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Travelled to:
1 × Germany
1 × USA
2 × Italy
4 × Portugal
Collaborated with:
L.P.Reis V.Vinhas L.Sarmento J.Urbano A.P.Rocha H.L.Cardoso A.Kehlenbeck L.H.Ungar A.J.M.Castro Pedro Alves Nogueira Rui Amaral Rodrigues L.E.Nacke D.C.Silva E.F.Esteves R.J.F.Rossetti P.A.F.Ferreira G.Laboreiro M.Bosnjak E.M.Rodrigues J.Portela P.Abreu J.Garganta Rúben Aguiar
Talks about:
environ (4) assess (4) emot (4) base (4) multimedia (3) affect (3) dynam (3) user (3) trustworthi (2) extract (2)

Person: Eugénio C. Oliveira

DBLP DBLP: Oliveira:Eug=eacute=nio_C=

Contributed to:

SAC 20132013
ICEIS AIDSS 20102010
ICEIS HCI 20102010
Post-ICEIS 20102010
ICEIS AIDSS 20092009
ICEIS HCI 20092009
MLDM 20092009
SAC 20092009
Post-ICEIS 20072007
AIIDE 20132013
AIIDE 20142014

Wrote 14 papers:

SAC-2013-LaboreiroBSRO #microblog
Determining language variant in microblog messages (GL, MB, LS, EMR, ECO), pp. 902–907.
ICEIS-AIDSS-2010-PortelaAROG #automation #detection #framework #game studies #performance
An Intelligent Framework for Automatic Event Detection in Robotic Soccer Games — An Auxiliar Tool to Help Coaches Improve their Teams’ Performance (JP, PA, LPR, ECO, JG), pp. 244–249.
ICEIS-AIDSS-2010-UrbanoRO #assessment
Refining the Trustworthiness Assessment of Suppliers through Extraction of Stereotypes (JU, APR, ECO), pp. 85–92.
ICEIS-HCI-2010-VinhasOR #assessment #automation #interface #multi #named #realtime
BioStories — Dynamic Multimedia Interfaces based on Automatic Real-time User Emotion Assessment (VV, ECO, LPR), pp. 21–29.
ICEIS-J-2010-UrbanoRO10a #metric #using
Extracting Trustworthiness Tendencies Using the Frequency Increase Metric (JU, APR, ECO), pp. 208–221.
ICEIS-J-2010-VinhasOR10a #assessment #multi #named #realtime
BioStories: Dynamic Multimedia Environments Based on Real-Time Audience Emotion Assessment (VV, ECO, LPR), pp. 512–525.
ICEIS-AIDSS-2009-CardosoO #contract #monitoring
Monitoring Cooperative Business Contracts in an Institutional Environment (HLC, ECO), pp. 206–211.
ICEIS-HCI-2009-VinhasSOR #assessment #multi #realtime #towards
Dynamic Multimedia Environment based on Realtime user Emotion Assessment — Biometric User Data towards Affective Immersive Environments (VV, DCS, ECO, LPR), pp. 42–47.
MLDM-2009-SarmentoKOU #clustering #performance #set
Efficient Clustering of Web-Derived Data Sets (LS, AK, ECO, LHU), pp. 398–412.
MLDM-2009-SarmentoKOU09a #ambiguity #approach
An Approach to Web-Scale Named-Entity Disambiguation (LS, AK, ECO, LHU), pp. 689–703.
SAC-2009-EstevesRFO #concept #framework #implementation #platform #simulation
Conceptualization and implementation of a microscopic pedestrian simulation platform (EFE, RJFR, PAFF, ECO), pp. 2105–2106.
ICEIS-J-2007-CastroO07a #distributed #multi #problem #using
Solving Airline Operations Problems Using Specialized Agents in a Distributed Multi-Agent System (AJMC, ECO), pp. 173–184.
AIIDE-2013-NogueiraRON #case study #comprehension #experience #game studies
Guided Emotional State Regulation: Understanding and Shaping Players' Affective Experiences in Digital Games (PAN, RAR, ECO, LEN).
AIIDE-2014-NogueiraARON #clustering #fuzzy #modelling
Fuzzy Affective Player Models: A Physiology-Based Hierarchical Clustering Method (PAN, RA, RAR, ECO, LEN).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.