BibSLEIGH corpus
BibSLEIGH tags
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BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × South Korea
Collaborated with:
Z.Popovic A.M.Smith Kristin Siu Aaron Bauer 0002 A.Zook E.Torlak E.Andersen S.Gulwani E.O'Rourke Y.Liu C.Ballweber Alexander E. Zook Michael Cook 0001 Matthew Guzdial M.Riedl James Owen Ryan Ben Samuel Adam Summerville M.Mateas N.Wardrip-Fruin
Talks about:
game (4) design (3) solut (2) puzzl (2) interpret (1) constrain (1) architect (1) synthesi (1) strategi (1) quantifi (1)

Person: Eric Butler

DBLP DBLP: Butler:Eric

Contributed to:

CHI 20152015
FDG 20132013
AIIDE 20162016
FDG 20172017

Wrote 7 papers:

CHI-2015-ButlerASGP #analysis #automation #design #game studies
Automatic Game Progression Design through Analysis of Solution Features (EB, EA, AMS, SG, ZP), pp. 2407–2416.
FDG-2013-ORourkeBLBP #behaviour #education #game studies
The effects of age on player behavior in educational games (EO, EB, YEL, CB, ZP), pp. 158–165.
FDG-2013-SmithBP #design #game studies
Quantifying over play: Constraining undesirable solutions in puzzle design (AMS, EB, ZP), pp. 221–228.
AIIDE-2016-ZookCBSGRRSSMW #case study #experience
Playable Experiences at AIIDE 2016 (AEZ, MC0, EB, KS, MG, MR, JOR, BS, AS, MM, NWF), p. 251–?.
FDG-2017-BauerBP #architecture #design #game studies #learning #problem
Dragon architect: open design problems for guided learning in a creative computational thinking sandbox game (AB0, EB, ZP), p. 6.
FDG-2017-ButlerSZ #generative #synthesis
Program synthesis as a generative method (EB, KS, AZ), p. 10.
FDG-2017-ButlerTP #game studies
Synthesizing interpretable strategies for solving puzzle games (EB, ET, ZP), p. 10.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.