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Travelled to:
1 × France
1 × Spain
2 × China
2 × Poland
2 × Portugal
3 × Greece
3 × USA
Collaborated with:
M.C.C.Baranauskas S.B.Buchdid H.H.Hornung R.Bonacin J.C.d.Reis L.Salgado I.Gasparini S.B.Buchdid S.R.P.d.Silva K.Liu L.C.d.Miranda I.I.Bittencourt D.Dermeval J.Braga F.Nicastro B.Alberton L.P.C.Morellato C.Baranauskas R.d.S.Torres
Talks about:
social (6) design (6) cultur (6) valu (6) aspect (5) interact (4) softwar (4) inform (4) applic (4) challeng (3)

Person: Roberto Pereira

DBLP DBLP: Pereira:Roberto

Contributed to:

HCI p1 20152015
ICEIS v3 20152015
HCI/DUXU p4 20142014
HCI p1 20142014
HCI/HIMI p1 20142014
ICEIS v3 20142014
HCI/DUXU p2 20132013
HCI/DUXU p1 20132013
ICEIS v3 20132013
Post-ICEIS 20122012
ICEIS v3 20122012
Post-ICEIS 20112011
ICEIS v4 20112011
ICEIS HCI 20102010

Wrote 17 papers:

HCI-DE-2015-HornungPBL #challenge #interactive #perspective
Challenges for Human-Data Interaction — A Semiotic Perspective (HHH, RP, MCCB, KL), pp. 37–48.
HCI-DE-2015-SalgadoPG #challenge #human-computer
Cultural Issues in HCI: Challenges and Opportunities (LS, RP, IG), pp. 60–70.
ICEIS-v3-2015-NicastroPAMBT #approach #case study #guidelines #interface #mobile
A Semiotic-informed Approach to Interface Guidelines for Mobile Applications — A Case Study on Phenology Data Acquisition (FN, RP, BA, LPCM, CB, RdST), pp. 34–43.
DUXU-DP-2014-BuchdidPB #aspect-oriented #persuasion
You Can Interact with Your TV and You May Like It an Investigation on Persuasive Aspects for an iDTV Application (SBB, RP, MCCB), pp. 208–219.
HCI-TMT-2014-PereiraB #comprehension #concept #design
Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design (RP, MCCB), pp. 122–133.
HIMI-DE-2014-BonacinRHPB #aspect-oriented #collaboration #comprehension #social
Understanding Pragmatic Aspects with Social Values in Web-Mediated Collaborative Systems (RB, JCdR, HHH, RP, MCCB), pp. 471–482.
ICEIS-v3-2014-BuchdidPB #design #game studies
Playing Cards and Drawing with Patterns — Situated and Participatory Practices for Designing iDTV Applications (SBB, RP, MCCB), pp. 14–27.
DUXU-CXC-2013-MirandaHPB #game studies #interactive
Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results (LCdM, HHH, RP, MCCB), pp. 518–527.
DUXU-PMT-2013-BuchdidPB #design #using
Designing iDTV Applications from Participatory Use of Patterns (SBB, RP, MCCB), pp. 459–468.
ICEIS-v3-2013-BittencourtBDPB #adaptation #multi #user interface
Exploring Twofold Adaptability to the User Interface — Different Users and Multiple Devices (IIB, MCCB, DD, RP, JB), pp. 38–45.
ICEIS-J-2012-BonacinHRPB12a #aspect-oriented #collaboration #concept #framework #problem #towards
Pragmatic Aspects of Collaborative Problem Solving: Towards a Framework for Conceptualizing Dynamic Knowledge (RB, HHH, JCdR, RP, MCCB), pp. 410–426.
ICEIS-J-2012-PereiraBB12a #aspect-oriented #design #process
Values and Cultural Aspects in Design: Artifacts for Making Them Explicit in Design Activities (RP, SBB, MCCB), pp. 358–375.
ICEIS-v3-2012-BonacinHRPB #analysis #aspect-oriented #challenge #problem #social
Interacting with Dynamic Social Knowledge — Revealing Challenges through an Analysis of Pragmatic Aspects of Problem Solving (RB, HHH, JCdR, RP, MCCB), pp. 54–63.
ICEIS-v3-2012-PereiraBB #design
Keeping Values in Mind — Artifacts for a Value-oriented and Culturally Informed Design (RP, SBB, MCCB), pp. 25–34.
ICEIS-J-2011-PereiraB11a #analysis #evaluation #lens #social
Seeing Social Software Analysis and Evaluation through the Lenses of Culture (RP, MCCB), pp. 374–387.
ICEIS-v4-2011-PereiraB #social
Valuation Framing for Social Software — A Culturally Aware Artifact (RP, MCCB), pp. 235–244.
ICEIS-HCI-2010-PereiraBS #question #social #why
A Framework-informed Discussion on Social Software — Why Some Social Software Fail and Others do Not? (RP, MCCB, SRPdS), pp. 149–154.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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