BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Germany
2 × USA
Collaborated with:
K.M.L.Cooper E.S.Nasr D.Brylow
Talks about:
game (4) educ (4) engin (3) softwar (2) serious (2) higher (2) formal (2) model (2) profession (1) curriculum (1)

Person: C. Shaun Longstreet

DBLP DBLP: Longstreet:C=_Shaun

Contributed to:

REFSQ 20142014
CSEE&T 20132013
CSEE&T 20112011
FDG 20152015

Wrote 5 papers:

REFSQ-2014-CooperNL #education #formal method #game studies #modelling #requirements #towards
Towards Model-Driven Requirements Engineering for Serious Educational Games: Informal, Semi-formal, and Formal Models (KMLC, ESN, CSL), pp. 17–22.
CSEET-2013-LongstreetC #development #education #re-engineering
Positive transitions from the classroom to the cubicle: Creating strategies for augmenting professional development in the software engineering curriculum (CSL, KMLC), pp. 365–367.
CSEET-2011-LongstreetC #education #game studies #re-engineering #student #using
Using games in software engineering education to increase student success and retention (CSL, KMLC), p. 554.
FDG-2015-CooperL #education #game studies #named #source code
Panel: Game Programs in Higher Education - Connecting Colleges with Corporations (KMLC, CSL).
FDG-2015-LongstreetCB #education #game studies #higher-order
Invoking Higher Orders of Thinking in Serious Educational Games (CSL, KMLC, DB).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.