Collaborated with:
Thomas Debeauvais ∅ Rohan Achar Pritha Dawn V.Saini N.Yee N.Ducheneaut F.Farmahinifarahani Y.Lu P.Baldi P.Maj Pedro Martins 0001 D.Yang Jakub Zitny H.Sajnani J.Vitek
Talks about:
retent (2) gate (2) go (2) distribut (1) warcraft (1) twilight (1) progress (1) perspect (1) interact (1) softwar (1)
Person: Cristina V. Lopes
DBLP: Lopes:Cristina_V=
Contributed to:
Wrote 6 papers:
- FDG-2014-DebeauvaisLYD
- Retention and progression: Seven months in World of Warcraft (TD, CVL, NY, ND).
- FDG-2015-DebeauvaisL
- Gate Me If You Can: The Impact of Gating Mechanics on Retention and Revenues in Jelly Splash (TD, CVL).
- ESEC-FSE-2018-SainiFLBL #detection #named
- Oreo: detection of clones in the twilight zone (VS, FF, YL, PB, CVL), pp. 354–365.
- ESOP-2016-Lopes #perspective #re-engineering #simulation
- Simulating Cities: A Software Engineering Perspective (CVL), pp. 1–14.
- OOPSLA-2017-LopesMMSYZSV #git #named
- DéjàVu: a map of code duplicates on GitHub (CVL, PM, PM0, VS, DY, JZ, HS, JV), p. 28.
- Onward-2019-AcharDL #debugging #distributed #interactive #named
- GoTcha: an interactive debugger for GoT-based distributed systems (RA, PD, CVL), pp. 94–110.