Travelled to:
2 × Greece
2 × USA
Collaborated with:
L.Salgado R.Pereira B.Moissa L.S.d.Carvalho A.C.T.Klock L.F.D.Cunha M.F.d.Carvalho B.E.Rosa A.J.Anton A.A.d.Melo M.Hinz G.Scheibel C.D.M.Berkenbrock F.Baldo
Talks about:
system (4) learn (3) student (2) gamif (2) engag (2) adapt (2) understand (1) opportun (1) encourag (1) conceptu (1)
Person: Isabela Gasparini
DBLP: Gasparini:Isabela
Contributed to:
Wrote 4 papers:
- HCI-DE-2015-SalgadoPG #challenge #human-computer
- Cultural Issues in HCI: Challenges and Opportunities (LS, RP, IG), pp. 60–70.
- LCT-2015-KlockCCRAG #adaptation #concept #gamification #student
- Gamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning System (ACTK, LFDC, MFdC, BER, AJA, IG), pp. 595–607.
- LCT-NLE-2014-MoissaCG #adaptation #behaviour #student #visualisation #web
- A Web Analytics and Visualization Tool to Understand Students’ Behavior in an Adaptive E-Learning System (BM, LSdC, IG), pp. 312–321.
- SCSM-2014-MeloHSBGB #developer #gamification #version control
- Version Control System Gamification: A Proposal to Encourage the Engagement of Developers to Collaborate in Software Projects (AAdM, MH, GS, CDMB, IG, FB), pp. 550–558.