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Collaborated with:
Kurt Debattista Thomas Bashford-Rogers Timothy Ng 0003 Ali Asadipour 0001 Vedad Hulusic Vibhor Aggarwal Carlo Harvey Keith Bugeja Sandro Spina Alena Petrásová S.Czanner Julie V. Farrer Dieter Wolke Simon Scarle I.Dunwell Elmedin Selmanovic John A. Powell Wendy Robertson
Talks about:
game (4) interact (3) serious (3) environ (2) control (2) comput (2) evalu (2) distribut (1) indirect (1) children (1)

Person: Alan Chalmers

DBLP DBLP: Chalmers:Alan

Contributed to:

VS-Games 20092009
VS-Games 20102010
VS-Games 20112011
VS-Games 20142014
VS-Games 20152015

Wrote 8 papers:

VS-Games-2009-ChalmersD #game studies
Level of Realism for Serious Games (AC, KD), pp. 225–232.
VS-Games-2010-HulusicDAC #interactive #requirements
Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments (VH, KD, VA, AC), pp. 126–132.
VS-Games-2010-PetrasovaCCFW #evaluation
The Playability Evaluation of Virtual Baby Feeding Application (AP, SC, AC, JVF, DW), pp. 95–100.
VS-Games-2011-Bashford-RogersDHC #approximate #interactive
Approximate Visibility Grids for Interactive Indirect Illumination (TBR, KD, CH, AC), pp. 55–62.
VS-Games-2011-ScarleDBSDCPR #game studies
Complete Motion Control of a Serious Game against Obesity in Children (SS, ID, TBR, ES, KD, AC, JAP, WR), pp. 178–179.
VS-Games-2014-BugejaDSC #distributed #using
High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing (KB, KD, SS, AC), pp. 1–8.
VS-Games-2014-NgDC #game studies #process
Applying Activity Theory in Comparatively Evaluating Serious Games (TN0, KD, AC), pp. 1–7.
VS-Games-2015-AsadipourDC #approach #game studies #learning
A Game-Based Training Approach to Enhance Human Hand Motor Learning and Control Abilities (AA0, KD, AC), pp. 1–6.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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