BibSLEIGH corpus
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Open Knowledge
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Travelled to:
1 × Canada
1 × Greece
1 × USA
Collaborated with:
S.d.Freitas P.Petridis S.Arnab P.Lameras David Panzoli M.Hendrix Kam Star Aristidis Protopsaltis Simon Scarle Samantha Clarke Katherine Brown Stella Doukianou Joshua Cooper 0001 L.Pannese D.Morosini T.Becker C.D.Stewart G.Rebolledo-Mendez E.Martínez-Mirón M.D.Vargas-Cerdán F.Liarokapis A.R.García-Gaona Christopher E. Peters Stéphane Sanchez Vincent Scesa Adam Qureshi Thomas Bashford-Rogers Elmedin Selmanovic Kurt Debattista Alan Chalmers John A. Powell Wendy Robertson
Talks about:
game (8) approach (4) base (4) serious (3) assess (3) guidanc (2) usabl (2) level (2) obes (2) relationship (1)

Person: Ian Dunwell

DBLP DBLP: Dunwell:Ian

Contributed to:

CHI 20142014
HCI/DHM 20142014
HCI p1 20092009
VS-Games 20102010
VS-Games 20112011
VS-Games 20122012
VS-Games 20132013
VS-Games 20142014

Wrote 10 papers:

CHI-2014-DunwellFPHALS #approach #game studies #learning #safety
A game-based learning approach to road safety: the code of everand (ID, SdF, PP, MH, SA, PL, CDS), pp. 3389–3398.
DHM-2014-PanneseMLADB #game studies #named
Pegaso: A Serious Game to Prevent Obesity (LP, DM, PL, SA, ID, TB), pp. 427–435.
HCI-NT-2009-Rebolledo-MendezDMVFLG #assessment #detection #usability
Assessing NeuroSky’s Usability to Detect Attention Levels in an Assessment Exercise (GRM, ID, EMM, MDVC, SdF, FL, ARGG), pp. 149–158.
VS-Games-2010-PanzoliPDSPPSF #experience #interactive #scalability
Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments (DP, CEP, ID, SS, PP, AP, VS, SdF), pp. 87–90.
VS-Games-2010-PetridisDFP #game studies
An Engine Selection Methodology for High Fidelity Serious Games (PP, ID, SdF, DP), pp. 27–34.
VS-Games-2011-PetridisDASQFPS #game studies #social
Building Social Commmunities around Alternate Reality Games (PP, ID, SA, SS, AQ, SdF, AP, KS), pp. 76–83.
VS-Games-2011-ScarleDBSDCPR #game studies
Complete Motion Control of a Serious Game against Obesity in Children (SS, ID, TBR, ES, KD, AC, JAP, WR), pp. 178–179.
VS-Games-2012-ClarkeADB #approach #game studies #named
PR: EPARe: A Game-Based Approach to Relationship Guidance for Adolescents (SC, SA, ID, KB), pp. 38–44.
VS-Games-2013-DunwellLSFHA #approach #game studies #named
Metycoon: A Game-Based Approach to Career Guidance (ID, PL, KS, SdF, MH, SA), pp. 1–6.
VS-Games-2014-DoukianouPDC #evaluation #game studies #usability
A Usability Evaluation of Game-Based Approaches Assessing Risk and Delayed Gratification (SD, PP, ID, JC0), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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