433 papers:
DAC-2015-ChenCX #classification #named #power management #video- DaTuM: dynamic tone mapping technique for OLED display power saving based on video classification (XC, YC, CJX), p. 6.
CHI-2015-0001RJ #smarttech- It’s About Time: Smartwatches as Public Displays (JP, SR, MJ), pp. 1257–1266.
CHI-2015-ApostolopoulosC #artificial reality- Accuracy of Pedometry on a Head-mounted Display (IA, DSC, EF), pp. 2153–2156.
CHI-2015-AvellinoFB #gesture- Accuracy of Deictic Gestures to Support Telepresence on Wall-sized Displays (IA, CF, MBL), pp. 2393–2396.
CHI-2015-ClaesWSM #evaluation- Controlling In-the-Wild Evaluation Studies of Public Displays (SC, NW, KS, AVM), pp. 81–84.
CHI-2015-DaltonCM #using- Display Blindness?: Looking Again at the Visibility of Situated Displays using Eye-tracking (NSD, EC, PM), pp. 3889–3898.
CHI-2015-DobbelsteinHR #named- Belt: An Unobtrusive Touch Input Device for Head-worn Displays (DD, PH, ER), pp. 2135–2138.
CHI-2015-GaoYHF #automation #collaboration #game studies #how #multi- Improving Multilingual Collaboration by Displaying How Non-native Speakers Use Automated Transcripts and Bilingual Dictionaries (GG, NY, AMJH, SRF), pp. 3463–3472.
CHI-2015-GrubertHQS #interactive #multi #named- MultiFi: Multi Fidelity Interaction with Displays On and Around the Body (JG, MH, AJQ, DS), pp. 3933–3942.
CHI-2015-HardyWTVA #agile #design #named #prototype #towards- ShapeClip: Towards Rapid Prototyping with Shape-Changing Displays for Designers (JH, CW, FT, JV, JA), pp. 19–28.
CHI-2015-HuberLP #detection- Detecting User Intention at Public Displays from Foot Positions (BH, JHL, JHP), pp. 3899–3902.
CHI-2015-IonWB #physics- Skin Drag Displays: Dragging a Physical Tactor across the User’s Skin Produces a Stronger Tactile Stimulus than Vibrotactile (AI, EJW, PB), pp. 2501–2504.
CHI-2015-JainFGHDZVF #artificial reality #visualisation- Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing (DJ, LF, JG, BH, RD, DNZ, CV, JEF), pp. 241–250.
CHI-2015-JakobsenH #interactive- Is Moving Improving?: Some Effects of Locomotion in Wall-Display Interaction (MRJ, KH), pp. 4169–4178.
CHI-2015-JungSGS #behaviour #experience #nondeterminism- Displayed Uncertainty Improves Driving Experience and Behavior: The Case of Range Anxiety in an Electric Car (MFJ, DS, TMG, MS), pp. 2201–2210.
CHI-2015-KawaguchiKS #case study #image- Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display (IK, HK, YS), pp. 1729–1737.
CHI-2015-LauberCB #artificial reality- Content Destabilization for Head-Mounted Displays (FL, SC, AB), pp. 2139–2142.
CHI-2015-LeeHL #performance- Investigating the Information Transfer Efficiency of a 3x3 Watch-back Tactile Display (JL, JH, GL), pp. 1229–1232.
CHI-2015-MaluF #artificial reality #personalisation #smarttech- Personalized, Wearable Control of a Head-mounted Display for Users with Upper Body Motor Impairments (MM, LF), pp. 221–230.
CHI-2015-McGillBMB #artificial reality #challenge #usability- A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays (MM, DB, RMS, SAB), pp. 2143–2152.
CHI-2015-PolitisBP #multimodal- To Beep or Not to Beep?: Comparing Abstract versus Language-Based Multimodal Driver Displays (IP, SAB, FEP), pp. 3971–3980.
CHI-2015-RedaJPL #behaviour #visual notation- Effects of Display Size and Resolution on User Behavior and Insight Acquisition in Visual Exploration (KR, AEJ, MEP, JL), pp. 2759–2768.
CHI-2015-TsandilasBJ #named #sketching #visual notation- SketchSliders: Sketching Widgets for Visual Exploration on Wall Displays (TT, AB, TJ), pp. 3255–3264.
CHI-2015-WilliamsMMF #artificial reality #design- Designing Conversation Cues on a Head-Mounted Display to Support Persons with Aphasia (KW, KM, DM, LF), pp. 231–240.
CHI-2015-WinklerGLHSDR #security #smarttech- Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display (CW, JG, ADL, GH, PS, DD, ER), pp. 1407–1410.
CHI-2015-ZhengFSDYG #maintenance- Eye-Wearable Technology for Machine Maintenance: Effects of Display Position and Hands-free Operation (XSZ, CF, PMdS, SD, TY, SG), pp. 2125–2134.
CSCW-2015-JohnsonGM #artificial reality #collaboration #lightweight- Handheld or Handsfree?: Remote Collaboration via Lightweight Head-Mounted Displays and Handheld Devices (SJ, MG, BM), pp. 1825–1836.
CSCW-2015-SnyderMCCSAG #named #social- MoodLight: Exploring Personal and Social Implications of Ambient Display of Biosensor Data (JS, MM, JTC, PFC, ES, SA, GG), pp. 143–153.
DHM-EH-2015-KollingKHC #design #evaluation #feedback #interactive #process #using- Estimating Ergonomic Comfort During the Process of Mechanism Design by Interaction with a Haptic Feedback-System — Evaluation of Simulated and Kinesthetically Displayed Mechanisms Using the Haptic Feedback System RePlaLink (TK, MK, MH, BC), pp. 62–73.
DUXU-IXD-2015-LinC15a #what- What Travelers Want: An Investigation into User Needs and User Wants on Display (TSL, CNC), pp. 496–504.
DUXU-IXD-2015-Pauzie- Head Up Display in Automotive: A New Reality for the Driver (AP), pp. 505–516.
HCI-IT-2015-AdhikarlaJS #design #evaluation #gesture #interactive- Design and Evaluation of Freehand Gesture Interaction for Light Field Display (VKA, GJ, JS), pp. 54–65.
HCI-IT-2015-CravenSGNSY #game studies #video- Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder (MPC, LS, AG, SN, HS, ZY), pp. 584–595.
HCI-IT-2015-GentileMSG #design #gesture #interactive- Designing Touchless Gestural Interactions for Public Displays In-the-Wild (VG, AM, SS, AG), pp. 24–34.
HCI-IT-2015-MurataMF #modelling #performance- Effects of Target Shape and Display Location on Pointing Performance by Eye-Gaze Input System — Modeling of Pointing Time by Extended Fitts’ Law (AM, MM, DF), pp. 94–106.
HCI-IT-2015-OrtegaBROAA #multi #named- GyroTouch: Wrist Gyroscope with a Multi-Touch Display (FRO, AB, NR, NOL, MA, FA), pp. 262–270.
HIMI-IKC-2015-BanKNTH #interactive- Virtual Jizai-Ryu: Hi-Fidelity Interactive Virtual Exhibit with Digital Display Case (YB, TK, TN, TT, MH), pp. 397–408.
HIMI-IKC-2015-GotzeB #comparison #what- Urban Driving: Where to Present What Types of Information — Comparison of Head-Down and Head-Up Displays (MG, KB), pp. 190–200.
HIMI-IKC-2015-OliveiraCBA #artificial reality #gamification #interface #motivation #using- A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks (AO, NC, LCB, RBdA), pp. 499–510.
HIMI-IKC-2015-TanikawaOKNH- Virtual Bogie: Exhibition System to Understand Mechanism of Bogie with Digital Display Case (TT, HO, RK, TN, MH), pp. 634–645.
HIMI-IKD-2015-ArgyleLG #evaluation #predict- Evaluation of Data Display Methods in a Flash Flood Prediction Tool (EMA, CL, JJG), pp. 15–22.
HIMI-IKD-2015-LawsonBTKHR #development- Human Factors to Consider During the Early Development and Dissemination of New Displays to Improve Spatial Orientation and Situation Awareness (BDL, JCB, LBIT, AMK, CRH, AHR), pp. 412–424.
HIMI-IKD-2015-SkinnerVB #communication #development #gesture #navigation- Development of Tactile and Gestural Displays for Navigation, Communication, and Robotic Control (AS, JMV, LB), pp. 445–457.
LCT-2015-DuA #artificial reality #design #evaluation #learning- Design and Evaluation of a Learning Assistant System with Optical Head-Mounted Display (OHMD) (XD, AA), pp. 75–86.
SCSM-2015-FilhoPV15a #chat #mobile- Enabling Continuous Emotional Status Display in Mobile Text Chat (JFF, WP, TV), pp. 12–19.
KDD-2015-HillMHTPT #online- Measuring Causal Impact of Online Actions via Natural Experiments: Application to Display Advertising (DNH, RM, AEH, VT, FJP, KT), pp. 1839–1847.
KDD-2015-ZhangW15a #mining #statistics- Statistical Arbitrage Mining for Display Advertising (WZ, JW), pp. 1465–1474.
SIGIR-2015-LiKF #behaviour #matrix #predict- Predicting User Behavior in Display Advertising via Dynamic Collective Matrix Factorization (SL, JK, YF), pp. 875–878.
SAC-2015-LasagniR #3d- Force model of a robotic particle chain for 3d displays (ML, KR), pp. 314–319.
ESEC-FSE-2015-LiTH #energy #mobile #named #web- Nyx: a display energy optimizer for mobile web apps (DL, AHT, WGJH), pp. 958–961.
ICST-2015-WanJLH #android #detection #energy- Detecting Display Energy Hotspots in Android Apps (MW, YJ, DL, WGJH), pp. 1–10.
DAC-2014-KimJC #energy #mobile- Content-centric Display Energy Management for Mobile Devices (DK, NJ, HC), p. 6.
DAC-2014-LinKH #mobile #power management- Catch Your Attention: Quality-retaining Power Saving on Mobile OLED Displays (CHL, CKK, PCH), p. 6.
CHI-2014-BroySAS #3d #design #guidelines #interface #prototype #tool support- FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays (NB, SS, FA, AS), pp. 2037–2046.
CHI-2014-ChapuisBF #development #named- Smarties: an input system for wall display development (OC, AB, SF), pp. 2763–2772.
CHI-2014-DaviesLCEFKS #network #personalisation #pervasive #privacy- Personalisation and privacy in future pervasive display networks (ND, ML, SC, IE, AF, TK, BS), pp. 2357–2366.
CHI-2014-EnsFI #effectiveness #interface- The personal cockpit: a spatial interface for effective task switching on head-worn displays (BME, RF, PPI), pp. 3171–3180.
CHI-2014-GreisAHM- I can wait a minute: uncovering the optimal delay time for pre-moderated user-generated content on public displays (MG, FA, NH, NM), pp. 1435–1438.
CHI-2014-JotaLWJ #how #scalability- Let’s kick it: how to stop wasting the bottom third of your large screen display (RJ, PL, DW, JAJ), pp. 1411–1414.
CHI-2014-KihmGKM #interactive #power management #symmetry #using- Using asymmetric cores to reduce power consumption for interactive devices with bi-stable displays (JK, FG, JK, RM), pp. 1059–1062.
CHI-2014-KusunokiSWMZTB #ad hoc #design #multi- Balancing design tensions: iterative display design to support ad hoc and multidisciplinary medical teamwork (DSK, AS, NW, IM, ZZ, GT, RSB), pp. 3777–3786.
CHI-2014-LiangCTKHYC #interactive #named- GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays (RHL, LWC, HYT, HCK, DYH, DNY, BYC), pp. 3153–3162.
CHI-2014-LiuCBLM #classification #navigation- Effects of display size and navigation type on a classification task (CL, OC, MBL, EL, WEM), pp. 4147–4156.
CHI-2014-MaurielloGF #design #evaluation #smarttech #social- Social fabric fitness: the design and evaluation of wearable E-textile displays to support group running (MLM, MG, JF), pp. 2833–2842.
CHI-2014-MullerET #case study #named- Communiplay: a field study of a public display mediaspace (JM, DE, KT), pp. 1415–1424.
CHI-2014-PanSS #interactive #trust- Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction (YP, WS, AS), pp. 1397–1406.
CHI-2014-PolitisBP #multimodal- Evaluating multimodal driver displays under varying situational urgency (IP, SAB, FEP), pp. 4067–4076.
CHI-2014-RadleJMR #navigation #performance- Bigger is not always better: display size, performance, and task load during peephole map navigation (RR, HCJ, JM, HR), pp. 4127–4136.
CHI-2014-SchaubSHMR0 #interactive #interface #quote #smarttech- “Broken display = broken interface”: the impact of display damage on smartphone interaction (FS, JS, FH, MM, ER, MW), pp. 2337–2346.
CHI-2014-SeahPBKOKCS #named #smell- SensaBubble: a chrono-sensory mid-air display of sight and smell (SAS, DMP, PDB, AK, VSO, JK, AC, SS), pp. 2863–2872.
CHI-2014-SerranoEI- Exploring the use of hand-to-face input for interacting with head-worn displays (MS, BME, PPI), pp. 3181–3190.
CHI-2014-SpindlerSMD #mobile- Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays (MS, MS, MM, RD), pp. 1113–1122.
CHI-2014-WinklerSDR #constant #mobile #pervasive- Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D) (CW, JS, DD, ER), pp. 4117–4126.
DUXU-DI-2014-OgataSMII #smarttech- Augmenting a Wearable Display with Skin Surface as an Expanded Input Area (MO, YS, YM, MI, MI), pp. 606–614.
HCI-AIMT-2014-LifOHALP #evaluation- Evaluation of Tactile Drift Displays in Helicopter (PL, PAO, JH, PA, BL, CP), pp. 578–588.
HCI-AS-2014-KadomuraITRS #named #using #visualisation- AwareCycle: Application for Sports Visualization Using an Afterimage Display Attached to the Wheel of a Bicycle (AK, YI, KT, JR, IS), pp. 256–264.
HCI-TMT-2014-BendinelliP #design #user interface- Design Criteria for Public Display User Interfaces (AB, FP), pp. 623–630.
HIMI-DE-2014-OzawaMDTK #evaluation #multi #named- MulDiRoH: An Evaluation of Facial Direction Expression in Teleconferencing on a Multi-view Display System (SO, SM, MD, HT, AK), pp. 525–535.
HIMI-DE-2014-SakaguchiIH #development #performance #using- Development of High-Speed Thermal Display Using Water Flow (MS, KI, KH), pp. 233–240.
ICML-c2-2014-YanLXH #predict- Coupled Group Lasso for Web-Scale CTR Prediction in Display Advertising (LY, WJL, GRX, DH), pp. 802–810.
ICPR-2014-CosmoABT #design #evaluation- Design and Evaluation of a Viewer-Dependent Stereoscopic Display (LC, AA, FB, AT), pp. 2861–2866.
ICPR-2014-KimP14a #3d #interactive #physics #using- Sensor-Display Registration for 3D Physical User Interaction Using a Flat-Panel Display (JSK, JMP), pp. 1675–1680.
ICPR-2014-MontealegreH #interactive #named #tool support #visual notation- GIST: Graphical Interactive Display Tools Defining a Model for Interactive Search (IM, RMH), pp. 2984–2989.
KDD-2014-Chapelle #feedback #modelling- Modeling delayed feedback in display advertising (OC), pp. 1097–1105.
KDD-2014-ZhangYW #realtime- Optimal real-time bidding for display advertising (WZ, SY, JW), pp. 1077–1086.
RecSys-2014-WaldnerV #exclamation #game studies #recommendation #timeline #twitter- Emphasize, don’t filter!: displaying recommendations in Twitter timelines (WW, JV), pp. 313–316.
SAC-2014-KleffmannBHG #automation #interactive #navigation #scalability #sketching #version control- Automated versioning and temporal navigation for model sketches on large interactive displays (MK, MB, EH, VG), pp. 161–168.
DATE-2013-KimJC #estimation #mobile #runtime- Runtime power estimation of mobile AMOLED displays (DK, WJ, HC), pp. 61–64.
DATE-2013-XiaoINSC #power management- Saliency aware display power management (YX, KMI, VN, DS, NC), pp. 1203–1208.
ITiCSE-2013-BergesH #concept #game studies #specification- Concept specification maps: displaying content structures (MB, PH), pp. 291–296.
CHI-2013-AltSKS #interactive- Interaction techniques for creating and exchanging content with public displays (FA, ASS, TK, AS), pp. 1709–1718.
CHI-2013-BeyerKSHB #behaviour #how- Squaring the circle: how framing influences user behavior around a seamless cylindrical display (GB, FK, MS, IH, AB), pp. 1729–1738.
CHI-2013-BlytheBHWO- Unlimited editions: three approaches to the dissemination and display of digital art (MB, JB, JH, PCW, PO), pp. 139–148.
CHI-2013-HirschIHR #3d #named- 8D: interacting with a relightable glasses-free 3D display (MH, SI, HH, RR), pp. 2209–2212.
CHI-2013-IchinoIHU #behaviour- Effects of the display angle in museums on user’s cognition, behavior, and subjective responses (JI, KI, AH, TU), pp. 2979–2988.
CHI-2013-IonCHHS #multi #named #scalability- Canyon: providing location awareness of multiple moving objects in a detail view on large displays (AI, YLBC, MH, MSH, SDS), pp. 3149–3158.
CHI-2013-KukkaOKGO #interactive #visual notation #what- What makes you click: exploring visual signals to entice interaction on public displays (HK, HO, VK, JG, TO), pp. 1699–1708.
CHI-2013-LeeB- Binocular cursor: enabling selection on transparent displays troubled by binocular parallax (JHL, SHB), pp. 3169–3172.
CHI-2013-LeithingerFOLHLI #interactive #named #physics- Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays (DL, SF, AO, SL, AH, JL, HI), pp. 1441–1450.
CHI-2013-NancelCPYIB #scalability #using- High-precision pointing on large wall displays using small handheld devices (MN, OC, EP, XDY, PPI, MBL), pp. 831–840.
CHI-2013-SchmidtMB #named #scalability- Screenfinity: extending the perception area of content on very large public displays (CS, JM, GB), pp. 1719–1728.
CHI-2013-SteimleJM13a #flexibility #interactive #named- Flexpad: highly flexible bending interactions for projected handheld displays (JS, AJ, PM), pp. 237–246.
CHI-2013-SuCWLCC #named #visual notation- NailDisplay: bringing an always available visual display to fingertips (CHS, LWC, CTW, RHL, KYC, BYC), pp. 1461–1464.
CHI-2013-Thimbleby- Reasons to question seven segment displays (HT), pp. 1431–1440.
CHI-2013-WalterBM #gesture #named- StrikeAPose: revealing mid-air gestures on public displays (RW, GB, JM), pp. 841–850.
CHI-2013-WarrenLVG #classification #flexibility #gesture- Bending the rules: bend gesture classification for flexible displays (KW, JL, VV, AG), pp. 607–610.
CHI-2013-WilfingerMOMT- The wheels are turning: content rotation on steering wheel displays (DW, MM, SO, AM, MT), pp. 1809–1812.
CHI-2013-ZhangBG #interactive #interface #named- SideWays: a gaze interface for spontaneous interaction with situated displays (YZ, AB, HG), pp. 851–860.
CSCW-2013-GenestGTKI #distributed #game studies #named #tool support- KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware (AG, CG, AT, MK, ZI), pp. 157–166.
DHM-HB-2013-TheisAMW #artificial reality #aspect-oriented #industrial- Considering Ergonomic Aspects of Head-Mounted Displays for Applications in Industrial Manufacturing (ST, TA, MPM, MW), pp. 282–291.
DUXU-PMT-2013-KarlinF #feedback #usability- The Usability Perception Scale (UPscale): A Measure for Evaluating Feedback Displays (BK, RF), pp. 312–321.
DUXU-WM-2013-FordK #approach #visual notation- Graphical Displays in Eco-Feedback: A Cognitive Approach (RF, BK), pp. 486–495.
DUXU-WM-2013-GaoZGZ #experience #user interface- User Experience on Product Display Page: At Tmall.com (JG, YZ, XG, ZZ), pp. 352–358.
HCI-AS-2013-DickeJS- Auditory and Head-Up Displays in Vehicles (CD, GJ, JS), pp. 551–560.
HCI-AS-2013-LeeC #game studies- Influence of Gaming Display and Controller on Perceived Characteristics, Perceived Interactivity, Presence, and Discomfort (HL, DC), pp. 258–265.
HCI-III-2013-Yang-MaoLLZW #evaluation #image #using- Evaluation of Mono/Binocular Depth Perception Using Virtual Image Display (SFYM, YTL, MHL, WJZ, YlW), pp. 483–490.
HCI-IMT-2013-KuhnLS #concept #interactive #mobile- An Interaction Concept for Public Displays and Mobile Devices in Public Transport (RK, DL, TS), pp. 698–705.
HCI-IMT-2013-TingTHZL #3d #research #user interface- Human Factor Research of User Interface for 3D Display (CHT, TYT, YPH, WJZ, MHL), pp. 506–512.
HCI-IMT-2013-ViverosR #interactive- Kinect©, as Interaction Device with a Tiled Display (AMV, EHR), pp. 301–311.
HCI-UC-2013-TsaiW #design #encryption #towards #visual notation- Towards a Design Guideline of Visual Cryptography on Stereoscopic Displays (SLT, CHW), pp. 78–84.
HIMI-D-2013-ChangC #case study- A Study of Different Consumer Groups’ Preferences of Time Display on Watches (WCC, WTC), pp. 421–430.
HIMI-D-2013-IizukaNG #case study #interactive #scalability- A Study for Personal Use of the Interactive Large Public Display (SI, WN, KG), pp. 55–61.
HIMI-D-2013-KotaniKSA #analysis #development #memory management #using- Analysis of Spatiotemporal Memory Using Air-Jets as Tactile Stimuli for Development of Noncontact Tactile Displays (KK, NK, SS, TA), pp. 620–627.
HIMI-D-2013-SusukiTOM #analysis #behaviour- Cognitive Analysis of Driver’s Behavior with Seamless Display of Back-Monitor and Side-View Mirror (NS, KT, MO, HM), pp. 642–649.
HIMI-HSM-2013-BayBGZ #gesture #image #multi- Intuitive Gestures on Multi-touch Displays for Reading Radiological Images (SB, PB, TG, MZ), pp. 22–31.
HIMI-HSM-2013-ParkRSOKAVSM #assessment #development- Development of Haptic Assistance for Route Assessment Tool of NASA NextGen Cockpit Situation Display (EP, JR, PS, RO, MTK, GBA, KPLV, TZS, PM), pp. 163–172.
HIMI-HSM-2013-SakuradaH #interface #physics #using- A New Presence Display System Using Physical Interface Running on IP-Phones (TS, YH), pp. 411–420.
HIMI-LCCB-2013-KangL #performance #student- The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance (YYK, YHL), pp. 70–78.
KDD-2013-StitelmanPDHRP #detection #network #online #scalability #using- Using co-visitation networks for detecting large scale online display advertising exchange fraud (OS, CP, BD, RH, TR, FJP), pp. 1240–1248.
SEKE-2013-Lou0 #artificial reality #gesture #interactive #personalisation #realtime #using- A Real-time Personalized Gesture Interaction System Using Wii Remote and Kinect for Tiled-Display Environment (YL, WW), pp. 131–136.
SIGIR-2013-McCreadieMO #what- News vertical search: when and what to display to users (RM, CM, IO), pp. 253–262.
SIGIR-2013-ShaniT #game studies- Displaying relevance scores for search results (GS, NT), pp. 901–904.
DAC-2012-ChajiJ #low cost- Generic low-cost characterization of Vth and mobility variations in LTPS TFTs for non-uniformity calibration of active-matrix OLED displays (GRC, JJ), pp. 182–187.
DocEng-2012-MarinaiQ #game studies- Displaying chemical structural formulae in ePub format (SM, SQ), pp. 125–128.
CHI-2012-BauerCGSWWK #mobile #named #recommendation- ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display (JSB, SC, BG, JWS, EW, NFW, JAK), pp. 1401–1410.
CHI-2012-FroehlichFORPWLFBPL #design #evaluation #prototype- The design and evaluation of prototype eco-feedback displays for fixture-level water usage data (JF, LF, MO, SR, JP, IW, ECL, FF, MB, SP, JAL), pp. 2367–2376.
CHI-2012-GirouardTV #flexibility #interactive #named- DisplayStacks: interaction techniques for stacks of flexible thin-film displays (AG, APT, RV), pp. 2431–2440.
CHI-2012-HenneckeMB #how #interactive #pointer- How screen transitions influence touch and pointer interaction across angled display arrangements (FH, WM, AB), pp. 209–212.
CHI-2012-HilligesKIWW #3d #interactive #named- HoloDesk: direct 3d interactions with a situated see-through display (OH, DK, SI, MW, AW), pp. 2421–2430.
CHI-2012-Hutchings #multi- An investigation of Fitts’ law in a multiple-display environment (DH), pp. 3181–3184.
CHI-2012-JansenDF- Tangible remote controllers for wall-size displays (YJ, PD, JDF), pp. 2865–2874.
CHI-2012-KarnikMS #multi #named- MUSTARD: a multi user see through AR display (AK, WWMC, SS), pp. 2541–2550.
CHI-2012-KoppelBMW #behaviour- Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior (MTK, GB, JM, RW), pp. 317–326.
CHI-2012-McGookinB #design #evaluation #named #social- PULSE: the design and evaluation of an auditory display to provide a social vibe (DKM, SAB), pp. 1263–1272.
CHI-2012-OyekoyaSS #named- SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
CHI-2012-RofoueiWBT #interactive #multi- Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CHI-2012-SchwarzKHDW #ad hoc #mobile #scalability #using- Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices (JS, DK, CH, PD, AW), pp. 2235–2238.
CHI-2012-YemKYSYY #using- Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
CHI-2012-ZhangYELBI #lightweight- See me, see you: a lightweight method for discriminating user touches on tabletop displays (HZ, XDY, BE, HNL, PB, PI), pp. 2327–2336.
CSCW-2012-BoltonKV #comparison #performance #using- A comparison of competitive and cooperative task performance using spherical and flat displays (JB, KK, RV), pp. 529–538.
CIKM-2012-AzimiZZNMF #visual notation- Visual appearance of display ads and its effect on click through rate (JA, RZ, YZ, VN, JM, XF), pp. 495–504.
CIKM-2012-BarajasAHKFA- Dynamic effects of ad impressions on commercial actions in display advertising (JB, RA, MH, JK, AF, VA), pp. 1747–1751.
KDD-2012-BhalgatFM #online- Online allocation of display ads with smooth delivery (AB, JF, VSM), pp. 1213–1221.
KDD-2012-BharadwajCMNTVVY #algorithm #named #performance- SHALE: an efficient algorithm for allocation of guaranteed display advertising (VB, PC, WM, CN, JT, SV, EV, JY), pp. 1195–1203.
KDD-2012-ChengZAMZZN #multi #predict- Multimedia features for click prediction of new ads in display advertising (HC, RvZ, JA, EM, RZ, YZ, VN), pp. 777–785.
KDD-2012-GuptaDPN- Factoring past exposure in display advertising targeting (NG, AD, SP, VKN), pp. 1204–1212.
KDD-2012-LeeODL- Estimating conversion rate in display advertising from past erformance data (KcL, BO, AD, WL), pp. 768–776.
SEKE-2012-BublitzAP #case study #ontology #pervasive- A Context Ontology Model for Pervasive Advertising: a Case Study on Pervasive Displays (FB, HOdA, AP), pp. 426–431.
SIGIR-2012-ArguelloWKE #complexity #interactive- Task complexity, vertical display and user interaction in aggregated search (JA, WCW, DK, AE), pp. 435–444.
CASE-2011-JamesBHACC #mining #mobile #using- Tele-operation of a mobile mining robot using a panoramic display: an exploration of operators sense of presence (CAJ, TPB, KH, LA, CC, AC), pp. 279–284.
DAC-2011-ShinKCP #scalability- Dynamic voltage scaling of OLED displays (DS, YK, NC, MP), pp. 53–58.
ICDAR-2011-SuenDDTL #evaluation- Evaluation of Fonts for Digital Publishing and Display (CYS, ND, MD, YCT, XL), pp. 1424–1436.
CHI-2011-BalaamFGH- Enhancing interactional synchrony with an ambient display (MB, GF, JG, EH), pp. 867–876.
CHI-2011-BragdonK #gesture #scalability- Gesture select: : acquiring remote targets on large displays without pointing (AB, HSK), pp. 187–196.
CHI-2011-DijkstraPV #flexibility #performance- Evaluating effects of structural holds on pointing and dragging performance with flexible displays (RD, CP, RV), pp. 1293–1302.
CHI-2011-HazlewoodSC #case study- Issues in evaluating ambient displays in the wild: two case studies (WRH, ES, KC), pp. 877–886.
CHI-2011-HutamaSFG #correlation #interactive #multi #using- Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation (WH, PS, CWF, WBG), pp. 3315–3318.
CHI-2011-IsrarP #grid- Tactile brush: drawing on skin with a tactile grid display (AI, IP), pp. 2019–2028.
CHI-2011-JakobsenH #bibliography #interface #visualisation- Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces (MRJ, KH), pp. 1451–1460.
CHI-2011-KhalilbeigiLMS #interactive #named- Xpaaand: interaction techniques for rollable displays (MK, RL, MM, JS), pp. 2729–2732.
CHI-2011-KimDLF #usability- Usability of car dashboard displays for elder drivers (SK, AKD, JL, JF), pp. 493–502.
CHI-2011-LaheyGBV #comprehension #flexibility #gesture #mobile #named- PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
CHI-2011-NakanishiKI #social- Zoom cameras and movable displays enhance social telepresence (HN, KK, HI), pp. 63–72.
CHI-2011-NancelWPCM- Mid-air pan-and-zoom on wall-sized displays (MN, JW, EP, OC, WEM), pp. 177–186.
CHI-2011-NarumiNKTH #artificial reality #interactive- Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction (TN, SN, TK, TT, MH), pp. 93–102.
CHI-2011-YangGIF #proximity #using- TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing (XDY, TG, PI, GWF), pp. 2585–2594.
CHI-2011-YuCLTHTHCCHH #interactive #multi #named- TUIC: enabling tangible interaction on capacitive multi-touch displays (NHY, LWC, SYL, SST, ICH, DJT, FIH, LPC, MYC, PH, YPH), pp. 2995–3004.
CSCW-2011-BoltonKV #privacy #scalability- Privacy and sharing information on spherical and large flat displays (JB, KK, RV), pp. 573–574.
CSCW-2011-BowieSMH #interactive #multi- Web-based multipointer interaction on shared displays (MB, OS, ALM, BH), pp. 609–612.
CSCW-2011-MunsonRR #twitter- Thanks and tweets: comparing two public displays (SAM, ER, PR), pp. 331–340.
DUXU-v1-2011-KaptanG #design #guidelines #implementation #physics #usability #user interface- Effects of Physical Display Size on GUI Designers’ Perception and Implementation of Usability Guidelines (SNK, MG), pp. 128–137.
DUXU-v2-2011-Cai #assessment #human-computer #interactive #protocol- A Camera-Aided Legibility Assessment Protocol of Displays for Enhanced Human-Computer Interaction (HC), pp. 359–367.
DUXU-v2-2011-ChenL11a #2d #3d #design #evaluation #interface #using- Design and Evaluation of the Customized Product Color Combination Interfaces Using 3D Model and 2D Illustration Display (CYC, YJL), pp. 269–275.
DUXU-v2-2011-KaptanG11a #comprehension #scalability- Improving Code Reading and Comprehension on Large Displays (SNK, MG), pp. 128–134.
DUXU-v2-2011-RubegniML #interactive #scalability #social #using- Talking to Strangers: Using Large Public Displays to Facilitate Social Interaction (ER, NM, ML), pp. 195–204.
DUXU-v2-2011-YasumaN #artificial reality #question- User Characteristic-Based Information-Providing Service for Museum with Optical See-Through Head-Mounted Display: Does It Evoke Enthusiasm? (YY, MN), pp. 234–242.
HCI-ITE-2011-IkeYYMSYS #evaluation #user interface- Evaluation of User Support of a Hemispherical Sub-display with GUI Pointing Functions (SI, SY, YY, NM, KS, TY, HS), pp. 436–445.
HCI-MIIE-2011-CharissisPMA #evaluation #interface #prototype- Evaluation of Collision Avoidance Prototype Head-Up Display Interface for Older Drivers (VC, SP, LMM, SA), pp. 367–375.
HCI-UA-2011-LeeSP #design #interactive- Effect of Aesthetic Design Elements on Tabletop Display Interaction (HL, HJS, JHP), pp. 484–489.
HIMI-v1-2011-KotaniHKA #information management #using- Characteristics of Information Transmission Rates Using Noncontact Tactile Display (KK, MH, NK, TA), pp. 450–453.
HIMI-v1-2011-MoghaddamB #interactive #multi #named #visualisation- VICPAM: A Visualization Tool for Examining Interaction Data in Multiple Display Environments (RZM, BPB), pp. 278–287.
HIMI-v1-2011-YamamotoSYNW #development #interactive- Development of an Eye-Tracking Pen Display for Analyzing Embodied Interaction (MY, HS, KY, TN, TW), pp. 651–658.
HIMI-v2-2011-ChellaliB #locality #question #what- What Maps and What Displays for Remote Situation Awareness and ROV Localization? (RC, KB), pp. 364–372.
HIMI-v2-2011-MacchiarellaKCHE #speech #visual notation- Pilot Information Presentation on the Flight Deck: An Application of Synthetic Speech and Visual Digital Displays (NDM, JPK, MSC, TH, ZE), pp. 500–506.
HIMI-v2-2011-NguyenBRHVSB #how #multi- How Data Comm Methods and Multi-dimensional Traffic Displays Influence Pilot Workload under Trajectory Based Operations (JHN, LPB, RCR, MH, KPLV, TZS, VB), pp. 507–515.
HIMI-v2-2011-TanumaSNN #artificial reality #design #using- Comfortable Design of Task-Related Information Displayed Using Optical See-Through Head-Mounted Display (KT, TS, MN, MN), pp. 419–429.
IDGD-2011-KangLCW- Friendship Display Medium in Response to Academic Major Influences in Visuospatial Abilities (YYK, CLL, SHC, MJJW), pp. 166–176.
ICEIS-v3-2011-Liu- The Impact of Display Incompleteness on Customers’ Choice (ZL), pp. 550–553.
CIKM-2011-TangLYSGGYZ #behaviour #learning #rank- Learning to rank audience for behavioral targeting in display ads (JT, NL, JY, YS, SG, BG, SY, MZ), pp. 605–610.
CIKM-2011-TylerPGJ #modelling #retrieval- Retrieval models for audience selection in display advertising (SKT, SP, EG, VJ), pp. 593–598.
KDD-2011-ChenBAD #algorithm #realtime- Real-time bidding algorithms for performance-based display ad allocation (YC, PB, BA, NRD), pp. 1307–1315.
KDD-2011-PapadimitriouGKLR #social- Display advertising impact: search lift and social influence (PP, HGM, PK, RAL, DHR), pp. 1019–1027.
SIGIR-2011-CetintasCSSD #modelling #online #probability- Forecasting counts of user visits for online display advertising with probabilistic latent class models (SC, DC, LS, BS, ZD), pp. 1217–1218.
CASE-2010-KawasakiKME #interface- Finger pad force display for hand haptic interface (HK, SK, TM, TE), pp. 374–379.
CHI-2010-AndrewsEN #scalability- Space to think: large high-resolution displays for sensemaking (CA, AE, CN), pp. 55–64.
CHI-2010-BiBB #scalability #visual notation- Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection (XB, SHB, RB), pp. 65–74.
CHI-2010-BlockGV #interactive- Touch-display keyboards: transforming keyboards into interactive surfaces (FB, HG, NV), pp. 1145–1154.
CHI-2010-ChanKCLHH #interactive- Touching the void: direct-touch interaction for intangible displays (LWC, HK, MYC, MSL, JYjH, YPH), pp. 2625–2634.
CHI-2010-JacucciMRKPPL #design #multi- Worlds of information: designing for engagement at a public multi-touch display (GJ, AM, GTR, JK, PP, LP, TL), pp. 2267–2276.
CHI-2010-KuznetsovP #low cost #named #persuasion- UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays (SK, EP), pp. 1851–1860.
CHI-2010-LeeKJCKJKL #how- How users manipulate deformable displays as input devices (SSL, SK, BJ, EC, BK, XJ, DK, KPL), pp. 1647–1656.
CHI-2010-LeeS #named #smarttech- BuzzWear: alert perception in wearable tactile displays on the wrist (SCL, TS), pp. 433–442.
CHI-2010-PielotKB- Where is my team: supporting situation awareness with tactile displays (MP, OK, SB), pp. 1705–1714.
CHI-2010-StavnessLF #named #polynomial- pCubee: a perspective-corrected handheld cubic display (IS, BL, SF), pp. 1381–1390.
CHI-2010-TuddenhamKI #multi- Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks (PT, DSK, SI), pp. 2223–2232.
CHI-2010-WeaverBSIL #analysis #artificial reality #empirical #order #using- An empirical task analysis of warehouse order picking using head-mounted displays (KW, HB, TS, HI, ML), pp. 1695–1704.
CHI-2010-WilcoxMTG #design- Designing patient-centric information displays for hospitals (LW, DM, DST, JG), pp. 2123–2132.
CHI-2010-YangMMICI #interactive #named- LensMouse: augmenting the mouse with an interactive touch display (XDY, EM, DCM, PI, XC, SI), pp. 2431–2440.
CSCW-2010-AmershiMMBT #multi- Multiple mouse text entry for single-display groupware (SA, MRM, NM, RB, KT), pp. 169–178.
CSCW-2010-MorrisLW #collaboration #named- WeSearch: supporting collaborative search and sensemaking on a tabletop display (MRM, JL, DW), pp. 401–410.
CIKM-2010-BharadwajMSSVXY #contract #online- Pricing guaranteed contracts in online display advertising (VB, WM, MS, JS, EV, JX, JY), pp. 399–408.
SEKE-2010-Wang10a- Temporal Filter: A Temporal Extension to Wireshark Display Filter (Short Paper) (SW), pp. 421–424.
SAC-2010-MacielNMMMF #collaboration #interactive- Collaborative interaction through spatially aware moving displays (AM, LPN, EMM, MHM, GMM, CMDSF), pp. 1229–1233.
DAC-2009-DongCZ #modelling #user interface #visual notation- Power modeling of graphical user interfaces on OLED displays (MD, YSKC, LZ), pp. 652–657.
CHI-2009-BaoG #what- What’s “this” you say?: the use of local references on distant displays (PB, DG), pp. 1029–1032.
CHI-2009-BiB #scalability- Comparing usage of a large high-resolution display to single or dual desktop displays for daily work (XB, RB), pp. 1005–1014.
CHI-2009-BrushMSV- Exploring awareness needs and information display preferences between coworkers (AJBB, BM, JS, GV), pp. 2091–2094.
CHI-2009-HarrisonH #physics #visual notation- Providing dynamically changeable physical buttons on a visual display (CH, SEH), pp. 299–308.
CHI-2009-HarrisonH09a #approach- Texture displays: a passive approach to tactile presentation (CH, SEH), pp. 2261–2264.
CHI-2009-HarrisonLSH #performance #smarttech #visual notation- Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe (CH, BYL, AS, SEH), pp. 941–944.
CHI-2009-HilligesK #design- Getting sidetracked: display design and occasioning photo-talk with the photohelix (OH, DSK), pp. 1733–1736.
CHI-2009-HsiaoCHCHH #comparison #multi #paradigm- To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systems (CHH, LWC, TTH, MCC, JYjH, YPH), pp. 153–162.
CHI-2009-KassilS #evaluation- Evaluation of a tool-mounted guidance display for computer-assisted surgery (KK, AJS), pp. 1275–1278.
CHI-2009-KimD #artificial reality #navigation- Simulated augmented reality windshield display as a cognitive mapping aid for elder driver navigation (SK, AKD), pp. 133–142.
CHI-2009-LoveJTH #assessment #learning #predict- Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool (BCL, MJ, MTT, MH), pp. 1351–1360.
CHI-2009-MoravejiICB #performance- A mischief of mice: examining children’s performance in single display groupware systems with 1 to 32 mice (NM, KI, EC, RB), pp. 2157–2166.
CHI-2009-NanayakkaraTWO #design #evaluation #experience #music- An enhanced musical experience for the deaf: design and evaluation of a music display and a haptic chair (SCN, EAT, LW, SHO), pp. 337–346.
CHI-2009-PiperH- Tabletop displays for small group study: affordances of paper and digital materials (AMP, JDH), pp. 1227–1236.
CHI-2009-RukzioMH #design #evaluation #implementation #navigation #novel- Design, implementation and evaluation of a novel public display for pedestrian navigation: the rotating compass (ER, MM, RH), pp. 113–122.
CHI-2009-VoidaG09a #named- WikiFolders: augmenting the display of folders to better convey the meaning of files (SV, SG), pp. 1679–1682.
HCI-AUII-2009-QuSPW #case study #information retrieval- A Study of Information Retrieval of En Route Display of Fire Information on PDA (WQ, XS, TP, LW), pp. 86–94.
HCI-NIMT-2009-AsaoHHKH #case study #information management- A Study on Fundamental Information Transmission Characteristics of an Air-Jet Driven Tactile Display (TA, HH, MH, KK, KH), pp. 397–406.
HCI-NIMT-2009-ChenN #named #scalability- VTouch: A Vision-Base Dual Finger Touched Inputs for Large Displays (CHC, CXN), pp. 426–434.
HCI-NIMT-2009-ElliottCR #bibliography #visual notation- Overview of Meta-analyses Investigating Vibrotactile versus Visual Display Options (LRE, MDC, ESR), pp. 435–443.
HCI-NIMT-2009-KitamuraSYFIK #interface #multi- Multi-modal Interface in Multi-Display Environment for Multi-users (YK, SS, TY, RF, YI, FK), pp. 66–74.
HCI-NIMT-2009-LeeJLYP #gesture #interface #multi- Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment (HL, HJ, JHL, KWY, JHP), pp. 216–225.
HCI-NIMT-2009-YamamotoXIS #named #user interface- PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays (GY, HX, KI, KS), pp. 281–290.
HCI-NIMT-2009-YonemuraEK #effectiveness- Effectiveness of the Text Display in Bilingual Presentation of JSL/JT for Emergency Information (SY, SE, KK), pp. 761–769.
HCI-VAD-2009-CharissisPV #case study #development #interface- Interface Development for Early Notification Warning System: Full Windshield Head-Up Display Case Study (VC, SP, GV), pp. 683–692.
HIMI-II-2009-GongZ- Effects of Information Displays for Hyperlipidemia (YG, JZ), pp. 503–512.
HIMI-II-2009-LigdaJLJ #automation #distributed #tool support #using- Pilot Confidence with ATC Automation Using Cockpit Situation Display Tools in a Distributed Traffic Management Environment (SVL, NHJ, JL, WWJ), pp. 816–825.
HIMI-II-2009-ZhouH #3d #multi #research #visualisation- Multi-hierarchy Information Visualization Research Based on Three-Dimensional Display of Products System (HZ, WH), pp. 287–294.
ICEIS-HCI-2009-NetoD #case study #gesture #scalability- A Study on the use of Gestures for Large Displays (AN, CD), pp. 55–60.
ICEIS-J-2009-LipariBB #2d #fault #visual notation- Investigation of Error in 2D Vibrotactile Position Cues with Respect to Visual and Haptic Display Properties: A Radial Expansion Model for Improved Cuing (NGL, CWB, VBB), pp. 963–974.
SIGIR-2009-BuscherED #comparison #eye tracking #feedback- Segment-level display time as implicit feedback: a comparison to eye tracking (GB, LvE, AD), pp. 67–74.
CHI-2008-BiehlBBTIC #collaboration #development #evaluation #framework #interactive #multi #named- Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation for co-located software development (JTB, WTB, BPB, DST, KMI, MC), pp. 939–948.
CHI-2008-ChenGDLA #navigation- Navigation techniques for dual-display e-book readers (NC, FG, MD, CL, MA), pp. 1779–1788.
CHI-2008-GrossmanB #collaboration #interactive- Collaborative interaction with volumetric displays (TG, RB), pp. 383–392.
CHI-2008-HoferKK #multi #named- MightyTrace: multiuser tracking technology on lc-displays (RH, PK, AMK), pp. 215–218.
CHI-2008-OlwalFH #agile #precise- Rubbing and tapping for precise and rapid selection on touch-screen displays (AO, SF, SH), pp. 295–304.
CHI-2008-PeltonenKSJIEOS #exclamation #interactive #multi #scalability- It’s Mine, Don’t Touch!: interactions at a large multi-touch display in a city centre (PP, EK, AS, GJ, TI, JE, AO, PS), pp. 1285–1294.
CSCW-2008-CaoMB #ad hoc #case study #game studies #multi- Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays (XC, MM, RB), pp. 77–86.
CSCW-2008-PiperH- Supporting medical conversations between deaf and hearing individuals with tabletop displays (AMP, JDH), pp. 147–156.
ICEIS-HCI-2008-MordechaiFD #interface #named #taxonomy #using- TTLS: A Grouped Display of Search Results Based on Organizational Taxonomy Using the LCC&K Interface (VM, AJF, OD), pp. 47–53.
SAC-2008-TavaresV #mobile- A remote display system for Java-based mobile applications (ALCT, MTdOV), pp. 1918–1922.
DATE-2007-SpangSW #memory management- A sophisticated memory test engine for LCD display drivers (OS, HMvS, MGW), pp. 213–218.
CHI-2007-BallNB #navigation #performance #physics #scalability- Move to improve: promoting physical navigation to increase user performance with large displays (RB, CN, DAB), pp. 191–200.
CHI-2007-BirnholtzGMB #case study #process #scalability #using- An exploratory study of input configuration and group process in a negotiation task using a large display (JPB, TG, CM, RB), pp. 91–100.
CHI-2007-ForlinesWSB- Direct-touch vs. mouse input for tabletop displays (CF, DW, CS, RB), pp. 647–656.
CHI-2007-FraserMSS #coordination #distributed #matter #visualisation- Seconds matter: improving distributed coordination bytracking and visualizing display trajectories (MF, MRM, MS, PS), pp. 1303–1312.
CHI-2007-GrossmanWB #readability- Exploring and reducing the effects of orientation on text readability in volumetric displays (TG, DW, RB), pp. 483–492.
CHI-2007-YostHN #scalability #visual notation #visualisation- Beyond visual acuity: the perceptual scalability of information visualizations for large displays (BY, YH, CN), pp. 101–110.
DHM-2007-LinP #experience #modelling #user interface- User Experience Modeling and Enhancement for Virtual Environments That Employ Wide-Field Displays (JJWL, DEP), pp. 423–433.
HCI-AS-2007-Furukawa #challenge #effectiveness #fault #injection #question #what- Challenge for Preventing Medication Errors -Learn from Errors- : What Is the Most Effective Label Display to Prevent Medication Error for Injectable Drug ? (HF), pp. 437–442.
HCI-AS-2007-IzumiyaOT #case study- A Study on Display to Improve the Visibility of PTP Sheets (AI, MO, FT), pp. 443–449.
HCI-AS-2007-Xing #complexity- Information Complexity in Air Traffic Control Displays (JX), pp. 797–806.
HCI-IPT-2007-AsaiK #comparative- Comparative Characteristics of a Head-Up Display for Computer-Assisted Instruction (KA, HK), pp. 531–540.
HCI-IPT-2007-AymanTT #interactive #interface- Coin Size Wireless Sensor Interface for Interaction with Remote Displays (AA, ST, JT), pp. 733–742.
HCI-IPT-2007-BattisteJJGD- Flight Crew Perspective on the Display of 4D Information for En Route and Arrival Merging and Spacing (VB, WWJ, NHJ, SG, AQVD), pp. 541–550.
HCI-IPT-2007-ChenK- Displays Attentive to Unattended Regions: Presenting Information in a Peripheral-Vision-Friendly Way (MCC, RLK), pp. 23–31.
HCI-IPT-2007-ChoeKLA #adaptation #comparison- Experimental Comparison of Adaptive vs. Static Thumbnail Displays (PC, CK, MRL, JPA), pp. 41–48.
HCI-IPT-2007-ChungSK #user interface- Display Button: A Marriage of GUI and PUI (SC, JHS, CK), pp. 1086–1095.
HCI-IPT-2007-HavukumpuHGVN #artificial reality- Comparing Two Head-Mounted Displays in Ultrasound Scanning (JH, JH, EG, PV, GN), pp. 597–604.
HCI-IPT-2007-JeonKB #mobile #using- Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone (SJ, GJK, MB), pp. 336–343.
HCI-IPT-2007-JiangLMZLB #image #interactive #multi #scalability- Interactive Browsing of Large Images on Multi-projector Display Wall System (ZJ, XL, YM, BZ, HL, HB), pp. 827–836.
HCI-IPT-2007-JinZWP #usability- Evaluating the Usability of an Auto-stereoscopic Display (ZXJ, YJZ, XW, TP), pp. 605–614.
HCI-IPT-2007-KimKL #human-computer #implementation #interactive #multi- Implementation of Multi-touch Tabletop Display for HCI (Human Computer Interaction) (SGK, JWK, CWL), pp. 854–863.
HCI-IPT-2007-RaynalT- Fisheye Keyboard: Whole Keyboard Displayed on PDA (MR, PT), pp. 452–459.
HCI-IPT-2007-TangLK- Center or Corner? The Implications of Mura Locations on LCD Displays (KHT, YHL, KHK), pp. 975–981.
HCI-IPT-2007-TsaoCC #concept #design #flexibility #research #smarttech #using- The Research of Using Image-Transformation to the Conceptual Design of Wearable Product with Flexible Display (YCT, LCC, SCC), pp. 1220–1229.
HCI-IPT-2007-Young-hyunK #feedback #smarttech- Information Display of Wearable Devices Through Sound Feedback of Wearable Computing (PYh, HKh), pp. 1200–1209.
HIMI-IIE-2007-HasegawaOFM #mobile #readability- Readability of Characters on Liquid Crystal Displays in Mobile Phones (SH, MO, KF, MM), pp. 510–517.
HIMI-IIE-2007-OmoriHFM #evaluation #mobile #visual notation- Visibility Evaluation of Characters on Liquid Crystal Displays in Mobile Phones, and Visual Function (MO, SH, KF, MM), pp. 600–607.
HIMI-IIE-2007-RodriguezAGM- Disseminating and Sharing Information Through Time-Aware Public Displays (MDR, ÁGA, MLG, ALM), pp. 156–165.
HIMI-MTT-2007-ChienC #comprehension- The Use of Dynamic Display to Improve Reading Comprehension for the Small Screen of a Wrist Watch (YHC, CHC), pp. 814–823.
HIMI-MTT-2007-CouturierRC #approach #interactive #scalability #set- An Interactive Approach to Display Large Sets of Association Rules (OC, JR, VC), pp. 258–267.
HIMI-MTT-2007-LeeJ #case study #using- A Study on a Stereoscopic Display System Using a Rotary Disk Type Beam Shutter (KHL, TJJ), pp. 868–875.
HIMI-MTT-2007-OehlSZ #how #interface #performance- Considerations on Efficient Touch Interfaces — How Display Size Influences the Performance in an Applied Pointing Task (MO, CS, MZ), pp. 136–143.
DAC-2006-IranliLP #mobile #power management- Backlight dimming in power-aware mobile displays (AI, WL, MP), pp. 604–607.
CHI-2006-BlaskoNF #interactive #mobile #prototype #string- Prototyping retractable string-based interaction techniques for dual-display mobile devices (GB, CN, SF), pp. 369–372.
CHI-2006-DeyG #deployment #design- From awareness to connectedness: the design and deployment of presence displays (AKD, ESDG), pp. 899–908.
CHI-2006-DillonKCB #using #visual notation- Visual search and reading tasks using ClearType and regular displays: two experiments (AD, LK, GOC, RGB), pp. 503–511.
CHI-2006-HsiehWS- Peripheral display of digital handwritten notes (GH, KRW, AS), pp. 285–288.
CHI-2006-JiangOMS #interactive #pointer #using- Direct pointer: direct manipulation for large-display interaction using handheld cameras (HJ, EO, NM, YS), pp. 1107–1110.
CHI-2006-LukPLMLH #design #interactive #mobile #prototype #using- A role for haptics in mobile interaction: initial design using a handheld tactile display prototype (JL, JP, SL, KEM, VL, VH), pp. 171–180.
CHI-2006-McAtamneyP #communication #smarttech- An examination of the effects of a wearable display on informal face-to-face communication (GM, CP), pp. 45–54.
CHI-2006-NacentaSCSG #interactive #multi- Perspective cursor: perspective-based interaction for multi-display environments (MAN, SS, BC, SS, CG), pp. 289–298.
CHI-2006-RashidLTRKR #game studies- Motivating participation by displaying the value of contribution (AMR, KSL, RDT, PR, REK, JR), pp. 955–958.
CHI-2006-TangTPNC #collaboration- Collaborative Coupling over Tabletop Displays (AT, MT, BAP, PN, MSTC), pp. 1181–1190.
CHI-2006-WigdorSFB #performance- Effects of display position and control space orientation on user preference and performance (DW, CS, CF, RB), pp. 309–318.
CSCW-2006-BardramHS #interactive #named #social- AwareMedia: a shared interactive display supporting social, temporal, and spatial awareness in surgery (JEB, TRH, MS), pp. 109–118.
CSCW-2006-ForlinesSWB #visual notation- Exploring the effects of group size and display configuration on visual search (CF, CS, DW, RB), pp. 11–20.
CSCW-2006-WilsonGF #collaboration #scalability- Not all sharing is equal: the impact of a large display on small group collaborative work (SMW, JG, JF), pp. 25–28.
CAiSE-2006-HaggmarkA #analysis #logic #principle #why- Why Software Engineers Do Not Keep to the Principle of Separating Business Logic from Display: A Method Rationale Analysis (MH, PJÅ), pp. 399–413.
ICPR-v3-2006-HaiESYSHAY #adaptation #analysis #image #video- Adaptive Control of Video Display for Diagnostic Assistance by Analysis of Capsule Endoscopic Images (HV, TE, RS, KY, MS, KH, TA, YY), pp. 980–983.
IWPC-2005-Reiss05a #concurrent #java #monitoring #performance #thread- Efficient Monitoring and Display of Thread State in Java (SPR), pp. 247–256.
CHI-2005-KhanMFK #named #scalability- Spotlight: directing users’ attention on large displays (AK, JM, GWF, GK), pp. 791–798.
CHI-2005-NacentaASG #comparison #multi- A comparison of techniques for multi-display reaching (MAN, DA, SS, CG), pp. 371–380.
CHI-2005-RosenholtzLMJ- Feature congestion: a measure of display clutter (RR, YL, JM, ZJ), pp. 761–770.
CIKM-2005-XiaoLHF #web- Slicing*-tree based web page transformation for small displays (XX, QL, DH, HF), pp. 303–304.
ECIR-2005-VinayCMW #algorithm #feedback- Evaluating Relevance Feedback Algorithms for Searching on Small Displays (VV, IJC, NMF, KRW), pp. 185–199.
SOSP-2005-BarattoKN #architecture #named- THINC: a virtual display architecture for thin-client computing (RAB, LNK, JN), pp. 277–290.
DATE-DF-2004-HollevoetDDCL #memory management- A Power Optimized Display Memory Organization for Handheld User Terminal (LH, AD, KD, FC, FL), pp. 294–299.
DATE-v1-2004-ChengHP #concurrent #power management #scalability- Power Minimization in a Backlit TFT-LCD Display by Concurrent Brightness and Contrast Scaling (WCC, YH, MP), pp. 252–259.
DRR-2004-BerknerSM #named- SmartNails: display- and image-dependent thumbnails (KB, ELS, CM), pp. 54–65.
HT-2004-BerleantMABDDEGL #approach #documentation #lightweight- Head-tail display: a lightweight approach to query-dependent document display (DB, JM, MA, JB, RD, TD, LE, CG, KHL), pp. 22–23.
HT-2004-KaradkarFUPNGCP #hypermedia- Display-agnostic hypermedia (UK, RF, SU, YP, JCN, VG, TC, YP), pp. 58–67.
CHI-2004-BaudischG #game studies #multi #named- Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending (PB, CG), pp. 367–374.
CHI-2004-BlanchGB #adaptation #semantics- Semantic pointing: improving target acquisition with control-display ratio adaptation (RB, YG, MBL), pp. 519–526.
CHI-2004-HuangRS #interactive #scalability- IM here: public instant messaging on large, shared displays for workgroup interactions (EMH, DMR, AES), pp. 279–286.
CHI-2004-JiangHTL #prototype #scalability #ubiquitous- Ubiquitous computing for firefighters: field studies and prototypes of large displays for incident command (XJ, JIH, LT, JAL), pp. 679–686.
CHI-2004-TanGSP #3d #integration #navigation #scalability- Physically large displays improve path integration in 3D virtual navigation tasks (DST, DG, PS, RP), pp. 439–446.
CSCW-2004-DabbishK #coordination #motivation #social- Controlling interruptions: awareness displays and social motivation for coordination (LAD, REK), pp. 182–191.
CSCW-2004-DiMiccoPB- Influencing group participation with a shared display (JMD, AP, WB), pp. 614–623.
CSCW-2004-MorrisMW #communication- Individual audio channels with single display groupware: effects on communication and task strategy (MRM, DM, TW), pp. 242–251.
CSCW-2004-PaekABDKLTW #interactive #mobile #towards- Toward universal mobile interaction for shared displays (TP, MA, SB, SMD, TTK, RL, KT, AW), pp. 266–269.
CSCW-2004-RyallFSM #interactive- Exploring the effects of group size and table size on interactions with tabletop shared-display groupware (KR, CF, CS, MRM), pp. 284–293.
ICPR-v1-2004-RaijP #multi- Auto-Calibration of Multi-Projector Display Walls (AR, MP), pp. 14–17.
SIGIR-2004-KellyB #comprehension #feedback- Display time as implicit feedback: understanding task effects (DK, NJB), pp. 377–384.
CHI-2003-Ho-ChingML #design #evaluation #what- Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf (FWlHC, JM, JAL), pp. 161–168.
CHI-2003-HornofH #eye tracking- Cognitive strategies and eye movements for searching hierarchical computer displays (AJH, TH), pp. 249–256.
CHI-2003-HuangM- Semi-public displays for small, co-located groups (EMH, EDM), pp. 49–56.
CHI-2003-MankoffDHKLA #evaluation #heuristic- Heuristic evaluation of ambient displays (JM, AKD, GH, JAK, SL, MA), pp. 169–176.
CHI-2003-OHaraPL #coordination #social- Social coordination around a situated display appliance (KO, MJP, SL), pp. 65–72.
CHI-2003-TanGSP #performance #visual notation- With similar visual angles, larger displays improve spatial performance (DST, DG, PS, RP), pp. 217–224.
CHI-2003-Yee03a #interactive- Peephole displays: pen interaction on spatially aware handheld computers (KPY), pp. 1–8.
ICEIS-v4-2003-GamboaF #interactive #monitoring #named #web- Widam — Web Interaction Display and Monitoring (HG, VF), pp. 21–27.
DocEng-2002-HardyB #game studies #xml- Mapping and displaying structural transformations between XML and PDF (MRBH, DFB), pp. 95–102.
SAC-2002-AsaiOST- Viewpoint motion control by body position in immersive projection display (KA, NO, YYS, YT), pp. 1074–1079.
SAC-2002-DunningR #communication #security- Security status display and browser interframe communication (LAD, SR), pp. 237–241.
ICDAR-2001-RahmanAHA #automation #summary #web- Automatic Summarization of Web Content to Smaller Display Devices (AFRR, HA, RH, KA), pp. 1064–1068.
WCRE-2001-Balmas #approach #dependence #game studies #graph- Displaying Dependence Graphs: A Hierarchical Approach (FB), pp. 261–270.
CHI-2001-GreenbergR- The notification collage: posting information to public and personal displays (SG, MR), pp. 514–521.
CHI-2001-ShoemakerI #privacy- Single display privacyware: augmenting public displays with private information (GBDS, KI), pp. 522–529.
CHI-2000-MaglioC #game studies #trade-off- Tradeoffs in displaying peripheral information (PPM, CSC), pp. 241–248.
CHI-2000-PatrickCSRVC #artificial reality #scalability #using- Using a large projection screen as an alternative to head-mounted displays for virtual environments (EP, DC, AS, JAR, TV, GC), pp. 478–485.
ICPR-v1-2000-KatoS #interface #visual notation- Visual Interface from Uncalibrated Camera for Unknown Displays (MK, JS), pp. 1428–1431.
ICPR-v4-2000-DeguchiNH #3d #image #multi #re-engineering- 3D Fundus Pattern Reconstruction and Display from Multiple Fundus Images (KD, JN, HH), pp. 4094–4097.
ICPR-v4-2000-MurakamiW #automation- An Automatic Extraction and Display Method of Walking Person’s Trajectories (SiM, AW), pp. 4611–4614.
IWPC-1999-LinosOK #case study #visual notation- Improving the Visibility of Graphical Program Displays: An Experimental Study (PKL, ETO, VK), pp. 12–19.
CHI-1999-StewartBD #collaboration- Single Display Groupware: A Model for Co-Present Collaboration (JS, BBB, AD), pp. 286–293.
HCI-CCAD-1999-OzawaAFSY #adaptation #case study #education #implementation #process #realtime- An experimental study on implementing real-time estimator of human cognitive process into eye-sensing head mounted display for realizing adaptive CAI for teaching plant diagnosis knowledge (TO, YA, SF, HS, HY), pp. 1197–1200.
HCI-CCAD-1999-PrevotC #automation #design #evaluation #simulation- A vertical situation display for automated aircraft — design and evaluation in full mission simulation (TP, BC), pp. 1266–1270.
HCI-CCAD-1999-YanoKOH #interface- Haptic interface for immersive projection display (HY, NK, TO, MH), pp. 1030–1034.
HCI-EI-1999-Kovalenko #visual notation- Visual Strain and Eye Disorders in display Uses (VK), pp. 184–186.
HCI-EI-1999-RamseyNC #artificial reality- Virtual Reality Induced Symptoms and Effects (VRISE) in Four Different Virtual Reality Display Conditions (AR, SN, SC), pp. 142–146.
CIKM-1999-GhandeharizadehK #comparison #multi- A Comparison of Alternative Continuous Display Techniques with Heterogeneous Multi-Zone Disks (SG, SHK), pp. 442–449.
PADL-1999-Elliott #animation #functional- From Functional Animation to Sprite-Based Display (CE), pp. 61–75.
CHI-1998-BoyarskiNFR #case study- A Study of Fonts Designed for Screen Display (DB, CN, JF, SHR), pp. 87–94.
CHI-1998-LangeJM- Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data (BML, MAJ, JLM), pp. 550–557.
CHI-1998-PlesniakP #artificial reality #using #video- Coincident Display Using Haptics and Holographic Video (WP, RP), pp. 304–311.
ICPR-1998-ChenC #network #performance #recursion #representation- Recursive representation and progressive display of binary objects for efficient network browsing (IPC, ZC), pp. 395–399.
ICPR-1998-ZhengZ #multi- Digital archiving of an archaeological excavation site for multimedia display (JYZ, ZLZ), pp. 1492–1496.
CHI-1997-VolbrachtDSF #3d #effectiveness #how #question- How Effective are 3D Display Modes? (SV, GD, KS, GF), pp. 540–541.
HCI-CC-1997-MamiyaHSK- A New Way to Overcome the Uneasy Operation of Touch-Sensitive Displays by Incorporating “Click” Mechanism CC Switch (MM, HH, YS, MK), pp. 619–622.
HCI-CC-1997-MillsC- Simplified English for Computer Displays (JAM, BSC), pp. 133–136.
HCI-CC-1997-SaitoJVS #aspect-oriented- Ergonomic Aspects of Flat Panel Display and Large-Size CRT Screen (SS, HJ, MBGV, MS), pp. 639–642.
HCI-SEC-1997-ErpK #design- Ecological Display Design for the Control of Unmanned Airframes (JBFvE, BK), pp. 267–270.
HCI-SEC-1997-FukushimaY #adaptation- Application of a Newly Developed Eye Sensing Head-Mounted-Display to a Mutual Adaptive CAI for Plant-Diagnosis (SF, HY), pp. 225–228.
HCI-SEC-1997-IkeiWF- Texture Display for Tactile Sensation (YI, KW, SF), pp. 961–964.
HCI-SEC-1997-JorgensenM #evaluation- Evaluation of a Theory-Based Display Guide (AHJ, JM), pp. 403–406.
HCI-SEC-1997-KitajimaP #human-computer #interactive- Mapping Instructions onto Actions: A Comprehension-Based Model of Display-Based Human-Computer Interaction (MK, PGP), pp. 83–86.
HCI-SEC-1997-LawsonRGGM #challenge #human-computer #interface #using- The Human-Machine Interface Challenges of Using Virtual Environment (VE) Displays Aboard Centrifuge Devices (BDL, AHR, FEG, JDG, AMM), pp. 945–948.
HCI-SEC-1997-MuraiKI #3d #communication #multi #using #video- Display of Conversation Partners Using 3D-Facial Model in the Multiparty Video Communication System (TM, HK, SI), pp. 861–864.
HCI-SEC-1997-TakahashiTK #multimodal- Multimodal Display for Enhanced Situation Awareness Based on Cognitive Diversity (MT, ST, MK), pp. 707–710.
SIGIR-1997-VeerasamyH #effectiveness #retrieval #visual notation- Effectiveness of a Graphical Display of Retrieval Results (AV, RH), pp. 236–245.
CHI-1996-NomaMK- A Palmtop Display for Dextrous Manipulation with Haptic Sensation (HN, TM, FK), pp. 126–133.
CSCW-1996-GreenbergG #video- Applying Distortion-Oriented Displays to Groupware (Video Program) (SG, CG), pp. 8–9.
ICPR-1996-LuT- Machine vision inspection of VF display boards (YL, AT), pp. 839–843.
CSL-1996-Gore #algebra #calculus- Cut-free Display Calculi for Relation Algebras (RG), pp. 198–210.
CHI-1995-AltmannLJ #memory management #navigation- Display Navigation by an Expert Programmer: A Preliminary Model of Memory (EMA, JHL, BEJ), pp. 3–10.
CHI-1995-Franzke #interactive #research- Turning Research into Practice: Characteristics of Display-Based Interaction (MF), pp. 421–428.
CHI-1995-HarrisonIVB #design #evaluation #user interface- Transparent Layered User Interfaces: An Evaluation of a Display Design to Enhance Focused and Divided Attention (BLH, HI, KJV, WB), pp. 317–324.
CHI-1995-Johnson #comparison #user interface- A Comparison of User Interfaces for Panning on a Touch-Controlled Display (JAJ), pp. 218–225.
CHI-1995-TakeuchiN #interactive #social #towards- Situated Facial Displays: Towards Social Interaction (AT, TN), pp. 450–455.
CHI-1995-Ware- Dynamic Stereo Displays (CW), pp. 310–316.
KDD-1995-AndersonSZ #architecture #named- STAR: A General Architecture for the Support of Distortion Oriented Displays (PA, RS, ZZ), pp. 15–20.
SEKE-1995-KuhnSG #composition #slicing- The Decomposition Slice Display System (BMK, DJS, KBG), pp. 328–333.
CHI-1994-AhlbergS94c #query #visual notation- Visual information seeking: tight coupling of dynamic query filters with starfield displays (CA, BS), pp. 313–317.
CHI-1994-CardPM94a #evaluation #information management #visualisation- The cost-of-knowledge characteristic function: display evaluation for direct-walk dynamic information visualizations (SKC, PP, JDM), pp. 238–244.
TOOLS-EUROPE-1994-MullerMN- A Motif Widget to Display, Animate and Edit Graphics (DM, LM, AN), pp. 27–34.
SAC-1994-OsborneH #analysis #development #interactive- Development of an interactive weather analysis and display system to support agricultural planning (LFO, BCH), pp. 346–350.
HCI-ACS-1993-HollywellH #set #validation #verification- A Tool Set for the Verification and Early Validation of a Control Room Computer-Based Display System for Sizewell “B” Nuclear Power Station (PDH, EMH), pp. 133–138.
HCI-ACS-1993-LawtonML #complexity #design #process- Managing Complexity: Display Design in Process Control (GLL, DLM, PLL), pp. 139–144.
HCI-ACS-1993-SaitoSTSS #eye tracking- Characteristics of Vertical Eye Movements in the Workstation Used Flat Panel Display (SS, MS, ST, TS, SS), pp. 756–761.
HCI-ACS-1993-VendaB #design #interface- Data Chunking and Interface Display Design (VFV, LB), pp. 648–653.
HCI-SHI-1993-HiroseH- Surface Display and Synthetic Force Sensation (MH, KH), pp. 645–650.
HCI-SHI-1993-HobbsS #3d #user interface- A User Interface to a True 3-D Display Device (BAH, MRS), pp. 579–584.
HCI-SHI-1993-Iwata- A Six Degree-of-Freedom Pen-Based Force Display (HI), pp. 651–656.
INTERCHI-1993-DrascicGMRWZ #named- ARGOS: a display system for augmenting reality (DD, JG, PM, KR, PW, SZ), p. 521.
INTERCHI-1993-TakeuchiN- Communicative facial displays as a new conversational modality (AT, KN), pp. 187–193.
CIKM-1993-QianFF #analysis #database #metric #object-oriented- An Object-Oriented Database for the Display Measurement and Analysis System (YQ, EAF, WWF), pp. 384–392.
CHI-1992-ElrodBGGHJLMPPTW #collaboration #interactive #named #scalability- Liveboard: A Large Interactive Display Supporting Group Meetings, Presentations, and Remote Collaboration (SE, RB, RG, DG, FGH, WCJJ, DL, KM, ERP, KAP, JCT, BBW), pp. 599–607.
CHI-1992-RotellaBW #set #user interface- The AT&T Display Construction Set User Interface Management System (UIMS) (JPR, ALB, CAW), pp. 73–74.
CHI-1992-WareK #visual notation- Orderable Dimensions of Visual Texture for Data Display: Orientation, Size and Contrast (CW, WK), pp. 203–209.
CSCW-1992-BentleyRSS #architecture #multi- An Architecture for Tailoring Cooperative Multi-User Displays (RB, TR, PS, IS), pp. 187–194.
CHI-1991-WenzelWK #locality- Localization with non-individualized virtual acoustic display cues (EMW, FLW, DJK), pp. 351–359.
CHI-1990-StarkerB #self- A gaze-responsive self-disclosing display (IS, RAB), pp. 3–10.
CHI-1989-Cole #comprehension #reasoning #visual notation- Understanding Bayesian reasoning via graphical displays (WGC), pp. 381–386.
HCI-CE-1987-Springer #identification #pretty-printing #retrieval- Retrieval of Information from Complex Alphanumeric Displays: Screen Formatting Variables’ Effects on Target Identification Time (CJS), pp. 375–382.
HCI-SES-1987-FukuyumiYH #case study #readability- Study on VDT Display Color and Readability (SF, IY, YH), pp. 189–196.
HCI-SES-1987-ReiselS- Is Bigger Better? The Effects of Display Size on Program Reading (JFR, BS), pp. 113–122.
HCI-SES-1987-Snyder #visual notation- Counterintuitive Criteria for Visual Displays0 (HLS), pp. 145–156.
SIGIR-1987-WallaceBK #effectiveness #online #retrieval- Estimating Effective Display Size in Online Retrieval Systems (DPW, BRB, DHK), pp. 234–245.
SIGIR-1986-Crouch #information retrieval #visual notation- The Visual Display of Information in an Information Retrieval Environment (DBC), pp. 58–67.
ICSE-1982-ManoOT #case study #experience #multi #programming- Early Experiences with a Multi-Display Programming Environment (YM, KO, KT), pp. 422–423.
DAC-1981-Anderson #design #interactive #multi- A multiprocessor raster display for interactive graphics system design (WMA), pp. 494–497.
DAC-1980-WesteA #design #performance- An IC design station needs a high performance color graphic display (NW, BDA), pp. 285–291.
DAC-1971-Veit #named- Analyze — Compose — Display computer aided space planning (FSV), pp. 180–192.
DAC-1968-KlemetsmoMW #automation #process- Graphic display techniques in the automated interconnection process (RRK, GAM, AIW).
DAC-1967-RossST #design #interface #multi #programming- The design and programming of a display interface system integrating multi-access and satellite computers (DTR, RHS, DET).
SHARE-1965-Jacobs #constraints #geometry- Geometric constraint satisfaction for a computer/display system (MJJ).
SHARE-1964-Morrill #3d #visual notation- Three dimensional graphical display system (CBM).