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Collaborated with:
Michael Nixon Bradley S. Paras M. A. Ben Lin Jim Budd Steve DiPaola Natalie Funk Chad D. Ciavarro Nori Bradley Ian Williamson David Goodman R.Wakkary M.Hatala Robb Lovell Milena Droumeva A.N.Antle Dale Evernden
Talks about:
game (4) design (2) micronarr (1) implement (1) behaviour (1) interfac (1) interact (1) intellig (1) gameplay (1) identif (1)

Person: Jim Bizzocchi

DBLP DBLP: Bizzocchi:Jim

Contributed to:

DiGRA 20052005
DiGRA 20132013

Wrote 6 papers:

DiGRA-2005-CiavarroBBWPG #behaviour #game studies #implementation
Implementation of a 'karma' factor affects behaviour in a sports-action game (CDC, JB, NB, IW, BSP, DG).
DiGRA-2005-LinBB #interface
Interface and Narrative Texture (MABL, JB, JB).
DiGRA-2005-ParasB #design #education #effectiveness #game studies #learning #motivation
Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design (BSP, JB).
DiGRA-2005-WakkaryHLDAEB
socio-ec(h)o: Ambient Intelligence and Gameplay (RW, MH, RL, MD, ANA, DE, JB).
DiGRA-2013-BizzocchiNDF #design #experience #game studies
The Role of Micronarrative in the Design and Experience of Digital Games (JB, MN, SD, NF).
DiGRA-2013-NixonB #identification #interactive
Press X for Meaning: Interaction Leads to Identification in Heavy Rain (MN, JB).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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