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Travelled to:
1 × Brazil
Collaborated with:
L.E.Nacke Rina R. Wehbe F.Siqueira Z.O.Toups Nicole K. Crenshaw Alberto Mora R.Orji Giovanni Ribeiro Samantha N. Stahlke Amanda Leo Rylan Koroluk Lisa Diamond Marc Busch Andrzej Marczewski
Talks about:
game (5) prefer (3) collect (2) toward (2) player (2) object (2) emerg (2) digit (2) user (2) characterist (1)

Person: Gustavo Fortes Tondello

DBLP DBLP: Tondello:Gustavo_Fortes

Contributed to:

SAC 20082008
CHI PLAY 20152015
CHI PLAY 20162016
CHI PLAY 20172017
CHI PLAY 20192019

Wrote 8 papers:

SAC-2008-TondelloS #modelling #ontology #semantics
The QoS-MO ontology for semantic QoS modeling (GFT, FS), pp. 2336–2340.
CHI-PLAY-2015-TondelloWSLKN #game studies #network
CHI PLAYGUE: A Networking Game of Emergent Sociality (GFT, RRW, SNS, AL, RK, LEN), pp. 791–794.
CHI-PLAY-2015-TondelloWTNC #comprehension #game studies #towards
Understanding Player Attitudes Towards Digital Game Objects (GFT, RRW, ZOT, LEN, NKC), pp. 709–714.
CHI-PLAY-2016-TondelloWDBMN #gamification
The Gamification User Types Hexad Scale (GFT, RRW, LD, MB, AM, LEN), pp. 229–243.
CHI-PLAY-2017-TondelloMN #design
Elements of Gameful Design Emerging from User Preferences (GFT, AM, LEN), pp. 129–142.
CHI-PLAY-2017-TondelloWORN #framework #game studies #taxonomy
A Framework and Taxonomy of Videogame Playing Preferences (GFT, RRW, RO, GR, LEN), pp. 329–340.
CHI-PLAY-2019-TondelloN #game studies #video
Player Characteristics and Video Game Preferences (GFT, LEN), pp. 365–378.
CHI-PLAY-2016-ToupsCWTN #game studies #interface #quote #towards
“The Collecting Itself Feels Good”: Towards Collection Interfaces for Digital Game Objects (ZOT, NKC, RRW, GFT, LEN), pp. 276–290.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.