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Collaborated with:
A.M.Smith N.Wardrip-Fruin Christopher R. Karzmark Joseph C. Osborn Melanie Dickinson Adam Summerville J.Denner David Torres M.Mateas
Talks about:
generat (2) understand (1) psycholog (1) videogam (1) procedur (1) retriev (1) realiti (1) rhetor (1) moment (1) intent (1)

Person: Barrett R. Anderson

DBLP DBLP: Anderson:Barrett_R=

Contributed to:

AIIDE 20192019
FDG 20192019

Wrote 3 papers:

AIIDE-2019-OsbornDASDTWM #game studies #generative
Is Your Game Generator Working? Evaluating Gemini, an Intentional Generator (JCO, MD, BRA, AS, JD, DT, NWF, MM), pp. 59–65.
FDG-2019-AndersonKW
The psychological reality of procedural rhetoric (BRA, CRK, NWF), p. 9.
FDG-2019-AndersonS #comprehension #game studies #retrieval
Understanding user needs in videogame moment retrieval (BRA, AMS), p. 10.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.