Douglas Schuler
Proceedings of the Second International Conference on Online Communities and Social Computing
HCI/OCSC, 2007.
@proceedings{OCSC-2007, address = "Beijing, China", editor = "Douglas Schuler", isbn = "978-3-540-73256-3", publisher = "{Springer International Publishing}", series = "{Lecture Notes in Computer Science}", title = "{Proceedings of the Second International Conference on Online Communities and Social Computing}", volume = 4564, year = 2007, }
Contents (56 items)
- OCSC-2007-Bakx #approach #community #design #social
- User-Centred Design Approach for a Community Website with Social Software (IB), pp. 3–11.
- OCSC-2007-Bickmore #lessons learnt #smarttech #social #what
- What Would Jiminy Cricket Do? Lessons from the First Social Wearable (TWB), pp. 12–21.
- OCSC-2007-BlevisLRS #design #interactive #research #using
- Using Design Critique as Research to Link Sustainability and Interactive Technologies (EB, YKL, DR, ES), pp. 22–31.
- OCSC-2007-CetinVF #analysis #development #distributed #human-computer
- An Analysis of Involvement of HCI Experts in Distributed Software Development: Practical Issues (GÇ, DV, SF), pp. 32–40.
- OCSC-2007-ChenKH #development #modelling #multi #requirements
- Modelling and Matching: A Methodology for ePlanning System Development to Address the Requirements of Multiple User Groups (YC, MK, AH), pp. 41–49.
- OCSC-2007-ChenRM #information management #mobile #process
- The Need for Technology to Support Creative Information Sharing Whilst Mobile: Identified Activities and Relationship Groups (YC, TR, VM), pp. 50–59.
- OCSC-2007-ChiPL #aspect-oriented #information management #social
- Aspects of Augmented Social Cognition: Social Information Foraging and Social Search (EHhC, PP, SKL), pp. 60–69.
- OCSC-2007-DuvalH #design #product line #ubiquitous
- First Design of a Ubiquitous System for Affective Bonding and Support with Family and Friends (SD, HH), pp. 70–79.
- OCSC-2007-HuL #named #social
- PixelWish: Collective Wish-Making and Social Cohesion (CH, SMSL), pp. 80–85.
- OCSC-2007-KanawatiM #approach #information management #network #social
- Computing Social Networks for Information Sharing: A Case-Based Approach (RK, MM), pp. 86–95.
- OCSC-2007-KimQ #community
- Presentation Desire of Digital Identity in Virtual Community (HWK, EQ), pp. 96–105.
- OCSC-2007-LimBS #challenge #design #research
- Grand Challenges in Design Research for Human-Centered Design Informatics (YKL, EB, ES), pp. 106–115.
- OCSC-2007-MaZ #case study
- A Study on Content and Management Style of Corporate Blogs (SM, QZ), pp. 116–123.
- OCSC-2007-MaAL #authentication #protocol
- Chameleon-Based Deniable Authenticated Key Agreement Protocol Secure Against Forgery (CM, JA, JL), pp. 124–133.
- OCSC-2007-MorrisonG #interactive #named #network #social #visualisation
- ConnectDots: Visualizing Social Network Interaction for Improved Social Decision Making (DM, BG), pp. 134–140.
- OCSC-2007-NeviarouskayaPI #communication #online #recognition
- Recognition of Affect Conveyed by Text Messaging in Online Communication (AN, HP, MI), pp. 141–150.
- OCSC-2007-SagaT #network #ranking #social
- Ranking Method for Mediators in Social Network (RS, HT), pp. 151–159.
- OCSC-2007-SchimkeSZ #community #identification #online #social
- The Relationship Between Social Presence and Group Identification Within Online Communities and Its Impact on the Success of Online Communities (DS, HS, AZ), pp. 160–168.
- OCSC-2007-Shen #interface #multi #social
- From Clicks to Touches: Enabling Face-to-Face Shared Social Interface on Multi-touch Tabletops (CS), pp. 169–175.
- OCSC-2007-ShihCHL #interactive #physics #representation #social
- Physical Representation Social Presence with Interactive Grass (JHS, TWC, HMH, TCL), pp. 176–181.
- OCSC-2007-ViegasW #visual notation #visualisation
- Artistic Data Visualization: Beyond Visual Analytics (FBV, MW), pp. 182–191.
- OCSC-2007-VilhjalmssonMS #animation #composition #social #towards
- Social Puppets: Towards Modular Social Animation for Agents and Avatars (HHV, CM, PS), pp. 192–201.
- OCSC-2007-Voiskounsky #experience
- A Cross-Cultural Study of Flow Experience in the IT Environment: The Beginning (AEV), pp. 202–211.
- OCSC-2007-WatkinsR #community
- Cultural Institutions, Co-creativity and Communities of Interest (JW, AR), pp. 212–221.
- OCSC-2007-YehWH #behaviour #case study #online
- A Study of Emotional and Rational Purchasing Behavior for Online Shopping (LY, EMYW, SLH), pp. 222–227.
- OCSC-2007-XiongYZYL #grid #peer-to-peer #trust
- A Trust-Based Reputation System in Peer-to-Peer Grid (ZX, YY, XZ, DY, LL), pp. 228–235.
- OCSC-2007-AlShebliGK #social
- The Social Implications of an Assisted Living Reminder System (BKA, EG, KK), pp. 239–249.
- OCSC-2007-AokiYS #information management
- Disaster-Response Information Sharing System Based on Cellular Phone with GPS (MA, SY, KiS), pp. 250–255.
- OCSC-2007-CarcilloR #bottom-up #classification #top-down
- Tags for Citizens: Integrating Top-Down and Bottom-Up Classification in the Turin Municipality Website (FC, LR), pp. 256–264.
- OCSC-2007-ChenZTM #concept
- Tracing Conceptual and Geospatial Diffusion of Knowledge (CC, WZ, BMT, AMM), pp. 265–274.
- OCSC-2007-ChenY07a #collaboration #design #difference #industrial #learning
- The Differences Between the Influences of Synchronous and Asynchronous Modes on Collaborative Learning Project of Industrial Design (WC, MY), pp. 275–283.
- OCSC-2007-ChoC #collaboration #learning #self
- Self-Awareness in a Computer Supported Collaborative Learning Environment (KC, MHC), pp. 284–291.
- OCSC-2007-ChoY #how #programming
- How to See the Beauty That Is Not There : The Aesthetic Element of Programming in the Computer- Based Media Art (HC, JY), pp. 292–300.
- OCSC-2007-DayF #analysis #community #concept #named #network #research
- CNA2 — Communications and Community; Neighborhoods and Networks; Action and Analysis: Concepts and Methods for Community Technology Research (PD, CF), pp. 301–314.
- OCSC-2007-Dobson #design #towards
- Toward Machine Therapy: Parapraxis of Machine Design and Use (KD), pp. 315–323.
- OCSC-2007-FaiolaV #experience #multi
- Flow Experience of MUD Players: Investigating Multi-User Dimension Gamers from the USA (AF, AEV), pp. 324–333.
- OCSC-2007-GamberiniMSSS #communication #feedback #game studies #multi #online #process #social
- Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames (LG, FM, FS, AS, AS), pp. 334–341.
- OCSC-2007-GonzalezCK #towards
- Habitat Computing: Towards the Creation of Tech-Enabled Mexican Neighborhoods (VMG, LAC, KLK), pp. 342–351.
- OCSC-2007-GonzalezGC #development
- Fostering Knowledge Mode Conversion in New Product Development Environment (EGM, DAGZ, MC), pp. 352–361.
- OCSC-2007-HoislAM #community #social #wiki
- Social Rewarding in Wiki Systems — Motivating the Community (BH, WA, SM), pp. 362–371.
- OCSC-2007-Huang #case study #library #social
- Integrating Digital Library Resources in Elementary School Classrooms — A Case Study of Social Study Instruction (KHH), pp. 372–374.
- OCSC-2007-Jang #community #game studies #online #self
- Managing Fairness: Reward Distribution in a Self-organized Online Game Player Community (CYJ), pp. 375–384.
- OCSC-2007-KolkoJR #mobile #social
- Mobile Social Software for the Developing World (BEK, EJJ, EJR), pp. 385–394.
- OCSC-2007-MarzialiC #communication #community #delivery #online
- An E-Health Community of Practice: Online Communication in an E-Health Service Delivery Environment (EM, TC), pp. 395–405.
- OCSC-2007-NuschkeJ #collaboration #communication #framework #information management #tool support #using
- A Framework for Inter-organizational Collaboration Using Communication and Knowledge Management Tools (PN, XJ), pp. 406–415.
- OCSC-2007-HerreraONBAF #community #education #mobile
- A Mobile Portfolio to Support Communities of Practice in Science Education (OAH, SFO, HAN, MB, RGA, DAF), pp. 416–425.
- OCSC-2007-PanKL #community #design #game studies #guidelines #online
- Sociability Design Guidelines for the Online Gaming Community: Role Play and Reciprocity (YCP, LK, JJL), pp. 426–434.
- OCSC-2007-SantosSLMMJ #interactive #named
- CINeSPACE: Interactive Access to Cultural Heritage While On-The-Move (PS, AS, MTL, OM, DM, EJ), pp. 435–444.
- OCSC-2007-ViegasWM #order #wiki
- The Hidden Order of Wikipedia (FBV, MW, MMM), pp. 445–454.
- OCSC-2007-ViorresXSVKD #challenge #development #human-computer #open source
- Major HCI Challenges for Open Source Software Adoption and Development (NV, PX, MS, EV, PK, JD), pp. 455–464.
- OCSC-2007-WangLS #community #open source #overview #perspective
- Open Source Communities in China (Mainland): An Overview (YW, FL, JS), pp. 465–474.
- OCSC-2007-YuanZW #community #contest #game studies #online
- Cooperation and Competition Dynamics in an Online Game Community (RY, LZ, WW), pp. 475–484.
- OCSC-2007-YusopAIRO #internet #knowledge-based
- Rural Internet Centre (RIC) as Catalysts for Building Knowledge-Based Society — The Case of Northern States of Malaysia (NIY, ZMA, HI, RAR, WRSO), pp. 485–490.
- OCSC-2007-ZhangYAQ #named #network #social #tool support
- SISN: A Toolkit for Augmenting Expertise Sharing Via Social Networks (JZ, YY, MSA, YQ), pp. 491–500.
- OCSC-2007-ZhengSR #authoring #collaboration #data transformation #named
- WikiTable: A New Tool for Collaborative Authoring and Data Management (XSZ, IS, RR), pp. 501–508.
- OCSC-2007-ZhouS #behaviour #collaboration #community #towards
- Towards Building a Math Discourse Community: Investigating Collaborative Information Behavior (NZ, GS), pp. 509–518.
17 ×#social
13 ×#community
8 ×#online
7 ×#design
6 ×#named
5 ×#collaboration
5 ×#information management
5 ×#network
4 ×#communication
4 ×#development
13 ×#community
8 ×#online
7 ×#design
6 ×#named
5 ×#collaboration
5 ×#information management
5 ×#network
4 ×#communication
4 ×#development