BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Canada
1 × USA
Collaborated with:
G.Freeman C.Lampe Emma J. Freeman Katherine J. Quehl Jie Cai C.Sarkar K.DeMaagd A.Velasquez T.Bjornrud Peter Jough Peter Eskander John Scott Siri Jr. Masaho Shimobayashi Pradnya Desai
Talks about:
onlin (4) game (4) support (3) purchas (3) communiti (2) product (2) social (2) explan (2) peer (2) whi (2)

Person: Donghee Yvette Wohn

DBLP DBLP: Wohn:Donghee_Yvette

Contributed to:

CHI 20142014
CHI 20122012
CHI PLAY 20172017
CHI PLAY 20192019

Wrote 7 papers:

CHI-2014-Wohn #game studies #online #social
Spending real money: purchasing patterns of virtual goods in an online social game (DYW), pp. 3359–3368.
CHI-2012-SarkarWLD #community #online
A quantitative explanation of governance in an online peer-production community (CS, DYW, CL, KD), pp. 2939–2942.
CHI-2012-WohnVBL #community #online
Habit as an explanation of participation in an online peer-production community (DYW, AV, TB, CL), pp. 2905–2914.
CHI-PLAY-2017-FreemanW #interactive #social
Social Support in eSports: Building Emotional and Esteem Support from Instrumental Support Interactions in a Highly Competitive Environment (GF, DYW), pp. 435–447.
CHI-PLAY-2017-WohnFQ #game studies #information management #research
A Game of Research: Information Management and Decision-making in Daily Fantasy Sports (DYW, EJF, KJQ), pp. 355–366.
CHI-PLAY-2019-CaiWF #game studies #online #why
Who Purchases and Why?: Explaining Motivations for In-game Purchasing in the Online Survival Game Fortnite (JC, DYW, GF), pp. 391–396.
CHI-PLAY-2019-WohnJESSD #comprehension #people #question #why
Understanding Digital Patronage: Why Do People Subscribe to Streamers on Twitch? (DYW, PJ, PE, JSSJ, MS, PD), pp. 99–110.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.