletop displays (CF, DW, CS, RB), pp. 647–656.
CHICHI-2007-FraserMSS #coordination #distributed #matter #visualisation
Seconds matter: improving distributed coordination bytracking and visualizing display trajectories (MF, MRM, MS, PS), pp. 1303–1312.
CHICHI-2007-GrossmanWB #readability
Exploring and reducing the effects of orientation on text readability in volumetric displays (TG, DW, RB), pp. 483–492.
CHICHI-2007-YostHN #scalability #visual notation #visualisation
Beyond visual acuity: the perceptual scalability of information visualizations for large displays (BY, YH, CN), pp. 101–110.
HCIDHM-2007-LinP #experience #modelling #user interface
User Experience Modeling and Enhancement for Virtual Environments That Employ Wide-Field Displays (JJWL, DEP), pp. 423–433.
HCIHCI-AS-2007-Furukawa #challenge #effectiveness #fault #injection #question #what
Challenge for Preventing Medication Errors -Learn from Errors- : What Is the Most Effective Label Display to Prevent Medication Error for Injectable Drug ? (HF), pp. 437–442.
HCIHCI-AS-2007-IzumiyaOT #case study
A Study on Display to Improve the Visibility of PTP Sheets (AI, MO, FT), pp. 443–449.
HCIHCI-AS-2007-Xing #complexity
Information Complexity in Air Traffic Control Displays (JX), pp. 797–806.
HCIHCI-IPT-2007-AsaiK #comparative
Comparative Characteristics of a Head-Up Display for Computer-Assisted Instruction (KA, HK), pp. 531–540.
HCIHCI-IPT-2007-AymanTT #interactive #interface
Coin Size Wireless Sensor Interface for Interaction with Remote Displays (AA, ST, JT), pp. 733–742.
HCIHCI-IPT-2007-BattisteJJGD
Flight Crew Perspective on the Display of 4D Information for En Route and Arrival Merging and Spacing (VB, WWJ, NHJ, SG, AQVD), pp. 541–550.
HCIHCI-IPT-2007-ChenK
Displays Attentive to Unattended Regions: Presenting Information in a Peripheral-Vision-Friendly Way (MCC, RLK), pp. 23–31.
HCIHCI-IPT-2007-ChoeKLA #adaptation #comparison
Experimental Comparison of Adaptive vs. Static Thumbnail Displays (PC, CK, MRL, JPA), pp. 41–48.
HCIHCI-IPT-2007-ChungSK #user interface
Display Button: A Marriage of GUI and PUI (SC, JHS, CK), pp. 1086–1095.
HCIHCI-IPT-2007-HavukumpuHGVN #artificial reality
Comparing Two Head-Mounted Displays in Ultrasound Scanning (JH, JH, EG, PV, GN), pp. 597–604.
HCIHCI-IPT-2007-JeonKB #mobile #using
Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone (SJ, GJK, MB), pp. 336–343.
HCIHCI-IPT-2007-JiangLMZLB #image #interactive #multi #scalability
Interactive Browsing of Large Images on Multi-projector Display Wall System (ZJ, XL, YM, BZ, HL, HB), pp. 827–836.
HCIHCI-IPT-2007-JinZWP #usability
Evaluating the Usability of an Auto-stereoscopic Display (ZXJ, YJZ, XW, TP), pp. 605–614.
HCIHCI-IPT-2007-KimKL #human-computer #implementation #interactive #multi
Implementation of Multi-touch Tabletop Display for HCI (Human Computer Interaction) (SGK, JWK, CWL), pp. 854–863.
HCIHCI-IPT-2007-RaynalT
Fisheye Keyboard: Whole Keyboard Displayed on PDA (MR, PT), pp. 452–459.
HCIHCI-IPT-2007-TangLK
Center or Corner? The Implications of Mura Locations on LCD Displays (KHT, YHL, KHK), pp. 975–981.
HCIHCI-IPT-2007-TsaoCC #concept #design #flexibility #research #smarttech #using
The Research of Using Image-Transformation to the Conceptual Design of Wearable Product with Flexible Display (YCT, LCC, SCC), pp. 1220–1229.
HCIHCI-IPT-2007-Young-hyunK #feedback #smarttech
Information Display of Wearable Devices Through Sound Feedback of Wearable Computing (PYh, HKh), pp. 1200–1209.
HCIHIMI-IIE-2007-HasegawaOFM #mobile #readability
Readability of Characters on Liquid Crystal Displays in Mobile Phones (SH, MO, KF, MM), pp. 510–517.
HCIHIMI-IIE-2007-OmoriHFM #evaluation #mobile #visual notation
Visibility Evaluation of Characters on Liquid Crystal Displays in Mobile Phones, and Visual Function (MO, SH, KF, MM), pp. 600–607.
HCIHIMI-IIE-2007-RodriguezAGM
Disseminating and Sharing Information Through Time-Aware Public Displays (MDR, ÁGA, MLG, ALM), pp. 156–165.
HCIHIMI-MTT-2007-ChienC #comprehension
The Use of Dynamic Display to Improve Reading Comprehension for the Small Screen of a Wrist Watch (YHC, CHC), pp. 814–823.
HCIHIMI-MTT-2007-CouturierRC #approach #interactive #scalability #set
An Interactive Approach to Display Large Sets of Association Rules (OC, JR, VC), pp. 258–267.
HCIHIMI-MTT-2007-LeeJ #case study #using
A Study on a Stereoscopic Display System Using a Rotary Disk Type Beam Shutter (KHL, TJJ), pp. 868–875.
HCIHIMI-MTT-2007-OehlSZ #how #interface #performance
Considerations on Efficient Touch Interfaces — How Display Size Influences the Performance in an Applied Pointing Task (MO, CS, MZ), pp. 136–143.
DACDAC-2006-IranliLP #mobile #power management
Backlight dimming in power-aware mobile displays (AI, WL, MP), pp. 604–607.
CHICHI-2006-BlaskoNF #interactive #mobile #prototype #string
Prototyping retractable string-based interaction techniques for dual-display mobile devices (GB, CN, SF), pp. 369–372.
CHICHI-2006-DeyG #deployment #design
From awareness to connectedness: the design and deployment of presence displays (AKD, ESDG), pp. 899–908.
CHICHI-2006-DillonKCB #using #visual notation
Visual search and reading tasks using ClearType and regular displays: two experiments (AD, LK, GOC, RGB), pp. 503–511.
CHICHI-2006-HsiehWS
Peripheral display of digital handwritten notes (GH, KRW, AS), pp. 285–288.
CHICHI-2006-JiangOMS #interactive #pointer #using
Direct pointer: direct manipulation for large-display interaction using handheld cameras (HJ, EO, NM, YS), pp. 1107–1110.
CHICHI-2006-LukPLMLH #design #interactive #mobile #prototype #using
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype (JL, JP, SL, KEM, VL, VH), pp. 171–180.
CHICHI-2006-McAtamneyP #communication #smarttech
An examination of the effects of a wearable display on informal face-to-face communication (GM, CP), pp. 45–54.
CHICHI-2006-NacentaSCSG #interactive #multi
Perspective cursor: perspective-based interaction for multi-display environments (MAN, SS, BC, SS, CG), pp. 289–298.
CHICHI-2006-RashidLTRKR #game studies
Motivating participation by displaying the value of contribution (AMR, KSL, RDT, PR, REK, JR), pp. 955–958.
CHICHI-2006-TangTPNC #collaboration
Collaborative Coupling over Tabletop Displays (AT, MT, BAP, PN, MSTC), pp. 1181–1190.
CHICHI-2006-WigdorSFB #performance
Effects of display position and control space orientation on user preference and performance (DW, CS, CF, RB), pp. 309–318.
CSCWCSCW-2006-BardramHS #interactive #named #social
AwareMedia: a shared interactive display supporting social, temporal, and spatial awareness in surgery (JEB, TRH, MS), pp. 109–118.
CSCWCSCW-2006-ForlinesSWB #visual notation
Exploring the effects of group size and display configuration on visual search (CF, CS, DW, RB), pp. 11–20.
CSCWCSCW-2006-WilsonGF #collaboration #scalability
Not all sharing is equal: the impact of a large display on small group collaborative work (SMW, JG, JF), pp. 25–28.
CAiSECAiSE-2006-HaggmarkA #analysis #logic #principle #why
Why Software Engineers Do Not Keep to the Principle of Separating Business Logic from Display: A Method Rationale Analysis (MH, PJÅ), pp. 399–413.
ICPRICPR-v3-2006-HaiESYSHAY #adaptation #analysis #image #video
Adaptive Control of Video Display for Diagnostic Assistance by Analysis of Capsule Endoscopic Images (HV, TE, RS, KY, MS, KH, TA, YY), pp. 980–983.
IWPCIWPC-2005-Reiss05a #concurrent #java #monitoring #performance #thread
Efficient Monitoring and Display of Thread State in Java (SPR), pp. 247–256.
CHICHI-2005-KhanMFK #named #scalability
Spotlight: directing users’ attention on large displays (AK, JM, GWF, GK), pp. 791–798.
CHICHI-2005-NacentaASG #comparison #multi
A comparison of techniques for multi-display reaching (MAN, DA, SS, CG), pp. 371–380.
CHICHI-2005-RosenholtzLMJ
Feature congestion: a measure of display clutter (RR, YL, JM, ZJ), pp. 761–770.
CIKMCIKM-2005-XiaoLHF #web
Slicing*-tree based web page transformation for small displays (XX, QL, DH, HF), pp. 303–304.
ECIRECIR-2005-VinayCMW #algorithm #feedback
Evaluating Relevance Feedback Algorithms for Searching on Small Displays (VV, IJC, NMF, KRW), pp. 185–199.
SOSPSOSP-2005-BarattoKN #architecture #named
THINC: a virtual display architecture for thin-client computing (RAB, LNK, JN), pp. 277–290.
DATEDATE-DF-2004-HollevoetDDCL #memory management
A Power Optimized Display Memory Organization for Handheld User Terminal (LH, AD, KD, FC, FL), pp. 294–299.
DATEDATE-v1-2004-ChengHP #concurrent #power management #scalability
Power Minimization in a Backlit TFT-LCD Display by Concurrent Brightness and Contrast Scaling (WCC, YH, MP), pp. 252–259.
DRRDRR-2004-BerknerSM #named
SmartNails: display- and image-dependent thumbnails (KB, ELS, CM), pp. 54–65.
HTHT-2004-BerleantMABDDEGL #approach #documentation #lightweight
Head-tail display: a lightweight approach to query-dependent document display (DB, JM, MA, JB, RD, TD, LE, CG, KHL), pp. 22–23.
HTHT-2004-KaradkarFUPNGCP #hypermedia
Display-agnostic hypermedia (UK, RF, SU, YP, JCN, VG, TC, YP), pp. 58–67.
CHICHI-2004-BaudischG #game studies #multi #named
Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending (PB, CG), pp. 367–374.
CHICHI-2004-BlanchGB #adaptation #semantics
Semantic pointing: improving target acquisition with control-display ratio adaptation (RB, YG, MBL), pp. 519–526.
CHICHI-2004-HuangRS #interactive #scalability
IM here: public instant messaging on large, shared displays for workgroup interactions (EMH, DMR, AES), pp. 279–286.
CHICHI-2004-JiangHTL #prototype #scalability #ubiquitous
Ubiquitous computing for firefighters: field studies and prototypes of large displays for incident command (XJ, JIH, LT, JAL), pp. 679–686.
CHICHI-2004-TanGSP #3d #integration #navigation #scalability
Physically large displays improve path integration in 3D virtual navigation tasks (DST, DG, PS, RP), pp. 439–446.
CSCWCSCW-2004-DabbishK #coordination #motivation #social
Controlling interruptions: awareness displays and social motivation for coordination (LAD, REK), pp. 182–191.
CSCWCSCW-2004-DiMiccoPB
Influencing group participation with a shared display (JMD, AP, WB), pp. 614–623.
CSCWCSCW-2004-MorrisMW #communication
Individual audio channels with single display groupware: effects on communication and task strategy (MRM, DM, TW), pp. 242–251.
CSCWCSCW-2004-PaekABDKLTW #interactive #mobile #towards
Toward universal mobile interaction for shared displays (TP, MA, SB, SMD, TTK, RL, KT, AW), pp. 266–269.
CSCWCSCW-2004-RyallFSM #interactive
Exploring the effects of group size and table size on interactions with tabletop shared-display groupware (KR, CF, CS, MRM), pp. 284–293.
ICPRICPR-v1-2004-RaijP #multi
Auto-Calibration of Multi-Projector Display Walls (AR, MP), pp. 14–17.
SIGIRSIGIR-2004-KellyB #comprehension #feedback
Display time as implicit feedback: understanding task effects (DK, NJB), pp. 377–384.
CHICHI-2003-Ho-ChingML #design #evaluation #what
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf (FWlHC, JM, JAL), pp. 161–168.
CHICHI-2003-HornofH #eye tracking
Cognitive strategies and eye movements for searching hierarchical computer displays (AJH, TH), pp. 249–256.
CHICHI-2003-HuangM
Semi-public displays for small, co-located groups (EMH, EDM), pp. 49–56.
CHICHI-2003-MankoffDHKLA #evaluation #heuristic
Heuristic evaluation of ambient displays (JM, AKD, GH, JAK, SL, MA), pp. 169–176.
CHICHI-2003-OHaraPL #coordination #social
Social coordination around a situated display appliance (KO, MJP, SL), pp. 65–72.
CHICHI-2003-TanGSP #performance #visual notation
With similar visual angles, larger displays improve spatial performance (DST, DG, PS, RP), pp. 217–224.
CHICHI-2003-Yee03a #interactive
Peephole displays: pen interaction on spatially aware handheld computers (KPY), pp. 1–8.
ICEISICEIS-v4-2003-GamboaF #interactive #monitoring #named #web
Widam — Web Interaction Display and Monitoring (HG, VF), pp. 21–27.
DocEngDocEng-2002-HardyB #game studies #xml
Mapping and displaying structural transformations between XML and PDF (MRBH, DFB), pp. 95–102.
SACSAC-2002-AsaiOST
Viewpoint motion control by body position in immersive projection display (KA, NO, YYS, YT), pp. 1074–1079.
SACSAC-2002-DunningR #communication #security
Security status display and browser interframe communication (LAD, SR), pp. 237–241.
ICDARICDAR-2001-RahmanAHA #automation #summary #web
Automatic Summarization of Web Content to Smaller Display Devices (AFRR, HA, RH, KA), pp. 1064–1068.
WCREWCRE-2001-Balmas #approach #dependence #game studies #graph
Displaying Dependence Graphs: A Hierarchical Approach (FB), pp. 261–270.
CHICHI-2001-GreenbergR
The notification collage: posting information to public and personal displays (SG, MR), pp. 514–521.
CHICHI-2001-ShoemakerI #privacy
Single display privacyware: augmenting public displays with private information (GBDS, KI), pp. 522–529.
CHICHI-2000-MaglioC #game studies #trade-off
Tradeoffs in displaying peripheral information (PPM, CSC), pp. 241–248.
CHICHI-2000-PatrickCSRVC #artificial reality #scalability #using
Using a large projection screen as an alternative to head-mounted displays for virtual environments (EP, DC, AS, JAR, TV, GC), pp. 478–485.
ICPRICPR-v1-2000-KatoS #interface #visual notation
Visual Interface from Uncalibrated Camera for Unknown Displays (MK, JS), pp. 1428–1431.
ICPRICPR-v4-2000-DeguchiNH #3d #image #multi #re-engineering
3D Fundus Pattern Reconstruction and Display from Multiple Fundus Images (KD, JN, HH), pp. 4094–4097.
ICPRICPR-v4-2000-MurakamiW #automation
An Automatic Extraction and Display Method of Walking Person’s Trajectories (SiM, AW), pp. 4611–4614.
IWPCIWPC-1999-LinosOK #case study #visual notation
Improving the Visibility of Graphical Program Displays: An Experimental Study (PKL, ETO, VK), pp. 12–19.
CHICHI-1999-StewartBD #collaboration
Single Display Groupware: A Model for Co-Present Collaboration (JS, BBB, AD), pp. 286–293.
HCIHCI-CCAD-1999-OzawaAFSY #adaptation #case study #education #implementation #process #realtime
An experimental study on implementing real-time estimator of human cognitive process into eye-sensing head mounted display for realizing adaptive CAI for teaching plant diagnosis knowledge (TO, YA, SF, HS, HY), pp. 1197–1200.
HCIHCI-CCAD-1999-PrevotC #automation #design #evaluation #simulation
A vertical situation display for automated aircraft — design and evaluation in full mission simulation (TP, BC), pp. 1266–1270.
HCIHCI-CCAD-1999-YanoKOH #interface
Haptic interface for immersive projection display (HY, NK, TO, MH), pp. 1030–1034.
HCIHCI-EI-1999-Kovalenko #visual notation
Visual Strain and Eye Disorders in display Uses (VK), pp. 184–186.
HCIHCI-EI-1999-RamseyNC #artificial reality
Virtual Reality Induced Symptoms and Effects (VRISE) in Four Different Virtual Reality Display Conditions (AR, SN, SC), pp. 142–146.
CIKMCIKM-1999-GhandeharizadehK #comparison #multi
A Comparison of Alternative Continuous Display Techniques with Heterogeneous Multi-Zone Disks (SG, SHK), pp. 442–449.
PADLPADL-1999-Elliott #animation #functional
From Functional Animation to Sprite-Based Display (CE), pp. 61–75.
CHICHI-1998-BoyarskiNFR #case study
A Study of Fonts Designed for Screen Display (DB, CN, JF, SHR), pp. 87–94.
CHICHI-1998-LangeJM
Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data (BML, MAJ, JLM), pp. 550–557.
CHICHI-1998-PlesniakP #artificial reality #using #video
Coincident Display Using Haptics and Holographic Video (WP, RP), pp. 304–311.
ICPRICPR-1998-ChenC #network #performance #recursion #representation
Recursive representation and progressive display of binary objects for efficient network browsing (IPC, ZC), pp. 395–399.
ICPRICPR-1998-ZhengZ #multi
Digital archiving of an archaeological excavation site for multimedia display (JYZ, ZLZ), pp. 1492–1496.
CHICHI-1997-VolbrachtDSF #3d #effectiveness #how #question
How Effective are 3D Display Modes? (SV, GD, KS, GF), pp. 540–541.
HCIHCI-CC-1997-MamiyaHSK
A New Way to Overcome the Uneasy Operation of Touch-Sensitive Displays by Incorporating “Click” Mechanism CC Switch (MM, HH, YS, MK), pp. 619–622.
HCIHCI-CC-1997-MillsC
Simplified English for Computer Displays (JAM, BSC), pp. 133–136.
HCIHCI-CC-1997-SaitoJVS #aspect-oriented
Ergonomic Aspects of Flat Panel Display and Large-Size CRT Screen (SS, HJ, MBGV, MS), pp. 639–642.
HCIHCI-SEC-1997-ErpK #design
Ecological Display Design for the Control of Unmanned Airframes (JBFvE, BK), pp. 267–270.
HCIHCI-SEC-1997-FukushimaY #adaptation
Application of a Newly Developed Eye Sensing Head-Mounted-Display to a Mutual Adaptive CAI for Plant-Diagnosis (SF, HY), pp. 225–228.
HCIHCI-SEC-1997-IkeiWF
Texture Display for Tactile Sensation (YI, KW, SF), pp. 961–964.
HCIHCI-SEC-1997-JorgensenM #evaluation
Evaluation of a Theory-Based Display Guide (AHJ, JM), pp. 403–406.
HCIHCI-SEC-1997-KitajimaP #human-computer #interactive
Mapping Instructions onto Actions: A Comprehension-Based Model of Display-Based Human-Computer Interaction (MK, PGP), pp. 83–86.
HCIHCI-SEC-1997-LawsonRGGM #challenge #human-computer #interface #using
The Human-Machine Interface Challenges of Using Virtual Environment (VE) Displays Aboard Centrifuge Devices (BDL, AHR, FEG, JDG, AMM), pp. 945–948.
HCIHCI-SEC-1997-MuraiKI #3d #communication #multi #using #video
Display of Conversation Partners Using 3D-Facial Model in the Multiparty Video Communication System (TM, HK, SI), pp. 861–864.
HCIHCI-SEC-1997-TakahashiTK #multimodal
Multimodal Display for Enhanced Situation Awareness Based on Cognitive Diversity (MT, ST, MK), pp. 707–710.
SIGIRSIGIR-1997-VeerasamyH #effectiveness #retrieval #visual notation
Effectiveness of a Graphical Display of Retrieval Results (AV, RH), pp. 236–245.
CHICHI-1996-NomaMK
A Palmtop Display for Dextrous Manipulation with Haptic Sensation (HN, TM, FK), pp. 126–133.
CSCWCSCW-1996-GreenbergG #video
Applying Distortion-Oriented Displays to Groupware (Video Program) (SG, CG), pp. 8–9.
ICPRICPR-1996-LuT
Machine vision inspection of VF display boards (YL, AT), pp. 839–843.
CSLCSL-1996-Gore #algebra #calculus
Cut-free Display Calculi for Relation Algebras (RG), pp. 198–210.
CHICHI-1995-AltmannLJ #memory management #navigation
Display Navigation by an Expert Programmer: A Preliminary Model of Memory (EMA, JHL, BEJ), pp. 3–10.
CHICHI-1995-Franzke #interactive #research
Turning Research into Practice: Characteristics of Display-Based Interaction (MF), pp. 421–428.
CHICHI-1995-HarrisonIVB #design #evaluation #user interface
Transparent Layered User Interfaces: An Evaluation of a Display Design to Enhance Focused and Divided Attention (BLH, HI, KJV, WB), pp. 317–324.
CHICHI-1995-Johnson #comparison #user interface
A Comparison of User Interfaces for Panning on a Touch-Controlled Display (JAJ), pp. 218–225.
CHICHI-1995-TakeuchiN #interactive #social #towards
Situated Facial Displays: Towards Social Interaction (AT, TN), pp. 450–455.
CHICHI-1995-Ware
Dynamic Stereo Displays (CW), pp. 310–316.
KDDKDD-1995-AndersonSZ #architecture #named
STAR: A General Architecture for the Support of Distortion Oriented Displays (PA, RS, ZZ), pp. 15–20.
SEKESEKE-1995-KuhnSG #composition #slicing
The Decomposition Slice Display System (BMK, DJS, KBG), pp. 328–333.
CHICHI-1994-AhlbergS94c #query #visual notation
Visual information seeking: tight coupling of dynamic query filters with starfield displays (CA, BS), pp. 313–317.
CHICHI-1994-CardPM94a #evaluation #information management #visualisation
The cost-of-knowledge characteristic function: display evaluation for direct-walk dynamic information visualizations (SKC, PP, JDM), pp. 238–244.
TOOLSTOOLS-EUROPE-1994-MullerMN
A Motif Widget to Display, Animate and Edit Graphics (DM, LM, AN), pp. 27–34.
SACSAC-1994-OsborneH #analysis #development #interactive
Development of an interactive weather analysis and display system to support agricultural planning (LFO, BCH), pp. 346–350.
HCIHCI-ACS-1993-HollywellH #set #validation #verification
A Tool Set for the Verification and Early Validation of a Control Room Computer-Based Display System for Sizewell “B” Nuclear Power Station (PDH, EMH), pp. 133–138.
HCIHCI-ACS-1993-LawtonML #complexity #design #process
Managing Complexity: Display Design in Process Control (GLL, DLM, PLL), pp. 139–144.
HCIHCI-ACS-1993-SaitoSTSS #eye tracking
Characteristics of Vertical Eye Movements in the Workstation Used Flat Panel Display (SS, MS, ST, TS, SS), pp. 756–761.
HCIHCI-ACS-1993-VendaB #design #interface
Data Chunking and Interface Display Design (VFV, LB), pp. 648–653.
HCIHCI-SHI-1993-HiroseH
Surface Display and Synthetic Force Sensation (MH, KH), pp. 645–650.
HCIHCI-SHI-1993-HobbsS #3d #user interface
A User Interface to a True 3-D Display Device (BAH, MRS), pp. 579–584.
HCIHCI-SHI-1993-Iwata
A Six Degree-of-Freedom Pen-Based Force Display (HI), pp. 651–656.
CHIINTERCHI-1993-DrascicGMRWZ #named
ARGOS: a display system for augmenting reality (DD, JG, PM, KR, PW, SZ), p. 521.
CHIINTERCHI-1993-TakeuchiN
Communicative facial displays as a new conversational modality (AT, KN), pp. 187–193.
CIKMCIKM-1993-QianFF #analysis #database #metric #object-oriented
An Object-Oriented Database for the Display Measurement and Analysis System (YQ, EAF, WWF), pp. 384–392.
CHICHI-1992-ElrodBGGHJLMPPTW #collaboration #interactive #named #scalability
Liveboard: A Large Interactive Display Supporting Group Meetings, Presentations, and Remote Collaboration (SE, RB, RG, DG, FGH, WCJJ, DL, KM, ERP, KAP, JCT, BBW), pp. 599–607.
CHICHI-1992-RotellaBW #set #user interface
The AT&T Display Construction Set User Interface Management System (UIMS) (JPR, ALB, CAW), pp. 73–74.
CHICHI-1992-WareK #visual notation
Orderable Dimensions of Visual Texture for Data Display: Orientation, Size and Contrast (CW, WK), pp. 203–209.
CSCWCSCW-1992-BentleyRSS #architecture #multi
An Architecture for Tailoring Cooperative Multi-User Displays (RB, TR, PS, IS), pp. 187–194.
CHICHI-1991-WenzelWK #locality
Localization with non-individualized virtual acoustic display cues (EMW, FLW, DJK), pp. 351–359.
CHICHI-1990-StarkerB #self
A gaze-responsive self-disclosing display (IS, RAB), pp. 3–10.
CHICHI-1989-Cole #comprehension #reasoning #visual notation
Understanding Bayesian reasoning via graphical displays (WGC), pp. 381–386.
HCIHCI-CE-1987-Springer #identification #pretty-printing #retrieval
Retrieval of Information from Complex Alphanumeric Displays: Screen Formatting Variables’ Effects on Target Identification Time (CJS), pp. 375–382.
HCIHCI-SES-1987-FukuyumiYH #case study #readability
Study on VDT Display Color and Readability (SF, IY, YH), pp. 189–196.
HCIHCI-SES-1987-ReiselS
Is Bigger Better? The Effects of Display Size on Program Reading (JFR, BS), pp. 113–122.
HCIHCI-SES-1987-Snyder #visual notation
Counterintuitive Criteria for Visual Displays0 (HLS), pp. 145–156.
SIGIRSIGIR-1987-WallaceBK #effectiveness #online #retrieval
Estimating Effective Display Size in Online Retrieval Systems (DPW, BRB, DHK), pp. 234–245.
SIGIRSIGIR-1986-Crouch #information retrieval #visual notation
The Visual Display of Information in an Information Retrieval Environment (DBC), pp. 58–67.
ICSEICSE-1982-ManoOT #case study #experience #multi #programming
Early Experiences with a Multi-Display Programming Environment (YM, KO, KT), pp. 422–423.
DACDAC-1981-Anderson #design #interactive #multi
A multiprocessor raster display for interactive graphics system design (WMA), pp. 494–497.
DACDAC-1980-WesteA #design #performance
An IC design station needs a high performance color graphic display (NW, BDA), pp. 285–291.
DACDAC-1971-Veit #named
Analyze — Compose — Display computer aided space planning (FSV), pp. 180–192.
DACDAC-1968-KlemetsmoMW #automation #process
Graphic display techniques in the automated interconnection process (RRK, GAM, AIW).
DACDAC-1967-RossST #design #interface #multi #programming
The design and programming of a display interface system integrating multi-access and satellite computers (DTR, RHS, DET).
DACSHARE-1965-Jacobs #constraints #geometry
Geometric constraint satisfaction for a computer/display system (MJJ).
DACSHARE-1964-Morrill #3d #visual notation
Three dimensional graphical display system (CBM).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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