1 × China
2 × USA
T.C.N.Graham C.Gutwin M.Brown H.A.Hernandez D.Fehlings L.Switzer Z.Ye Q.Bellay M.A.Hamza T.Stach
network (2) effect (2) game (2) inconsist (1) groupwar (1) confront (1) children (1) station (1) perform (1) mainten (1)
Person: Cheryl Savery
Wrote 4 papers:
- CSCW-2014-SaveryGGB #consistency #experience #game studies #maintenance #performance
- The effects of consistency maintenance methods on player experience and performance in networked games (CS, TCNG, CG, MB), pp. 1344–1355.
- CHI-2012-HernandezGFSYBHSS #design #game studies
- Design of an exergaming station for children with cerebral palsy (HAH, TCNG, DF, LS, ZY, QB, MAH, CS, TS), pp. 2619–2628.
- CSCW-2011-SaveryG #development #latency
- It’s about time: confronting latency in the development of groupware systems (CS, TCNG), pp. 177–186.
- CHI-PLAY-2014-SaveryG #consistency #game studies #nondeterminism
- Reducing the negative effects of inconsistencies in networked games (CS, TCNG), pp. 237–246.