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Travelled to:
1 × Canada
1 × Cyprus
1 × Germany
1 × Italy
1 × Republic of China
1 × Sweden
5 × USA
Collaborated with:
C.S.Longstreet W.E.Wong J.W.Cangussu L.Chung W.Scacchi T.Gao H.Ma I.Yen F.B.Bastani E.S.Nasr Y.Qi L.Dai C.Li D.Brylow R.Lin G.Sankaranarayanan R.Soundararadjane S.Gao Y.Deng H.Yu X.He K.Beznosov
Talks about:
softwar (5) engin (5) game (5) system (4) compon (4) model (4) educ (4) base (4) use (3) approach (2)

♂ Person: Kendra M. L. Cooper

DBLP DBLP: Cooper:Kendra_M=_L=

Facilitated 3 volumes:

CBSE 2011Ed
CBSE 2011PrCh
CBSE 2010PrCo

Contributed to:

REFSQ 20142014
CSEE&T 20132013
CSEE&T 20112011
SEKE 20072007
CBSE 20062006
CBSE 20052005
SAC 20052005
SEKE 20052005
SAC 20042004
SEKE 20042004
SEKE 20022002
FDG 20152015

Wrote 16 papers:

REFSQ-2014-CooperNL #education #formal method #game studies #modelling #requirements #towards
Towards Model-Driven Requirements Engineering for Serious Educational Games: Informal, Semi-formal, and Formal Models (KMLC, ESN, CSL), pp. 17–22.
CSEET-2013-LongstreetC #development #education #re-engineering
Positive transitions from the classroom to the cubicle: Creating strategies for augmenting professional development in the software engineering curriculum (CSL, KMLC), pp. 365–367.
CSEET-2011-LongstreetC #education #game studies #re-engineering #student #using
Using games in software engineering education to increase student success and retention (CSL, KMLC), p. 554.
SEKE-2007-CangussuCW #component #evaluation #performance #testing
Reducing the Number of Test Cases for Performance Evaluation of Components (JWC, KMLC, WEW), pp. 145–150.
CBSE-2006-CangussuCW #component #multi #process #using
Multi Criteria Selection of Components Using the Analytic Hierarchy Process (JWC, KMLC, WEW), pp. 67–81.
CBSE-2005-CooperCLSSW #component #empirical #fuzzy #logic #specification #using
An Empirical Study on the Specification and Selection of Components Using Fuzzy Logic (KMLC, JWC, RL, GS, RS, WEW), pp. 155–170.
SAC-2005-WongQC #risk management #source code
Source code-based software risk assessing (WEW, YQ, KMLC), pp. 1485–1490.
SEKE-2005-CooperDW #approach #architecture #aspect-oriented #modelling #reuse #security
Modeling Reusable Security Aspects for Software Architectures: a Pattern Driven Approach (KMLC, LD, WEW), pp. 158–162.
SEKE-2005-GaoCMYB #learning #modelling #object-oriented
An Object-Oriented Modeling Learning Support System With Inspection Comments (TG, KMLC, HM, ILY, FBB), pp. 211–216.
SEKE-2005-GaoCMYB05a #adaptation #component #distributed #towards #uml
Toward a UML Profile to Support Component-Based Distributed Adaptive Systems (TG, KMLC, HM, ILY, FBB), pp. 217–222.
SAC-2004-CangussuCL #adaptation #framework
A control theory based framework for dynamic adaptable systems (JWC, KMLC, CL), pp. 1546–1553.
SEKE-2004-GaoDYHBC #case study #design #security
Applying Aspect-Orientation in Designing Security Systems: A Case Study (SG, YD, HY, XH, KB, KMLC), pp. 360–365.
SEKE-2002-ChungC #approach #knowledge-based #requirements
A knowledge-based COTS-aware requirements engineering approach (LC, KMLC), pp. 175–182.
FDG-2015-CooperL #education #game studies #named #source code
Panel: Game Programs in Higher Education - Connecting Colleges with Corporations (KMLC, CSL).
FDG-2015-LongstreetCB #education #game studies #higher-order
Invoking Higher Orders of Thinking in Serious Educational Games (CSL, KMLC, DB).
FDG-2015-ScacchiC #challenge #game studies #re-engineering #research
Emerging Research Challenges in Computer Games and Software Engineering (WS, KMLC).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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