Adam M. Smith, Erik Andersen, Michael Mateas, Zoran Popovic
A case study of expressively constrainable level design automation tools for a puzzle game
FDG, 2012.
@inproceedings{FDG-2012-SmithAMP, author = "Adam M. Smith and Erik Andersen and Michael Mateas and Zoran Popovic", booktitle = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}", doi = "10.1145/2282338.2282370", isbn = "978-1-4503-1333-9", pages = "156--163", publisher = "{ACM}", title = "{A case study of expressively constrainable level design automation tools for a puzzle game}", year = 2012, }