Travelled to:
1 × France
1 × Spain
2 × China
2 × Poland
2 × Portugal
3 × Greece
3 × USA
Collaborated with:
M.C.C.Baranauskas S.B.Buchdid H.H.Hornung R.Bonacin J.C.d.Reis L.Salgado I.Gasparini S.B.Buchdid S.R.P.d.Silva K.Liu L.C.d.Miranda I.I.Bittencourt D.Dermeval J.Braga F.Nicastro B.Alberton L.P.C.Morellato C.Baranauskas R.d.S.Torres
Talks about:
social (6) design (6) cultur (6) valu (6) aspect (5) interact (4) softwar (4) inform (4) applic (4) challeng (3)
Person: Roberto Pereira
DBLP: Pereira:Roberto
Contributed to:
Wrote 17 papers:
- HCI-DE-2015-HornungPBL #challenge #interactive #perspective
- Challenges for Human-Data Interaction — A Semiotic Perspective (HHH, RP, MCCB, KL), pp. 37–48.
- HCI-DE-2015-SalgadoPG #challenge #human-computer
- Cultural Issues in HCI: Challenges and Opportunities (LS, RP, IG), pp. 60–70.
- ICEIS-v3-2015-NicastroPAMBT #approach #case study #guidelines #interface #mobile
- A Semiotic-informed Approach to Interface Guidelines for Mobile Applications — A Case Study on Phenology Data Acquisition (FN, RP, BA, LPCM, CB, RdST), pp. 34–43.
- DUXU-DP-2014-BuchdidPB #aspect-oriented #persuasion
- You Can Interact with Your TV and You May Like It an Investigation on Persuasive Aspects for an iDTV Application (SBB, RP, MCCB), pp. 208–219.
- HCI-TMT-2014-PereiraB #comprehension #concept #design
- Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design (RP, MCCB), pp. 122–133.
- HIMI-DE-2014-BonacinRHPB #aspect-oriented #collaboration #comprehension #social
- Understanding Pragmatic Aspects with Social Values in Web-Mediated Collaborative Systems (RB, JCdR, HHH, RP, MCCB), pp. 471–482.
- ICEIS-v3-2014-BuchdidPB #design #game studies
- Playing Cards and Drawing with Patterns — Situated and Participatory Practices for Designing iDTV Applications (SBB, RP, MCCB), pp. 14–27.
- DUXU-CXC-2013-MirandaHPB #game studies #interactive
- Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results (LCdM, HHH, RP, MCCB), pp. 518–527.
- DUXU-PMT-2013-BuchdidPB #design #using
- Designing iDTV Applications from Participatory Use of Patterns (SBB, RP, MCCB), pp. 459–468.
- ICEIS-v3-2013-BittencourtBDPB #adaptation #multi #user interface
- Exploring Twofold Adaptability to the User Interface — Different Users and Multiple Devices (IIB, MCCB, DD, RP, JB), pp. 38–45.
- ICEIS-J-2012-BonacinHRPB12a #aspect-oriented #collaboration #concept #framework #problem #towards
- Pragmatic Aspects of Collaborative Problem Solving: Towards a Framework for Conceptualizing Dynamic Knowledge (RB, HHH, JCdR, RP, MCCB), pp. 410–426.
- ICEIS-J-2012-PereiraBB12a #aspect-oriented #design #process
- Values and Cultural Aspects in Design: Artifacts for Making Them Explicit in Design Activities (RP, SBB, MCCB), pp. 358–375.
- ICEIS-v3-2012-BonacinHRPB #analysis #aspect-oriented #challenge #problem #social
- Interacting with Dynamic Social Knowledge — Revealing Challenges through an Analysis of Pragmatic Aspects of Problem Solving (RB, HHH, JCdR, RP, MCCB), pp. 54–63.
- ICEIS-v3-2012-PereiraBB #design
- Keeping Values in Mind — Artifacts for a Value-oriented and Culturally Informed Design (RP, SBB, MCCB), pp. 25–34.
- ICEIS-J-2011-PereiraB11a #analysis #evaluation #lens #social
- Seeing Social Software Analysis and Evaluation through the Lenses of Culture (RP, MCCB), pp. 374–387.
- ICEIS-v4-2011-PereiraB #social
- Valuation Framing for Social Software — A Culturally Aware Artifact (RP, MCCB), pp. 235–244.
- ICEIS-HCI-2010-PereiraBS #question #social #why
- A Framework-informed Discussion on Social Software — Why Some Social Software Fail and Others do Not? (RP, MCCB, SRPdS), pp. 149–154.