BibSLEIGH
BibSLEIGH corpus
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BibSLEIGH people
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Open Knowledge
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Used together with:
design (36)
use (22)
interact (18)
base (14)
game (13)

Stem children$ (all stems)

163 papers:

CASECASE-2015-YussofSMSO #development #social
ASKNAO apps targeting at social skills development for children with autism (HY, MHS, MAM, SS, ARO), pp. 973–978.
ITiCSEITiCSE-2015-MartinezGB #comparison #concept #framework #learning #multi #programming
A Comparison of Preschool and Elementary School Children Learning Computer Science Concepts through a Multilanguage Robot Programming Platform (MCM, MJG, LB), pp. 159–164.
ITiCSEITiCSE-2015-WangZQS #programming
A TUI-based Programming Tool for Children (DW, LZ, YQ, FS), pp. 219–224.
CHICHI-2015-AmmariKLS #how #online #what
Managing Children’s Online Identities: How Parents Decide what to Disclose about their Children Online (TA, PK, CL, SYS), pp. 1895–1904.
CHICHI-2015-AmmariS15a #facebook
Networked Empowerment on Facebook Groups for Parents of Children with Special Needs (TA, SYS), pp. 2805–2814.
CHICHI-2015-BreretonSVR #distance #prototype
The Messaging Kettle: Prototyping Connection over a Distance between Adult Children and Older Parents (MB, AS, KV, PR), pp. 713–716.
CHICHI-2015-DerbovenMS #analysis #case study #design #multimodal
Multimodal Analysis in Participatory Design with Children: A Primary School Case Study (JD, MVM, KS), pp. 2825–2828.
CHICHI-2015-HinikerSSSLK #how #mobile
Texting while Parenting: How Adults Use Mobile Phones while Caring for Children at the Playground (AH, KS, HS, YCS, CPL, JAK), pp. 727–736.
CHICHI-2015-KimY #3d #towards #visual notation
Toward 3D-Printed Movable Tactile Pictures for Children with Visual Impairments (JK, TY), pp. 2815–2824.
CSCWCSCW-2015-LiuIP #comprehension #how #maintenance #quote
“I’m Not Like My Friends”: Understanding How Children with a Chronic Illness Use Technology to Maintain Normalcy (LSL, KMI, WP), pp. 1527–1539.
CSCWCSCW-2015-RinglandWDH
Making “Safe”: Community-Centered Practices in a Virtual World Dedicated to Children with Autism (KER, CTW, LD, GRH), pp. 1788–1800.
HCIDUXU-DD-2015-BellottiBL #interactive #navigation #visual notation
Navigation in Interactive Visual Narrative for Children’s Appbooks (AB, PB, WDL), pp. 579–589.
HCIDUXU-IXD-2015-BorumBB #design #learning #lessons learnt
Designing with Young Children: Lessons Learned from a Co-creation of a Technology-Enhanced Playful Learning Environment (NB, EPB, ALB), pp. 142–152.
HCIDUXU-IXD-2015-CaiLLH #case study #experience #research #speech #user interface
User Experience Research on the Rehabilitation System of Speech-Impaired Children — A Case Study on Speech Training Product (WC, JL, QL, TH), pp. 562–574.
HCIDUXU-IXD-2015-UgrasS #education #framework #online #usability
A Usability Study with Children on an Online Educational Platform (TU, OS), pp. 228–239.
HCIDUXU-UI-2015-ChammasQM
Children’s Mental Model as a Tool to Provide Innovation in Digital Products (AC, MQ, CRM), pp. 23–33.
HCILCT-2015-Ludi #programming
A Tablet-Based Lego Mindstorms Programming Environment for Children (SL), pp. 106–114.
ICEISICEIS-v3-2015-CanteriGSI #design #education #game studies #guidelines #set #video
Video Games in Education of Deaf Children — A Set of Pratical Design Guidelines (RdPC, LSG, TAFdS, CEAI), pp. 122–129.
DRRDRR-2014-PuriSH #modelling #probability
Probabilistic modeling of children’s handwriting (MP, SNS, LH), pp. 902103–13.
CHICHI-2014-BentonVKJG #design #framework #process
Diversity for design: a framework for involving neurodiverse children in the technology design process (LB, AV, RK, HJ, DG), pp. 3747–3756.
CHICHI-2014-GossenHN #case study #comparative #web
A comparative study about children’s and adults’ perception of targeted web search engines (TG, JH, AN), pp. 1821–1824.
CHICHI-2014-HashishBY #approach #collaboration
Involving children in content control: a collaborative and education-oriented content filtering approach (YH, AB, JEY), pp. 1797–1806.
CHICHI-2014-HuangYWZLMLZS #named #using
FOCUS: enhancing children’s engagement in reading by using contextual BCI training sessions (JH, CY, YW, YZ, SL, CM, JL, LZ, YS), pp. 1905–1908.
CHICHI-2014-HydeKHC #behaviour #elicitation #people #video
Conversing with children: cartoon and video people elicit similar conversational behaviors (JH, SBK, JKH, EJC), pp. 1787–1796.
CHICHI-2014-NguyenDCWD #game studies
DoDo game, a color vision deficiency screening test for young children (LCN, EYLD, AC, YW, HBLD), pp. 2289–2292.
CHICHI-2014-RyokaiSKR #energy #named #smarttech
EnergyBugs: energy harvesting wearables for children (KR, PS, EK, BR), pp. 1039–1048.
CHICHI-2014-SuhPHK #design #evaluation #twitter #using
@BabySteps: design and evaluation of a system for using twitter for tracking children’s developmental milestones (HS, JRP, AH, JAK), pp. 2279–2288.
CHICHI-2014-TewariC #game studies #what
What did spot hide?: a question-answering game for preschool children (AT, JC), pp. 1807–1816.
CHICHI-2014-WarnestalSN
Co-constructing child personas for health-promoting services with vulnerable children (PW, PS, JN), pp. 3767–3776.
CHICHI-2014-WoodVB0SCMLCACW #library
The dept. of hidden stories: playful digital storytelling for children in a public library (GW, JV, MB, NT, TS, CC, JM, HL, JC, LA, AC, PCW), pp. 1885–1894.
CSCWCSCW-2014-HwangYHYLMKS #mobile #named
TalkBetter: family-driven mobile intervention care for children with language delay (IH, CY, CH, DY, YL, CM, JK, JS), pp. 1283–1296.
CSCWCSCW-2014-Morris #network #social #women
Social networking site use by mothers of young children (MRM), pp. 1272–1282.
HCIHCI-AIMT-2014-EndrassHHTA #communication #interactive
A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters (BE, LEH, CH, ST, EA), pp. 532–543.
HCILCT-NLE-2014-MansorAA #design #personalisation #profiling
Slow Learner Children Profiling for Designing Personalized eBook (MM, WAWA, NA), pp. 302–311.
HCILCT-TRE-2014-TzanavariMCP #experience #performance #user interface #using
User Experience Observations on Factors That Affect Performance in a Road-Crossing Training Application for Children Using the CAVE (AT, SM, CGC, CP), pp. 91–101.
ICEISICEIS-v3-2014-SilvaGS #case study #gesture #interactive #process
Gesture Vocabulary for Natural Interaction with Virtual Museums — Case Study: A Process Created and Tested Within a Bilingual Deaf Children School (LRdS, LSG, LS), pp. 5–13.
ICPRICPR-2014-SattaGB #gender #information management #recognition
Children Gender Recognition Under Unconstrained Conditions Based on Contextual Information (RS, JG, LB), pp. 357–362.
CHICHI-2013-CassidyAR #game studies #mobile #using
Using an open card sort with children to categorize games in a mobile phone application store (BC, DSA, JCR), pp. 2287–2290.
CHICHI-2013-DoornSG #design #experience #research #user interface #using
Design research by proxy: using children as researchers to gain contextual knowledge about user experience (FvD, PJS, MG), pp. 2883–2892.
CHICHI-2013-HernandezYGFS #design #game studies
Designing action-based exergames for children with cerebral palsy (HAH, ZY, TCNG, DF, LS), pp. 1261–1270.
CHICHI-2013-HourcadeWMHL #evaluation #interactive #social #tablet
Evaluation of tablet apps to encourage social interaction in children with autism spectrum disorders (JPH, SRW, EAM, KEH, LJL), pp. 3197–3206.
CSCWCSCW-2013-PanTLZLFDW
An exploration on long-distance communications between left-behind children and their parents in China (LP, FT, FL, X(Z, YL, WF, GD, HW), pp. 1147–1156.
HCIDHM-SET-2013-Lueder #how
How Could This Have Happened? Unintentional Injuries of Young Children at Home (RL), pp. 348–354.
HCIDUXU-CXC-2013-AlhafzyAMA #experience #novel
A Novel Reading Technique Application: Exploring Arabic Children Experience (MSA, EAA, HHM, MA), pp. 3–10.
HCIDUXU-CXC-2013-BamasakBAAAA #artificial reality #social #using
Improving Autistic Children’s Social Skills Using Virtual Reality (OB, RB, HAT, SAH, GAS, MAH), pp. 342–351.
HCIDUXU-CXC-2013-LourencoC #development #empirical
Legibility in Children’s Reading: The Methodological Development of an Experiment for Reading Printed and Digital Texts (DL, SC), pp. 219–228.
HCIDUXU-CXC-2013-ShalashBS #communication #interactive
Interactive System for Solving Children Communication Disorder (WMS, MBs, GS), pp. 462–469.
HCIDUXU-CXC-2013-TsueiCC #metric #mobile #usability
Measuring Usability of the Mobile Mathematics Curriculum-Based Measurement Application with Children (MT, HYC, BSC), pp. 304–310.
HCIDUXU-CXC-2013-ValenteM #education #game studies
Teachers and Children Playing with Factorization: Putting Prime Slaughter to the Test (AV, EM), pp. 311–320.
HCIHCI-III-2013-ItoON #biology #interactive
A Method for Promoting Interaction Awareness by Biological Rhythm in Elementary School Children (KI, KO, SN), pp. 421–430.
HCIHCI-UC-2013-TungC #towards
Exploring Children’s Attitudes towards Static and Moving Humanoid Robots (FWT, TYC), pp. 237–245.
HCIHIMI-HSM-2013-KinoeOS #communication #design #product line
Qualitative Study for Designing Peripheral Communication between Hospitalized Children and Their Family Members (YK, CO, YS), pp. 275–284.
ECIRECIR-2013-DowieA #exclamation #framework #information management
Re-leashed! The PuppyIR Framework for Developing Information Services for Children, Adults and Dogs (DD, LA), pp. 824–827.
HTHT-2012-KontopoulouPKG #graph #matrix #metric
Graph and matrix metrics to analyze ergodic literature for children (EMK, MP, TK, EG), pp. 133–142.
ITiCSEITiCSE-2012-AsadB #aspect-oriented #concept #image #learning
Are children capable of learning image processing concepts?: cognitive and affective aspects (KA, MB), pp. 227–231.
ITiCSEITiCSE-2012-Gibson #algorithm #education #graph
Teaching graph algorithms to children of all ages (JPG), pp. 34–39.
CHICHI-2012-BentonJABG #design
Developing IDEAS: supporting children with autism within a participatory design team (LB, HJ, EA, MB, BG), pp. 2599–2608.
CHICHI-2012-BonnerWM #design #interactive
Activity-based interaction: designing with child life specialists in a children’s hospital (MB, LW, EDM), pp. 2087–2096.
CHICHI-2012-EscobedoNBHRGTH #mobile #named #social
MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations (LE, DHN, LAB, SHH, AR, DGR, MT, GRH), pp. 2589–2598.
CHICHI-2012-FrauenbergerGKP #approach
Interpreting input from children: a designerly approach (CF, JG, WKB, HP), pp. 2377–2386.
CHICHI-2012-HernandezGFSYBHSS #design #game studies
Design of an exergaming station for children with cerebral palsy (HAH, TCNG, DF, LS, ZY, QB, MAH, CS, TS), pp. 2619–2628.
CHICHI-2012-HourcadeDH #communication #multi
Supporting face-to-face communication between clinicians and children with chronic headaches through a zoomable multi-touch app (JPH, MD, KEH), pp. 2609–2618.
CHICHI-2012-KanoR #experience
Interchangeability of computer and paper based questionnaires in gathering computer experience data from young children (AK, JCR), pp. 2397–2400.
CHICHI-2012-ToscosCR #health #monitoring
Best intentions: health monitoring technology and children (TT, KC, YR), pp. 1431–1440.
CIKMCIKM-2012-TorresHWS #query #recommendation
Query recommendation for children (SDT, DH, IW, PS), pp. 2010–2014.
ECIRECIR-2012-AzzopardiDTEGGHJKMMPSV #named
EmSe: Supporting Children’s Information Needs within a Hospital Environment (LA, DD, SDT, CE, RG, KG, DH, FdJ, FK, KAM, SM, TP, FvdS, APdV), pp. 578–580.
ECIRECIR-2012-PolajnarGA #detection
Detection of News Feeds Items Appropriate for Children (TP, RG, LA), pp. 63–72.
SIGIRSIGIR-2012-AzzopardiDM #named #video
YooSee: a video browsing application for young children (LA, DD, KAM), p. 1017.
SIGIRSIGIR-2012-AzzopardiPG #game studies #named #retrieval
PageFetch: a retrieval game for children (and adults) (LA, JP, RG), p. 1010.
CHICHI-2011-BekkerA #design
Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children’s technology (TB, ANA), pp. 2531–2540.
CHICHI-2011-GiustiZGW #collaboration #interface
Dimensions of collaboration on a tabletop interface for children with autism spectrum disorder (LG, MZ, EG, PL(W), pp. 3295–3304.
CHICHI-2011-PatelF #named #visualisation
Read-N-Karaoke: visualizing prosody in children’s books for expressive oral reading (RP, WF), pp. 3203–3206.
CHICHI-2011-ZarinF #design #interactive
Through the troll forest: exploring tabletop interaction design for children with special cognitive needs (RZ, DF), pp. 3319–3322.
CHICHI-2011-ZhouPWWZ #collaboration #education #evaluation #mobile #music #named
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children (YZ, GP, XW, YW, SZ), pp. 523–532.
HCIDHM-2011-RanZCL #metric
Anthropometric Measurement of the Feet of Chinese Children (LR, XZ, CC, TL), pp. 30–36.
HCIHCI-UA-2011-BilalE #query #web
Evaluating Leading Web Search Engines on Children’s Queries (DB, RE), pp. 549–558.
HCIHCI-UA-2011-GuhaDF #design #how
How Children Can Design the Future (MLG, AD, JAF), pp. 559–569.
HCIHCI-UA-2011-HymelLBSB #concept #interactive
The Interaction of Children’s Concepts about Agents and Their Ability to Use an Agent-Based Tutoring System (AMH, DTL, JB, MMS, GB), pp. 580–589.
HCIHCI-UA-2011-LargeB #comparison #interface #retrieval #using #visualisation
A Comparison of Children’s and Adults’ Retrieval Performances and Affective Reactions When Using a Conventional Interface and an Information Visualization Interface (AL, JB), pp. 590–598.
HCIHCI-UA-2011-Nesset #evaluation #visual notation
Following the Signs: Children’s Use of Visual Cues to Facilitate Website Evaluation (VN), pp. 599–606.
HCIHCI-UA-2011-SuzukiWKO #3d #comparison #standard
Comparison of a 3-D Expression System and a Standardized IQ Test for Children (AS, MW, TK, TO), pp. 617–626.
HCIHCI-UA-2011-Tung #gender #towards
Influence of Gender and Age on the Attitudes of Children towards Humanoid Robots (FWT), pp. 637–646.
HCIHCI-UA-2011-WookS #design #requirements
Exploring Children’s Requirements for the Graphic Design of WebOPAC (TSMTW, SSS), pp. 627–636.
CIKMCIKM-2011-TorresW #how #web #what
What and how children search on the web (SDT, IW), pp. 393–402.
ECIRECIR-2011-GyllstromM #query #topic
Clash of the Typings — Finding Controversies and Children’s Topics Within Queries (KG, MFM), pp. 80–91.
ECIRECIR-2011-SluisTHDK #health #visual notation
Visual Exploration of Health Information for Children (FvdS, SDT, DH, BvD, FK), pp. 788–792.
ECIRECIR-2011-TrieschniggH #question
Classic Children’s Literature — Difficult to Read? (DT, CH), pp. 691–694.
SIGIRSIGIR-2011-GossenLN #difference #web #what
What are the real differences of children’s and adults’ web search (TG, TL, AN), pp. 1115–1116.
SIGIRSIGIR-2011-PolajnarGA #named #query #taxonomy
JuSe: a picture dictionary query system for children (TP, RG, LA), pp. 1281–1282.
POPLPOPL-2011-MacLaurin #design #programming language #visual notation
The design of kodu: a tiny visual programming language for children on the Xbox 360 (MM), pp. 241–246.
SACSAC-2011-SharminRARF #education #game studies #interactive #speech
Teaching intelligible speech to the autistic children by interactive computer games (MAS, MMR, SIA, MMR, SMF), pp. 1208–1209.
CHICHI-2010-DruinFHGH #interface #keyword #using
Children’s roles using keyword search interfaces at home (AD, EF, HH, EG, LH), pp. 413–422.
CHICHI-2010-HiranoYMNBH #evaluation #named #process
vSked: evaluation of a system to support classroom activities for children with autism (SHH, MTY, GM, DHN, LAB, GRH), pp. 1633–1642.
CHICHI-2010-NgaiCNCCLT #framework #scalability #smarttech
i*CATch: a scalable plug-n-play wearable computing framework for novices and children (GN, SCFC, VTYN, JCYC, SSSC, WWYL, JTPT), pp. 443–452.
CHICHI-2010-RaffleBRHFGRMKS #distance #game studies #product line
Family story play: reading with young children (and elmo) over a distance (HR, RB, GR, HH, SF, JG, ER, KM, JK, MS), pp. 1583–1592.
CHICHI-2010-TarkanSDGBWA #design #named #programming language
Toque: designing a cooking-based programming language for and with children (ST, VS, AD, EG, EMB, GW, ZA), pp. 2417–2426.
CHICHI-2010-WalshDGFGHBF #co-evolution #design
Layered elaboration: a new technique for co-design with children (GW, AD, MLG, EF, EG, LH, EMB, SF), pp. 1237–1240.
ICEISICEIS-HCI-2010-LeiteGPSCBS #education #interface
A User-interface Environment as a Support in Maths Teaching for Deaf Children (MDL, LSG, ARP, MSS, MAC, LCEB, FS), pp. 79–85.
CIKMCIKM-2010-GyllstromM #algorithm #towards #web
Wisdom of the ages: toward delivering the children’s web with the link-based agerank algorithm (KG, MFM), pp. 159–168.
ICPRICPR-2010-ZafrullaBYPSH #education #game studies #verification
American Sign Language Phrase Verification in an Educational Game for Deaf Children (ZZ, HB, PY, PP, TS, HH), pp. 3846–3849.
SIGIRSIGIR-2010-ElliotGPA
Finding and filtering information for children (DE, RG, TP, LA), p. 702.
SIGIRSIGIR-2010-TorresHS #analysis #information retrieval #query
Query log analysis in the context of information retrieval for children (SDT, DH, PS), pp. 847–848.
CHICHI-2009-HailpernKH #feedback #visual notation
Creating a spoken impact: encouraging vocalization through audio visual feedback in children with ASD (JMH, KK, JH), pp. 453–462.
CHICHI-2009-Hornof #design
Designing with children with severe motor impairments (AJH), pp. 2177–2180.
CHICHI-2009-KamMKC #case study #design #game studies
Designing digital games for rural children: a study of traditional village games in India (MK, AM, AK, JFC), pp. 31–40.
CHICHI-2009-KientzAA #evaluation
Baby steps: evaluation of a system to support record-keeping for parents of young children (JAK, RIA, GDA), pp. 1713–1722.
CHICHI-2009-MagielseM #game studies #named #pervasive
HeartBeat: an outdoor pervasive game for children (RM, PM), pp. 2181–2184.
CHICHI-2009-MarshallFHRHRYD #interactive #physics #using
Fighting for control: children’s embodied interactions when using physical and digital representations (PM, RF, AH, JR, EH, YR, NY, NSD), pp. 2149–2152.
CHICHI-2009-MoravejiICB #performance
A mischief of mice: examining children’s performance in single display groupware systems with 1 to 32 mice (NM, KI, EC, RB), pp. 2157–2166.
HCIDHM-2009-RanZCLD #metric
Anthropometric Measurement of the Hands of Chinese Children (LR, XZ, CC, TL, TD), pp. 46–54.
HCIHCI-NT-2009-TaslimAB #design #user interface
Investigating Children Preferences of a User Interface Design (JT, WAWA, NAAB), pp. 510–513.
HCIHCI-VAD-2009-AlsumaitAA #online
Arab Children’s Reading Preference for Different Online Fonts (AA, AAO, HA), pp. 3–11.
HCIHCI-VAD-2009-FerreAIM #game studies #testing
Playability Testing of Web-Based Sport Games with Older Children and Teenagers (XF, AdA, RI, NM), pp. 315–324.
HCIHCI-VAD-2009-KharraziFD #behaviour #design #game studies #modelling
Healthcare Game Design: Behavioral Modeling of Serious Gaming Design for Children with Chronic Diseases (HK, AF, JD), pp. 335–344.
HCIHCI-VAD-2009-PereiraCD
Improving Children’s Writing Ability (JP, LC, CD), pp. 186–195.
HCIHCI-VAD-2009-WangYXWD #education #evaluation #usability
A Pen-Based Teaching System for Children and Its Usability Evaluation (DW, TY, JX, HW, GD), pp. 256–265.
HCIOCSC-2009-FalsteinR #multi
The First Two W’s: Fostering Multicultural Awareness in Children (NF, NR), pp. 462–470.
SACSAC-2009-GonzalesLL #community #online #requirements #using
Requirements engineering using appreciative inquiry for an online community of caregivers of children with autism (CHG, GL, GDL), pp. 142–146.
CHICHI-2008-Akiyama #music #named
PlaceAndPlay: a digital tool for children to create and record music (YA, SO), pp. 735–738.
CHICHI-2008-ChangLHHCWCH #education
Playful toothbrush: ubicomp technology for teaching tooth brushing to kindergarten children (YCC, JLL, CJH, NYH, HHC, HYW, PYC, YLH), pp. 363–372.
CHICHI-2008-Freier
Children attribute moral standing to a personified agent (NGF), pp. 343–352.
CHICHI-2007-KientzACHRPA #comprehension #development
Grow and know: understanding record-keeping needs for tracking the development of young children (JAK, RIA, MC, GRH, JR, SNP, GDA), pp. 1351–1360.
CHICHI-2007-MoravejiLDOW #design #named #using
Comicboarding: using comics as proxies for participatory design with children (NM, JL, JD, PO, SW), pp. 1371–1374.
HCIDHM-2007-GeorgeG #modelling #using
Facilitating Pronunciation Skills for Children with Phonological Disorders Using Human Modelling (JG, PG), pp. 595–605.
HCIHCI-AS-2007-KimJCHH #learning
The Effect of Tangible Pedagogical Agents on Children’s Interest and Learning (JhK, DhJ, HSC, JYH, KHH), pp. 270–277.
HCIHCI-IPT-2007-XuRMMB #challenge #evaluation #user interface
Evaluation of Tangible User Interfaces (TUIs) for and with Children — Methods and Challenges (DYX, JCR, EM, SM, MB), pp. 1008–1017.
HCIHCI-MIE-2007-LeeP07a #behaviour #generative #speech #synthesis
Customized Message Generation and Speech Synthesis in Response to Characteristic Behavioral Patterns of Children (HJL, JCP), pp. 114–123.
HCIHIMI-IIE-2007-MitsumotoW #email #people #visual notation
Exchanging Graphical Emails Among Elderly People and Kindergarten Children (MM, SHW), pp. 74–83.
HCIHIMI-IIE-2007-WookS #concept #design #interface
A Conceptual Design for Children’s WebOPAC Interface: Graphic Design Issues (TSMTW, SSS), pp. 785–791.
HTHT-2006-GarzottoF #2d #3d #interactive #social
Hyperstories and social interaction in 2D and 3D edutainment spaces for children (FG, MF), pp. 57–68.
ITiCSEITiCSE-2006-Godejord #education #social #using
Exploring teacher methodology: using the example of sexual abuse of children as a way of teaching social informatics (PAG), p. 340.
CHICHI-2006-Wyeth #case study #experience #game studies
Ethnography in the kindergarten: examining children’s play experiences (PW), pp. 1225–1228.
ICPRICPR-v4-2006-MaierHNNHRS #evaluation #recognition #speech
Intelligibility of Children with Cleft Lip and Palate: Evaluation by Speech Recognition Techniques (AKM, CH, EN, EN, TH, FR, MS), pp. 274–277.
SACSAC-2006-BreedenM #internet
Investigating “Internet Crimes Against Children” (ICAC) cases in the state of Florida (BB, JM), pp. 288–292.
ITiCSEITiCSE-2005-BiancoT #process #question #why
Why are children left out of the CS rethinking process? (GMB, ST), p. 352.
CHICHI-2005-ChiassonG #equation #testing
Testing the media equation with children (SC, CG), pp. 829–838.
CHICHI-2005-HornofC #named
EyeDraw: enabling children with severe motor impairments to draw with their eyes (AJH, AC), pp. 161–170.
CHICHI-2005-WilliamsJFW
Children and emerging wireless technologies: investigating the potential for spatial practice (MW, OJ, CF, LW), pp. 819–828.
CHICHI-2002-MontemayorDFSCD #design #interactive #physics #programming #tool support
Physical programming: designing tools for children to create physical interactive environments (JM, AD, AF, SS, WC, AD), pp. 299–306.
ICPRICPR-v3-2002-FrelicotRC #recognition
School Level Recognition from Children’s Drawings and Writings (CF, CR, PC), pp. 493–496.
CHICHI-2000-BenfordBABDHHINOSSST #collaboration #design
Designing storytelling technologies to encouraging collaboration between young children (SB, BBB, KPÅ, VB, AD, PH, JPH, RI, HN, CO, KTS, DS, YS, GT), pp. 556–563.
CHICHI-2000-MakelaGTS #communication #how #image #network #social
Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time (AM, VG, MT, RS), pp. 548–555.
CSCWCSCW-2000-DruinBBIO #challenge #collaboration #distributed
The children’s challenge: new technologies to support co-located and distributed collaboration (AD, SB, AB, KI, SO), p. 363.
CHICHI-1999-Druin
Cooperative Inquiry: Developing new Technologies for Children with Children (AD), pp. 592–599.
CHICHI-1999-LumbrerasS #3d #interactive
Interactive 3D Sound Hyperstories for Blind Children (ML, JS), pp. 318–325.
CHICHI-1999-StrommenA #design #interactive #interface #social
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children (ES, KA), pp. 528–535.
HCIHCI-CCAD-1999-InmanL #education #using
Teaching orientation and mobility skills to blind children using simulated acoustical environments (DPI, KL), pp. 1090–1094.
HCIHCI-CCAD-1999-SagataOT
Group work with younger children for making animated stories (YSS, TO, YT), pp. 362–366.
HCIHCI-CCAD-1999-Sik-LanyiKV #development #multi
Multimedia program for the development of the vision of partially sighted children (CSL, PK, ZV), pp. 1014–1017.
CHICHI-1998-BersACDGDSLBK #interactive
Interactive Storytelling Environments: Coping with Cardiac Illness at Boston’s Children’s Hospital (MUB, EA, JC, BD, JGH, DRD, CS, SL, DB, JK), pp. 603–610.
REICRE-1998-MillardLT #elicitation #game studies #requirements #using
Child’s Play: Using Techniques Developed to Elicit Requirements from Children with Adults (NM, PL, KT), pp. 66–73.
SACSAC-1998-HashemiTTSP #approach #development #network
The development of profiles for children with attention deficit disorder and monkeys: a neural network approach (RRH, MST, AAT, WS, MGP), pp. 55–59.
ITiCSEITiCSE-1997-WolzDM #interactive #multi
Multi-media integrated into CS 2: an interactive children’s story as a unifying class project (UW, DD, MM), pp. 103–110.
CHICHI-1997-DruinSPBH #collaboration #design #named
KidPad: A Design Collaboration Between Children, Technologists, and Educators (AD, JS, DP, BBB, JDH), pp. 463–470.
CHICHI-1997-RaderBL #comprehension #programming #visual notation
Degrees of Comprehension: Children’s Understanding of a Visual Programming Environment (CR, CB, CHL), pp. 351–358.
CHICHI-1996-OosterholtKV #design #development #interactive
Interaction Design and Human Factors Support in the Development of a Personal Communicator for Children (RO, MK, GdV), pp. 450–457.
CAiSECAiSE-1996-SiauWB #bias #modelling
When Parents Need Not Have Children — Cognitive Biases in Information Modeling (KS, YW, IB), pp. 402–420.
CHICHI-1995-PiernotFSMY #design #hardware #interface
Designing the PenPal: Blending Hardware and Software in a User-Interface for Children (PP, RMF, RS, JM, MPY), pp. 511–518.
ECOOPECOOP-1995-SteyaertM #inheritance
A Marriage of Class- and Object-Based inheritance Without Unwanted Children (PS, WDM), pp. 127–144.
CHICHI-1994-Strommen94a #interface
Children’s use of mouse-based interfaces to control virtual travel (ES), pp. 405–410.
ICMLML-1991-JonesV
A Computational Model of Acquisition for Children’s Addtion Strategies (RMJ, KV), pp. 65–69.
OOPSLAOOPSLA-1989-FentonB #named #object-oriented #simulation
Playground: An Object-Oriented Simulation System With Agent Rules for Children of All Ages (JF, KB), pp. 123–137.
CSCWCSCW-1988-SingerBR #collaboration
Children’s Collaborative Use of a Computer Microworld (JS, SDB, JR), pp. 271–281.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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