BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Canada
1 × France
1 × Georgia
1 × Spain
4 × USA
Collaborated with:
H.Benko A.F.Bobick M.R.Morris T.D.Murphey M.Agrawala R.Sodhi J.O.Wobbrock P.Baudisch B.R.Jones E.Ofek M.Rofouei A.J.B.Brush S.Tansley B.Hartmann M.P.Johnson B.Blumberg C.Kline
Talks about:
interact (2) project (2) gestur (2) design (2) touch (2) multi (2) devic (2) user (2) use (2) trajectori (1)

Person: Andrew D. Wilson

DBLP DBLP: Wilson:Andrew_D=

Contributed to:

CASE 20132013
CHI 20132013
CHI 20122012
CSCW 20102010
CHI 20092009
CHI 20062006
ICPR v1 20002000
CHI 19991999

Wrote 10 papers:

CASE-2013-WilsonM #design #estimation #parametricity
Optimal trajectory design for well-conditioned parameter estimation (ADW, TDM), pp. 13–19.
CHI-2013-JonesBOW13a #case study #experience #interactive #named
IllumiRoom: peripheral projected illusions for interactive experiences (BRJ, HB, EO, ADW), pp. 869–878.
CHI-2012-RofoueiWBT #interactive #multi
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CHI-2012-SodhiBW #named #visualisation
LightGuide: projected visualizations for hand movement guidance (RS, HB, ADW), pp. 179–188.
CSCW-2010-HartmannMBW #collaboration #design #named #physics
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts (BH, MRM, HB, ADW), pp. 421–424.
CHI-2009-WobbrockMW #gesture
User-defined gestures for surface computing (JOW, MRM, ADW), pp. 1083–1092.
CHI-2006-BenkoWB #multi #precise
Precise selection techniques for multi-touch screens (HB, ADW, PB), pp. 1263–1272.
CHI-2006-WilsonA #game studies #using
Text entry using a dual joystick game controller (ADW, MA), pp. 475–478.
ICPR-v1-2000-WilsonB #adaptation #gesture #online #realtime #recognition
Realtime Online Adaptive Gesture Recognition (ADW, AFB), pp. 1270–1275.
CHI-1999-JohnsonWBKB #interface #using
Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters (MPJ, ADW, BB, CK, AFB), pp. 152–158.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.