Proceedings of the 24th Conference on Software Engineering Education and Training
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J. Barrie Thompson, Emily Oh Navarro, Dan Port
Proceedings of the 24th Conference on Software Engineering Education and Training
CSEE&T, 2011.

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@proceedings{CSEET-2011,
	address       = "Honolulu, Hawaii, USA",
	editor        = "J. Barrie Thompson and Emily Oh Navarro and Dan Port",
	ee            = "http://www.computer.org/csdl/proceedings/cseet/2011/0349/00/index.html",
	isbn          = "978-1-4577-0348-5",
	publisher     = "{IEEE Computer Society}",
	title         = "{Proceedings of the 24th Conference on Software Engineering Education and Training}",
	year          = 2011,
}

Contents (86 items)

CSEET-2011-SouzaMB #evaluation #named #process #programming #testing
ProgTest: An environment for the submission and evaluation of programming assignments based on testing activities (DMdS, JCM, EFB), pp. 1–10.
CSEET-2011-HaleJG #performance #predict #student
Predicting individual performance in student project teams (MLH, NJ, RFG), pp. 11–20.
CSEET-2011-CarterVGBAH #communication #education #re-engineering
Communication genres: Integrating communication into the software engineering curriculum (MC, MAV, GCG, JEB, PVA, MEH), pp. 21–30.
CSEET-2011-MonsalveWL #education #re-engineering
Teaching software engineering with SimulES-W (ESM, VMBW, JCSdPL), pp. 31–40.
CSEET-2011-RadermacherW #empirical #interactive #programming #student #using
Investigating student-instructor interactions when using pair programming: An empirical study (AR, GSW), pp. 41–50.
CSEET-2011-DvornikJCD #testing
Supporting introductory test-driven labs with WebIDE (TD, DSJ, JC, OD), pp. 51–60.
CSEET-2011-LuLL #analysis #using
Competence analysis of IT professionals involved in business services — Using a qualitative method (HKL, CHL, PCL), pp. 61–70.
CSEET-2011-BareissK #education #formal method #re-engineering
An exploration of knowledge and skills transfer from a formal software engineering curriculum to a capstone practicum project (RB, EPK), pp. 71–80.
CSEET-2011-BollinHM #education #project management #simulation #using
Teaching software project management using simulations (AB, EH, RTM), pp. 81–90.
CSEET-2011-RichardsonRSPD #learning #problem #quality #research
Educating software engineers of the future: Software quality research through problem-based learning (IR, LR, SBS, BP, YD), pp. 91–100.
CSEET-2011-PeixotoPRP #design #education #game studies #overview #re-engineering #simulation
An overview of the main design characteristics of simulation games in Software Engineering education (DCCP, RMP, RFR, CIPSP), pp. 101–110.
CSEET-2011-ManishaM #challenge #collaboration #design #industrial
Industry academia collaboration model: The design challenges (M, MM), pp. 111–120.
CSEET-2011-TsukamotoTNM #analysis #motivation #programming
Analysis of the motivation of learners in the in-house training of programming in Japanese ICT industries (HT, YT, HN, KiM), pp. 121–128.
CSEET-2011-TuTOBHKY #learning
Turning real-world systems into verification-driven learning cases (ST, ST, SO, BB, BH, AK, ZY), pp. 129–138.
CSEET-2011-HoskingSKJ #learning #re-engineering #student
Learning at the elbows of experts: Technology roadmapping with Software Engineering students (JGH, PS, EK, NJ), pp. 139–148.
CSEET-2011-SallehMG #education #experience #programming
The effects of openness to experience on pair programming in a higher education context (NS, EM, JCG), pp. 149–158.
CSEET-2011-AndrianoMBR #assessment
A quantitative assessment method for simulation-based e-learnings (NA, MGM, CB, DR), pp. 159–168.
CSEET-2011-CarverK #student #testing
Evaluating the testing ability of senior-level computer science students (JCC, NAK), pp. 169–178.
CSEET-2011-CaiIW #design #education #matrix
Leveraging design structure matrices in software design education (YC, DI, SW), pp. 179–188.
CSEET-2011-HuangP
Relevance and alignment of Real-Client Real-Project courses via technology transfer (LH, DP), pp. 189–198.
CSEET-2011-Kruchten #education #experience #industrial #project management
Experience teaching software project management in both industrial and academic settings (PK), pp. 199–208.
CSEET-2011-KoolmanojwongB
Educating software engineers to become systems engineers (SK, BWB), pp. 209–218.
CSEET-2011-FairleyW #education #re-engineering #student
Teaching systems engineering to software engineering students (REF, MJW), pp. 219–226.
CSEET-2011-OffuttLAX #abstraction #design #education #using #web
Using abstraction and Web applications to teach criteria-based test design (JO, NL, PA, WX), pp. 227–236.
CSEET-2011-Tanuan #case study #delivery #design #experience #mobile #programming
Design and delivery of a modern mobile application programming course — An experience report (MT), pp. 237–246.
CSEET-2011-Rajapakse #student
Some observations from releasing student projects to the public (DCR), pp. 247–256.
CSEET-2011-WhiteC #design #implementation #online #re-engineering
The design and implementation of an innovative online program for a master of science degree in Computer Science — Software Engineering specialization (LJW, JWC), pp. 257–265.
CSEET-2011-TabriziVD #case study #development #experience #re-engineering
Development of North Carolina’s first Software Engineering program: An experience report (MHNT, SV, JD), pp. 266–273.
CSEET-2011-Scharff #agile #assurance #development #quality #using
Guiding global software development projects using Scrum and Agile with quality assurance (CS), pp. 274–283.
CSEET-2011-RongZCS #challenge #delivery #education
Delivering PSP course in tertiary education environment: Challenges and solution (GR, HZ, ZC, DS), pp. 284–293.
CSEET-2011-MonteithM #student
Integrating instructional and study materials to tailor a student-specific resource (JYM, JDM), pp. 294–303.
CSEET-2011-LiB #education #process #re-engineering #research #validation #verification
Making winners for both education and research: Verification and validation process improvement practice in a software engineering course (QL, BWB), pp. 304–313.
CSEET-2011-RizviHMLJ
A new CS0 course for at-risk majors (MER, TH, DM, HL, MJ), pp. 314–323.
CSEET-2011-Meawad #agile #enterprise #re-engineering
The virtual agile enterprise: Making the most of a software engineering course (FM), pp. 324–332.
CSEET-2011-UelschenE #re-engineering #self
An introductory course on software engineering on self-organization in swarm robotics (MU, HJE), pp. 333–342.
CSEET-2011-Skevoulis #industrial #re-engineering
Engineering a successful partnership between academia and the financial industry: A software engineering program for IT professionals (SS), pp. 343–350.
CSEET-2011-Venkatagiri #agile #education #project management
Teach Project Management, pack an Agile punch (SV), pp. 351–360.
CSEET-2011-Shepperd #case study #education #experience
Group project work from the outset: An in-depth teaching experience report (MJS), pp. 361–370.
CSEET-2011-HilburnTS
Read before you write (TBH, MT, SS), pp. 371–380.
CSEET-2011-BryceA #debugging
Mystery Bug Theater (RCB, VA), pp. 381–385.
CSEET-2011-BromanS #how #question #re-engineering #student
How can we make software engineering text books well-founded, up-to-date, and accessible to students? (DB, KS), pp. 386–390.
CSEET-2011-ChenZL #education #testing
Teaching software testing methods based on diversity principles (ZC, JZ, BL), pp. 391–395.
CSEET-2011-Garousi #challenge #industrial #lessons learnt #testing
Incorporating real-world industrial testing projects in software testing courses: Opportunities, challenges, and lessons learned (VG), pp. 396–400.
CSEET-2011-Virseda #education #learning #re-engineering #semantics
A learning methodology based on semantic tableaux for software engineering education (RdVV), pp. 401–405.
CSEET-2011-ZimmermanKF #towards
Toward instant gradeification (DMZ, JRK, FF), pp. 406–410.
CSEET-2011-ShaoLDL #re-engineering
An introductory software engineering course for software engineering program (DS, BL, ED, QL), pp. 411–415.
CSEET-2011-RodriguesW #architecture #comprehension
Making the comprehension of software architecture attractive (CSCR, CMLW), pp. 416–420.
CSEET-2011-LethbridgeMFB #education #programming #uml #using
Teaching UML using umple: Applying model-oriented programming in the classroom (TCL, GM, AF, OBB), pp. 421–428.
CSEET-2011-ChookittikulM #collaboration #effectiveness #security
Effective real-world project collaboration: Strategies from a cyber security degree program (WC, PEM), pp. 429–433.
CSEET-2011-Georgas #approach #community #development #education #re-engineering #student
Software development as service to the student community: An experiential and high student involvement approach to software engineering education (JCG), pp. 434–438.
CSEET-2011-EngM #assessment #communication #experience #learning #student
Continued assessment of students’ learning experience in an oral communication course at MIT for EECS majors (TLE, RM), pp. 439–443.
CSEET-2011-KnudsonR #agile #industrial
Updating CS capstone projects to incorporate new agile methodologies used in industry (DK, AR), pp. 444–448.
CSEET-2011-Sweedyk #education #how #problem
How middle school teachers solved our SE project problems (ES), pp. 449–453.
CSEET-2011-PenzenstadlerF #education #question #re-engineering
Teach sustainability in software engineering? (BP, AF), pp. 454–458.
CSEET-2011-RobinsonH #question #re-engineering
Software engineering or soft engineering? (KR, PSH), pp. 459–466.
CSEET-2011-Roach #experience #re-engineering #student
Retrospectives in a software engineering project course: Getting students to get the most from a project experience (SR), pp. 467–471.
CSEET-2011-RoshandelGL #education #re-engineering #using
Using community-based projects in software engineering education (RR, JG, RL), pp. 472–476.
CSEET-2011-NanzTPM #assessment #concurrent #education #empirical
Empirical assessment of languages for teaching concurrency: Methodology and application (SN, FT, MP, BM), pp. 477–481.
CSEET-2011-JiS #programming
Comparing extreme programming and Waterfall project results (FJ, TS), pp. 482–486.
CSEET-2011-ReedJ #android #education
Contextual Android education (JR, DSJ), pp. 487–491.
CSEET-2011-DingLZGSW #education #re-engineering #research
Research and practice on software engineering undergraduate curriculum NJU-SEC2006 (ED, BL, DZ, JG, DS, HW), pp. 492–496.
CSEET-2011-Sun #challenge #education #re-engineering
The challenge and practice of creating Software Engineering curriculum (YS), pp. 497–501.
CSEET-2011-Damasceno #student
MSE studio project: The viewpoint of a UC student (AD), pp. 502–506.
CSEET-2011-IyerMJ #incremental #problem
Incremental sequential problem based training model — Institute corporate readiness (SI, SM, AMJ), pp. 507–511.
CSEET-2011-MacekK #development #student
The practical method of motivating students to iterative software development (OM, MK), pp. 512–516.
CSEET-2011-GimenesBB #distance #learning #re-engineering #source code
International workshop on distance learning support for postgraduate programs in software engineering (e-gradSE) (IMdSG, LB, EFB), pp. 517–519.
CSEET-2011-WhiteGP #education #smarttech
Smartphones in the curriculum workshop (SMACK 2011) (JW, JG, AAP), pp. 520–522.
CSEET-2011-BarrettBC #architecture #education
Incorporating software architecture in the computer science curriculum (MLB, ABB, SC), pp. 523–524.
CSEET-2011-GannodABB #communication #education #integration #question #re-engineering
Is integration of communication and technical instruction across the SE curriculum a viable strategy for improving the real-world communication abilities of software engineering graduates? (GCG, PVA, JEB, AB), pp. 525–529.
CSEET-2011-WongBDMOV #case study #education #experience #lessons learnt #testing
Teaching software testing: Experiences, lessons learned and the path forward (WEW, AB, VD, APM, JO, MAV), pp. 530–534.
CSEET-2011-BoehmBGHPST #education #re-engineering
Panel on the role of graduate software and systems engineering bodies of knowledge in formulating graduate software engineering curricula (BWB, PB, DG, TBH, ABP, MMS, JBT), pp. 535–536.
CSEET-2011-John #assessment #re-engineering #usability
A quantitative usability assessment method for inclusion in software engineering courses (BEJ), pp. 537–539.
CSEET-2011-HeckmanHS #android #education #java #re-engineering
Teaching second-level Java and software engineering with Android (SSH, TBH, MS), pp. 540–542.
CSEET-2011-Jazayeri #education #re-engineering #summary #tutorial
Structuring a software engineering-based curriculum tutorial presentation summary (MJ), pp. 543–545.
CSEET-2011-TillmannHX #education #game studies #learning #named #social
Pex4Fun: Teaching and learning computer science via social gaming (NT, JdH, TX), pp. 546–548.
CSEET-2011-BrueggeNG #education #industrial #re-engineering #tutorial
SLPC++: Teaching software engineering project courses in industrial application landscapes — A tutorial (BB, HN, MG), pp. 549–551.
CSEET-2011-KruchtenK #agile #game studies #release planning
Mission to Mars: An agile release planning game (PK, JK), p. 552.
CSEET-2011-BrownNOKL #game studies
Hard choice: A game for balancing strategy for agility (NB, RLN, IO, PK, EL), p. 553.
CSEET-2011-LongstreetC #education #game studies #re-engineering #student #using
Using games in software engineering education to increase student success and retention (CSL, KMLC), p. 554.
CSEET-2011-GohLR #evaluation #named #student
Teammates: A cloud-based peer evaluation tool for student team projects (GG, XL, DCR), p. 555.
CSEET-2011-GalvaoARAFG #education #learning #logic programming #process
A proposal for an educational system service to support teaching/learning process for logic programming (ERDG, RRdA, CMOR, SCA, FF, VCG), p. 556.
CSEET-2011-ChookittikulMK #agile #education
Agile methods in Thai higher education and beyond (WC, PEM, JLK), p. 557.
CSEET-2011-HattoriBLL #game studies #learning
Erase and rewind — Learning by replaying examples (LH, AB, ML, ML), p. 558.
CSEET-2011-ChenT #programming #quality #smell
Grading code quality of programming assignments based on bad smells (WKC, PYT), p. 559.
CSEET-2011-KehrerACV #architecture #framework
A software architecture orientation framework (TK, IA, AC, OV), p. 560.
CSEET-2011-ChimalakondaN #education #learning #question #re-engineering
Can we make software engineering education better by applying learning theories? (SC, KVN), p. 561.

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