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Collaborated with:
Fares Kayali Martin Fasterholdt Christoffer Holmgård Lena Mech Miguel Sicart Mads Johansen Sebastian Risi Simon Wallner Michael Hecher M.Wimmer
Talks about:
game (4) video (2) jump (2) say (2) operationalis (1) principl (1) interact (1) descript (1) approach (1) languag (1)

Person: Martin Pichlmair

DBLP DBLP: Pichlmair:Martin

Contributed to:

DiGRA 20072007
CHI PLAY 20152015
DiGRA/FDG 20162016
FDG 20172017
CoG 20192019

Wrote 5 papers:

DiGRA-2007-PichlmairK #game studies #music #video
Levels of Sound: On the Principles of Interactivity in Music Video Games (MP, FK).
CHI-PLAY-2015-WallnerPHW #approach #game studies #modelling
Modeling Routinization in Games: An Information Theory Approach (SW, MP, MH, MW), pp. 727–732.
DiGRA-FDG-2016-FasterholdtPH #game studies #how
You Say Jump, I Say How High? Operationalising the Game Feel of Jumping (MF, MP, CH).
FDG-2017-PichlmairMS #design #game studies
Designing for immediate play (MP, LM, MS), p. 8.
CoG-2019-JohansenPR #game studies #machine learning #video
Video Game Description Language Environment for Unity Machine Learning Agents (MJ, MP, SR), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.