Proceedings of the 14th International Conference on Human-Computer Interaction. Part II: Interaction Techniques and Environments
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Julie A. Jacko
Proceedings of the 14th International Conference on Human-Computer Interaction. Part II: Interaction Techniques and Environments
HCI p2, 2011.

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@proceedings{HCI-ITE-2011,
	address       = "Orlando, Florida, USA",
	doi           = "10.1007/978-3-642-21605-3",
	editor        = "Julie A. Jacko",
	isbn          = "978-3-642-21604-6",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Proceedings of the 14th International Conference on Human-Computer Interaction. Part II: Interaction Techniques and Environments}",
	volume        = 6762,
	year          = 2011,
}

Contents (67 items)

HCI-ITE-2011-AkahaneHYS #development
Development of a High Definition Haptic Rendering for Stability and Fidelity (KA, TH, TY, MS), pp. 3–12.
HCI-ITE-2011-AsanOPM #case study #design #interface #scalability
Designing a Better Morning: A Study on Large Scale Touch Interface Design (OA, MO, DP, ENHM), pp. 13–22.
HCI-ITE-2011-HaslbeckPKPMB #interactive #requirements
Experimental Evaluations of Touch Interaction Considering Automotive Requirements (AH, SP, MK, KP, JM, KB), pp. 23–32.
HCI-ITE-2011-HipplerKLPKJ #empirical
More than Speed? An Empirical Study of Touchscreens and Body Awareness on an Object Manipulation Task (RKH, DSK, LML, GMP, BAK, SDJ), pp. 33–42.
HCI-ITE-2011-HsiaoJ #analysis #named #user interface
TiMBA — Tangible User Interface for Model Building and Analysis (CPH, BRJ), pp. 43–52.
HCI-ITE-2011-JiangCL #interface #performance
Musical Skin: A Dynamic Interface for Musical Performance (HJ, TWC, CLL), pp. 53–61.
HCI-ITE-2011-JohnsonLNY #behaviour
Analyzing User Behavior within a Haptic System (SLJ, YL, CSN, TY), pp. 62–70.
HCI-ITE-2011-JokischBS #interactive #multi #testing #usability
Usability Testing of the Interaction of Novices with a Multi-touch Table in Semi Public Space (MJ, TB, AS), pp. 71–80.
HCI-ITE-2011-KimiokaST #multi #using
Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices (GK, BS, JT), pp. 81–89.
HCI-ITE-2011-NebeMK #multi #requirements #using
An Investigation on Requirements for Co-located Group-Work Using Multitouch-, Pen-Based- and Tangible-Interaction (KN, TM, FK), pp. 90–99.
HCI-ITE-2011-NebeKJF #interactive #multi #using
Exploiting New Interaction Techniques for Disaster Control Management Using Multitouch-, Tangible- and Pen-Based-Interaction (KN, FK, HJ, HF), pp. 100–109.
HCI-ITE-2011-RiedenklauHR #user interface
Saving and Restoring Mechanisms for Tangible User Interfaces through Tangible Active Objects (ER, TH, HJR), pp. 110–118.
HCI-ITE-2011-ShinPCPK #feedback
Needle Insertion Simulator with Haptic Feedback (SS, WP, HC, SHP, LK), pp. 119–124.
HCI-ITE-2011-SpiesBLWBH #concept #development #industrial #metric
Measurement of Driver’s Distraction for an Early Prove of Concepts in Automotive Industry at the Example of the Development of a Haptic Touchpad (RS, AB, CL, MW, KB, WH), pp. 125–132.
HCI-ITE-2011-TakedaMMA #interface
A Tabletop-Based Real-World-Oriented Interface (HT, HM, MM, DKA), pp. 133–139.
HCI-ITE-2011-UllahLORM #case study #collaboration #distributed #interactive #what
What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment (SU, XL, SO, PR, MM), pp. 140–147.
HCI-ITE-2011-WuJMM #framework
A Framework Interweaving Tangible Objects, Surfaces and Spaces (AW, JJ, SM, AM), pp. 148–157.
HCI-ITE-2011-YamaguchiCR #3d #memory management
The Effect of Haptic Cues on Working Memory in 3D Menu Selection (TY, DC, PR), pp. 158–166.
HCI-ITE-2011-AbushamB #graph #recognition #using
Face Recognition Using Local Graph Structure (LGS) (EEAA, HKB), pp. 169–175.
HCI-ITE-2011-AbeOO #analysis #detection #image
Eye-gaze Detection by Image Analysis under Natural Light (KA, SO, MO), pp. 176–184.
HCI-ITE-2011-AngeliniCCKM #gesture #interactive #multi #scalability #using
Multi-user Pointing and Gesture Interaction for Large Screen Using Infrared Emitters and Accelerometers (LA, MC, SC, OAK, EM), pp. 185–193.
HCI-ITE-2011-AokiKIMKK #gesture #identification
Gesture Identification Based on Zone Entry and Axis Crossing (RA, YK, MI, AM, MK, SK), pp. 194–203.
HCI-ITE-2011-BarbuceanuADR #analysis #artificial reality #interactive #user interface
Attentive User Interface for Interaction within Virtual Reality Environments Based on Gaze Analysis (FB, CA, MD, ZR), pp. 204–213.
HCI-ITE-2011-BoulabiarBPC #interactive #low cost
A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer (MIB, TB, FP, GC), pp. 214–221.
HCI-ITE-2011-CarrinoTMKI #approach #interface #multimodal
Head-Computer Interface: A Multimodal Approach to Navigate through Real and Virtual Worlds (FC, JT, EM, OAK, RI), pp. 222–230.
HCI-ITE-2011-ChoiHK #3d #estimation #gesture #interface #using
3D-Position Estimation for Hand Gesture Interface Using a Single Camera (SHC, JHH, JHK), pp. 231–237.
HCI-ITE-2011-ChuT #gesture
Hand Gesture for Taking Self Portrait (SC, JT), pp. 238–247.
HCI-ITE-2011-FahnC #gesture #interactive #recognition
Hidden-Markov-Model-Based Hand Gesture Recognition Techniques Used for a Human-Robot Interaction System (CSF, KYC), pp. 248–258.
HCI-ITE-2011-InoueIFHIM #analysis
Manual and Accelerometer Analysis of Head Nodding Patterns in Goal-oriented Dialogues (MI, TI, NF, RH, TI, HM), pp. 259–267.
HCI-ITE-2011-LeeOL #recognition #using
Facial Expression Recognition Using AAMICPF (JSL, CMO, CWL), pp. 268–274.
HCI-ITE-2011-LinD #modelling #verification
Verification of Two Models of Ballistic Movements (JFL, CGD), pp. 275–284.
HCI-ITE-2011-NgKNA #automation #gesture
Gesture Based Automating Household Appliances (WLN, NCK, NKN, BMA), pp. 285–293.
HCI-ITE-2011-OhILLK #gesture #interactive #recognition
Upper Body Gesture Recognition for Human-Robot Interaction (CMO, MZI, JSL, CWL, ISK), pp. 294–303.
HCI-ITE-2011-ParkAK #interactive #interface #mobile
Gaze-Directed Hands-Free Interface for Mobile Interaction (GsP, JgA, GJK), pp. 304–313.
HCI-ITE-2011-TakahashiK
Eye-Movement-Based Instantaneous Cognition Model for Non-verbal Smooth Closed Figures (YT, SK), pp. 314–322.
HCI-ITE-2011-ByerD
VOSS -A Voice Operated Suite for the Barbadian Vernacular (DB, CD), pp. 325–330.
HCI-ITE-2011-DadgariS
New Techniques for Merging Text Versions (DD, WS), pp. 331–340.
HCI-ITE-2011-HowleyR #human-computer #interactive #modelling
Modeling the Rhetoric of Human-Computer Interaction (IKH, CPR), pp. 341–350.
HCI-ITE-2011-KuramotoYMT #interactive #multi #recommendation
Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention (IK, AY, MM, YT), pp. 351–357.
HCI-ITE-2011-MetzeBP #interactive #overview
A Review of Personality in Voice-Based Man Machine Interaction (FM, AWB, TP), pp. 358–367.
HCI-ITE-2011-MiyabeY #people #question
Can Indicating Translation Accuracy Encourage People to Rectify Inaccurate Translations? (MM, TY), pp. 368–377.
HCI-ITE-2011-OzakiMYS #communication #design #multi
Design of a Face-to-Face Multilingual Communication System for a Handheld Device in the Medical Field (SO, TM, TY, AS), pp. 378–386.
HCI-ITE-2011-SchmeierRA
Computer Assistance in Bilingual Task-Oriented Human-Human Dialogues (SS, MR, RA), pp. 387–395.
HCI-ITE-2011-ZhangAR #human-computer #interactive #multi
Developing and Exploiting a Multilingual Grammar for Human-Computer Interaction (XZ, RA, DFR), pp. 396–405.
HCI-ITE-2011-ChenCS #interactive
Dancing Skin: An Interactive Device for Motion (SHC, TWC, SCS), pp. 409–416.
HCI-ITE-2011-EdlingerHG #human-computer #hybrid #interface #smarttech
A Hybrid Brain-Computer Interface for Smart Home Control (GE, CH, CG), pp. 417–426.
HCI-ITE-2011-GronliHG #adaptation #android
Integrated Context-Aware and Cloud-Based Adaptive Home Screens for Android Phones (TMG, JH, GG), pp. 427–435.
HCI-ITE-2011-IkeYYMSYS #evaluation #user interface
Evaluation of User Support of a Hemispherical Sub-display with GUI Pointing Functions (SI, SY, YY, NM, KS, TY, HS), pp. 436–445.
HCI-ITE-2011-JayaramanB #interface #using
Uni-model Human System Interface Using sEMG (SJ, VB), pp. 446–453.
HCI-ITE-2011-KarpovRK #multi #recognition #speech #user interface
An Assistive Bi-modal User Interface Integrating Multi-channel Speech Recognition and Computer Vision (AK, AR, ISK), pp. 454–463.
HCI-ITE-2011-KimRH #detection #multi #recognition
A Method of Multiple Odors Detection and Recognition (DKK, YWR, KSH), pp. 464–473.
HCI-ITE-2011-MorieCB #case study #using
Report on a Preliminary Study Using Breath Control and a Virtual Jogging Scenario as Biofeedback for Resilience Training (JFM, EC, JGB), pp. 474–480.
HCI-ITE-2011-PatkiGNP #power management
Low Power Wireless EEG Headset for BCI Applications (SP, BG, TN, JP), pp. 481–490.
HCI-ITE-2011-TangTLCLL #gesture #low cost
Virtual Mouse: A Low Cost Proximity-Based Gestural Pointing Device (SKT, WCT, WWL, KCC, STL, YPL), pp. 491–499.
HCI-ITE-2011-ZhouDC #smarttech #user interface
Innovative User Interfaces for Wearable Computers in Real Augmented Environment (YZ, BD, RC), pp. 500–509.
HCI-ITE-2011-HayashiKMO #information management #interactive
Influence of Prior Knowledge and Embodiment on Human-Agent Interaction (YH, VVK, KM, HO), pp. 513–522.
HCI-ITE-2011-JeonR #physics #recognition
The Effect of Physical Embodiment of an Animal Robot on Affective Prosody Recognition (MJ, IAR), pp. 523–532.
HCI-ITE-2011-KwonCSAG #how #interactive #internet
Older User-Computer Interaction on the Internet: How Conversational Agents Can Help (WSK, VC, SIS, HA, JEG), pp. 533–536.
HCI-ITE-2011-LangMBBM
An Avatar-Based Help System for Web-Portals (HL, CM, BB, DMB, WM), pp. 537–546.
HCI-ITE-2011-LuBD #interactive #named
mediRobbi: An Interactive Companion for Pediatric Patients during Hospital Visit (SCL, NB, EYLD), pp. 547–556.
HCI-ITE-2011-MurataKMST #design #interface #visualisation
Design of Shadows on the OHP Metaphor-Based Presentation Interface Which Visualizes a Presenter’s Actions (YM, KK, TM, BS, JT), pp. 557–564.
HCI-ITE-2011-NakaI #3d #communication #gesture #interface #using
Web-Based Nonverbal Communication Interface Using 3DAgents with Natural Gestures (TN, TI), pp. 565–574.
HCI-ITE-2011-NautsDKC
Taking Turns in Flying with a Virtual Wingman (PN, WAvD, EK, AHMC), pp. 575–584.
HCI-ITE-2011-OkamotoYW #using #visual notation
A Configuration Method of Visual Media by Using Characters of Audiences for Embodied Sport Cheering (KO, MY, TW), pp. 585–592.
HCI-ITE-2011-PoorJ #human-computer #interactive
Introducing Animatronics to HCI: Extending Reality-Based Interaction (GMP, RJKJ), pp. 593–602.
HCI-ITE-2011-TakaoYW #development #visual notation
Development of Embodied Visual Effects Which Expand the Presentation Motion of Emphasis and Indication (YT, MY, TW), pp. 603–612.
HCI-ITE-2011-TanakaMK #case study #human-computer #interactive #interface #multi
Experimental Study on Appropriate Reality of Agents as a Multi-modal Interface for Human-Computer Interaction (KT, TM, KK), pp. 613–622.

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